roro4066
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Post by roro4066 on Feb 25, 2017 5:55:16 GMT
Hi everyone
I was wondering what i should better put on my companions belt slot. I used to prefer defensive belt before, like magic defense or mele defense, but now i have switched to health belt to avoid a few "one shot" from ennemies. so what is more efficent in your opinion?More defense or more health? what are yout favourite belts except the mages ones (like inferno, storm...) which i always use.
Thanks for every feedback
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Post by PapaCharlie9 on Feb 25, 2017 22:33:08 GMT
Most of the belts are meh, it's not like there are big advantages or disadvantages either way.
The exceptions are:
* Guard belts for warriors * Pact belts for mages * Max health belts for everyone (assuming you have gain guard on hit)
Max guard is calculated from max health, so a max health buff belt is the equivalent of a guard belt on a warrior, it buffs guard. Plus the extra health doesn't hurt.
There are also a couple of unique belts that are pretty useful, like The Bind That Guides and the Belt of Urgency.
Finally, if you are fighting a dragon or Hakkonites, it's worth using an elemental defense belt. Like a fire belt if fighting a fire dragon, or a cold belt if running through JoH.
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Post by capn233 on Feb 25, 2017 23:21:11 GMT
I would have to look up the numbers again, but IIRC the problem with defense belts is that the percentage is too low to be all that useful relative to the amount of health you get with a similar tier health belt. Worse when you consider that health is good against all attacks.
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roro4066
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Post by roro4066 on Feb 26, 2017 0:04:39 GMT
Most of the belts are meh, it's not like there are big advantages or disadvantages either way. The exceptions are: * Guard belts for warriors * Pact belts for mages * Max health belts for everyone (assuming you have gain guard on hit) Max guard is calculated from max health, so a max health buff belt is the equivalent of a guard belt on a warrior, it buffs guard. Plus the extra health doesn't hurt. There are also a couple of unique belts that are pretty useful, like The Bind That Guides and the Belt of Urgency. Finally, if you are fighting a dragon or Hakkonites, it's worth using an elemental defense belt. Like a fire belt if fighting a fire dragon, or a cold belt if running through JoH.
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roro4066
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Post by roro4066 on Feb 26, 2017 0:10:42 GMT
Thanks charlie, i didn't know that guard was calculated on max health. very usefull info. And as you say capn, the percentage of defensive belts is to low and not effective in every situation. So i guess i'll keep my max health belt then except for the frostback bassin, belt of cold resist of course!
thanks again to both of you.
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rynas
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Post by rynas on Feb 27, 2017 23:55:39 GMT
Defender Belt gives +5% to all defenses. Superb Belt of Health gives +200 health. Say you have 600 health and 50% to all defenses without a belt. That's 1200 effective health, i.e. equivalent to having 0 defense and 1200 health. Defender Belt would increase your defenses to 55%, which gives an effective health of 600 / .45 = 1333. Meanwhile, adding 200 base health would increase it to 800/.5 = 1600. Since defenses are capped at 80%, the best case for the Defender Belt would be if you had 75% in all defenses, and the belt increased it to 80%. In that case, the Defender Belt would increase your effective health by 25%, while the +200 health would increase it by a proportion of 200/health. So in theory, the Defender Belt *could* be better if you had more than 800 health and 75% in all defenses. But I'm pretty sure 75% without temporary buffs is impossible. Another thing is that defenses apply to barrier, but health has no effect, so the only way to increase your effective barrier is via defenses/resistances. But 5% is still not a very big increase unless you stack defense on other gear.
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roro4066
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Post by roro4066 on Feb 28, 2017 7:33:29 GMT
Rynas, Very interesting way to approach the question. it becomes much clearer. And as you say, 75% def is for sure reachable in one or even 2 categories but definitely not in the 3 defenses at the same time. Thanks for the productive answer. i think people often overlook the question of belt effectiveness and never trully benefit from them. See you rynas
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roro4066
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Post by roro4066 on Mar 5, 2017 11:34:23 GMT
Most of the belts are meh, it's not like there are big advantages or disadvantages either way. The exceptions are: * Guard belts for warriors * Pact belts for mages * Max health belts for everyone (assuming you have gain guard on hit) Max guard is calculated from max health, so a max health buff belt is the equivalent of a guard belt on a warrior, it buffs guard. Plus the extra health doesn't hurt. There are also a couple of unique belts that are pretty useful, like The Bind That Guides and the Belt of Urgency. Finally, if you are fighting a dragon or Hakkonites, it's worth using an elemental defense belt. Like a fire belt if fighting a fire dragon, or a cold belt if running through JoH. I've been looking to my attributes today and discovered that the enhanced guard belt is bugged. I explain: my character has 765 max health, and 191 guard amount when it reaches the max. cassandra has 718 max health and 179 guard when at max as well. We both don't have any passive abilities that increase the amount of max guard. the only difference between my inquisitor and cass is that my char is wearing an enhanced guard belt (+20 max guard) i discovered after some testing that the belt doesn't make any difference, and that the only reason why my char has 12 more guard than Cass is because she has 47 more health points. So, as you (papacharlie) mentionned in your previous post, the higher your max health will be, the higher your guard cap will be. So max guard amount seems to be around 25% of the max health of the character. So, as soon as i get a superb belt of guard i will do the same tests and find out if it's also bugged or not, but for know, the only thing i'm sure of, is that i sell immediately my bugged enhanced guard belt and relplace it with anything else i find.
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papacharlie9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by PapaCharlie9 on Mar 5, 2017 21:30:26 GMT
Most of the belts are meh, it's not like there are big advantages or disadvantages either way. The exceptions are: * Guard belts for warriors * Pact belts for mages * Max health belts for everyone (assuming you have gain guard on hit) Max guard is calculated from max health, so a max health buff belt is the equivalent of a guard belt on a warrior, it buffs guard. Plus the extra health doesn't hurt. There are also a couple of unique belts that are pretty useful, like The Bind That Guides and the Belt of Urgency. Finally, if you are fighting a dragon or Hakkonites, it's worth using an elemental defense belt. Like a fire belt if fighting a fire dragon, or a cold belt if running through JoH. I've been looking to my attributes today and discovered that the enhanced guard belt is bugged. I explain: my character has 765 max health, and 191 guard amount when it reaches the max. cassandra has 718 max health and 179 guard when at max as well. We both don't have any passive abilities that increase the amount of max guard. the only difference between my inquisitor and cass is that my char is wearing an enhanced guard belt (+20 max guard) i discovered after some testing that the belt doesn't make any difference, and that the only reason why my char has 12 more guard than Cass is because she has 47 more health points. So, as you (papacharlie) mentionned in your previous post, the higher your max health will be, the higher your guard cap will be. So max guard amount seems to be around 25% of the max health of the character. So, as soon as i get a superb belt of guard i will do the same tests and find out if it's also bugged or not, but for know, the only thing i'm sure of, is that i sell immediately my bugged enhanced guard belt and relplace it with anything else i find. When you check stats, you have to do so while in combat. Many of the buffs and gear improvements, as well as passives, don't apply unless you are in combat mode. BTW, here is the formula for max guard: max_guard = floor(max_health * max_guard_factor)
max_guard_factor: Default value for all classes is 0.25. Certain Warrior abilities increase this number.
From this Guide, which is worth reading: bsn.boards.net/thread/472/guide-documentation-combat-mechanics
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roro4066
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Post by roro4066 on Mar 6, 2017 16:17:36 GMT
When you check stats, you have to do so while in combat. Many of the buffs and gear improvements, as well as passives, don't apply unless you are in combat mode. BTW, here is the formula for max guard: max_guard = floor(max_health * max_guard_factor)
max_guard_factor: Default value for all classes is 0.25. Certain Warrior abilities increase this number.
From this Guide, which is worth reading: bsn.boards.net/thread/472/guide-documentation-combat-mechanicsi was waiting for your feedback so i didn't sell my belt yet. So i checked everything several times in the midlle of a fight and the enhanced belt of max guard makes no difference at all ( at least the enhanced one, i will check the superb one as soon as i get one). check it by yourself if you think i did it wrong but for me that item is bugged, and i realize that my warriors were actually wearing nothing in the belt slot during all the playthroughs i have done so far, since they wore almost every game a belt of guard. see you
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