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Post by jnericsonx on Mar 24, 2017 3:02:27 GMT
At least the NPC ones?
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Post by maximusarael020 on Mar 24, 2017 3:11:36 GMT
I honestly hadn't noticed. I'm going with...SJW's? Isn't that the thing? or Big Mac? That seems to be common complaint.
On a serious note, I honestly am not sure what you mean. I think they look normal. Is it because there are more female Krogan and they look different than the almost exclusively male Krogan we've seen before? Could also be that many of the Krogan seem to be younger, and so look different than Wrex and Wreave. As for Turians, I think they look about the same.
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Post by beantony on Mar 24, 2017 3:15:41 GMT
I honestly hadn't noticed. I'm going with...SJW's? Isn't that the thing? or Big Mac? That seems to be common complaint. On a serious note, I honestly am not sure what you mean. I think they look normal. Is it because there are more female Krogan and they look different than the almost exclusively male Krogan we've seen before? Could also be that many of the Krogan seem to be younger, and so look different than Wrex and Wreave. As for Turians, I think they look about the same. I don't see anything wrong with the Krogans, except there are much more female around now. For Turians, I got an impression that they become a bit thinner and have less intimidating face then the last ME..
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Post by Doctor Fumbles on Mar 24, 2017 3:15:49 GMT
They look normal to me. Perhaps it is because there are more female Turians and Krogan around compared to MET.
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Post by Deleted on Mar 24, 2017 3:33:15 GMT
I'm really not seeing it. If anything, I'd say they've survived the transition to Frostbite better than the other races. Including humans, which is odd, because you'd think the Frostbite engine would already have seen its fair share of humans...
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Post by jnericsonx on Mar 24, 2017 3:39:44 GMT
I dunno, the facial detail/coloring seems...off? Not as defined in some cases as it was in the MET?
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Ark
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 162 Likes: 636
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Post by Ark on Mar 24, 2017 3:44:15 GMT
The coloring on the Turian face plates is reeeeally off. The bone white face plates are so uniform in color, they look unnatural (unless that's just due to my graphics settings). Vetra looks fine though.
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Post by Deleted on Mar 24, 2017 3:45:31 GMT
I dunno, the facial detail/coloring seems...off? Not as defined in some cases as it was in the MET? They're more bland. I don't have the game, but it's easy to spot to me looking at some video. That was one of the first things I noticed.
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Post by jnericsonx on Mar 24, 2017 3:50:56 GMT
Thank you, that's the description I needed. Hell, Eve's face mostly hidden I could still see more facial detail/texture than Kesh FFS.
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Post by metta on Mar 24, 2017 4:00:44 GMT
I've noticed that all the aliens (except the Krogan and those on the crew) seem to have lost individuality and look different from in the trilogy.
For me it's especially jarring with the Asari, outside of PB they all have the same face.
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Add a cookie for just $1.99 (plus tax)!
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Post by dragontartare on Mar 24, 2017 4:08:08 GMT
The coloring on the Turian face plates is reeeeally off. The bone white face plates are so uniform in color, they look unnatural (unless that's just due to my graphics settings). Vetra looks fine though. I noticed this as well. It's a little unsettling. I've also seen a few pea-green turian faces, still very uniform in color.
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Post by ticktak77 on Mar 24, 2017 4:12:30 GMT
I dunno, the facial detail/coloring seems...off? Not as defined in some cases as it was in the MET? Yep. I see it too. It's almost like the detail was meant for the time ME1 came out
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Post by zipzap2000 on Mar 24, 2017 4:18:30 GMT
The Turians seem to be a bit cartoony. The colours seem to merge together on their faces and their clothing. Not sure if that might be a bug or not.
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Post by eamon696 on Mar 24, 2017 4:21:40 GMT
Is it just me, or do all of the Asari have the same strange looking face? Other than PeeBee, who I think looks great.
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Post by MarilynRobert on Mar 24, 2017 4:29:03 GMT
It's the turian legs that are bothering me. Their legs are bent in a very exaggerated way, much more than in the other games
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ATR16
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
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XBL Gamertag: pydsie31
PSN: pyder31
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Post by ATR16 on Mar 24, 2017 4:32:21 GMT
The turians seem to be lacking skin (is that what you call it on turians?) tones. There were browns and blacks and greys and even beige and blue-ish tints on them before. Now they're all very off-white. They're also much skinnier looking, especially their legs.
As for Krogan, I feel like the proportions we're used to seeing are off. Krogans never had much variety in the other games. Same face and usually a dark red plate on their forehead with a beige face and neck. I just think their limbs seem weird. Almost... too long? They seemed stubbier in the OT and now they seem to have longer/wider legs and arms
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Post by egeslean05 on Mar 24, 2017 4:36:02 GMT
The Turians and the new race (forgetting name atm) seem to stand strangely. Like their torsos are fine, but their legs are in the wrong place for their center of gravity, as if they should be constantly falling backwards or forwards (depending on which ones I'm looking at).
But this seems to be a general screw up, as everything that walks and runs seems to be off in its animation, specifically, the center of gravity of the model. When Ryder runs, their back is straight, but their legs are being lifted as if standing still, while in reality we lean toward our direction of travel when running to offset our center of gravity as we push down and away from the direction we want to go.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,074 Likes: 2,097
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Post by SwobyJ on Mar 24, 2017 6:58:36 GMT
Its a general screwyness. Gained graphical quality, lost design (at least a lot of it).
This can't really be so fixed now, I suppose. But should be a clear goal for the next game.
Especially those damn asari clone faces. wtf!?!?!
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Origin: ATR16
XBL Gamertag: pydsie31
PSN: pyder31
Posts: 367 Likes: 603
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Post by ATR16 on Mar 24, 2017 7:45:39 GMT
The Turians and the new race (forgetting name atm) seem to stand strangely. Like their torsos are fine, but their legs are in the wrong place for their center of gravity, as if they should be constantly falling backwards or forwards (depending on which ones I'm looking at). But this seems to be a general screw up, as everything that walks and runs seems to be off in its animation, specifically, the center of gravity of the model. When Ryder runs, their back is straight, but their legs are being lifted as if standing still, while in reality we lean toward our direction of travel when running to offset our center of gravity as we push down and away from the direction we want to go. The running animations for other races, and even humans I guess, in MP are funky. They're like weird lurching lunges. Kinda stompy. Like everyone has really heavy shoes on and has to labour to stride.
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ryerye17
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Biotic God
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
XBL Gamertag: UnrealSteak2197
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Post by ryerye17 on Mar 24, 2017 8:48:43 GMT
Because Bioware hates their gay/female/trans/white/black fans.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by Nashimura on Mar 24, 2017 10:46:16 GMT
I dunno, the facial detail/coloring seems...off? Not as defined in some cases as it was in the MET? Yeah... the little wrinkles in the mouth and eyes of characters like Mordin or Wrex, like... the skin doesn't move with the expressions, it just stretches... weird step downs in many areas.
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Post by woodrow on Mar 24, 2017 11:41:01 GMT
The Asari are what bother me. They're supposed to be a sexy species. That was their backstory for the first three games. Now, not only are they clones, but very mediocre ones, let alone the fact that the graphics are simply lower quality.
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Post by Ahriman on Mar 24, 2017 11:43:42 GMT
The coloring on the Turian face plates is reeeeally off. The bone white face plates are so uniform in color, they look unnatural (unless that's just due to my graphics settings). Vetra looks fine though. Or more like textures/shaders as a whole. Their face bones look almost... plush at times.
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Post by Deleted on Mar 24, 2017 11:47:21 GMT
I honestly hadn't noticed. I'm going with...SJW's? Isn't that the thing? or Big Mac? That seems to be common complaint. On a serious note, I honestly am not sure what you mean. I think they look normal. Is it because there are more female Krogan and they look different than the almost exclusively male Krogan we've seen before? Could also be that many of the Krogan seem to be younger, and so look different than Wrex and Wreave. As for Turians, I think they look about the same. I don't see anything wrong with the Krogans, except there are much more female around now. For Turians, I got an impression that they become a bit thinner and have less intimidating face then the last ME.. Drack and Vetra look great, but the less detailed Krogan and Turian NPCs sometimes have weird coloring.
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Post by dazzarlok on Mar 24, 2017 11:52:10 GMT
Yep, I've noticed it too. Especially the Turian legs. In the OT, Turians seemed to stand up straighter, their legs didn't bend so much (Maybe it's because of the new rigging or whatever; maybe this is the way Bioware had always intended for Turian bodies to look like). But as others have pointed out, each face looks a lot less unique than they did in the OT, I'm not sure what happened there.
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