Gaston
N3
Uncucked Eurocuck
The Heretic of Time
Posts: 368 Likes: 721
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Uncucked Eurocuck
1289
0
721
Gaston
The Heretic of Time
368
Aug 27, 2016 17:11:52 GMT
August 2016
thehereticoftime
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Post by Gaston on Sept 9, 2016 13:06:02 GMT
I've been playing tabletop RPGs for about 8 years now. I have 8 years of experience as a player, and 1 year of experience as a game master. I've played: D&D 3.5, Pathfinder, W40k; Dark Heresey, W40k; Rogue Trader, W40k; Death Watch, World of Darkness, WoD; Vampire The Requiem and WoD; Werewolf The Forsaken. I've been playing with the same group for 8 years. Although we've lost players and gained new players over the years, the core of the group is still the same, which is pretty awesome! Right now we're doing something interesting. We're playing a Pathfinder campaign with the GM on rotation. Everyone has a character and a basic grasp of the world and setting. We play in a homebrew world that I created for this. Everyone is free to expand this world, add to it, and create new interesting stories and quests within the world. It has been pretty exciting so far! I play as a half-elf paladin named Saito Tokugawa (the elven land and culture in our setting is based on real-world feudal Japan), the bastard son of an elven warlord and human farmer. Here's a map that I made for our homebrew setting. I drew it myself in Photoshop:
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
Always teacher, sometimes writer
370
0
4,063
linksocarina
Teaching Mode Activated
3,179
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
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Post by linksocarina on Sept 11, 2016 21:06:02 GMT
That, is a nice map. Better looking than the one I made for my game world. Although I went all out and mapped out all the kingdoms in the world.
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Vortex13
2,202
Aug 17, 2016 14:31:53 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Vortex13 on Sept 14, 2016 14:02:08 GMT
I've recently join a game on Roll20 that's running on slightly modified Interface Zero rules; a cyberpunk setting in the Savage World system. My character is a hacker android, who's so far been absolutely horrible at his/it's job. First session, our group has to locate a four month old baby and his mother as they are in danger from a local gang. Brainstorming, the party decides that I should look into hospital records to find a potential home address for the woman and her child. I roll and get a 2 on my d8 hacking skill and a 1 on my wild die and am almost spotted by the hospital's ICE. Okay, no progress there. Luckily, our team's private detective character is able to use his contacts at the police station to get a lead on the mother's place of employment based on a domestic abuse charge by the boy's father; unfortunately there is no address listed. But we have a business to look into that would likely have the mother's information in the employee records; the GM also informs the party that this business is extremely low end, as far as network security is concerned so my robot hacker should have no problem getting in. I make another test and fail, spend a benny and then critically fail. So now network security is on to my character, and we are no closer to discovering the possible whereabouts of this endangered parent. Good thing for us, our group's private detective character is able to call back his buddies on the force and get the woman's cell phone number, which he is able to track thanks to it's automatic updates on her location via background apps. "Shirly has just arrived at Joe's Snack Shack! Write a review of your experience online!" that kind of thing. Due to this, we are able to locate the woman and her child, though the session had to end before we could convince her to come with four strangers telling her that she was in trouble. What's funny, is that our private detective character actually has a hindrance when dealing with modern technology, and yet he was able to secure a location on our target. While my wiz hacker was floundering with bargain bin level corporate counter-intrusion software.
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Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
Prime Likes: 7098
Posts: 594 Likes: 2,352
inherit
611
0
2,352
Deerber
Claymore & Drell
594
August 2016
deerber
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Deerber
16,870
7098
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Post by Deerber on Sept 14, 2016 20:05:10 GMT
Alright, here's an episode from a D&D session some years ago which I still laugh hard when I think about: We're playing Return to the Temple of Elemental Evil, possibly the most famous D&D adventure ever made. Our group makes its way to the gigantic dungeon which is the main base of operation of the enemies' cult. We're strolling through it, when we reach a room full of enormous statues. There's hidden door nearby, and our rogue finds it and searches it for traps, finding nothing. So our whole group goes through the door. We are suddenly asked to make a fortitude save, which we all pass... Except for the resident sorceror. She starts screaming like a little bitch when her skin starts falling off. Me (a druid/wizard) and the cleric quickly determine that it's a powerful hex, which we is going to kill her in a matter of minutes. We try our best to contrast it, but fail every time. Meanwhile, our dwarf warrior (who also had levels in a prestige class that focuses on hating and destrying anything relying on arcane magic), starts getting restless, as his deep hatred for anything arcane makes it unbearable for him to see a friend die from something like that. We try and try again, but we're very close to being out of options. I'm about to use our very expensive teleport scroll to get the sorcerer's ass out of there and back to a temple, when I see the dwarf reaching for his adamantine hammer (which is pretty much as big as he is) and starting to litterally pound off anything he's got at reach besides us, all the while yelling unintelligible things. He first directs his rage to the door, then the walls, then he suddenly switches and starts pounding the hell out of the statues, litterally a dwarf in front of a giant of rock. But his hammer is adamantine and magical, and he's very strong and very angry, so each hit makes the statue tremble and crack some more, until it finally gives in and falls down (not on us, luckily), and... What do you know, the hex suddenly stops its course. We watch in awe as the skin of the sorcerer gets back to its young beauty, then switch our gaze to the dwarf, who is panting from the exertion, and watching us and the sorcerer. He says "See? Told ya, there's nothing that can't be resolved with enough strenght!". And then starts hammering down one by one all the other dozen of statues in the room
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Praise the Justicat!
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August 2016
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Post by Pounce de León on Sept 17, 2016 6:41:11 GMT
My last RP session was kinda memorable. We had a player with some sort of attention seeking problem and he was a sore loser, too. He liked to take risks and was a good actor though.
So this guy played a rogue and it was a new campaign, so all characters didn't really know each other. The group met up at an inn and did the usual stuff when new people meet. One NPC gave the rogue a weird look, so the rogue decided to investigate thoroughly at night and pay back the NPC in a way. It took a while - with all the others doing pretty much nothing but roll eyes. Turned out Mr Rogue didn't pass some rolls for the GM was getting pissed with Mr Special Flower. Hell broke loose and I decided to have my character go on a killing spree, because "no witness" rule - it was a fresh character anyway.
The player group fell apart after that - but it had it coming with all the extra efforts of our rogue player. He was a good role player but a very poor team player.
--
Do you know hammer space? It's when characters pull equipment from their ass since they have no way to store it in their tight sexy suits.
One day in my Cyberpunk group the GM had it with heavy weapons appearing magically in my character's hands. Fair enough. I'm a practical guy. I had the character buy a golf trolley. Sometimes you have to do it in style.
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Sept 14, 2023 6:08:41 GMT
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4,771
August 2016
ieldra
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by Ieldra on Sept 17, 2016 8:12:59 GMT
Nice to see a thread like this. I've been into PnP roleplaying since 1982 and I've run many SF, fantasy and historical campaigns. Most of the time nobody volunteers to be the GM so I end up doing it, because I find worldbuilding and plot constructing comparably easy.
I'm member of a roleplaying society that meets every week, where I run campaigns in different worlds every other week, usually using a lightened version of the GURPS system, and play in another's campaign the other week. There's also another group that meets every three weeks or so where I've been the GM for about ten years, running two fantasy and two SF campaigns.
Currently I'm in interstellar SF mode. I'm running two campaigns 800 years apart in the same timeline. Earth is in the process of being lost to humanity (the ruling AI says it won't have them on its planet anymore) and my player characters are part of an expedition to find a new home. 800 years later, in that hew home system, another group of player characters discovers the hidden truth behind a conflict that took place after their system was settled, finds a starship with the lost FTL technology (a warp drive variant) and embarks to discover the fate of the other ships of the old expedition.
Also, I'm playing a renegade nobleman and high-class spy in a campaign set in the world of The Three Musketeers, only with the twist that the cardinal's people are the good side.
In my own campaigns, the story comes first and the rules must serve it. I rarely need to cheat though, since if things don't go my way I adapt the scenario on the fly, which is possible because I never plan in detail. My plots are a general outline and I fill in the details as needed. My campaigns also have almost no combat. Fighting means risking your life, and that should happen only when it's signficant for the plot. Instead, there's a lot of investigation, exploration and social interaction. And of running away if those fail. I also have the rule that player characters won't die unless they do something stupid. A critical failure or an opponent's critical success may bring you in all kinds of perilous situations, but as a rule it won't kill you. It's just more interesting that way. You may be infected with a symbiote that will slowly overtake your mind if not stopped, you may be captured or suffer the loss of a hand or an eye (which is usually either curable or replaceable by bionics, though it may take some time and an extra mission), but you won't die.
My SF scenarios tend to be on the hard side. Of course you'll need some kind of FTL technology in most interstellar settings (those that don't have it I find hard to adapt to roleplaying) but there usually won't be things like artificial gravity or FTL communication in my scenarios, and I make an effort to make even the most fantastic technology compatible with basic laws of physics. The only thing I handwave away is the fact that any kind of FTL would make time travel possible.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,670 Likes: 6,649
Member is Online
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Agent 46
177
0
Member is Online
Apr 18, 2024 12:36:52 GMT
6,649
Gileadan
Clearance Level Ultra
2,670
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
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Post by Gileadan on Sept 17, 2016 11:02:55 GMT
I wish I could still play regularly... but right now it's only every few months, sadly. As a player, I'm currently playing Shadowrun 5th edition, and, probably influenced by Dragon Age's mage-templar conflict, my character in this campaign is a Christian Theurgist mage. A magician with the attitude of a templar - towards criminal elements, that is, not towards other mages. I've found that some of the funniest and most awesome moments happen when players use popular quotes at just the right moment. The one time I managed that was when my mage was surrounded by operatives from a shady security firm once who told him to surrender. He charged up a lightning bolt with the words "The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men." The only other good quote I ever managed to think quickly enough for was when we were playing Kult over a decade ago. We were to meet a contact at some suspicious bar, and the equally suspicious bartender offered us a free round of shots as we waited. To not arouse any suspicions, we went along with it and just as my character was about to drink, the GM rolled his sixth sense skill and got a success, telling me that there was definitely something off with the drink. While his companions were already getting glassy eyes, my character set down the shotglass and stated "It ain't Jim Beam." A bloody gun battle ensued shortly, of course. And then there is the tale of "Joe the fucking waiter". In another Shadowrun campaign (first edition! over 20 years ago!), we were once again sitting in a bar waiting for Mr. Johnson to show up. Then Joe the waiter appeared, asking us what drinks we'd have, and the GM, determined to do a stellar job this evening, even had a good description for the waiter and roleplayed him with some attention to detail. There's always at least one guy like this in the group. The guy who thinks that any NPC with a bit of love and detail put into him/her must be plot relevant. We had one of those guys too, and he immediately expected foul play in the making. "So, Joe, you're the waiter here? For how long have you been working here? What have you done before? Where are you from?" The waiter excused himself, somewhat confused, but our guy just couldn't leave well enough alone. He proceeded to ask the other waitress about Joe, tried to have words with the bar's manager, and when he started to badger the group's decker to hack into the bar's matrix hub and access Joe's personal file, the GM finally lost his shit. He yelled "Dude, he's just the fucking waiter!!" at the player, and that was that. Needless to say, in the months following the incident, "Joe the fucking waiter" appeared in all kinds of unlikely places, just to yank our suspicious companion's chain...
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Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
Prime Likes: 7098
Posts: 594 Likes: 2,352
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611
0
2,352
Deerber
Claymore & Drell
594
August 2016
deerber
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Deerber
16,870
7098
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Post by Deerber on Sept 17, 2016 11:28:17 GMT
I wish I could still play regularly... but right now it's only every few months, sadly. As a player, I'm currently playing Shadowrun 5th edition, and, probably influenced by Dragon Age's mage-templar conflict, my character in this campaign is a Christian Theurgist mage. A magician with the attitude of a templar - towards criminal elements, that is, not towards other mages. I've found that some of the funniest and most awesome moments happen when players use popular quotes at just the right moment. The one time I managed that was when my mage was surrounded by operatives from a shady security firm once who told him to surrender. He charged up a lightning bolt with the words "The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men." The only other good quote I ever managed to think quickly enough for was when we were playing Kult over a decade ago. We were to meet a contact at some suspicious bar, and the equally suspicious bartender offered us a free round of shots as we waited. To not arouse any suspicions, we went along with it and just as my character was about to drink, the GM rolled his sixth sense skill and got a success, telling me that there was definitely something off with the drink. While his companions were already getting glassy eyes, my character set down the shotglass and stated "It ain't Jim Beam." A bloody gun battle ensued shortly, of course. And then there is the tale of "Joe the fucking waiter". In another Shadowrun campaign (first edition! over 20 years ago!), we were once again sitting in a bar waiting for Mr. Johnson to show up. Then Joe the waiter appeared, asking us what drinks we'd have, and the GM, determined to do a stellar job this evening, even had a good description for the waiter and roleplayed him with some attention to detail. There's always at least one guy like this in the group. The guy who thinks that any NPC with a bit of love and detail put into him/her must be plot relevant. We had one of those guys too, and he immediately expected foul play in the making. "So, Joe, you're the waiter here? For how long have you been working here? What have you done before? Where are you from?" The waiter excused himself, somewhat confused, but our guy just couldn't leave well enough alone. He proceeded to ask the other waitress about Joe, tried to have words with the bar's manager, and when he started to badger the group's decker to hack into the bar's matrix hub and access Joe's personal file, the GM finally lost his shit. He yelled "Dude, he's just the fucking waiter!!" at the player, and that was that. Needless to say, in the months following the incident, "Joe the fucking waiter" appeared in all kinds of unlikely places, just to yank our suspicious companion's chain... Currently laughing my ass off
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∯ Alien Wizard
729
0
Sept 14, 2023 6:08:41 GMT
9,897
Ieldra
4,771
August 2016
ieldra
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
25190
6519
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Post by Ieldra on Sept 17, 2016 12:52:48 GMT
Needless to say, in the months following the incident, "Joe the fucking waiter" appeared in all kinds of unlikely places, just to yank our suspicious companion's chain... LOL. Nice story. In that case, I probalby couldn't resist the temptation to put something nasty or embarrassing at the end of that investigation chain.
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0
11,980
Pounce de León
Praise the Justicat!
7,910
August 2016
catastrophy
caustic_agent
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Post by Pounce de León on Sept 17, 2016 14:04:53 GMT
I wish I could still play regularly... but right now it's only every few months, sadly. As a player, I'm currently playing Shadowrun 5th edition, and, probably influenced by Dragon Age's mage-templar conflict, my character in this campaign is a Christian Theurgist mage. A magician with the attitude of a templar - towards criminal elements, that is, not towards other mages. I've found that some of the funniest and most awesome moments happen when players use popular quotes at just the right moment. The one time I managed that was when my mage was surrounded by operatives from a shady security firm once who told him to surrender. He charged up a lightning bolt with the words "The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men." The only other good quote I ever managed to think quickly enough for was when we were playing Kult over a decade ago. We were to meet a contact at some suspicious bar, and the equally suspicious bartender offered us a free round of shots as we waited. To not arouse any suspicions, we went along with it and just as my character was about to drink, the GM rolled his sixth sense skill and got a success, telling me that there was definitely something off with the drink. While his companions were already getting glassy eyes, my character set down the shotglass and stated "It ain't Jim Beam." A bloody gun battle ensued shortly, of course. And then there is the tale of "Joe the fucking waiter". In another Shadowrun campaign (first edition! over 20 years ago!), we were once again sitting in a bar waiting for Mr. Johnson to show up. Then Joe the waiter appeared, asking us what drinks we'd have, and the GM, determined to do a stellar job this evening, even had a good description for the waiter and roleplayed him with some attention to detail. There's always at least one guy like this in the group. The guy who thinks that any NPC with a bit of love and detail put into him/her must be plot relevant. We had one of those guys too, and he immediately expected foul play in the making. "So, Joe, you're the waiter here? For how long have you been working here? What have you done before? Where are you from?" The waiter excused himself, somewhat confused, but our guy just couldn't leave well enough alone. He proceeded to ask the other waitress about Joe, tried to have words with the bar's manager, and when he started to badger the group's decker to hack into the bar's matrix hub and access Joe's personal file, the GM finally lost his shit. He yelled "Dude, he's just the fucking waiter!!" at the player, and that was that. Needless to say, in the months following the incident, "Joe the fucking waiter" appeared in all kinds of unlikely places, just to yank our suspicious companion's chain... Ah, that sounds familiar. I once decided to let suspiciousness reign free when I was GM and the group was looking for a hospital: "Sadly, there is no hospital around here - that is, you could of course go to the ' Hospital at The End of the City' but that's your call." Players just talk too much and so it was easy for me to make their worst fears come true.
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bobgoodheart1st mattig89ch
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8,824
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5,679
August 2016
mattig89ch
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by mattig89ch on Sept 20, 2016 0:06:22 GMT
I'm playing a D&D 5.0 game right now. We meet once every 2-3 weeks, giving our DM a chance to come up with new content.
I do kinda wish it was more often, but I understand that the DM needs time to work on the next session.
I'm playing a warrior for the first time. Normally I play a rouge, so its a bit difficult to play. But my character is interesting.
The games basic premise is, the party is working for a nice necromancer. She is trying to end all disease in the world, and needs us to defeate the gaurdians of the seven levels of death to do it (not sure why). My character was an average schmuck who died to a bandit attack. He was actually in 4 of the 7 levels of death, though as more of a wanderer then anything else. Then one day, something brought his soul back, and stuck it back in his body. Wounds that killed him and all.
Now he doesn't feel the need to sleep, eat, breathe, and doesn't feel pain. So encounters can be interesting, as I'm walking up to bandits. They fire arrow after arrow into me, and I don't flinch (though I still do take damage). Or just walking into a lake, to find something at the bottom of it.
That said, I've always wanted to play a shadow run game. But I can't seem to find any groups near me. At least none that advertise. I could try to start my own, but I have no idea how to DM a game. So I can't imagine it would be fun to my players.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,875 Likes: 49,330
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402
0
Dec 21, 2018 17:35:11 GMT
49,330
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20,875
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Sept 20, 2016 4:27:50 GMT
I've played D&D since late 2nd edition (though split from 4th Edition in favor of Pathfinder), and currently in a 5th Edition campaign. The campaign I'm in right now is extremely low-magic and essentially post-apocalyptic, centuries after Tiamat, her dragons and other draconic races (such as kobolds and other home-brewed races) have taken over the world and have enslaved the humanoids. We started out as a group of slaves who managed to escape, and are busily freeing more slaves and creating a society on the fringes of civilization (or what passes for it now) as we recover artifacts which, someday (we're only level 4 right now) allow us to free Bahamut from his prison.
Most recently we had to figure out a way to clear a ruin of a couple hundred home-brewed zombies. These things had damage resistance against non-slashing weapons, and unless they took a significant amount of burn damage, would rise again at the next sunset. Worse, anyone they killed would also rise as a zombie the next sunset as well.
Let's just say it took the destruction of a small village, a home-made corral, several barrels of flax seed oil, and a druid built for speed to finally deal with them.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,670 Likes: 6,649
Member is Online
inherit
Agent 46
177
0
Member is Online
Apr 18, 2024 12:36:52 GMT
6,649
Gileadan
Clearance Level Ultra
2,670
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
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Post by Gileadan on Oct 12, 2016 12:25:57 GMT
Beware, I have some other fond pen and paper memories to share. Yes, memories again, because I so rarely get to play these days.
I call this one "Pneumonia and the Haunted Tavern". It has been remembered fondly in my group through the ages.
Again many years ago, my pen and paper pals and me went to a roleplaying convention, the Conventus Leonis in Braunschweig if I remember right. On the con's last day, a Sunday, we got into a roleplaying game hosted and gamemastered by one of the RPG's developers, so we were all pretty excited, expecting a show of gamemastering excellence that we could learn from to improve our own game.
It was a big round of ten players, a bit unwieldy for a single gamesmaster, and several players were completely new to the hobby. We were determined to bring our A-game, putting effort into roleplay and character motivation and everything. We genuinely hoped that the newcomers would like the experience and take up roleplaying for good. Content to give the new players their time in the spotlight and the feeling of being special, my buddy and I created two mercenary soldiers without any magic perks or outrageous backgrounds.
So far, so good. The GM narrated the beginning of the story, where all our characters were hired as guards for a merchant caravan in a setting not much different from the standard "medieval Europe with magic" fantasy fare. It was late afternoon when the caravan came to a lonely tavern by the roadside and the caravan leader wanted to stop and spend the night there. The new players all seemed to look to my buddy and me for guidance about what to do. In the following sequence, I will refer to our characters as Mercenary 1 and 2, and any other characters are played by the GM.
Caravan leader: "Look, a tavern. Let's stop for a rest and a good roof over our heads." Mercenary 1 (dismounts): "Good idea. Everyone, halt!" Mercenary 2 (also dismounts): "Let's have a look at this tavern."
The GM then proceeds to describe the tavern as being old and rickety, with a chilly, spooky atmosphere that is felt when approaching it, and when the mercenaries glanced inside, they did see some patrons, but also a noose dangling over one of the tables which none of said patrons seemed to find odd. And we were determined to roleplay our soldiers as realistic people.
Mercenary 1: "There's something wrong about this place. Maybe we should move on after all." Mercenary 2 (nods): "Agreed. Besides, taking on extra risks wasn't part of our contract." Caravan leader: "Come on, are you afraid of a bit of danger?" Mercenary 1: "No, but our responsibility is to keep the caravan from harm. Look at the place! I'm not going to have my pay reduced because some creepy shit crawled up from that dump's basement and ate a few people." Mercenary 2: "And it's late summer and the weather is nice. Bet we sleep better outside under some trees than in that shithole."
As if on cue, it began to rain. (also, the GM looked somewhat nervous at that point)
Caravan leader: "See? We should spend the night in the tavern, we'll get soaked to the bone if we don't!" Mercenary 1 (mounts his horse again): "What's some rain compared to whatever mess we'll find inside there? We move on."
At that point, the rain became an epic downpour, and the GM, now visibly desperate, shouted out of character "YOU'LL GET PNEUMONIA IF YOU MOVE ON!"
Mercenary 2: "FINE. Everyone dismount. We stay here for the night."
I mostly forgot what the rest of the story was about, but I recall that some creepy shit crawled up from that dump's basement and ate a few people.
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kittytheshegeek
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Origin: KittytheSheGeek
Posts: 13 Likes: 48
inherit
2588
0
48
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13
January 2017
kittytheshegeek
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
KittytheSheGeek
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Post by kittytheshegeek on Jan 7, 2017 8:57:58 GMT
Yay more tabletop gamers! I've been playing D&D specifically for 16 years. I'm currently in two Pathfinder campaigns, though I'm itching for a 3.5 game. I've also done Exalted and Star Wars d20. I LARP too, but not as frequently at the moment. I always come back to tabletop though
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bobgoodheart1st mattig89ch
0
8,824
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5,679
August 2016
mattig89ch
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by mattig89ch on Jan 14, 2017 1:28:54 GMT
Yay more tabletop gamers! I've been playing D&D specifically for 16 years. I'm currently in two Pathfinder campaigns, though I'm itching for a 3.5 game. I've also done Exalted and Star Wars d20. I LARP too, but not as frequently at the moment. I always come back to tabletop though I did pathfinder for a bit, but the group I was a part if meets on Tuesdays, and I now work on Tuesdays. If you do find a 3.5 game that meets virtually, and would lime another player, let me know. Always looking for new RPG groups to play with.
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Post by masterwarderz on Jan 24, 2017 19:59:21 GMT
I have played a bit of tabletop though that died off over the past few years, just don't have the time for campaigns anymore though I am happy to say I can still occasionally find a few amusing streams of various campaigns in differing sets.
For example.
Sargon of Akkad occasionally has a Cyberpunk 2020 livestream with him and his buddies.
He acts as GM obviously.
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Post by CrutchCricket on Jan 24, 2017 20:03:20 GMT
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Post by Gaston on Jan 25, 2017 17:19:17 GMT
Yeah Tabletop and PnP are often grouped together.
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Post by CrutchCricket on Jan 25, 2017 21:03:20 GMT
Merged.
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Post by AnDromedary on Jan 25, 2017 21:30:41 GMT
It's been years and years since I played my last round of P&P (probably more than 12 years by now). As I grew up in Germany, I mostly played The Dark Eye (Das Schwarze Auge or DSA), which basically was the German response to the success of (A)D&D in the US. Back in the 90s, the authors of the game started a pretty epic multi-year campaign that would encompass various adventures for the characters as they slowly leveled up. In terms of story, it covered the return of an ancient black mage, powerful enough to draw the entire continent into a war and the player characters would play a decisive role in defeating him. It's probably one of the best long lasting story-lines I have seen in the fantasy genre (especially in interactive storytelling). Fortunately, that was exactly at the time when we played fairly regularly and I got to GM the entire thing. We had rotating GMs, so I also had a character in the group (also a mage), who acted as NPC when it was my turn to GM. This was actually a great arrangement since I could use my "NPC companion" to steer the players a little when needed. I ultimately decided to abandon my character as a player and make him a full fledged NPC, adding a whole new side story to the pre-written campaign, that showed how my (initially good-guy) mage tried to use black magic himself as he thought it was the only way the antagonist could ever be stopped. In the end, he did play an important part, allowing the players to win against the main antagonist but in the process, he succombed to evil himself and in an epilogue, the players had to hunt down and fight their former companion in order to truly end the threat to the world. I was actually pretty proud of how well that side story about my former player character slotted into the campaign if I dare say so myself. Anyway, good times. I'd love to play again but I don't really have the time these days, nor do I still know people who'd be interested to get a group together and play on a semi-regular basis.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Sharable Horizon on Jan 27, 2017 17:36:08 GMT
I'm currently GM'ing a Star Wars Age of Rebellion campaign for a couple of mates and we're having a blast so far! I'm in love with FFG's narrative dice system. So much so that I dont think I could ever go back to the old D20 way of doing things.
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You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Mar 2, 2017 4:31:24 GMT
I found this interesting.
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Post by Treacherous J Slither on Mar 3, 2017 17:59:01 GMT
I really want to try this stuff. Im always thinking these various characters up but never doing anything about it.
Any of you guys live in NYC and feel like playing with a noob? Or should I just find a group on Google?
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Post by masterwarderz on Mar 3, 2017 20:59:27 GMT
I am trying to get a D&D game off the ground with a fellow on Discord if anyone is interested.
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Draining Dragon
N4
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
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You have power over your mind - not outside events. Realize this, and you will find strength.
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Post by Draining Dragon on Mar 4, 2017 17:19:24 GMT
I really want to try this stuff. Im always thinking these various characters up but never doing anything about it. Any of you guys live in NYC and feel like playing with a noob? Or should I just find a group on Google? You can find a group and play online. Roll20 is designed to facilitate this.
Hell, you could even set up a group with some people here. I don't know much about other tabletop games, but D&D groups typically have a Dungeon Master and 4 or 5 regular players.
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