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Post by opuspace on Feb 2, 2017 17:41:09 GMT
The thing is the Avvar have NO alternative to killing weak mages. None. They die without even doing anything wrong, they simply...don't wake up. For something they have no control over. Where is it said that Tranquility causes permanent mental damage? We don't know if the mental instability is permanent or not. Neither does the Circle have any better solutions. Death loses its horror when mages who have been locked up are resorting to killing themselves. It's not Tranquility necessarily causing permanent damage but the isolation in the Circles that is harming them. Cassandra herself has mentioned that curing Tranquility leaves the mage highly emotionally unstable and even has a discussion with Solas about possible atrophy of handling that part of their mind. Giving former Tranquil time to recover from their volatile state places them in the danger of possession that was feared in the first place, it becomes a vicious cycle. Even if a complete cure was found, they will remember what was done to them. For something they had no control over.
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Post by opuspace on Feb 2, 2017 18:09:28 GMT
If you're arguing that the Rite of Tranquility is morally wrong, I can't really dissuade you from thinking otherwise. But if you're arguing that the Rite is useless or ineffective, then I have to disagree. If a mage's strength was solely determined by their training, then the Avvar should never lose a mage. After all, what better instructor could they have than a spirit? But still, they do on occasion lose the odd mage who simply isn't strong enough to function without their spirit. That tells me that even amongst the Avvar, there are still mages too weak to resist demons (or in their case, mages who end up corrupting the spirits within them). Now, if you have such a weak mage, you have three options as I see it: wait and see, kill the mage or make them Tranquil. The Avvar have obviously selected B and the Circle went with C. Or they could use the Litany of Adralla. Or they could receive counseling. Or they could find spells that drive away demons. Or they could research and consult experts from Tevinter, Rivain and other outside sources. And that's if you can pick out the ones who are unfit. How do you know for sure what the measure is of a person? Tranquility might have been effective in dealing with possession, but it was only dealing with a very small area of a much larger problem: keeping mages from turning their magic on others. It's not enough to have a mage prevent themselves from being possessed; Having said mage not be motivated to set people on fire is just as important.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,895 Likes: 49,375
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Feb 2, 2017 18:10:48 GMT
Which brings us right back to the question: Should we let Templars murder weak apprentices in their sleep? Is it any worse than what they have already done? Like forgetting that they locked up their charges and letting them die a slow painful death of starvation? Denying them basic rights such as privacy, having a family of their own and discouraging connections that could have helped them be more psychologically stable? Too often life is given priority over the kind of life that person is living. And since the suicide rate amongst mages is high in the Circles, it defeats the point of quibbling over the horror of killing a mage deemed too weak when they'll do it for Templars. Reducing someone to such a state is an understated sign that not only are the Circles flawed, they are going about it the in one of the worst ways they can. That the Circles refused to find ways to improve their methods and actively discouraged mages from educating themselves on essentials makes them look like they resorted to a solution that worked only for those who established it and not for the sake of everyone else. These are two separate issues: Dealing with mages that are a danger to themselves and others and the quality of life in the Circle. One does not justify the other. Both are things that need to be dealt with
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Post by thats1evildude on Feb 2, 2017 18:20:13 GMT
If you're arguing that the Rite of Tranquility is morally wrong, I can't really dissuade you from thinking otherwise. But if you're arguing that the Rite is useless or ineffective, then I have to disagree. If a mage's strength was solely determined by their training, then the Avvar should never lose a mage. After all, what better instructor could they have than a spirit? But still, they do on occasion lose the odd mage who simply isn't strong enough to function without their spirit. That tells me that even amongst the Avvar, there are still mages too weak to resist demons (or in their case, mages who end up corrupting the spirits within them). Now, if you have such a weak mage, you have three options as I see it: wait and see, kill the mage or make them Tranquil. The Avvar have obviously selected B and the Circle went with C. Or they could use the Litany of Adralla. Or they could receive counseling. Or they could find spells that drive away demons. Or they could research and consult experts from Tevinter, Rivain and other outside sources. The Litany of Adralla guards against blood magic; it doesn't dispel demonic possession. Counselling isn't going to make a mage who can barely manage to cast any spell stronger. And if you think there's some way of magic-proofing a mage against possession OTHER than Tranquility, you haven't been paying attention. Also, you know that Rivain suffers the occasional abomination massacre, right? They view it as acceptable losses.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,895 Likes: 49,375
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Feb 2, 2017 18:21:01 GMT
The thing is the Avvar have NO alternative to killing weak mages. None. They die without even doing anything wrong, they simply...don't wake up. For something they have no control over. Where is it said that Tranquility causes permanent mental damage? We don't know if the mental instability is permanent or not. Neither does the Circle have any better solutions. Death loses its horror when mages who have been locked up are resorting to killing themselves. It's not Tranquility necessarily causing permanent damage but the isolation in the Circles that is harming them. Cassandra herself has mentioned that curing Tranquility leaves the mage highly emotionally unstable and even has a discussion with Solas about possible atrophy of handling that part of their mind. Giving former Tranquil time to recover from their volatile state places them in the danger of possession that was feared in the first place, it becomes a vicious cycle. Even if a complete cure was found, they will remember what was done to them. For something they had no control over. The thing is, if the Rite and the cure work the same way the Seeker ritual does, then that mage, even unstable, need not fear possession. Isn't a moment of Tranquility worth never fearing demons in your dreams again? A thought occurred to me. Across three games we have only ever seen the Rite of Tranquility used as a punishment. Which is in fact a violation of Chantry law. Would views on Tranquility change if we actually saw weak, undisciplined mages in action? Mages who wreaked destruction wherever they went because they could not control their power? Mages tormented by demons night after night. Every dream a battle for sanity. And the whispers Simply Will Not Stop! The very people the Rite was meant for, terrible though it may be?
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by thats1evildude on Feb 2, 2017 18:22:23 GMT
And that's if you can pick out the ones who are unfit. How do you know for sure what the measure is of a person? I know! If only there was some kind of test that every mage had to go through, some kind of "harrowing" challenge that every mage had to face that would determine if they could withstand demons, then we could determine which mages will inevitably fall to possession.
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Post by opuspace on Feb 2, 2017 18:29:10 GMT
These are two separate issues: Dealing with mages that are a danger to themselves and others and the quality of life in the Circle. One does not justify the other. Both are things that need to be dealt with I'd say quality of life does affect how much of a danger one is to themselves and others. Someone with severe depression is unlikely to fight as hard against a demon promising to pay back their tormentors than someone who is happy with their life and invested in keeping their colleagues safe. The quickest way to undermine someone's strength of will is to treat them as though they're going to fail no matter what they do. It won't matter that it's not personal; The message will be absorbed and it will affect how functionally stable a person is. Helicopter parenting has been observed in having that kind of effect on children. Having guards watching you 24/7? That screams lack of faith in personal competence. Since possession starts in the mind, giving that person the conditions needed for the right state of mind is essential. We see it, over and over what isolation does to mages. That haunted mansion in the Emerald Graves started because that little girl was so lonely and desperate for a friend and she was never taught to be suspicious of strangers. Naivete and isolation works against a mage when standing against manipulation.
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Post by opuspace on Feb 2, 2017 18:36:59 GMT
Or they could use the Litany of Adralla. Or they could receive counseling. Or they could find spells that drive away demons. Or they could research and consult experts from Tevinter, Rivain and other outside sources. The Litany of Adralla guards against blood magic; it doesn't dispel demonic possession. Counselling isn't going to make a mage who can barely manage to cast any spell stronger. And if you think there's some way of magic-proofing a mage against possession OTHER than Tranquility, you haven't been paying attention. Also, you know that Rivain suffers the occasional abomination massacre, right? They view it as acceptable losses. Actually, the litany does guard against possession. It's the timing that makes it so limited. And I suggested those because the Circle was never trapped by those three options and could have reduced the chances of possession in the first place had they made an effort to look into other ways to improve their methods instead of sitting on a pressure cooker that exploded with a civil war. Tranquility clearly didn't stop an abomination from breaking out either in one of their Ferelden Circles. Does that mean the Circles are useless because they had an abomination loose?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Catilina on Feb 2, 2017 18:38:37 GMT
Neither does the Circle have any better solutions. Death loses its horror when mages who have been locked up are resorting to killing themselves. It's not Tranquility necessarily causing permanent damage but the isolation in the Circles that is harming them. Cassandra herself has mentioned that curing Tranquility leaves the mage highly emotionally unstable and even has a discussion with Solas about possible atrophy of handling that part of their mind. Giving former Tranquil time to recover from their volatile state places them in the danger of possession that was feared in the first place, it becomes a vicious cycle. Even if a complete cure was found, they will remember what was done to them. For something they had no control over. The thing is, if the Rite and the cure work the same way the Seeker ritual does, then that mage, even unstable, need not fear possession. Isn't a moment of Tranquility worth never fearing demons in your dreams again? A thought occurred to me. Across three games we have only ever seen the Rite of Tranquility used as a punishment. Which is in fact a violation of Chantry law. Would views on Tranquility change if we actually saw weak, undisciplined mages in action? Mages who wreaked destruction wherever they went because they could not control their power? Mages tormented by demons night after night. Every dream a battle for sanity. And the whispers Simply Will Not Stop! The very people the Rite was meant for, terrible though it may be?No. This is a very mercyful solution. No nightmares, no fears, no disappoints, no bothering desires. Living as tranquil: got heaven on earth. Disadvantage: There is no point to life.
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Glorious Star Lord
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Jan 24, 2024 17:47:40 GMT
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KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Feb 2, 2017 18:38:52 GMT
Considering the circumstances of the Inquisition's entire existence, it would be foolish to place curing tranquil at the highest priority. Besides, until we get that Seeker book from Lord Chameleodemon, it wasn't known that such a thing was even possible, making it even less of a concern at the time. In any case, not having tranquil contribute would also be foolish. Accepting their contribution is not the same as accepting the rite itself, as the damage was done but the most must be made of what they're given to deal with more urgent matters. Besides, other than straight up abandonment, what would be done with the tranquil if not permitted to do some work in the safety of Skyhold? For example, the tranquil you meet in the tavern at Redcliffe actually offers his services freely. Why refuse? The alternative is potentially becoming a shitty necroscope to find magic crystals. Even if you took him in and decided that he would just be a guest to be tended for, his logic would defy this and he'd insist on putting his talents to good use.
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Post by opuspace on Feb 2, 2017 18:42:44 GMT
And that's if you can pick out the ones who are unfit. How do you know for sure what the measure is of a person? I know! If only there was some kind of test that every mage had to go through, some kind of "harrowing" challenge that every mage had to face that would determine if they could withstand demons, then we could determine which mages will inevitably fall to possession. So, testing to see if a mage can be possessed to prevent an incident of possession and if they fail, it's ok to kill them, whereas it's somehow deplorable when the Avvar let a spirit do the same thing but in a far more gentle and humane way.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,895 Likes: 49,375
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Dec 21, 2018 17:35:11 GMT
49,375
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Feb 2, 2017 18:43:52 GMT
These are two separate issues: Dealing with mages that are a danger to themselves and others and the quality of life in the Circle. One does not justify the other. Both are things that need to be dealt with I'd say quality of life does affect how much of a danger one is to themselves and others. Someone with severe depression is unlikely to fight as hard against a demon promising to pay back their tormentors than someone who is happy with their life and invested in keeping their colleagues safe. The quickest way to undermine someone's strength of will is to treat them as though they're going to fail no matter what they do. It won't matter that it's not personal; The message will be absorbed and it will affect how functionally stable a person is. Helicopter parenting has been observed in having that kind of effect on children. Having guards watching you 24/7? That screams lack of faith in personal competence. Since possession starts in the mind, giving that person the conditions needed for the right state of mind is essential. We see it, over and over what isolation does to mages. That haunted mansion in the Emerald Graves started because that little girl was so lonely and desperate for a friend and she was never taught to be suspicious of strangers. Naivete and isolation works against a mage when standing against manipulation. But it's not an absolute. There will always be some who lack the mental fortitude or discipline to resist demons. No system is foolproof. The Dalish, Rivaini, and Tevinters do get abominations. The Avvar have apprentices who are murdered by spirits before they can become abominations. So, what is to be done for those who simply cannot handle the gift of magic?
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Post by opuspace on Feb 2, 2017 18:51:02 GMT
The thing is, if the Rite and the cure work the same way the Seeker ritual does, then that mage, even unstable, need not fear possession. Isn't a moment of Tranquility worth never fearing demons in your dreams again? A thought occurred to me. Across three games we have only ever seen the Rite of Tranquility used as a punishment. Which is in fact a violation of Chantry law. Would views on Tranquility change if we actually saw weak, undisciplined mages in action? Mages who wreaked destruction wherever they went because they could not control their power? Mages tormented by demons night after night. Every dream a battle for sanity. And the whispers Simply Will Not Stop! The very people the Rite was meant for, terrible though it may be? Keyword being "If". If the Chantry had been doing more, there might never have been a Mage Templar war. If the litany of Adralla had been expanded, a mage might never need to fear possession. All these things are now pointless, because it's been made clear that the Circles cannot keep going the way they have without some form of change. Tranquility being inflicted upon the unwilling is where its usefulness ends. It's up to each individual to decide if they wish it, but from the accounts of former Tranquil, it certainly was not worth enduring for the security of not being possessed.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Catilina on Feb 2, 2017 18:56:01 GMT
I'd say quality of life does affect how much of a danger one is to themselves and others. Someone with severe depression is unlikely to fight as hard against a demon promising to pay back their tormentors than someone who is happy with their life and invested in keeping their colleagues safe. The quickest way to undermine someone's strength of will is to treat them as though they're going to fail no matter what they do. It won't matter that it's not personal; The message will be absorbed and it will affect how functionally stable a person is. Helicopter parenting has been observed in having that kind of effect on children. Having guards watching you 24/7? That screams lack of faith in personal competence. Since possession starts in the mind, giving that person the conditions needed for the right state of mind is essential. We see it, over and over what isolation does to mages. That haunted mansion in the Emerald Graves started because that little girl was so lonely and desperate for a friend and she was never taught to be suspicious of strangers. Naivete and isolation works against a mage when standing against manipulation. But it's not an absolute. There will always be some who lack the mental fortitude or discipline to resist demons. No system is foolproof. The Dalish, Rivaini, and Tevinters do get abominations. The Avvar have apprentices who are murdered by spirits before they can become abominations. So, what is to be done for those who simply cannot handle the gift of magic? Teach them. Deal with them. Kill them. Tranquility is a brutal final solution. As the death punishment. Not better. The rite of tranquility remove the emotional center. Until this safely cannot be cured, should be banned. How many people think, that it's a better solution than the death, because there are walking, breathing enchanter machines, who don't whine, just smile (true, weird smile, but still)... there is no loss, only profit. Look them, how happy! Hypocrisy. The murder is honest. Measurable. Loss.
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by thats1evildude on Feb 2, 2017 18:58:53 GMT
I know! If only there was some kind of test that every mage had to go through, some kind of "harrowing" challenge that every mage had to face that would determine if they could withstand demons, then we could determine which mages will inevitably fall to possession. So, testing to see if a mage can be possessed to prevent an incident of possession and if they fail, it's ok to kill them, whereas it's somehow deplorable when the Avvar let a spirit do the same thing but in a far more gentle and humane way. Did I say it was deplorable? You're mixing me up with someone else. Also, the Litany dispels the effects of blood magic. It doesn't reverse possession.
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Post by opuspace on Feb 2, 2017 19:00:12 GMT
But it's not an absolute. There will always be some who lack the mental fortitude or discipline to resist demons. No system is foolproof. The Dalish, Rivaini, and Tevinters do get abominations. The Avvar have apprentices who are murdered by spirits before they can become abominations. So, what is to be done for those who simply cannot handle the gift of magic? And a failed Harrowing means execution of the mage, only more stressful than a quiet Avvar ritual. Since an abomination did happen in a Circle, it challenges the Circles' methods on whether they're effective at all. I'm afraid you're asking a question no one has an answer to. There are several options for reducing the casualties, but no steadfast guarantee. Employing tranquility is just as flawed because a demon can undo it and then offer the mage revenge upon the ones who inflicted it upon them.
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Post by opuspace on Feb 2, 2017 19:04:26 GMT
So, testing to see if a mage can be possessed to prevent an incident of possession and if they fail, it's ok to kill them, whereas it's somehow deplorable when the Avvar let a spirit do the same thing but in a far more gentle and humane way. Did I say it was deplorable? You're mixing me up with someone else. Ah, apologies then. I'll still have to disagree as I've said below, tranquility can still be undone by a demon and only solves part of the problem when it comes to a mage being a danger to others.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,895 Likes: 49,375
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Dec 21, 2018 17:35:11 GMT
49,375
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Feb 2, 2017 19:14:02 GMT
But it's not an absolute. There will always be some who lack the mental fortitude or discipline to resist demons. No system is foolproof. The Dalish, Rivaini, and Tevinters do get abominations. The Avvar have apprentices who are murdered by spirits before they can become abominations. So, what is to be done for those who simply cannot handle the gift of magic? And a failed Harrowing means execution of the mage, only more stressful than a quiet Avvar ritual. Since an abomination did happen in a Circle, it challenges the Circles' methods on whether they're effective at all. I'm afraid you're asking a question no one has an answer to. There are several options for reducing the casualties, but no steadfast guarantee. Employing tranquility is just as flawed because a demon can undo it and then offer the mage revenge upon the ones who inflicted it upon them. Bingo! Although while a demon could do as you mentioned, it is highly unlikely, since Tranquil are nearly invisible to demons (thus why it was thought they were possession-proof. They are not, demons simply aren't likely to notice them)
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Post by Catilina on Feb 2, 2017 19:21:55 GMT
And a failed Harrowing means execution of the mage, only more stressful than a quiet Avvar ritual. Since an abomination did happen in a Circle, it challenges the Circles' methods on whether they're effective at all. I'm afraid you're asking a question no one has an answer to. There are several options for reducing the casualties, but no steadfast guarantee. Employing tranquility is just as flawed because a demon can undo it and then offer the mage revenge upon the ones who inflicted it upon them. Bingo! Although while a demon could do as you mentioned, it is highly unlikely, since Tranquil are nearly invisible to demons (thus why it was thought they were possession-proof. They are not, demons simply aren't likely to notice them) Lord Seeker Lucius was so harmless, not he? For the real safety need to tranquil everyone. No loss, just benefit. Focused workers everywhere! But the problem: the tranquils only NEARLY invisible to demons. Kill them. My solution is the best.
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Post by opuspace on Feb 2, 2017 19:44:06 GMT
And a failed Harrowing means execution of the mage, only more stressful than a quiet Avvar ritual. Since an abomination did happen in a Circle, it challenges the Circles' methods on whether they're effective at all. I'm afraid you're asking a question no one has an answer to. There are several options for reducing the casualties, but no steadfast guarantee. Employing tranquility is just as flawed because a demon can undo it and then offer the mage revenge upon the ones who inflicted it upon them. Bingo! Although while a demon could do as you mentioned, it is highly unlikely, since Tranquil are nearly invisible to demons (thus why it was thought they were possession-proof. They are not, demons simply aren't likely to notice them) And? It was never my intention to argue that the Circles or tranquility were useless. It was to point out alternatives that could have been tried. Circle methods were so flawed to begin with that to dismiss the other cultures in their approach to mages is shooting oneself in the foot. Tranquility is a controversial solution and to endorse it means having to consider the downsides of it being used on the reluctant.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Catilina on Feb 2, 2017 19:59:45 GMT
Bingo! Although while a demon could do as you mentioned, it is highly unlikely, since Tranquil are nearly invisible to demons (thus why it was thought they were possession-proof. They are not, demons simply aren't likely to notice them) And? It was never my intention to argue that the Circles or tranquility were useless. It was to point out alternatives that could have been tried. Circle methods were so flawed to begin with that to dismiss the other cultures in their approach to mages is shooting oneself in the foot. Tranquility is a controversial solution and to endorse it means having to consider the downsides of it being used on the reluctant. Yes, They found some kind interesting and effective solution. This is not inherently wrong, probably the intention was good. The sin is: they does not studied alternative solutions, because they already have one. Simply laziness, or rejection of the other culture? I think, both. And the Chantry explained, that this is merciful, some kind of blessing for these miserables, who only would suffer without it from their curse. The worst is that they led to believe even with some mages.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,895 Likes: 49,375
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Feb 2, 2017 20:30:19 GMT
Bingo! Although while a demon could do as you mentioned, it is highly unlikely, since Tranquil are nearly invisible to demons (thus why it was thought they were possession-proof. They are not, demons simply aren't likely to notice them) And? It was never my intention to argue that the Circles or tranquility were useless. It was to point out alternatives that could have been tried. Circle methods were so flawed to begin with that to dismiss the other cultures in their approach to mages is shooting oneself in the foot. Tranquility is a controversial solution and to endorse it means having to consider the downsides of it being used on the reluctant. The only alternative that has been demonstrated is killing the mage. There are alternative methods of teaching mages which may or may not help lower the number of mage washouts. But when push comes to shove, if someone can't handle the power, the options are kill them, make them tranquil, or let them become a monster.
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catilina
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Post by Catilina on Feb 2, 2017 20:34:17 GMT
And? It was never my intention to argue that the Circles or tranquility were useless. It was to point out alternatives that could have been tried. Circle methods were so flawed to begin with that to dismiss the other cultures in their approach to mages is shooting oneself in the foot. Tranquility is a controversial solution and to endorse it means having to consider the downsides of it being used on the reluctant. The only alternative that has been demonstrated is killing the mage. There are alternative methods of teaching mages which may or may not help lower the number of mage washouts. But when push comes to shove, if someone can't handle the power, the options are kill them, make them tranquil, or let them become a monster. What's your problem with murder? The tranquility IS murder.
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Feb 2, 2017 20:38:11 GMT
The only alternative that has been demonstrated is killing the mage. There are alternative methods of teaching mages which may or may not help lower the number of mage washouts. But when push comes to shove, if someone can't handle the power, the options are kill them, make them tranquil, or let them become a monster. What's your problem with murder? The tranquility IS murder. “Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.” You can't take back death.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Catilina on Feb 2, 2017 20:43:19 GMT
What's your problem with murder? The tranquility IS murder. “Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.” You can't take back death. Just as the tranquility. I said: When the cure will safety without problems, then tranquility maybe will be more acceptable. Yet not. But there are the question, if the mages, who will back from the tranquility, will not immun to possession, then they still remain as tranquil? They are dangerous...
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