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Post by nikkolas on Aug 12, 2016 8:26:34 GMT
Gives a whole new meaning to "Embrace Eternity"...
Morinth is obviously evil but if you stop to think about it, most of the ME2 squad are criminals and murderers. Morinth fits right in.
The emails in ME3 were interesting but I wish we had gotten a scenario where you meet her instead of Samara at the Ardat-Yakshi monastery. We know she was trying to keep in touch with her sisters, after all. But nope, she's just a random Banshee. Damn you, BioWare!
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Post by Command0rk on Aug 12, 2016 10:23:10 GMT
Dang. Haven't done a Morinth play through yet. I actually thought you would see her in place of Samara, I would have liked to see her make up with Rila and Falere. That's a shame.
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Post by dalinne on Aug 12, 2016 11:02:36 GMT
Dang. Haven't done a Morinth play through yet. I actually thought you would see her in place of Samara, I would have liked to see her make up with Rila and Falere. That's a shame. THAT would be a EPIC moment And instead of Suicide attempt as Samara's, she trying to kill you in order to keep her sister existence in secret. Then you have an interrupt to kill her instead (or let her go).
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Post by Command0rk on Aug 12, 2016 11:31:49 GMT
Dang. Haven't done a Morinth play through yet. I actually thought you would see her in place of Samara, I would have liked to see her make up with Rila and Falere. That's a shame. THAT would be a EPIC moment And instead of Suicide attempt as Samara's, she trying to kill you in order to keep her sister existence in secret. Then you have an interrupt to kill her instead (or let her go). Ooh, I like that. Ahh.. the things we could have had!
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Post by davesin on Aug 13, 2016 18:58:57 GMT
Oh my god, don't try to remind me of that awkward attempt to seduce her during Samara's loyalty mission. That was so... ehhh!
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Post by opuspace on Aug 13, 2016 19:20:25 GMT
Morinth is...controversial, mainly in that a lot of her kills involved defenseless civilians who never intended harm towards her. The other teammates' history is usually that their kills are often in combat where the other side was actively trying to kill them or they were high profile targets who did something shady enough to put a target on their back. All the others have just enough of a code of ethics to skirt but not cross the moral event horizon. Another thing that works in their favor is that they're functional enough to restrain from needless killing. Morinth has an addiction to killing. She has a condition that is notable for leaving behind an "astronomical body count". To be given that kind of description in a galaxy full of mercs, assassins, and criminals is saying something of how disruptive Ardat Yakshi are to society.
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Post by Lavochkin on Aug 14, 2016 7:34:54 GMT
I actually consider Morinth to be a great missed opportunity, as she could've been quite possibly the most fascinating companion if she was implemented property. The whole aspect of a serial killing hedonist turning out to be an unlikely hero against the Reapers and whose motivation was solely self-preservation and wanting to continue her debaucherous lifestyle would've been quite interesting. She was also the only companion whose morality was squarely in the "black" on the morality scale. Sadly, her actual implementation was so half-assed that I wonder why they even bothered.
Oh and the scene with Shepard in her apartment was one of the few times(if not the only one) where I felt s/he was in legit danger.
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Post by opuspace on Aug 15, 2016 2:54:56 GMT
I actually consider Morinth to be a great missed opportunity, as she could've been quite possibly the most fascinating companion if she was implemented property. The whole aspect of a serial killing hedonist turning out to be an unlikely hero against the Reapers and whose motivation was solely self-preservation and wanting to continue her debaucherous lifestyle would've been quite interesting. She was also the only companion whose morality was squarely in the "black" on the morality scale. Sadly, her actual implementation was so half-assed that I wonder why they even bothered. Oh and the scene with Shepard in her apartment was one of the few times(if not the only one) where I felt s/he was in legit danger. I'm all for certain aspects of personalities that are not usually explored in storytelling to be given a try. How could Morinth be implemented that doesn't require metagaming her presence on the Normandy? Would introducing her concern for her sisters early in ME2 be enough to give her the depth she needed? Should Morinth have been written as trying to feed only on criminals as a way to compromise? Or would it have detracted, giving her a characteristic of "even the darkest souls have some speck of light" cliche? As it is, the biggest hurdle I can't overcome to roleplay letting her on the ship is that there's no contingency plan to keep her from feeding on crew members. Shep's operating from a disadvantage because of the secrecy they have to maintain from others. It's only Morinth's word that Shepard is depending on to keep her in line and we already know she lies to stay alive. To see the reaction of the crew to finding out that their leader let a dangerous serial killer in their midst without protecting them would have been nuclear.
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Post by Lavochkin on Aug 15, 2016 8:39:06 GMT
I actually consider Morinth to be a great missed opportunity, as she could've been quite possibly the most fascinating companion if she was implemented property. The whole aspect of a serial killing hedonist turning out to be an unlikely hero against the Reapers and whose motivation was solely self-preservation and wanting to continue her debaucherous lifestyle would've been quite interesting. She was also the only companion whose morality was squarely in the "black" on the morality scale. Sadly, her actual implementation was so half-assed that I wonder why they even bothered. Oh and the scene with Shepard in her apartment was one of the few times(if not the only one) where I felt s/he was in legit danger. I'm all for certain aspects of personalities that are not usually explored in storytelling to be given a try. How could Morinth be implemented that doesn't require metagaming her presence on the Normandy? Would introducing her concern for her sisters early in ME2 be enough to give her the depth she needed? Should Morinth have been written as trying to feed only on criminals as a way to compromise? Or would it have detracted, giving her a characteristic of "even the darkest souls have some speck of light" cliche? As it is, the biggest hurdle I can't overcome to roleplay letting her on the ship is that there's no contingency plan to keep her from feeding on crew members. Shep's operating from a disadvantage because of the secrecy they have to maintain from others. It's only Morinth's word that Shepard is depending on to keep her in line and we already know she lies to stay alive. To see the reaction of the crew to finding out that their leader let a dangerous serial killer in their midst without protecting them would have been nuclear. Her being shown as being stronger than her mother and Shepard being shown to be able to keep her in check(for the most part) would be enough to justify her recruitment. With the whole reaper conflict, it matters not how pure of heart someone is, but how well they can contribute to the war effort and there's no surviving a defeat in it. I do admit though, that as is, you have to really headcanon a justification to recruit her in the actual game.
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Post by opuspace on Aug 16, 2016 1:19:51 GMT
Her being shown as being stronger than her mother and Shepard being shown to be able to keep her in check(for the most part) would be enough to justify her recruitment. With the whole reaper conflict, it matters not how pure of heart someone is, but how well they can contribute to the war effort and there's no surviving a defeat in it. I do admit though, that as is, you have to really headcanon a justification to recruit her in the actual game. I'll be honest; I really like Samara. More so than Morinth. But it's disappointing how black and white the decision is between them. There was so little conflict that it was a mindlessly easy decision. So, it's as you've said, Morinth could have been written better. The easiest way to make it less awkward would have been Samara attacking you in front of other teammates over a moral decision Shepard makes before she is recruited. It could be over a misunderstanding, where Anaya the cop steps in to stop the fight before it escalates. There, you already have tension established as to whether a Justicar is worth the headache. If you recruit Morinth, you could go the way of Suicide squad by keeping an explosive in her neck to reassure the crew. Everything makes a bit better sense and both Paragon and Renegade Shepards have their choices. I hope it makes sense anyway. Thanks for listening to that long winded suggestion.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 28, 2016 15:25:33 GMT
I've never been able to bring myself to recruit Morinth. This makes sense since it's also hard for me to play Renegade. Sure, there are a few Renegade options I've chosen that seem appropriate even for a Paragon but killing Samara - who has pledged her loyalty to me - is too much.
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Post by opuspace on Aug 29, 2016 4:03:16 GMT
I've never been able to bring myself to recruit Morinth. This makes sense since it's also hard for me to play Renegade. Sure, there are a few Renegade options I've chosen that seem appropriate even for a Paragon but killing Samara - who has pledged her loyalty to me - is too much. I've read some very insightful posts on the problems with renegade and paragon. Tone was being mixed in with faction allegiance and political stance on where humanity should go. In a way, ME3 gave more nuance to Renegade by making the bottom options terse, but professional. Some players were renegade in personality but paragon in decisions. Those ones were the kind who cared for friends but would not take chances with anyone who pointed a gun at allies. I'd like to hear what puts you off renegade, perhaps there's a way to find something relatable to some aspects of it if you're considering a replay. Missed content can be fun to discover. As for the Samara and Morinth conflict, it IS hard to pick Morinth because of how simplistic the situation they were in. The devs tried to instill some depth in Morinth by showing that she cared for her sisters in the third game, but by then, it was too little too late. They showed Morinth as too dangerous while Samara never backed up her threat to go after Shep over a moral falling out. My previous suggestion was to add tension between Samara and Shep before her oath of submission. Would you trust her not to try to kill you once it was over? Things change once someone is actively considering killing your character (Hi Grunt), but they don't have to mean you can never get past it.
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Post by dmc1001 on Aug 29, 2016 4:42:29 GMT
Honestly, it's hard for me to be mean. I guess I imagine myself as Shepard. When I think about being a jerk to people for no reason, it makes it hard to choose renegade. I did start on someone I consider a Paragade - he's nice to his allies but not to his enemies. Also, knowing that decisions I make can negatively influence war assets in ME3 makes it difficult. I suppose if I make choices without regard for later impact - because my Shepard can't break the Fourth Wall - then some renegade choices become easier. And I don't want ugly red scars in ME2.
For the record, I'm a ways away from a replay. I'm midway through ME2 with a paragon that I'll import into ME3.
I'm not entirely unsympathetic to Morinth. I think everything she says to Shepard in ME2 is legitimate. I think she's a free spirit who really does want to enjoy life with the people around her. She also gets something out of the bonding process with others. Sure, it kills them, but she seems to take a part of them into herself. She may even justify things by saying the victims wanted it. Even so, she kills thousands with no remorse so she has to go.
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Post by opuspace on Aug 29, 2016 5:03:55 GMT
Ah, I get it. The jerkass remarks can be rough without provocation. If it helps, I know a few who have personalities that seem mean but they're just used to being in a blunt setting. Just because they'll give you a hard time if you mess up doesn't mean they won't look out for you and help if you ask. Some have high expectations that they hold everyone, even themselves under, others are just dealing with a lot of pain they can't talk about, while more are cranky because they didn't get enough sleep, they're under high stress, they got asked for the fifteenth time a question they just answered, etc. Try playing while sleep deprived or nursing a migraine while waiting for an NPC to stop talking. Renegade will make a lot more sense! There are a few paragon decisions that do get more people killed like Rana Thanoptis, Balak, letting someone else deal with Arrival, etc. They don't affect war assets but more people are killed nonetheless. I didn't mean to make you justify your feelings about Morinth. It's fine to not like her, I just got caught up in wondering if things had been written differently, would you have paused to think about the decision? I like talking as you can tell :[
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Post by cloud9 on Sept 2, 2016 17:44:33 GMT
Mmmm. I wish they altered the story about Ardat-Yakshis being sex crazed killers, but instead being born with an "asset" to sexually satisfy women physically. It would explain a lot why Nef is never @ home and hypnotizes her as her sex servant instead of killing her.
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Post by dmc1001 on Sept 3, 2016 16:11:25 GMT
Mmmm. I wish they altered the story about Ardat-Yakshis being sex crazed killers, but instead being born with an "asset" to sexually satisfy women physically. It would explain a lot why Nef is never @ home and hypnotizes her as her sex servant instead of killing her. Sure, but then we'd never get a Samara who dedicated her life to hunting down Morinth. It wouldn't make sense.
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Post by cloud9 on Sept 3, 2016 20:46:08 GMT
Mmmm. I wish they altered the story about Ardat-Yakshis being sex crazed killers, but instead being born with an "asset" to sexually satisfy women physically. It would explain a lot why Nef is never @ home and hypnotizes her as her sex servant instead of killing her. Sure, but then we'd never get a Samara who dedicated her life to hunting down Morinth. It wouldn't make sense. Can a man dream?
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Post by dmc1001 on Oct 22, 2016 5:40:48 GMT
I had another thought on Morinth as a squad mate. She doesn't make sense. From what we see of her she's a pleasure seeker. How does a suicide mission fit into that role? I suppose she'd only agree because doing anything else would have Shepard killing her and saving Samara. Just seems like it wouldn't fit the character.
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Post by cloud9 on Nov 1, 2016 5:27:28 GMT
I had another thought on Morinth as a squad mate. She doesn't make sense. From what we see of her she's a pleasure seeker. How does a suicide mission fit into that role? I suppose she'd only agree because doing anything else would have Shepard killing her and saving Samara. Just seems like it wouldn't fit the character. I never have Morinth to replace Sam but only she had a blue shaft and my Shepard is female we could work something out......
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Post by Pokemario on Oct 27, 2017 23:49:29 GMT
Does anyone know if Morinth's name appears on the Normandy's memorial wall?
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Post by cloud9 on Oct 29, 2017 1:42:56 GMT
Does anyone know if Morinth's name appears on the Normandy's memorial wall? Yeah right.
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Post by CrutchCricket on Oct 31, 2017 20:15:58 GMT
OP edited because the thumbnail might be considered questionable by our Proboards overlords. The video itself was fine and I'm no prude, but better safe than sorry.
As for Morinth, yeah she could've been cool as a full squadmate. Pity she completely got the shaft in ME3.
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Post by cloud9 on Nov 1, 2017 0:32:33 GMT
OP edited because the thumbnail might be considered questionable by our Proboards overlords. The video itself was fine and I'm no prude, but better safe than sorry. As for Morinth, yeah she could've been cool as a full squadmate. Pity she completely got the shaft in ME3. You don't know what I said about her having a shaft, do you?
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Post by PostGameParty on Dec 27, 2017 16:56:22 GMT
Morinth is great and its a shame she has the least amount of screentime out of all the companions by far. I think she's fascinating, definitely one of my favorites. I actually named a Betta fish after her lol, RIP the character and the fish. Samara is also awesome so I usually stick with her because she has way more content
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Post by Deleted on Dec 29, 2017 22:33:09 GMT
Morinth is obviously evil but if you stop to think about it, most of the ME2 squad are criminals and murderers. Morinth fits right in. I only partially agree. The most obvious comparison is Jack, who by all accounts is a fucked up psycho killer. She may not kill innocent people for sexual pleasure, but she readily admits she enjoys killing, apparently because it satisfies her desire to not feel like a victim anymore. The difference is that Jack is a really fleshed out character who you get to know deeply if you care and learn how it's "only" a shell she once built up to protect herself and that there's so much more beneath that shell. Morinth has an interesting angle but seems much more one-dimensional to me. Then again, if Jack got as little screen time as Morinth, maybe we wouldn't know more about her than that she's a fucked up psycho killer. It really is a shame how Morinth was treated by the narrative. My first thought was that her dismissal in ME3 may be just one of the many cuts in that game, in line with many other instances where you can see they didn't have the time they needed to do a game of such scope and ambition justice. But then I remembered how badly she was treated in ME2 already. She's only Morinth when you visit her in her room on the Normandy, outside she's got Samara's character model, Samara's dialogue, Samara's voice. It seems like it was hardly thought of as a viable choice--or one that many players would make--and so the result feels like an improvised patch, not like a meaningful decision. Thinking of it, some fleshed out dialogue between Morinth and Jack could have been very interesting. Actually, I'd often like to hear Jack's opinion on things, but her crew interactions are sadly mostly reduced to bitching at Miranda. Dang. Haven't done a Morinth play through yet. You should try it once. Don't forget to romance her I had another thought on Morinth as a squad mate. She doesn't make sense. From what we see of her she's a pleasure seeker. How does a suicide mission fit into that role? I suppose she'd only agree because doing anything else would have Shepard killing her and saving Samara. Just seems like it wouldn't fit the character. Well she does tell Shepard how much she loves danger and hates safety. She seems to be the type who gets a kick from being close to death (which by necessity involves the very real possibility of death), she's been living like this for hundreds of years, so it didn't feel like such a stretch to me to go for this ultimate challenge. I imagine she'd never have forgiven herself for weaseling out of this one.
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