kansasmarcelo
N2
Quit your crying.
Games: Mass Effect Trilogy
PSN: Kansas_marcelo
Posts: 127 Likes: 177
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kansasmarcelo
Quit your crying.
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kansasmarcelo
Mass Effect Trilogy
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Post by kansasmarcelo on Apr 2, 2017 10:19:15 GMT
Cora's shotty isn't in the game either but everyone else weapons are.
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Post by themightypanda on Apr 2, 2017 12:49:14 GMT
Cora's shotty isn't in the game either but everyone else weapons are. I always thought her was a variant of the Ruzad vice versa but after a closer look it seems to be a different weapon all together. I sure do hope they release them in the future.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by warbaby2 on Apr 3, 2017 14:19:23 GMT
Cora's shotty isn't in the game either but everyone else weapons are. I always thought her was a variant of the Ruzad vice versa but after a closer look it seems to be a different weapon all together. I sure do hope they release them in the future. Ok, that's settled then, I guess... ...that also confirms another suspicion of mine: They really don't seam to give a flying F what weapons characters are using in cut scenes... a prop is a prop.
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Post by Deleted on Apr 3, 2017 14:45:33 GMT
I always thought her was a variant of the Ruzad vice versa but after a closer look it seems to be a different weapon all together. I sure do hope they release them in the future. Ok, that's settled then, I guess... ...that also confirms another suspicion of mine: They really don't seam to give a flying F what weapons characters are using in cut scenes... a prop is a prop. Does that count as false advertising?
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Post by warbaby2 on Apr 3, 2017 14:47:23 GMT
Ok, that's settled then, I guess... ...that also confirms another suspicion of mine: They really don't seam to give a flying F what weapons characters are using in cut scenes... a prop is a prop. Does that count as false advertising? Uh, better not even go there...
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The Joe-Man
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
XBL Gamertag: BloodRed Thorne
Posts: 539 Likes: 1,414
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
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Post by The Joe-Man on Apr 3, 2017 16:23:02 GMT
I always thought her was a variant of the Ruzad vice versa but after a closer look it seems to be a different weapon all together. I sure do hope they release them in the future. Ok, that's settled then, I guess... ...that also confirms another suspicion of mine: They really don't seam to give a flying F what weapons characters are using in cut scenes... a prop is a prop. This absolutely blows my mind. How out of touch can they be with the player base that they couldn't figure out we would want to use the gun that they've been advertising? So many bad decisions.
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Post by warbaby2 on Apr 3, 2017 16:32:21 GMT
Ok, that's settled then, I guess... ...that also confirms another suspicion of mine: They really don't seam to give a flying F what weapons characters are using in cut scenes... a prop is a prop. This absolutely blows my mind. How out of touch can they be with the player base that they couldn't figure out we would want to use the gun that they've been advertising? So many bad decisions. What I've been saying all along: They simply didn't bother in places...
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Apr 3, 2017 16:35:22 GMT
Yeah, it's pretty dumb to advertise a gun that is not an usable item in the game. What was the point? they obviously forgot to add it or who knows. Otherwise may as well show an AK-47 because it'll be a prop for cut scenes only anyways...
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Post by themightypanda on Apr 4, 2017 2:47:49 GMT
I always thought her was a variant of the Ruzad vice versa but after a closer look it seems to be a different weapon all together. I sure do hope they release them in the future. Ok, that's settled then, I guess... ...that also confirms another suspicion of mine: They really don't seam to give a flying F what weapons characters are using in cut scenes... a prop is a prop. HOLY F**K A F**King GHOST?? REALLY WTF THEY ADVERTISE THE SHIT OUT OF IT TOO HOLYYYY Omg Omg omg really...holy shit, I know this seems like a small issue but it really shows BW Montreal as a company on inconsistency and other stuff like hell MEA is as a whole is a damn good example of inconsistencies. Good game good story just plagued with shit.
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joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
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Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by joglee on Apr 4, 2017 3:41:57 GMT
Yay. At least we will likely be getting it, probably in the next DLC.
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joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
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joglee
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by joglee on Apr 4, 2017 3:43:35 GMT
Ok, that's settled then, I guess... ...that also confirms another suspicion of mine: They really don't seam to give a flying F what weapons characters are using in cut scenes... a prop is a prop. This absolutely blows my mind. How out of touch can they be with the player base that they couldn't figure out we would want to use the gun that they've been advertising? So many bad decisions. It really depends. So many people want the warm and fuzzy iconic weapon instead of new stuff. Granted I really want the X5, but so many just want iconic rifles like the Revenant, M8, and Valkyrie.
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Post by Wintermist on Apr 4, 2017 4:01:36 GMT
I just wish that my crew would stop having different weapons in different cutscenes. Add this in and make your companions always use that instead of whatever else they seem to swap between.
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joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
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Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by joglee on Apr 4, 2017 14:59:43 GMT
I just wish that my crew would stop having different weapons in different cutscenes. Add this in and make your companions always use that instead of whatever else they seem to swap between. That's an issue in a lot of games. It's because some scenes are pre renders and others are not. The last of us did the same thing with the packpacks and clothes. Cutscenes always had the normal gear even if you were wearing the unlocked stuff.
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Post by Wintermist on Apr 4, 2017 21:07:55 GMT
I just wish that my crew would stop having different weapons in different cutscenes. Add this in and make your companions always use that instead of whatever else they seem to swap between. That's an issue in a lot of games. It's because some scenes are pre renders and others are not. The last of us did the same thing with the packpacks and clothes. Cutscenes always had the normal gear even if you were wearing the unlocked stuff. WHY it is or how many other games also has it doesn't make it any less of an annoyance. They can't change weapons so there was NEVER a reason to render them different in any way through the whole game.
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Post by warbaby2 on Apr 4, 2017 21:18:28 GMT
That's an issue in a lot of games. It's because some scenes are pre renders and others are not. The last of us did the same thing with the packpacks and clothes. Cutscenes always had the normal gear even if you were wearing the unlocked stuff. WHY it is or how many other games also has it doesn't make it any less of an annoyance. They can't change weapons so there was NEVER a reason to render them different in any way through the whole game. Besides when you don't care, because weapons in cut scenes are just props anyhow... which seams to have always been the case in ME.
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revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Revan Reborn on Apr 4, 2017 21:20:32 GMT
It's ironic since this prop appears in the game several times in cutscenes. I lost count of how many times my Ryder went from holding the Ghost to the Avenger to the Pathfinder rifle (what he was actually using). At least have some consistency, BioWare. I hope this gun is actually patched in (as well as being awesome) because it looks fantastic.
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joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
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joglee
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by joglee on Apr 4, 2017 22:05:33 GMT
It's ironic since this prop appears in the game several times in cutscenes. I lost count of how many times my Ryder went from holding the Ghost to the Avenger to the Pathfinder rifle (what he was actually using). At least have some consistency, BioWare. I hope this gun is actually patched in (as well as being awesome) because it looks fantastic. It only happens 3, maybe 4 times.
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revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
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Post by Revan Reborn on Apr 4, 2017 22:12:42 GMT
It's ironic since this prop appears in the game several times in cutscenes. I lost count of how many times my Ryder went from holding the Ghost to the Avenger to the Pathfinder rifle (what he was actually using). At least have some consistency, BioWare. I hope this gun is actually patched in (as well as being awesome) because it looks fantastic. It only happens 3, maybe 4 times. Is that's somehow supposed to justify it happening? It would be one thing if the Ghost was actually in the game. It's not exactly new to Mass Effect, or any BioWare game, for you to have a prop in cutscenes. What is new is having a weapon in your hands that's not even available in the game!
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