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Post by Larry-3 on Mar 18, 2017 6:02:03 GMT
I enjoy Halo. ODST has been my favorite so far. If I had to choose a top three, I would say ODST, 2, and 4 in that order.
As far as a favorite character goes... Maybe Sarah Palmer or Serena.
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Post by masterwarderz on Mar 18, 2017 20:52:45 GMT
Halo is meh I suppose to me, I mean I like a few FPS but I never really got into the whole Halo thing, I played a few games, read a few books, but I never really got invested in the series.
I stopped after 3 I believe, played a bit of Reach but not much.
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Post by fiannawolf on Apr 19, 2017 4:45:04 GMT
I'd have to say,so far, that the Halo books are a bit more unified then the old EU was. Plus it feels like a natural extension to the games.
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Post by smilesja on Apr 19, 2017 4:59:10 GMT
Bungie and 343 are polar opposites when it comes to EU. Bungie ignores it, while 343 embraces it and tries to integrate the EU with the games.
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Post by Serza on Apr 23, 2017 10:40:54 GMT
Troopers! We are green, and very, very mean!
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Post by ShadowAngel on May 30, 2017 1:11:47 GMT
Halo is one of the very few exceptions to fps games as I simply don't like most. It was my childhood multiplayer franchise growing up (I liked the campaign too, but it wasn't what made the franchise unique to me). It however has become tainted by reach(sorry to those who love it, however even I like it, but it started part of halos current issues), and 343 taking over right after. The addition of abilities were gimmicks, the story has gone in weird places (surprises me considering 343 do tend to care more for it than bungie did, but bungie was at least consistent and not all over the place on what lore they did put in place), and it's losing features and downgrading others that previous iterations were better at.
I loved combat evolved up to reach, but I'd say three was my favorite. While the story was great, it was an afterthought to the multiplayer which is what I believe made halo popular. The multiplayer experience was unique to consoles, you had a hybrid arena/tactical fps game that was about skill play, easy to learn but hard to master. The long ttk and strategies you could use like droit has jumping, grenade launching yourself, rocket launching your jumps, etc etc there were tons of things in the multiplayer. That's not including forge and how big custom games was to it, it doubled down on the variety of games you could play, and it was big if you was in a gaming community (notice UEG in my profile name, while we're much much smaller we're still around) as you had an endless amount of people to play with.
Unfortunately those days are gone. As said, I dispise the addition of abilities, so much emphasis has been put on movement that gun skill is gone and it's a magnetism galore where it's to easy to get kills and die. Plus while I appreciate 343 playing with the lore, I think it's become detrimental to the multiplayer since they're using that to dictate how the gameplay should be, even if people have harped on about them for 3 games in a row now, so it's no surprise halo has dropped in sales and player retention by the MILLIONS since reach and onwards. They also ruined my favorite character in Cortana by killing her off, bringing her back, BUT then making her evil.......no.....just no. Not to mention hunt the truth was some BS. It was false advertising for H5 and played out completely different than how people were expecting it to. It just doesn't feel or look like halo anymore, it's just another generic fps game, and is no longer one of the few exceptions for me when it comes to playing a fps game. It's also lost its title of being the Xbox flagship games as other games that aren't even exclusive sell better than it now on its own console.
Love the older parts of the franchise, but am not a fan of the newer parts of it. I legitimately think 343 has got to go, and even if 343 were to turn things around, it'd take years upon years to regain what was previously there, millions don't just stop playing for no reason you know?
Also: would love to debate the spartan IVs and even palmer as I'm actually more of a fan of them than the IIs and IIIs. Linda will still be my favorite spartan period(I like snipers, and she does some badass things with them), but the IVs aren't so bad. They're near equals to the IIs, cheaper, and most even have the same experience simply cause both fought the covenant/forunners at the same time. So it's fine and dandy the IIs were trained since childhood, but they were trained specifically to fight other humans, not aliens or machines, so both have the same experience fighting vs them. IVs are more "wreck less" or immature, but that's exactly why I like palmer, she is actually vs that kind of behavior being their commander, and she does indeed have a personality whether one sees it or not. She cares for her Spartans, is strict and preaches discipline, has feelings for lanky, and she herself used to be wreckless and a "glory for myself" (which was a flaw with the chief as well before he too took a leadership role)kind of person before she became leader of the IVs. She still gets hot headed at times, but she knows what is important and when to drop it.
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Post by smilesja on May 30, 2017 1:41:24 GMT
Spartan IV's are garbage.
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Post by Hanako Ikezawa on Jun 13, 2017 5:56:22 GMT
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Post by Galactic Runner on Jun 22, 2017 2:36:10 GMT
Can't wait to see Master Chief defend his Mountain Dew and Doritos again. LMAO!!
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Post by Vortex13 on Aug 8, 2017 13:35:27 GMT
Picked up Halo Wars 2 the other day and I just started on my Legendary co-op campaign with one of my gaming buddies. I'm only two missions in, but I do have to say that I find Atriox and the Banished to be a nice change of pace from your typical brain dead Covenant baddies who only exist to be cannon fodder for which ever Spartan the game has you playing as and I found his introductory scene against the three Spartan IIs to be immensely satisfying. His origin cutscene afterwards wasn't too shabby either. I still don't think that this will actually get me back into the Halo franchise at large, the setting is far too interested in fawning over Master Chief and his now crazy robo-girlfriend for my tastes, but it is nice to play a game where Spartans aren't the end all be all of plot armor, and the enemies actually have a level of depth and nuance to them. I'll probably pickup the Flood DLC when it drops as well, so I can play a (mini)campaign through the eyes of the Banished. P.S. I know it's doesn't really have any impact on the official cannon of campaign, but I found the whole concept and background behind the Banished multiplayer leader Colony to be really cool. A gestalt consciousness of eel-like aliens, who are far more intelligent than most anyone else believes is something we need to see more of. The descriptions of how the Lekgolo are able to integrate themselves into Covenant/Banished tech, and how Colony has been able to use individual members of the species in order to create autonomous drones in answer to their faction's lack of AI was really interesting. Add on to these facts that the Lekgolo are effectively immune to Flood infection and I would have to say that they are now one of my favorite alien species of the setting. When the Flood return to the franchise it better be the worms who lead everyone to victory as the new protecters of the galaxy. Screw humanity being worthy of " The Mantel", I don't see them being both immune to Flood infection as well as being able to operate complex machinery (on par with any other technology out there) free from the shackles of AI dependency.
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Post by Hanako Ikezawa on Aug 8, 2017 18:19:40 GMT
Picked up Halo Wars 2 the other day and I just started on my Legendary co-op campaign with one of my gaming buddies. I'm only two missions in, but I do have to say that I find Atriox and the Banished to be a nice change of pace from your typical brain dead Covenant baddies who only exist to be cannon fodder for which ever Spartan the game has you playing as and I found his introductory scene against the three Spartan IIs to be immensely satisfying. His origin cutscene afterwards wasn't too shabby either. I still don't think that this will actually get me back into the Halo franchise at large, the setting is far too interested in fawning over Master Chief and his now crazy robo-girlfriend for my tastes, but it is nice to play a game where Spartans aren't the end all be all of plot armor, and the enemies actually have a level of depth and nuance to them. I'll probably pickup the Flood DLC when it drops as well, so I can play a (mini)campaign through the eyes of the Banished. P.S. I know it's doesn't really have any impact on the official cannon of campaign, but I found the whole concept and background behind the Banished multiplayer leader Colony to be really cool. A gestalt consciousness of eel-like aliens, who are far more intelligent than most anyone else believes is something we need to see more of. The descriptions of how the Lekgolo are able to integrate themselves into Covenant/Banished tech, and how Colony has been able to use individual members of the species in order to create autonomous drones in answer to their faction's lack of AI was really interesting. Add on to these facts that the Lekgolo are effectively immune to Flood infection and I would have to say that they are now one of my favorite alien species of the setting. When the Flood return to the franchise it better be the worms who lead everyone to victory as the new protecters of the galaxy. Screw humanity being worthy of " The Mantel", I don't see them being both immune to Flood infection as well as being able to operate complex machinery (on par with any other technology out there) free from the shackles of AI dependency. Actually Colony is canon now. He was involved in the Operation Spearbreaker campaign DLC, and all the campaign DLCs are canon. Glad you are liking what they are doing with the Banished. We will see more of them in the future.
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Post by Vortex13 on Aug 8, 2017 19:23:29 GMT
Picked up Halo Wars 2 the other day and I just started on my Legendary co-op campaign with one of my gaming buddies. I'm only two missions in, but I do have to say that I find Atriox and the Banished to be a nice change of pace from your typical brain dead Covenant baddies who only exist to be cannon fodder for which ever Spartan the game has you playing as and I found his introductory scene against the three Spartan IIs to be immensely satisfying. His origin cutscene afterwards wasn't too shabby either. I still don't think that this will actually get me back into the Halo franchise at large, the setting is far too interested in fawning over Master Chief and his now crazy robo-girlfriend for my tastes, but it is nice to play a game where Spartans aren't the end all be all of plot armor, and the enemies actually have a level of depth and nuance to them. I'll probably pickup the Flood DLC when it drops as well, so I can play a (mini)campaign through the eyes of the Banished. P.S. I know it's doesn't really have any impact on the official cannon of campaign, but I found the whole concept and background behind the Banished multiplayer leader Colony to be really cool. A gestalt consciousness of eel-like aliens, who are far more intelligent than most anyone else believes is something we need to see more of. The descriptions of how the Lekgolo are able to integrate themselves into Covenant/Banished tech, and how Colony has been able to use individual members of the species in order to create autonomous drones in answer to their faction's lack of AI was really interesting. Add on to these facts that the Lekgolo are effectively immune to Flood infection and I would have to say that they are now one of my favorite alien species of the setting. When the Flood return to the franchise it better be the worms who lead everyone to victory as the new protecters of the galaxy. Screw humanity being worthy of " The Mantel", I don't see them being both immune to Flood infection as well as being able to operate complex machinery (on par with any other technology out there) free from the shackles of AI dependency. Actually Colony is canon now. He was involved in the Operation Spearbreaker campaign DLC, and all the campaign DLCs are canon.
Glad you are liking what they are doing with the Banished. We will see more of them in the future. I did not know that, that's awesome, I officially have a new favorite character then Speaking of which, I splurged and bought the season pass for the game yesterday, right before I turned off my Xbox for the evening, so I haven't played the Spearbreaker DLC yet but now that I know Colony is tied into that storyline I am looking forward to playing it once I finish the vanilla campaign. As for him/it and the Banished showing up in the future, I know one thing's for sure, 343 had better do them justice and not castrate their characters like Bungie did with the Arbiter after Halo 2. I'm still leery of the franchise after the regression of the one alien 'good guy' into a glorified background prop. Truth be told I'm rather burned out on the setting overall what with the incessant Spartan worshiping and humanity (once again) being awarded the "ubersmench of the universe" troupe. And don't get me started on all that Ancient Advanced Humans crap introduced in Halo 4. Moving forward I would like to see the setting branch out and start portraying the other aliens in a more prominent role, including that of allies as well as competent villains, as well as the narrative portraying things from their side.
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Post by Hanako Ikezawa on Aug 8, 2017 19:35:52 GMT
Actually Colony is canon now. He was involved in the Operation Spearbreaker campaign DLC, and all the campaign DLCs are canon.
Glad you are liking what they are doing with the Banished. We will see more of them in the future. I did not know that, that's awesome, I officially have a new favorite character then Speaking of which, I splurged and bought the season pass for the game yesterday, right before I turned off my Xbox for the evening, so I haven't played the Spearbreaker DLC yet but now that I know Colony is tied into that storyline I am looking forward to playing it once I finish the vanilla campaign. As for him/it and the Banished showing up in the future, I know one thing's for sure, 343 had better do them justice and not castrate their characters like Bungie did with the Arbiter after Halo 2. I'm still leery of the franchise after the regression of the one alien 'good guy' into a glorified background prop. Truth be told I'm rather burned out on the setting overall what with the incessant Spartan worshiping and humanity (once again) getting the "greatest and bestest species to ever grace the face of the universe" troupe. And don't get me started on all that Ancient Advanced Humans crap introduced in Halo 4. Moving forward I would like to see the setting branch out and start portraying the other aliens in a more prominent role, including that of allies as well as competent villains, as well as the narrative portraying things from their side. Yeah. While you don't actually see him in the DLC, in the first mission you hear some Banished reference him and in the second mission you hear him issue some orders. Fair warning, the Awakening the Nightmare expansion isn't part of the Season Pass so when the Flood return you'll have to pay for that. From the sounds of things, it seems the Banished may be the replacement for the Covenant since they need a strong replacement. The Covenant as we know it are either with the Arbiter, destroyed, or are small groups like Dhul M'Dama and his group were. So that way in future games we have a good alien force to face as well rather than just Prometheans. To be fair, the ancient advanced human thing has been around since the beginning. It's just in the early games it was written that the Forerunners were humans, and later it was changed to Foreunners and ancient humans being two separate things. I agree with wanting to see the alien races getting a more prominent role. I'm hopeful they will, since they will be needed to defeat Cortana and her forces. If they stick with the dual protagonist thing, I would like for it to focus on John and Thel. John's plot could focus on things like the Foreunners(like maybe searching for Mendicant Bias) while Thel's focuses on gathering the various alien races. Mix in the Banished, the Created, and the Flood and there is a lot of potential for future games.
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Post by Vortex13 on Aug 8, 2017 20:54:33 GMT
I did not know that, that's awesome, I officially have a new favorite character then Speaking of which, I splurged and bought the season pass for the game yesterday, right before I turned off my Xbox for the evening, so I haven't played the Spearbreaker DLC yet but now that I know Colony is tied into that storyline I am looking forward to playing it once I finish the vanilla campaign. As for him/it and the Banished showing up in the future, I know one thing's for sure, 343 had better do them justice and not castrate their characters like Bungie did with the Arbiter after Halo 2. I'm still leery of the franchise after the regression of the one alien 'good guy' into a glorified background prop. Truth be told I'm rather burned out on the setting overall what with the incessant Spartan worshiping and humanity (once again) getting the "greatest and bestest species to ever grace the face of the universe" troupe. And don't get me started on all that Ancient Advanced Humans crap introduced in Halo 4. Moving forward I would like to see the setting branch out and start portraying the other aliens in a more prominent role, including that of allies as well as competent villains, as well as the narrative portraying things from their side. Yeah. While you don't actually see him in the DLC, in the first mission you hear some Banished reference him and in the second mission you hear him issue some orders. Fair warning, the Awakening the Nightmare expansion isn't part of the Season Pass so when the Flood return you'll have to pay for that. From the sounds of things, it seems the Banished may be the replacement for the Covenant since they need a strong replacement. The Covenant as we know it are either with the Arbiter, destroyed, or are small groups like Dhul M'Dama and his group were. So that way in future games we have a good alien force to face as well rather than just Prometheans. To be fair, the ancient advanced human thing has been around since the beginning. It's just in the early games it was written that the Forerunners were humans, and later it was changed to Foreunners and ancient humans being two separate things. I agree with wanting to see the alien races getting a more prominent role. I'm hopeful they will, since they will be needed to defeat Cortana and her forces. If they stick with the dual protagonist thing, I would like for it to focus on John and Thel. John's plot could focus on things like the Foreunners(like maybe searching for Mendicant Bias) while Thel's focuses on gathering the various alien races. Mix in the Banished, the Created, and the Flood and there is a lot of potential for future games. Bummer on having to purchase the Nightmare expansion separately, hopefully it will be worth it. As for the ancient humans thing, I personally liked the one theory that used to be going around, one that had the Forerunners merely keying their installations to recognize primitive humans as a last minute thing right before the Halos fired. Our species just happening to be the random one chosen among all the other primitives for this 'honor' as a last desperate act as the Forerunners faced extinction. As it is with the current narrative, it just elevates humanity to being this literal ubersmench who existed long before most of the other species even gained sentience. A race of supermen that were able to fight off both the Forerunners as well as being the only one to discover a 'cure' for the Flood, and only failing when those two species attacked us from opposite directions at the same time. Even then, the remaining Forerunners felt humanity was so amazingly awesome and "Worthy of the Mantel" that they literally fought each other over preserving us while the Flood infected everything. And then, even after being "de-evolved" and stuck on Earth, humanity was still so awesome that they were able to defeat an alien society comprised of multiple species, all with access to technology light years beyond us, simply because we were so "ingenious" and "creative". Flash forward to the most recent titles and you have the UNSC Infinity literally plowing through Covenant Super Carriers like tissue paper, or having Spartan IVs drop kick Covenant dreadnoughts out of the sky because we've reversed engineered the best technologies with our "superior intellect".
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Post by Serza on Aug 8, 2017 23:16:27 GMT
I'd have to say,so far, that the Halo books are a bit more unified then the old EU was. Plus it feels like a natural extension to the games. I know I'm about as early as a guy who missed the train, but I just noticed who wrote The Flood. Is it the same kind of trainwreck as Mass Effect: Deception?
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Post by smilesja on Aug 8, 2017 23:24:46 GMT
I'd have to say,so far, that the Halo books are a bit more unified then the old EU was. Plus it feels like a natural extension to the games. I know I'm about as early as a guy who missed the train, but I just noticed who wrote The Flood. Is it the same kind of trainwreck as Mass Effect: Deception? No.
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Post by Serza on Aug 9, 2017 0:11:15 GMT
I know I'm about as early as a guy who missed the train, but I just noticed who wrote The Flood. Is it the same kind of trainwreck as Mass Effect: Deception? No. Well, thank fuck. Means the guy just can't write Mass Effect. Might actually be a pretty good writer, but I can't tell. I only read Deception from him.
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Post by Vortex13 on Aug 9, 2017 2:02:20 GMT
I'd have to say,so far, that the Halo books are a bit more unified then the old EU was. Plus it feels like a natural extension to the games. I know I'm about as early as a guy who missed the train, but I just noticed who wrote The Flood. Is it the same kind of trainwreck as Mass Effect: Deception? I would say it was, though not to the extent that Deception was. That book altered facets of the Master Chief's character previously established in the Fall of Reach by Eric Nylund which were rather jarring if one were reading the series in order. There was also the fact that the story almost seemed like it was written from the standpoint of person who was giving a play-by-play walk though of the Halo:Combat Evolved campaign rather than a novel based on it. There were addition plot points that occurred in-between descriptions of gameplay, but again they were rather at odds with what was established in earlier novels. The most damning piece of evidence to the fact that this author was a definite step down in quality from the previous author (IMO) was the fact that the first page of this novel is ripped, word for word, from Eric Nylund's Fall of Reach, and the vocabulary used in that appropriated section is above and beyond what is seen elsewhere in The Flood. Edit: And in response to Fiannawolf's post, I would have to disagree about the new EU. I hate how they are, more or less, required reading in order to understand what the heck is going on. 343's response of "It all in the novels" to people's criticisms of Halo 4's relatively weak explaination behind the Didect was especially aggravating; the vague insinuation that one wasn't a 'true' Halo fan, and therefore ineligible to make complaints, unless you devoured every single piece of extended universe media out there. I didn't know who he hell this Bradley character was or why the hell him and Master Chief were 'friends' in Halo 4, and I hated the assumption that I should go watch the film explaining his origins and excuse the game's lack of elaboration about him.
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Post by smilesja on Aug 9, 2017 6:23:29 GMT
I know I'm about as early as a guy who missed the train, but I just noticed who wrote The Flood. Is it the same kind of trainwreck as Mass Effect: Deception? I would say it was, though not to the extent that Deception was. That book altered facets of the Master Chief's character previously established in the Fall of Reach by Eric Nylund which were rather jarring if one were reading the series in order. There was also the fact that the story almost seemed like it was written from the standpoint of person who was giving a play-by-play walk though of the Halo:Combat Evolved campaign rather than a novel based on it. There were addition plot points that occurred in-between descriptions of gameplay, but again they were rather at odds with what was established in earlier novels. The most damning piece of evidence to the fact that this author was a definite step down in quality from the previous author (IMO) was the fact that the first page of this novel is ripped, word for word, from Eric Nylund's Fall of Reach, and the vocabulary used in that appropriated section is above and beyond what is seen elsewhere in The Flood. Edit: And in response to Fiannawolf's post, I would have to disagree about the new EU. I hate how they are, more or less, required reading in order to understand what the heck is going on. 343's response of "It all in the novels" to people's criticisms of Halo 4's relatively weak explaination behind the Didect was especially aggravating; the vague insinuation that one wasn't a 'true' Halo fan, and therefore ineligible to make complaints, unless you devoured every single piece of extended universe media out there. I didn't know who he hell this Bradley character was or why the hell him and Master Chief were 'friends' in Halo 4, and I hated the assumption that I should go watch the film explaining his origins and excuse the game's lack of elaboration about him. I think Chiefs character was fine in the flood and the action was decent enough to keep me engaged. And I really enjoyed the different perspectives in the book.
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Post by Vortex13 on Aug 9, 2017 11:42:39 GMT
I would say it was, though not to the extent that Deception was. That book altered facets of the Master Chief's character previously established in the Fall of Reach by Eric Nylund which were rather jarring if one were reading the series in order. There was also the fact that the story almost seemed like it was written from the standpoint of person who was giving a play-by-play walk though of the Halo:Combat Evolved campaign rather than a novel based on it. There were addition plot points that occurred in-between descriptions of gameplay, but again they were rather at odds with what was established in earlier novels. The most damning piece of evidence to the fact that this author was a definite step down in quality from the previous author (IMO) was the fact that the first page of this novel is ripped, word for word, from Eric Nylund's Fall of Reach, and the vocabulary used in that appropriated section is above and beyond what is seen elsewhere in The Flood. Edit: And in response to Fiannawolf's post, I would have to disagree about the new EU. I hate how they are, more or less, required reading in order to understand what the heck is going on. 343's response of "It all in the novels" to people's criticisms of Halo 4's relatively weak explaination behind the Didect was especially aggravating; the vague insinuation that one wasn't a 'true' Halo fan, and therefore ineligible to make complaints, unless you devoured every single piece of extended universe media out there. I didn't know who he hell this Bradley character was or why the hell him and Master Chief were 'friends' in Halo 4, and I hated the assumption that I should go watch the film explaining his origins and excuse the game's lack of elaboration about him. I think Chiefs character was fine in the flood and the action was decent enough to keep me engaged. And I really enjoyed the different perspectives in the book. Taking the Flood as a standalone narrative, sure the Chief's character was fine but in comparison to the previous and subsequent novels it felt rather jarring. And the different perspectives were interesting, but felt marred (IMO) by the author's lack of of vocabulary and adequate descriptions (though I will throw him a bone and say that the description of the Flood as it consumed Captain Keyes' mind was passable). He just felt like a definite step-down from Eric Nylund's works the Fall of Reach and First Strike, again (IMO). Speaking of that novel, Halo: The Fall of Reach, I found the Alamo-styled, last ditch effort against the sudden arrival of overwhelming odds to be far more engaging in that book than the subsequent game. In the book, the system is suddenly invaded by a fleet of hundreds, if not thousands, and the military planet with its defending fleets are left scrambling to organize a defense. In the game, the Covenant have secretly been infiltrating one of the most secure planets, outside of Earth, for weeks and wind up taking said planet with only a handful of ships, large ships granted, but still. Its just that the book makes humanity's struggle seem a desperate struggle for survival, while the game has them coming across more as woefully incompetent; which then makes having them as the only species "Worthy of the Mantel" seem even more ridiculous.
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Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Aug 10, 2017 21:20:04 GMT
I gave up on Halo secondary media after trudging my way through that second Karen Traviss novel.
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Post by Hanako Ikezawa on Sept 26, 2017 0:03:54 GMT
Since it comes out tomorrow, here is the first cutscene of Halo Wars 2: Awakening the Nightmare.
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Post by Hanako Ikezawa on Sept 26, 2017 4:39:32 GMT
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Post by Hanako Ikezawa on Sept 26, 2017 4:45:02 GMT
Happy 10th Anniversary, Halo 3!
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Post by smilesja on Sept 26, 2017 6:06:38 GMT
Happy 10th birthday Halo 3!
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