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Post by Deleted on Feb 9, 2017 22:34:44 GMT
Its just seems like a dumb idea. Here we have a dust bin that is full of magic dust that can cure any illness. Essentially the master cure. Destroying the master cure, even for a little more power, is just retarded. What if you or someone else gets sick with an incurable disease, it would have been great to have the master cure then. Even if you'er playing a non-Andrastian warden or a warden who hates the religion, its a bad idea.
What did you do with the master cure and why?
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Post by Catilina on Feb 9, 2017 22:36:35 GMT
Why would I do such a thing?
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Domakir
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Post by Domakir on Feb 9, 2017 22:49:51 GMT
I've never played an andrastian warden and I think it isn't a good idea to poison the ashes. I gain nothing by doing it. It's being evil just because.
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Post by Deleted on Feb 9, 2017 23:12:40 GMT
Spite. The one warden if mine who will do it will decide to ruin the ashes purely out of spite. He hates the Chantry and people's belief in Andraste, and is a naive, angry young man full of rage after his time in the Circle. Morrigan will be whispering in his ear the whole time too, encouraging him to do some of the worst things in the game.
In the end he regrets it all and sacrifices himself to make up for it.
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Post by Kei on Feb 9, 2017 23:20:11 GMT
I never did it for logical as well as ethical reasons:
-You have no way to know that the pinch of ashes you took from the Urn would be able to heal Eamon if you defile the rest of the Ashes,there is no way you could tell that they are not magically linked togheter,you have only Kolgrim's word and that doesn't mean much,you need to metagame to know that.
-In return for defiling the Ashes Kolgrim's offer to you Wyvern blood that would provide to you some kind of powers. The point is that again there is no way you could trust him without metaknowledge,at that point of the game you've basically murdered many of the people of his clan so you should at best expect from him to deliver Wyvern blood with poison in it.
-You could obtain the talents of the Reavers in many way,there is no need for Kolgrim to do that,in DAA there are books to unlock the spec,and in Gameplay the spec is unlocked even without the need to use the Wyvern blood.
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Post by Deleted on Feb 10, 2017 3:49:08 GMT
No, cause i need Wynne. Don't really care about Leliana though...
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Post by Lazarillo on Feb 10, 2017 4:18:16 GMT
I didn't, but I remember around the time of my first playthrough hearing it suggested that it was to ensure the Ashes wouldn't be used for evil, essentially. What if the Darkspawn got their hands on the Ashes? Can you say for sure they couldn't use it to become that much more unstoppable?
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Post by doflamingodonquijote on Feb 10, 2017 4:35:59 GMT
I didn't, but I remember around the time of my first playthrough hearing it suggested that it was to ensure the Ashes wouldn't be used for evil, essentially. What if the Darkspawn got their hands on the Ashes? Can you say for sure they couldn't use it to become that much more unstoppable? Nah Why they should pursue those Ashes,I doubt they emitt a calling.
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Post by krytern on Feb 10, 2017 13:37:21 GMT
In my second playthrough my warden poisoned the ashes. He's evil and a little insane so he simply did it for the fun of it.
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Post by mike3207 on Feb 10, 2017 16:43:42 GMT
In Origins, you don't know there is a book to unlock it. You think giving in is the only way to become a Reaver.
I'll admit, I did it once to get the specialization-then felt bad about what I had to do to get it and never used the spec-same thing with blood magic.
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Post by fylimar on Feb 10, 2017 19:47:52 GMT
I didn't do it so far. It seems stupid and petty and I never found a reason with any of my wardens (though I did like krytern s expalanation with the insanity - maybe I'll do that one day ). And even my Dalish and dwarf commoner didn't feel it right to do, out of respect for other peoples believes and culture. They did however give Genitivi the tip to not bring pilgrims to Haven, because most of my wardens didn't kill the dragon. But they didn't enforce it (I think, you can kill Genitivi to keep the urn a secret), because the pilgrims are adults who can decide if they want take the risk or not.
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Post by riverdaleswhiteflash on Feb 10, 2017 20:15:42 GMT
I'd always assumed that the Warden himself only gets to enter the Temple once. Not just as game mechanics, but as an actual rule of the Temple. If you can only ever take one pinch of the master cure, then destroying it for more power can seem like a rational (if extremely self centered) decision.
Though now that I think about it that was just an assumption, so there's that.
Anyway, I had one Warden destroy it for the specializations, and because that was my Warden where I was going out of my way to be a prick. The others took their pinch and left it. (Even the violently anti-Chantry one, since why would a Dalish want to destroy the mortal remains of Shartan's friend? Her followers betrayed Shartan's, or so the Dalish believe, but I don't think anyone's ever accused Andraste of being in on that.)
Edit: The one who was obsessed with gaining more power left it alone too, since I'd headcanoned that she'd figured out she was being offered the Reaver spec, and thanks to my prick playthrough she'd taken that spec at level seven. She can't destroy super-artifacts for free, am I right?
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Post by Zemgus on Feb 10, 2017 20:17:39 GMT
My Warden didn't care about Andraste or her religion. He had been locked up in the Circle all those years, thanks to the Chantry and it's inane beliefs, so really he did it out of spite more than anything else.
He had no reason to want to preserve the ashes. If the option had been there, he likely would have taken the ashes with him and kept them in secret. You never know when their miraculous healing powers might come in handy. However, that wasn't an option. He certainly wasn't gonna just leave something that powerful there for just anyone to walk in and take. So better to defile them and take what ever power they had to himself. Also gained him a few new loyal followers. It all adds up.
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Post by oyabun on Feb 10, 2017 21:39:09 GMT
I'd always assumed that the Warden himself only gets to enter the Temple once. Not just as game mechanics, but as an actual rule of the Temple. If you can only ever take one pinch of the master cure, then destroying it for more power can seem like a rational (if extremely self centered) decision. I can't see what's rational about it....wouldn't be better to take the whole Urn and sell it to the Chantry for several billions of money rather than just pollute it for a trivial gain?
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Post by oyabun on Feb 10, 2017 21:46:43 GMT
In my second playthrough my warden poisoned the ashes. He's evil and a little insane so he simply did it for the fun of it. I think is just dumb,this is what a true insane Warden would do: Preserve the Ashes and tell Genitivi to spread the news but leave the High Dragon there to wait the poor pilgrims.
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Post by doflamingodonquijote on Feb 10, 2017 21:50:09 GMT
In my second playthrough my warden poisoned the ashes. He's evil and a little insane so he simply did it for the fun of it. I think is just dumb,this is what a true insane Warden would do: Preserve the Ashes and tell Genitivi to spread the news but leave the High Dragon there to wait the poor pilgrims. Only a devil could think like that...and the Irony is that they would be eaten by Andraste herself.
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Post by krytern on Feb 11, 2017 1:21:46 GMT
In my second playthrough my warden poisoned the ashes. He's evil and a little insane so he simply did it for the fun of it. I think is just dumb,this is what a true insane Warden would do: Preserve the Ashes and tell Genitivi to spread the news but leave the High Dragon there to wait the poor pilgrims. The insane rarely think rationally.
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Post by riverdaleswhiteflash on Feb 11, 2017 8:56:45 GMT
I'd always assumed that the Warden himself only gets to enter the Temple once. Not just as game mechanics, but as an actual rule of the Temple. If you can only ever take one pinch of the master cure, then destroying it for more power can seem like a rational (if extremely self centered) decision. I can't see what's rational about it....wouldn't be better to take the whole Urn and sell it to the Chantry for several billions of money rather than just pollute it for a trivial gain? Well, we're not given that option. Besides, the Chantry probably wouldn't believe the PCs and if they did would probably try to take the Urn for free. And then there's the difficulty of transporting an Urn of ash that distance. Assuming you trust a damn word out of Kolgrim's mouth (and I'll grant that that is an assumption) you've got something to sell it for right there in hand.
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Post by Pokemario on Feb 11, 2017 17:34:50 GMT
The cultists promise to grant you power if you poison the Ashes.
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Post by mike3207 on Feb 11, 2017 19:30:43 GMT
Out of curiousity, what happens with Eamon if you destroy the ashes. It'd be a nice side benefit if he died, but I suspect there'd have to be some element of the ashes left to advance that quest.
You might have figured out I'm not a Eamon fan.
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Post by riverdaleswhiteflash on Feb 11, 2017 19:58:15 GMT
Out of curiousity, what happens with Eamon if you destroy the ashes. It'd be a nice side benefit if he died, but I suspect there'd have to be some element of the ashes left to advance that quest. You might have figured out I'm not a Eamon fan. Kolgrim tells you about their healing powers (whether or not you already knew) and tells you that it would be wise to take a pinch before defiling the rest. Eamon survives either way, so I think it's assumed that you did so.
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Post by capn233 on Feb 11, 2017 21:21:04 GMT
For the achievement. That's pretty much my only reasoning when I did it once.
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Post by Prince on Feb 13, 2017 11:15:29 GMT
don't know...ask to Morrigan she is the only one who approve(as usual with every insane choice)
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Post by Duke Cameron on Feb 13, 2017 15:06:17 GMT
Hell no. I'm the dashing and handsome good guy. Secondly, i have no desire to lose two of my best friends/girlfriend.
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Post by Lazarillo on Feb 13, 2017 15:47:10 GMT
Hell no. I'm the dashing and handsome good guy. Secondly, i have no desire to lose two of my best friends/girlfriend. Technically, you can avoid losing either of them, but it requires some gaming of the system to do so.
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