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Post by PapaCharlie9 on Jan 20, 2017 19:48:27 GMT
If you see someone vote to remove your favorite thing, just let it go. Argument/defense is officially declared OT. This is all just a silly watercooler shit-shooting exercise to begin with.
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Post by Deleted on Jan 20, 2017 19:51:17 GMT
Crafting, Soundtrack and Map Size. In fact, I'd pay extra for the game to remove crafting and reduce Map Size. Music, I can live with whatever, I can turn it off if I do not like it! They can also cut out strongholds and decorating the strongholds!
But I am completely indifferent to the release dat. I have a backlog of games to keep me busy for a few years.
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Post by javeart on Jan 20, 2017 20:01:21 GMT
I was going to pick map sizes even with a map smaller than haven, which, to tbh, even for someone so anti-exploration like me, it's a crazy idea but I think that would be a challenge for a good writter, I'm sure it's possible to make something interesting with that And then I realized "crafting" was on the list, and that made the choice so easy for me that it almost feels like cheating I mean, I thought crafting (not resoruce gathering) in DAI was cool, but even so I don't feel like I'm actually making a sacrifice at all by not having it included in some form... No crafting and DA4 arrives one year earlier? Yes, please!
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Post by xerrai on Jan 20, 2017 20:11:09 GMT
Soundtrack. I just love things like companions, exploration, romances and most forms of character customization.
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Post by Gilli on Jan 20, 2017 20:13:34 GMT
[✔] Nothing, just extend the production by a year. I have enough games to play while waiting.
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PCthug
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Post by PCthug on Jan 20, 2017 20:20:42 GMT
I think I've crafted all of two things in my multiple play throughs of DAI so yeah, that'd be my first sacrifice.
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Post by phoray on Jan 20, 2017 20:43:58 GMT
I like crafting. I can dress my Barbie doll for all my scenes. I also pick worse gear so I don't look stupid in DAO and 2.
I hate resource gathering.
Only the music in Trespasser was memorable and you could only hear Maryden at the tavern, so music is a wash anyway. Edit Edd: So go ahead and reuse it, had no effect on my enjoyment of this game.
Do not take my troop of companions! Or the romances! RAWR
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Post by Deleted on Jan 20, 2017 20:49:59 GMT
I do think we should have smaller maps to begin with, like we had in Origins. I have to big of space you struggle to fill it and you end up filling it with fetch quests mostly. Honestly, I think Bioware should just stick with story writing and leave the exploration to Bethesda.
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MarilynRobert
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Post by MarilynRobert on Jan 20, 2017 21:14:32 GMT
Things I would never want to give up are voice acting, significant substantial side-quests, and number of companions.
I'd be more than willing to hear the DA1 soundtrack again so that's what I voted for.
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Post by Deleted on Jan 20, 2017 22:46:05 GMT
Crafting.
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AGECCR
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Vae Victis
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Posts: 316 Likes: 620
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Post by AGECCR on Jan 20, 2017 23:12:39 GMT
I had far more fun playing "Deus Ex: Human Rev." with its small hub areas than I did running through Inquisition's vast landmasses. In DE:HR the areas didn't feel that small because they were packed full with interesting individuals and stories to interact with. It felt alive. Inquisition felt so empty and I didn't enjoy doing 99% of the side-quests available. And I must say, having to travel for miles across a virtual map is painful. I'd rather spend that time dealing with actual interactions in the game.
As a small note about exploration: I enjoyed games that had smaller areas that you had to backtrack over to unlock the areas you couldn't do before or puzzles you couldn't solve (like the RE series 0-Veronica) most. "KoA" was the only open world game I've played where that didn't completely bother me and that maybe due to the art direction and the lush side-quests.
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Post by Catilina on Jan 20, 2017 23:32:19 GMT
Map size Crafting
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Twitter Guru
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More coffee...? More coffee.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
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Post by Hrungr on Jan 21, 2017 1:12:48 GMT
Can't... click... any... box... ... except maybe this one. [✔] Nothing, just extend the production by a year. I have enough games to play while waiting.
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Post by Hanako Ikezawa on Jan 21, 2017 1:20:36 GMT
Of the options available, I chose number of companions. I have absolutely zero qualms with it being reduced to the protagonist and two squadmates rather than three.
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lynroy
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Current location: Tuchanka
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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PSN: The3tWits
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Post by lynroy on Jan 21, 2017 3:45:57 GMT
Romances. It's all optional content anyway.
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Post by dragontartare on Jan 21, 2017 4:02:34 GMT
I vote for nothing...but of the given options, I vote for soundtrack. I didn't pay much attention to the DAI music most of the time anyway, so if it were to get reused in the next game, that's fine by me.
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Post by DragonKingReborn on Jan 21, 2017 4:35:27 GMT
Voted Map size, but would also consider the sound track.
In truth, though, as angsty as I am to get DA4, it wouldn't be sacrificing just that one thing...the bugs...oh, the bugs.
So...none of the above, really, but for the sake of argument over what I care least about - map size.
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Post by Obsidian Gryphon on Jan 21, 2017 4:50:01 GMT
None of them. I can wait.
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Post by cooldude on Jan 21, 2017 18:17:22 GMT
Less companions. I just don't get attached to companions like some people do.
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our_lady_of_darkness
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Post by our_lady_of_darkness on Jan 21, 2017 18:24:38 GMT
Since DAI soundtrack is mighty fine, I can listen to it again in DA4, that's a small price to pay for getting the game earlier.
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Post by PapaCharlie9 on Jan 21, 2017 19:33:25 GMT
Cool, we have a horse race! I thought it was going to go 100% crafting for a while there, but now soundtrack has pulled ahead.
It's kind of a bogus comparison, admittedly, since there's no way ditching the soundtrack would save a year of dev time, but the same argument could be made for just about all of the items except maybe side-quests and romances. Those clearly pull in a lot of departments to get done.
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Post by xilizhra on Jan 22, 2017 4:18:58 GMT
That's a completely different use of "sacrifice" than I initially assumed.
I'd be willing to give up crafting, I think.
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Post by Gwydden on Jan 22, 2017 21:00:01 GMT
At first I voted crafting, but then I remembered that I actually liked the crafting in Inquisition and noticed there was a better option being offered. Map size wouldn't even count as a sacrifice and Haven had space aplenty, if you ask me
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Post by vertigomez on Jan 22, 2017 21:07:47 GMT
My ovaries.
I'm not really using them, anyway.
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kumazan
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Post by kumazan on Jan 22, 2017 21:08:45 GMT
[✔] Nothing, just extend the production by a year. I have enough games to play while waiting. ^This. After the last Steam/GOG sales my backlog has grown exponentially (and in inverse proportion to my savings ). Otherwise, if forced to vote, I'd say crafting. DA:I's crafting is one of the few I have ever enjoyed in videogames, but I could live without it.
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