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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Catilina on Mar 7, 2017 20:21:55 GMT
The game was sold on Origin w/o DLCs. How am I supposed to know it is not a full game? The first and the third games came with a bunch of DLCs. I have no idea why the second one was just the game on its own. DA2 is still weird that way. When I bought DAO, it had all the DLC. I think I bought DA2 near the beginning of 2016, no earlier than 2015 - so it was already an old game yet wasn't in an all-in-one package. Dumb question, are there DLCs for any of the ME games? There are three DLC for DA2. The most important one is Legacy, where you see how Varric and Hawke first got involved with Corypheus. It makes your interactions with Hawke and Varric in DAI make more sense. The other two aren't as critical, but still fun. Mark of the Assassin involves a character created by a DA fan. It's basically a heist adventure that takes Hawke and company to Orlais. There's also "The Exiled Prince" which adds an additional companion, Sebastien Vael, who you help avenge his family and regain power in the Free March state, Starkhaven. I enjoyed it, but others hate Sebastien. (He's a devout Andrastian.) Since there's still time before Andromeda and you did enjoy DA2 with your first Hawke, you might want to have one last adventure with him. I think you would be compelled to take Varric and your sibling (if still alive) with you. The fourth would be your choice. (Someone correct me if I'm wrong.) Sebastian absolutely worth his cost! I like his character, and give a personal aspect to Elthina and the Chantry explosion. And how nice would punch him!
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Post by Deleted on Mar 17, 2017 16:00:45 GMT
I play on computer and just change the time clock to auto complete. I think this can also be done on console? Warning: Spoilers. Let me link you to the nightscrawl storyline quest suggestionsEdited version below has Extra notes (from me) and Spoilers info has been Removed but is still 95% nightscrawl
1 Hinterlands
>>> In Hushed Whispers / Champions of the Just - I strongly recommend doing either of these as soon as possible. You can get the required Power Points by setting up camps, closing low-level rifts, recruiting companions, and doing some miscellaneous Haven quests, thereby leaving most of the Hinterlands untouched for later exploration with the full party of your choice
Note: You MUST complete Templars to the West and Apostates in Witchwood before In Your Heart Shall Burn or else they will auto-complete after that mission and the NPCs will all be gone.
Note from Phoray: I like doing the Rams Meat, Apostate Caches, the Andraste Cult, and the quests that recruit Horsemaster Dennet before moving on to the Plot Mission choice of IHW or COTJ
2 Storm Coast
This can be done either before OR after the main mission listed above (IHW vs COTJ) A strong argument for doing it before various NPC conversations that can be overheard.
If done before, you have the added bonus of Iron Bull recruitment and his subsequent appearance in Haven. There is also a Chargers mission (by talking to Krem) that (I’m pretty sure) you can only do if you recruit him before heading to In Your Heart Shall Burn.
>>> In Your Heart Shall Burn, arrival at [NEW PLACE]
3 Fallow Mire
I suggest leaving this for after your arrival at [New Place]and the primary reason is Josephine’s dialogue about stuff you do only at the [New Place]
4 Exalted Plains (civil war, part 1)
Do NOTE that if you leave all of the civil war stuff until after the Winter Palace some of the dialog with NPCs is (can be) different. you do want to complete it before both Emerald Graves and the Winter Palace mission due to codex entries throughout the area indicating spread of the Freemen. You may also return after The Winter Palace mission to talk to some Orlesian officer NPCs and see their reaction [the events that transpired during that mission. ]
5 Forbidden Oasis
This zone can really be done at any time, or never if you don’t care for shard collecting. I place this here for personal RP reasons. Note from Phoray: I recommend skipping this zone entirely
6 Crestwood
Due to the “urgency factor” mentioned above, I recommend waiting to talk to [important person on the battlements] until you are ready to head to Crestwood. [Person on battlements'] comments make it seem like they’re expecting you to head out very shortly, so hanging around [NEw Place] or venturing to some other areas, doesn’t really follow along with that. However, this does leave Varric unavailable for any dialogue, so if that bothers you you might want to go ahead and talk to him anyway.
In Crestwood I also suggest taking Caer Bronach, draining the lake, and closing that rift before leaving the zone, even if you don’t do anything else there. Again, the urgency and dire situation of the townsfolk suggest that this is a problem that can’t wait.
7 Western Approach
At this point you head to this area to continue along the story path to Here Lies the Abyss. If you follow along with Scout Harding’s suggestion about busting [bad guys] you will find a note that mentions a Keep. Because of this, I suggest taking the mentioned Keep before leaving the zone, but after you have already done the whole sequence with [Evil Mage Guy]
>>> Here Lies the Abyss - While you CAN do either Abyss or Winter Palace in any order, because of the whole sequence of events relating to speaking with [Important person on battlements] it makes more sense to me to do Abyss first.
8 Emerald Graves (civil war, part 2)
Resolve the final Freemen of the Dales conflict there before moving on.
>>> Wicked Eyes and Wicked Hearts
Afterward, talk to [Cameo] in [new places]’s garden at least once before meeting with them in the war room.
9 Emprise du Lion
Be sure to clear out the mine, take Suledin Keep, AND talk to Mistress Poulin again before leaving the area. Because of codex entries found in the mine, complete Red Water after clearing it out.
10 Hissing Wastes
This can be done before or after What Pride Had Wrought. Because of the structure of some of the dialog I recommend before, leaving the final missions to be done in succession.
The downside to this method is that it leaves you hanging around for quite a while, doing nothing, if you want to complete war table missions before finishing the main game. You may use this time to finish your shard collecting, or any other miscellaneous things you’d like to do. Or you can simply just focus on the story and ignore the war table objectives.
>>> What Pride Had Wrought
>>> The Final Piece (quest)
>>> Doom Upon All the World
EPILOGe - Enjoy the party + optional boy/girlfriend time.
The Descent - I can’t give advice relating to The Descent simply because I have yet to play it. However, I will say that the war table objective to start the DLC describes it as helping Orzammar – a key lyrium supplier to the Inquisition – deal with a darkspawn incursion. So, despite the large level range of the DLC itself, requiring that you return at various points throughout the game to finish it completely, you can use the lyrium supply angle to justify starting it at any point after you arrive at [new place]
Jaws of Hakkon - Because of the very high level range and the plot of this DLC, I do suggest playing it after the main game itself. There is so much stuff going on and the Inquisition, and your job, is going to take time away from the end of the world to [research historical information.] It just seems impractical to me, from a story standpoint, to complete it before the end of the game. There are also some small dialogue differences relating to the defeat of [main bad guy] (or not) and such depending on when you play this.
Trespasser is the final DLC and will end the game on a dramatic high note.
To do all of the above, I'm guessing 40-50 hours for base game and 5-10 hours pre DLC. Trespasser is the only super important one. Disregard all the filler that is meaningless and can make you forget why playing video games is relaxing and focus on only plot relevant missions, as outlines above. This has nothing to do with the title of the thread, but I wanted to ask, what level is recommended for the >>> What Pride Had Wrought Basically, I have just started >>> Wicked Eyes and Wicked Hearts on level 16, and the areas I have not done anything in are: Forbidden Oasis, Hissing Wastes, Frostscale basin, and Empris du Lion. I did not do much in the Emerald Graves either. So, can I finish the game comfortably if I just check out the Empris Du Lion after the main-story only run through whatever happens in the Wicked Eyes and Wicked Hearts? or do I want to take a look at all the missed areas and pick whichever one looks the most appealing to go through and build up to a certain level before starting the wound-down sequence with the >>> What Pride Had Wrought ???
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Post by phoray on Mar 17, 2017 16:45:27 GMT
I play on computer and just change the time clock to auto complete. I think this can also be done on console? Warning: Spoilers. Let me link you to the nightscrawl storyline quest suggestionsEdited version below has Extra notes (from me) and Spoilers info has been Removed but is still 95% nightscrawl
1 Hinterlands
>>> In Hushed Whispers / Champions of the Just - I strongly recommend doing either of these as soon as possible. You can get the required Power Points by setting up camps, closing low-level rifts, recruiting companions, and doing some miscellaneous Haven quests, thereby leaving most of the Hinterlands untouched for later exploration with the full party of your choice
Note: You MUST complete Templars to the West and Apostates in Witchwood before In Your Heart Shall Burn or else they will auto-complete after that mission and the NPCs will all be gone.
Note from Phoray: I like doing the Rams Meat, Apostate Caches, the Andraste Cult, and the quests that recruit Horsemaster Dennet before moving on to the Plot Mission choice of IHW or COTJ
2 Storm Coast
This can be done either before OR after the main mission listed above (IHW vs COTJ) A strong argument for doing it before various NPC conversations that can be overheard.
If done before, you have the added bonus of Iron Bull recruitment and his subsequent appearance in Haven. There is also a Chargers mission (by talking to Krem) that (I’m pretty sure) you can only do if you recruit him before heading to In Your Heart Shall Burn.
>>> In Your Heart Shall Burn, arrival at [NEW PLACE]
3 Fallow Mire
I suggest leaving this for after your arrival at [New Place]and the primary reason is Josephine’s dialogue about stuff you do only at the [New Place]
4 Exalted Plains (civil war, part 1)
Do NOTE that if you leave all of the civil war stuff until after the Winter Palace some of the dialog with NPCs is (can be) different. you do want to complete it before both Emerald Graves and the Winter Palace mission due to codex entries throughout the area indicating spread of the Freemen. You may also return after The Winter Palace mission to talk to some Orlesian officer NPCs and see their reaction [the events that transpired during that mission. ]
5 Forbidden Oasis
This zone can really be done at any time, or never if you don’t care for shard collecting. I place this here for personal RP reasons. Note from Phoray: I recommend skipping this zone entirely
6 Crestwood
Due to the “urgency factor” mentioned above, I recommend waiting to talk to [important person on the battlements] until you are ready to head to Crestwood. [Person on battlements'] comments make it seem like they’re expecting you to head out very shortly, so hanging around [NEw Place] or venturing to some other areas, doesn’t really follow along with that. However, this does leave Varric unavailable for any dialogue, so if that bothers you you might want to go ahead and talk to him anyway.
In Crestwood I also suggest taking Caer Bronach, draining the lake, and closing that rift before leaving the zone, even if you don’t do anything else there. Again, the urgency and dire situation of the townsfolk suggest that this is a problem that can’t wait.
7 Western Approach
At this point you head to this area to continue along the story path to Here Lies the Abyss. If you follow along with Scout Harding’s suggestion about busting [bad guys] you will find a note that mentions a Keep. Because of this, I suggest taking the mentioned Keep before leaving the zone, but after you have already done the whole sequence with [Evil Mage Guy]
>>> Here Lies the Abyss - While you CAN do either Abyss or Winter Palace in any order, because of the whole sequence of events relating to speaking with [Important person on battlements] it makes more sense to me to do Abyss first.
8 Emerald Graves (civil war, part 2)
Resolve the final Freemen of the Dales conflict there before moving on.
>>> Wicked Eyes and Wicked Hearts
Afterward, talk to [Cameo] in [new places]’s garden at least once before meeting with them in the war room.
9 Emprise du Lion
Be sure to clear out the mine, take Suledin Keep, AND talk to Mistress Poulin again before leaving the area. Because of codex entries found in the mine, complete Red Water after clearing it out.
10 Hissing Wastes
This can be done before or after What Pride Had Wrought. Because of the structure of some of the dialog I recommend before, leaving the final missions to be done in succession.
The downside to this method is that it leaves you hanging around for quite a while, doing nothing, if you want to complete war table missions before finishing the main game. You may use this time to finish your shard collecting, or any other miscellaneous things you’d like to do. Or you can simply just focus on the story and ignore the war table objectives.
>>> What Pride Had Wrought
>>> The Final Piece (quest)
>>> Doom Upon All the World
EPILOGe - Enjoy the party + optional boy/girlfriend time.
The Descent - I can’t give advice relating to The Descent simply because I have yet to play it. However, I will say that the war table objective to start the DLC describes it as helping Orzammar – a key lyrium supplier to the Inquisition – deal with a darkspawn incursion. So, despite the large level range of the DLC itself, requiring that you return at various points throughout the game to finish it completely, you can use the lyrium supply angle to justify starting it at any point after you arrive at [new place]
Jaws of Hakkon - Because of the very high level range and the plot of this DLC, I do suggest playing it after the main game itself. There is so much stuff going on and the Inquisition, and your job, is going to take time away from the end of the world to [research historical information.] It just seems impractical to me, from a story standpoint, to complete it before the end of the game. There are also some small dialogue differences relating to the defeat of [main bad guy] (or not) and such depending on when you play this.
Trespasser is the final DLC and will end the game on a dramatic high note.
To do all of the above, I'm guessing 40-50 hours for base game and 5-10 hours pre DLC. Trespasser is the only super important one. Disregard all the filler that is meaningless and can make you forget why playing video games is relaxing and focus on only plot relevant missions, as outlines above. This has nothing to do with the title of the thread, but I wanted to ask, what level is recommended for the >>> What Pride Had Wrought Basically, I have just started >>> Wicked Eyes and Wicked Hearts on level 16, and the areas I have not done anything in are: Forbidden Oasis, Hissing Wastes, Frostscale basin, and Empris du Lion. I did not do much in the Emerald Graves either. So, can I finish the game comfortably if I just check out the Empris Du Lion after the main-story only run through whatever happens in the Wicked Eyes and Wicked Hearts? or do I want to take a look at all the missed areas and pick whichever one looks the most appealing to go through and build up to a certain level before starting the wound-down sequence with the >>> What Pride Had Wrought ??? Did you side mages or Templars? If Samson is your General, then there are Emerald Graves letters--quest you could get to make his battle easier. But I found it easy even without it (but it is funny to wipe his smirk of his face.) There is also a judgement regarding Mistress Poulin from Emprise Du Lion that will disappear if not done before end game. But you are already high enough level to get through all main story end game missions fine. Bring your Li to Winter Palace. Solas and Blackwall can be interesting too for some dialogue about secrets. Vivienne is the least interesting (possibly no dialogue), don't bother.
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Post by Deleted on Mar 17, 2017 16:57:23 GMT
This has nothing to do with the title of the thread, but I wanted to ask, what level is recommended for the >>> What Pride Had Wrought Basically, I have just started >>> Wicked Eyes and Wicked Hearts on level 16, and the areas I have not done anything in are: Forbidden Oasis, Hissing Wastes, Frostscale basin, and Empris du Lion. I did not do much in the Emerald Graves either. So, can I finish the game comfortably if I just check out the Empris Du Lion after the main-story only run through whatever happens in the Wicked Eyes and Wicked Hearts? or do I want to take a look at all the missed areas and pick whichever one looks the most appealing to go through and build up to a certain level before starting the wound-down sequence with the >>> What Pride Had Wrought ??? Did you side mages or Templars? If Samson is your General, then there are Emerald Graves letters--quest you could get to make his battle easier. But I found it easy even without it (but it is funny to wipe his smirk of his face.) There is also a judgement regarding Mistress Poulin from Emprise Du Lion that will disappear if not done before end game. But you are already high enough level to get through all main story end game missions fine. Bring your Li to Winter Palace. Solas and Blackwall can be interesting too for some dialogue about secrets. Vivienne is the least interesting (possibly no dialogue), don't bother. Samson? Sorry, I did not notice anyone in the EG with names. I think just a small quest killing some Sister something and then I could not unlock an area with a Quarry or Cassandra's quest or some such and left, because I don't like the area, and there were too many giants. I would not return there unless I have to, so if I am good to make a run at the story quests only from here, I will do that. I did unlock Empire, but who cares. I have lots of points. I sided with Templars and my perma-party is Cassandra, Dorian and Sera, and that's who I bring along, as I do not want to gear up everyone else. So, yes, my LI is always with me.
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Post by Heimdall on Mar 17, 2017 17:15:25 GMT
Did you side mages or Templars? If Samson is your General, then there are Emerald Graves letters--quest you could get to make his battle easier. But I found it easy even without it (but it is funny to wipe his smirk of his face.) There is also a judgement regarding Mistress Poulin from Emprise Du Lion that will disappear if not done before end game. But you are already high enough level to get through all main story end game missions fine. Bring your Li to Winter Palace. Solas and Blackwall can be interesting too for some dialogue about secrets. Vivienne is the least interesting (possibly no dialogue), don't bother. Samson? Sorry, I did not notice anyone in the EG with names. I think just a small quest killing some Sister something and then I could not unlock an area with a Quarry or Cassandra's quest or some such and left, because I don't like the area, and there were too many giants. I would not return there unless I have to, so if I am good to make a run at the story quests only from here, I will do that. I did unlock Empire, but who cares. I have lots of points. I sided with Templars and my perma-party is Cassandra, Dorian and Sera, and that's who I bring along, as I do not want to gear up everyone else. So, yes, my LI is always with me. Samson won't appear if you've sided with Templars, Calpernia replaces him and vice versa if you do mages.
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Post by phoray on Mar 17, 2017 17:17:38 GMT
Did you side mages or Templars? If Samson is your General, then there are Emerald Graves letters--quest you could get to make his battle easier. But I found it easy even without it (but it is funny to wipe his smirk of his face.) There is also a judgement regarding Mistress Poulin from Emprise Du Lion that will disappear if not done before end game. But you are already high enough level to get through all main story end game missions fine. Bring your Li to Winter Palace. Solas and Blackwall can be interesting too for some dialogue about secrets. Vivienne is the least interesting (possibly no dialogue), don't bother. Samson? Sorry, I did not notice anyone in the EG with names. I think just a small quest killing some Sister something and then I could not unlock an area with a Quarry or Cassandra's quest or some such and left, because I don't like the area, and there were too many giants. I would not return there unless I have to, so if I am good to make a run at the story quests only from here, I will do that. I did unlock Empire, but who cares. I have lots of points. I sided with Templars and my perma-party is Cassandra, Dorian and Sera, and that's who I bring along, as I do not want to gear up everyone else. So, yes, my LI is always with me. Samson is the General of Coryphaeus Templar army if you sided mages. Calpernia is the general if you sided Templars. Each have a quest that literally or figuratively finds a chink in their armor. If you don't care about weakening them or getting them to back down and you think judgements are meh, then go on to What Pride after chatting with [cameo] in Skyhold's courtyard garden. I think there is one unavoidable mission regarding these cameos after Pride that helps with Final Battle.
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Post by Deleted on Mar 17, 2017 17:18:50 GMT
Samson? Sorry, I did not notice anyone in the EG with names. I think just a small quest killing some Sister something and then I could not unlock an area with a Quarry or Cassandra's quest or some such and left, because I don't like the area, and there were too many giants. I would not return there unless I have to, so if I am good to make a run at the story quests only from here, I will do that. I did unlock Empire, but who cares. I have lots of points. I sided with Templars and my perma-party is Cassandra, Dorian and Sera, and that's who I bring along, as I do not want to gear up everyone else. So, yes, my LI is always with me. Samson won't appear if you've sided with Templars, Calpernia replaces him and vice versa if you do mages. No, I have not seen her either. Her I remember because there was a quest to infiltrate her quarters and then find her old master, which was interesting. Is there anything specific I need to do in EG to get her quest?
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Post by phoray on Mar 17, 2017 17:32:25 GMT
Samson won't appear if you've sided with Templars, Calpernia replaces him and vice versa if you do mages. No, I have not seen her either. Her I remember because there was a quest to infiltrate her quarters and then find her old master, which was interesting. Is there anything specific I need to do in EG to get her quest? Have you told Dagna to put a listening crystal together? Ive only done heR quest once so it's fuzzy to me,but if you haven't done that then you won't get better dialogue later when you meet her.
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Post by Deleted on Mar 17, 2017 17:34:56 GMT
No, I have not seen her either. Her I remember because there was a quest to infiltrate her quarters and then find her old master, which was interesting. Is there anything specific I need to do in EG to get her quest? Have you told Dagna to put a listening crystal together? Ive only done heR quest once so it's fuzzy to me,but if you haven't done that then you won't get better dialogue later when you meet her. Yes, I did, and I played the mini-dungeon that the surveillance unlocked. Is that all the Calpernia content I get?
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Post by Heimdall on Mar 17, 2017 17:38:07 GMT
Have you told Dagna to put a listening crystal together? Ive only done heR quest once so it's fuzzy to me,but if you haven't done that then you won't get better dialogue later when you meet her. Yes, I did, and I played the mini-dungeon that the surveillance unlocked. Is that all the Calpernia content I get? Yup, that was her quest, until you see her in the Arbor Wilds.
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Post by Deleted on Mar 17, 2017 18:30:46 GMT
Yes, I did, and I played the mini-dungeon that the surveillance unlocked. Is that all the Calpernia content I get? Yup, that was her quest, until you see her in the Arbor Wilds. Okay, great! So, I am good to stick to the main story-line then from the Winter Palace onward. Me likes.
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Post by deadlydwarf on Mar 17, 2017 22:36:44 GMT
This has nothing to do with the title of the thread, but I wanted to ask, what level is recommended for the >>> What Pride Had Wrought Basically, I have just started >>> Wicked Eyes and Wicked Hearts on level 16, and the areas I have not done anything in are: Forbidden Oasis, Hissing Wastes, Frostscale basin, and Empris du Lion. I did not do much in the Emerald Graves either. So, can I finish the game comfortably if I just check out the Empris Du Lion after the main-story only run through whatever happens in the Wicked Eyes and Wicked Hearts? or do I want to take a look at all the missed areas and pick whichever one looks the most appealing to go through and build up to a certain level before starting the wound-down sequence with the >>> What Pride Had Wrought ??? Did you side mages or Templars? If Samson is your General, then there are Emerald Graves letters--quest you could get to make his battle easier. But I found it easy even without it (but it is funny to wipe his smirk of his face.) There is also a judgement regarding Mistress Poulin from Emprise Du Lion that will disappear if not done before end game. But you are already high enough level to get through all main story end game missions fine. Bring your Li to Winter Palace. Solas and Blackwall can be interesting too for some dialogue about secrets. Vivienne is the least interesting (possibly no dialogue), don't bother. domi Regarding the Winter Palace, you can have your cake and eat it to. There is a mod that allows you to take all the companions with you to the Winter Palace. www.nexusmods.com/dragonageinquisition/mods/1528/?When you deploy for action, you'll have your chosen three companions. But while in the Ball itself, all the companions are there for dialog purposes. But as Phoray said, Vivienne is a disappointment. Sera, OTOH, gets you some extra stuff via the Red Jennies.
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Post by Deleted on Mar 17, 2017 22:57:10 GMT
Did you side mages or Templars? If Samson is your General, then there are Emerald Graves letters--quest you could get to make his battle easier. But I found it easy even without it (but it is funny to wipe his smirk of his face.) There is also a judgement regarding Mistress Poulin from Emprise Du Lion that will disappear if not done before end game. But you are already high enough level to get through all main story end game missions fine. Bring your Li to Winter Palace. Solas and Blackwall can be interesting too for some dialogue about secrets. Vivienne is the least interesting (possibly no dialogue), don't bother. domi Regarding the Winter Palace, you can have your cake and eat it to. There is a mod that allows you to take all the companions with you to the Winter Palace. www.nexusmods.com/dragonageinquisition/mods/1528/?When you deploy for action, you'll have your chosen three companions. But while in the Ball itself, all the companions are there for dialog purposes. But as Phoray said, Vivienne is a disappointment. Sera, OTOH, gets you some extra stuff via the Red Jennies. I'll just stick to my party. Mods are great and all, but vanilla is the developers' intent and all that. It's not like unlocking Solas' romance worked great for me.
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