mmoblitz
N3
USN-Retired
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: mmoblitz
PSN: NotPC
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Post by mmoblitz on Jan 25, 2017 0:48:08 GMT
For me it was the worst of the three. The only thing I liked about the game was the beautiful world that was created, but that is it. It had the weakest story ,the most forgettable companions, it was a horrible port to PC for me. To this day I still haven't heard more than 10 lines of banter in the entire game. The combat was terrible and full of bugs, many of which were never fixed. I could go on and on, but I will leave it at that.
I enjoyed DA2 the most followed by DAO.
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fenris
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Post by fenris on Jan 25, 2017 5:53:46 GMT
For me it was the worst of the three. The only thing I liked about the game was the beautiful world that was created, but that is it. It had the weakest story ,the most forgettable companions, it was a horrible port to PC for me. To this day I still haven't heard more than 10 lines of banter in the entire game. The combat was terrible and full of bugs, many of which were never fixed. I could go on and on, but I will leave it at that. I enjoyed DA2 the most followed by DAO. I have to say, I don't think I've encountered more than one bug in DA:I, and that is a stuck landing animation when I slide down some steep objects without a proper landing space (a bug that is quickly resolved simply by jumping again, which restarts the animation). What sort of combat bugs have you encountered?
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Jan 25, 2017 17:16:07 GMT
The only "bug", if you could call it that, that I encountered was insanely long load times
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Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Jan 25, 2017 17:30:17 GMT
It disappointed some of the expectations I had built up in the hype for release, but I have several 200 hour playthroughs that say it still managed to entertain me pretty damn well.
I have plenty of criticisms, the world was too empty and stagnant (Partly forgivable given the last gen hardware limitations), the story was filled with plots that should have been more fleshed out, Corypheus lost all sense of threat in the second half, the ability bar limitations, the war table was a nice concept but the missions took too long and some needed more on game acknowledgement...
...but it was a good game.
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Nyx
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Nyx on Jan 26, 2017 21:49:41 GMT
Yes, it got many GOTY awards in a weak year in gaming. Yes it was a financial success according to EA, despite then not releasing any real data to back it up. And yes, it was a critical success, but the word on the street from the actual gamers is that it was not a quality game as they expected with complaints of a bland protagonist, lifeless zones, fetch quest, cartoon villain, and weak story. Considering that many people fear that MEA will be DAI in space....is it now safe to say that DAI was a disappointing game? Yes, I think so. It certainly disappointed me, for the reasons you listed above. I still enjoy playing it, but it could've been so, so much better. I completely blame the open-world type system they haphazardly implemented.
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Post by leomerya12 on Jan 27, 2017 6:32:28 GMT
I'm replaying it, and I find that the biggest disappointment was the lack of response in battles, which often made them VERY annoying to do (not to mention the "freeze" bug, which requires a jump to get out of). In fact, I find myself avoiding every conflict possible because the XP doesn't cut it. I do, however, think that the reason I'm enjoying it more this time, is because I have more background to draw from, There aren't as many holes, lore-wise, this time around. But that's the team's fault. You really do have to read many of the codices to immerse yourself. More showing and less telling, I hope, in the future. ALSO, NO BROKEN GAMEPLAY. PLEASE. If I'm paying 70 bucks, and then another 40-50 for DLC, I expect the game to continue running smoothly! Ugh, that freeze bug is probably the most annoying non-game breaking bug I've ever had in any game. So frustrating, especially in the Descent DLC in the 'you can't save the game but here are 11,000 enemies to fight, lol' section. Also, out of curiosity, what was 'broken' about the gameplay? Over 500 hours, I've had bugs, but nothing 'broken'. Hey, DragonKing: I meant the lack of responsiveness and the freeze bug as broken gameplay. I might not have used the term correctly, but yeah, having to babysit four people is not fun.
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I never knew that love had a sound until i heard you laugh.
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Post by Patricia on Jan 27, 2017 10:41:26 GMT
Well for me Dragon Age Inquisition was definitely NOT! a disappointment i love that game and i just started another playthrough yesterday my tenth if i'm not mistaken.
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Kei
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Games: Mass Effect Trilogy, Dragon Age: Origins, Jade Empire
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Post by Kei on Jan 27, 2017 12:42:23 GMT
Inquisition has some good and some great moments and characters and a lot of potential, but its main story so badly needed more time, more depth, more coherence between the individual arcs, more tying up of loose ends, and more build-up for both the characters of the hero and the villain as well as their personal rivalry. To get an NPC(Solas) sightseeing-and-admiration tour with deus-ex-machina nonsense thrown on top of it instead of any of that was supremely frustrating.
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Post by wickedcool on Jan 27, 2017 13:09:15 GMT
It was not disappointing although the 360 version was pure garbage and i truly believe next gen/pc got short changed due to this. I love the story and cast of followers and i love demon fighting/rift closing W3 has set a new bar with graphics etc but i would rather be playing da4
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Post by boyaki on Jan 27, 2017 17:44:40 GMT
I like the game but the critics about the game were not unjustified
-the gameplay was not really challenging, I'm not a fan of high difficulty because it is often just raising a unit hp and damage, and hitting 47 times a soldier is kind of frustrating. However I like when their is pressure, the need to change the strategy instead of just spamming ability or stupid kiting. It was saved by the rule of cool, some power had neat visual I used that frost phantom charge a lot.
-The customization was 50 shade of ugly. I found my first inquisitor until she start speaking, I spent hour in CC without be able to create an original look without having a distorted mouth. Same thing for the stuff, quite ugly. I remember keeping old armor for cosmetic purpose and lame stats in crafting for the same reason.
-The Open World element was not cool. I don't mind cleaning the occasional demon or mercenary camp (i did clean all those marks in witcher 3...twice) but I like when their is something else to do in the area more constructive. Many of the area did not have any real quests and that was annoying.
-The War Table. I had small hopes about it, I did not expect much but I would had like your order add some kind of impact in the game (such as soldier/scout appearing, gaining a ressource exploit line to Skyhold) but it had no impact, no real choice.
-The loyalty mission. They were short...for most of them, sometimes just a cutscene with only 2 choice : being a dick or not, and you don't go on a loyalty mission if you just want to be a dick. Iron Bull had a big choice without consequence (well i know it had at some point and it was well done but i'm talking just about the base game). You need to choose between being pragmatic or being a decent person, but being pragmatic had no positive impact on your war effort when the point was to sacrifice people for a bigger gain. The genophage was handled well.
-Corypheus. He was a basic villain, but he is forgiven, everything he says is freaking cool. -The inquisition part was a big focus but not that interesting, the new knowledge about the fade, the elves and everything leading to DA:4 was way more interesting.
Inquisition was filled with flaws, some were very annoying and could hardly be overlooked, but he had a decent story and character + the rule of cool on its side.
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Post by vertigomez on Jan 27, 2017 21:26:28 GMT
In every single DA game, there are things I love, things I like, and things that disappoint me. In DAI's case, the worst part was the endless fetch quests and crappy qunari armor/hair. The latter isn't that big of a deal, but man, I don't want a bunch of pointless MMO wandering in my linear, story-and character-driven RPG. Also not being able to click on targets to affect them... you have to manually walk up to enemies to stab them and walk over to chests to loot them. It was tedious.
But overall, no, I wouldn't call this game a disappointment.
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ioannisdenton
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
PSN: Demis_Denton
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Post by ioannisdenton on Jan 31, 2017 17:49:34 GMT
the more i play this game the better it gets. there is a TON of detail. the amount of banter is more than 5.30 hours. Hell, mass effect has no banter at all!!!!!
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Post by Natashina on Jan 31, 2017 23:50:15 GMT
I don't think I've posted in this thread.
I didn't find DA:I as a whole a disappointment. The story was good, the companions were well-written as always and the DLCs were a kick to play. It's more honest for me to say that some parts were very disappointing.
--Killing off the Wardens and/or the PC Dalish clan via War Table. --The Requisition Tables and everything associated with it. --The lack of zone music in the main game. --The amount of crazy bugs at launch. --Descent being too full of silly collection quests. --Suicidal AI that I have to baby sit in order for them to not stand in front of a mob. --The lamest and least climatic main villain in any BioWare game that I've played.
That being said, there is a lot about the game I thought was well done. Those are my big complaints, but I wasn't disappointed thankfully.
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Post by cloud9 on Feb 3, 2017 9:13:18 GMT
For me Inquisition is more of a chore doing pointless quests that has absolutely nothing with the main storyline, the combat is tedious, boring and slow, and everything is bland and boring. However I do tolerate the game because of the story and characters that made my while to play the game, but the replayability value is low for me because I have high demand of a game that can outmatch Skyrim (But Witcher 3 has done that already) but Skyrim still has an edge over DA:I.
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Hellkite
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by Hellkite on Feb 4, 2017 8:08:27 GMT
I enjoyed it, some great lore was introduced however Corypheus should have been more prominent. Such an amazing villain yet so much wasted potential. Character creation needed some improvement. I could not create a human female inquisitor that I was happy with. Same for a male elf Inquisitor. We found out some awesome abilities that a seeker can possess yet Cassandra had Templar abilities that didn't truly represent what she should have been capable of. No nature based spells- as we had the opportunity to play a Dalish Mage was really hoping for some ensnare, wrath and even creation spells and glyphs. With those said, I must say there were a couple of things I really enjoyed. I like what they did with the knight enchanter to differentiate it from the Arcane Warrior spec of origins. The Sha-Brytol and meeting a shaper was awesome! I always made it known in the old forums that Reavers should have abilities that are more draconic in nature, and inquisition finally gave us my dream Reaver (and now I want more! Dragon breath ! Lol) The hints at qunari origins being tied to dragons was interesting too. And the Tempest spec was super fun to play and I'm not usually one to play rogues in the dragon age series. * the ending however sure put a downer on my Tempest futures endeavours however *
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ladyaly
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by ladyaly on Feb 4, 2017 9:54:47 GMT
Not for me - but I know quite a lot of people which are not happy with the game. I did spend more then 800 hrs in it and just right now consider to run a new character through after a longer break. I need to wait for ME Andromeda come out and nothing better then DA:I to shorten this time for me
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Post by fiannawolf on Feb 4, 2017 19:45:34 GMT
- For me, DA:O had the best story and characters.
- DA2 had the best mechanics for mages. Made that class really fun. And Izzy/Verric/Snarky Mage Lady Hawke were best.
- DA:I had the best combat and I loved what you could do with Skyhold
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bear
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Games: Dragon Age: Origins, Dragon Age 2, Baldur's Gate
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Post by bear on Feb 4, 2017 20:27:08 GMT
Sure. Just not a substantial or significant disappointment. Not a didn't win the lottery again and why do I keep bbuying those things-disappointment, but more like the disappointment you'd get back in the day when you're favorite show on tv got cut short due to some big news story.
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bizantura
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by bizantura on Feb 5, 2017 4:15:56 GMT
Nope, hours of enjoyed gameplay for me.
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Post by shroomofdoom on Feb 5, 2017 12:52:26 GMT
In every single DA game, there are things I love, things I like, and things that disappoint me. In DAI's case, the worst part was the endless fetch quests and crappy qunari armor/hair. The latter isn't that big of a deal, but man, I don't want a bunch of pointless MMO wandering in my linear, story-and character-driven RPG. Also not being able to click on targets to affect them... you have to manually walk up to enemies to stab them and walk over to chests to loot them. It was tedious. But overall, no, I wouldn't call this game a disappointment. Have to agree with this, the game wasn't overall, disappointing. It had disappointing features and aspects (totally agree with the boring MMO-esque collections!) I'll add to that list the lack of additional ability slots, I suspect having been a design choice to create a sense of tactical descion making. Once I filled out my 8 abilty slots, I stuck with a a select few abilities and the rest went to waste. It ruined leveling for me. It's a gripe I have with any rpg. If I have invested in those abilities, let me use them whenever I like, without having to jump through hoops for each engagement. The pacing of the game, the expansion of the lore and the choices you get to make were all really fun. The sound and graphics were awesome (at the time) I really do think it comes down to expectation. I went in with very few (after DA:2) and found myself pleasantly surprised. So no, not a disappointment, but a step in the right direction, with work to be down to make the next game better than the last.
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House Targaryen
N5
The night is dark and full of terrors, but the fire burns them all away.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: gscott7833
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The night is dark and full of terrors, but the fire burns them all away.
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Post by House Targaryen on Feb 5, 2017 16:46:50 GMT
There is no disappointment. Its a great game that I still play. One thing I don't like though is its not mod friendly and that's because of the game engine they use.
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Post by mrfixit on Feb 7, 2017 15:31:50 GMT
Just finished Jaws of Hakkon for the first time. I'm still not a fan of open(ish) world design, but the zone is sooo much better than zones in the vanilla game. BioWare essentially addressed most of the issues I (and I suppose many others) had with the maps. For one, JoH has an interesting overarching storyline that takes the Inquisitor all over the map in an organic fashion. No more, WTF am I doing here (see: Hissing Wastes or Storm Coast). Secondly, the DLC has quite a lot of interesting characters and accompanying dialogue: professor Kenrick and his assistant, Ameridan, multiple Avvar in the Stone Bear Hold (thane, augur, his apprentice, skald, hunting master, arena master). There are some rudimentary puzzles, challenging combat, some solid worldbuilding and historical insight. Very nicely done, BioWare.
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Post by cheeseandonion on Feb 7, 2017 15:39:43 GMT
Wouldn't say I was disappointed, no, I expected it to be a Dragon Age 2 tier game, so I was quite relieved actually. That said, it was basically an offline MMO that bored the life out of me, the story was pretty good but compared to the amount of time I spent finding everyone in the Hinterlands a matching pair of socks it was too short. Crafting and all that was grand though.
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merlin217
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I wanted you to be better.
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by merlin217 on Feb 9, 2017 15:13:26 GMT
It's probably a definite disappointment to the hardcore/vocal group who have been on board with DA since the beginning. The game itself is technically solid/great for what it is trying to do, but I think the problem lies with it not quite knowing what it wants to be.
For me personally inquisition is kind of like the Hobbit trilogy of DA, having great moments hidden in the largely lacking contents.
But Jaws of Hakkon and especially Trespasser really redeemed the franchise for me. Hakkon showed that DA can make an open map with an interweaving but focused narrative. Trespasser highlighted what DA was great for, and delivered an emotional conclusion to the DAI story. This video perfectly illustrates what was so great about that DLC.
Such a shame that those who didn't really like Inquisition tend not to get the DLCs... They really need to have their A games in the main game next time.
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Post by Qui-Gon GlenN7 on Feb 12, 2017 11:06:50 GMT
Yes it was a disappointment.
It is the only BioWare game I never played a second playthrough of. I started it.... And then the sheer boredom of it all said, "uh, no."
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