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Post by solomace on Mar 28, 2017 19:16:43 GMT
I think the general idea behind all the bad animations videos is that if they are brought to EA/Bioware's attention, then they'll do something about it and patch the game back up to higher standards. If people ignored the games glaringly obvious problems, Bioware wouldn't think there was anything wrong and simply leave the game in it's broken state. I think it's mostly to spite them. You've just simply ignored all the issues people have and the videos to back it up as people being spiteful. Keep flying the flag mate.
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Post by shelledfade on Mar 28, 2017 19:20:05 GMT
It already failed in most respects. When a developer has to go back into their game to fix hideous animations its a serious problem. Personally I've only played the mp at this point, I haven't touched the single player because I've seen all the videos floating around regarding it. I'm waiting for the animation patch before I start the single player. Not having my experience ruined by how bad it is. They should have seriously delayed the game. It isn't anyone's fault either but the people who worked on the game and EA pushing deadlines. Whoever is at fault is regardless, because it should have been clear that this game should not have been released in this state. They either knew how bad it was and released it, or actually thought it was good enough. Either situation is a bad one. Once you get past the opening and those oh so often quoted gifs the animations really do improve. Not completely true. There's a long list of bad writing/animations that continue far past the opening of the game. There's new videos going up almost daily regarding it. So it might "improve" but if its "improving" from something that is a 1/10 hideous monstrosity to a solid 4 that isn't really improving is it?
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Post by therevanchist25 on Mar 28, 2017 19:20:19 GMT
The flaw in this is, that structure would work, if we are dealing with an entire galaxy, where multiple civilizations can thrive. We aren't, we are dealing with but a single Cluster. To use the OT as an example, what you propose would be, having the Citadel, and all the races it represents, inside the Hades Gamma Cluster, ignoring the entire rest of the galaxy. That's just as ridiculous as the failed execution they've done here, imo. That's something that has to be worked out i suppose. You might have to limit the scale of those civilization to maybe one planet each, or maybe limit their advancement to the point to they aren't yet capable for doing mass colonization or migration, or that the cluster just contain uncharacteristically high number of habitable worlds. Or maybe since there is mutual fear of expansion between different native species, they just mutually agree to not colonize other worlds, or that their biology are so unique (like the quarians) that its inpractical for them to settle different planet. Just a thought. You are the one who mentioned the science and logic of this setting. There is nothing logical about 4 or 5 different races all just happening to be living in a single Star Cluster. It is scientifically ridiculous to even imagine that as a possibility. It could possibly be explained away if they had the Jardaan manufacture a race to live on each planet. with the Terraformers adjusted for each races needs. But otherwise there is no way a situation like that could occur naturally, according to what we understand of Space Science or the science of this setting.
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Post by solomace on Mar 28, 2017 19:23:16 GMT
I can agree that people take their dislike for the game and for Bioware too far and equally those who love the game do it too. However your opinion of haters may not be the same as others. You can be a hater of the game and still not offend anyone. I also think that the defenders of the game clump anyone who is disappointed with the game as a hater so when I read someone is a hater of the game, I don't think at all of your definition of a hater and most other I bet don't. Not saying your definition is wrong, I just think that if your going to use the word hater, your going to find that people will be jumping down your throat, as I think your definition isn't the general feeling on any game what a hater is. . What your talking about to me are morons. People who personally attack devs are morons. Personally attacking a company I don't have a problem with, but attacking a dev on twitter or on forums is not a hater but a moron. Telling a dev you don't like their work because of (insert here) and explaining why isn't a problem. Even if you just say you don't like their art or level design without explaining why isn't a problem, death threats and insults are. If you make a product and put your name to it, you need to reap all that comes with it. Put it this way, I would rather be in any Biowares Devs shoes then do the boring mundane 9-5 job I do. Hating a game isn't a problem to me just like loving a game isn't. Telling others to move along, shut up, silence or your killing the game because you don't like it and didn't buy it, that to me is wrong. In my part of the world, the term "moron" is more insulting generally than the term "hater." As a parent of a person with a disability that impedes their learning, I am personally far more insulted by your use of that term that you could possibly imagine. Also, I have repeatedly defined within my posts as being the individuals who have gone "over-the top" in criticizing Bioware for "5 long years." Now, if I should expect people to jump down my throat for using the term "hater" AND defining it within my posts such that you should have been easily able to discern that I was not meaning everyone who criticizes the game... then, to be only fair, shouldn't the people I'm referring to specifically as "haters" expect that dumping that level of hate on company's employees for that duration of time would affect the morale of those employees and impede their ability to create their best work? You really do seem to be very emotional and take things way too personally and it's really hard to have a conversation with you tbh. I too have a disabled son also with learning disabilities, but I don't take offence at the word moron, especially if it's used in to describe people like the poster a few posts above you. As to the rest of your post, you've lost me.
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Post by finoderi on Mar 28, 2017 19:30:02 GMT
BTW, Dead Space series was already dead after the second game. They couldn't come up with anything interesting anymore. I think it's better to close series at a certain point than making another Call of Duty every year.
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Post by shelledfade on Mar 28, 2017 19:32:45 GMT
BTW, Dead Space series was already dead after the second game. They couldn't come up with anything interesting anymore. I think it's better to close series at a certain point than making another Call of Duty every year. The first and second games were very well done and were very similar to each other in terms of spooks, horror , and gameplay. Three is where it died. They completely turned the game upside-down with a horrendous story ( a BAD and uninteresting story ), and turned it into an action shooter rather than a mysterious horror survival game. But yes you're right, the third game was completely CoDified, God knows why...
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Post by finoderi on Mar 28, 2017 19:39:07 GMT
BTW, Dead Space series was already dead after the second game. They couldn't come up with anything interesting anymore. I think it's better to close series at a certain point than making another Call of Duty every year. The first and second games were very well done and were very similar to each other in terms of spooks, horror , and gameplay. Three is where it died. They completely turned the game upside-down with a horrendous story ( a BAD and uninteresting story ), and turned it into an action shooter rather than a mysterious horror survival game. But yes you're right, the third game was completely CoDified, God knows why... I didn't mean DS2 was a bad game, it just was a last true Dead Space game for me )
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Post by ShadowAngel on Mar 28, 2017 19:43:10 GMT
BTW, Dead Space series was already dead after the second game. They couldn't come up with anything interesting anymore. I think it's better to close series at a certain point than making another Call of Duty every year. To be fair: CoD is really a multiplayer shooter at heart, and so long as it pulls in millions it isn't stopping. It's also a lot easier to run a multiplayer focused game than a story focused one, doesn't necessarily require as much creativity. i personally don't find a franchise dead period so long as 1.theres still an interest for it from the fans 2.it can still make a profit 3.the devs themselves still have the desire and dedication to do it a franchise should really only stop once one of those three is met. If the devs lose interest you then lose interest from the fans, which in turn loses profit. Or you could have it where you can't get profit but you still keep making games and eventually, you lose so much money due to losing profits/sales you have to shut it down eventually. the latter really occurs only when a dev lacks publisher support and the cost exceeds the profit (medal of honor as one example). It's also why many games flat out get canceled in the middle of dev cycles. what exactly is your point anyways? That mass effect should just be done? Just by this threads alone we can see people are still interested as people have expressed they want EA/bioware to listen. It's still to early to look at theprifits as sales will still be going out the next few months and such. The only question one can really ask is it biowares still dedicated to the franchise? That one can be a good debate imo.
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Post by solomace on Mar 28, 2017 19:51:03 GMT
BTW, Dead Space series was already dead after the second game. They couldn't come up with anything interesting anymore. I think it's better to close series at a certain point than making another Call of Duty every year. The only question one can really ask is it biowares still dedicated to the franchise? That one can be a good debate imo. Great point. I've not thought about it and I don't see many mentioning this. £40 mil on this franchise? IMO it says they're not as dedicated as I would like them to be (£140 mil Witcher 3). My cynical side says they are dedicated to the multiplayer experience as that is really where the money comes in. Packs and peoples spending tons on money on them unfortunately is where EA's dedication is. Someone on another thread admitted to spending over £200 already on packs as they love the Multiplayer game. That says to me that EA knows exactly what it's doing.
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Post by finoderi on Mar 28, 2017 19:53:46 GMT
BTW, Dead Space series was already dead after the second game. They couldn't come up with anything interesting anymore. I think it's better to close series at a certain point than making another Call of Duty every year. To be fair: CoD is really a multiplayer shooter at heart, and so long as it pulls in millions it isn't stopping. It's also a lot easier to run a multiplayer focused game than a story focused one, doesn't necessarily require as much creativity. i personally don't find a franchise dead period so long as 1.theres still an interest for it from the fans 2.it can still make a profit 3.the devs themselves still have the desire and dedication to do it a franchise should really only stop once one of those three is met. If the devs lose interest you then lose interest from the fans, which in turn loses profit. Or you could have it where you can't get profit but you still keep making games and eventually, you lose so much money due to losing profits/sales you have to shut it down eventually. the latter really occurs only when a dev lacks publisher support and the cost exceeds the profit (medal of honor as one example). It's also why many games flat out get canceled in the middle of dev cycles. what exactly is your point anyways? That mass effect should just be done? Just by this threads alone we can see people are still interested as people have expressed they want EA/bioware to listen. It's still to early to look at theprifits as sales will still be going out the next few months and such. The only question one can really ask is it biowares still dedicated to the franchise? That one can be a good debate imo. I don't know about Mass Effect yet, but I don't think that closing the series is necessarily a bad thing. When all three conditions are met, a franchise is not just dead, it's a terrifying zombie. May be we shouldn't wait for this to happen with ME.
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Post by solomace on Mar 28, 2017 19:55:03 GMT
You're a ridiculous person who is way too attached to video games. You should never hate a person because of a game. Seek help. /snip as it's utter scary garbage. Well you have to be a first. I've never reported anyone for post as generally anything goes with me. However, you've crossed a line IMO and need to be censured and if possible reported to others outside the game.
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Post by lundajfs on Mar 28, 2017 20:29:43 GMT
The difference is that in previous games those were bugs now they are "animations as intended". Bioware went retard. Officially.
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Post by solomace on Mar 28, 2017 20:33:45 GMT
Good touche there. However... Are a couple of them from nearly 10 years ago on an xbox? 1 from 5 years ago? So the point I take it your making is that because a game 10 years ago and 5 years ago had bugs and questionable female facials, why are people picking on a game released in 2017 using today's technology and I would like to think better craftsmen to use said tools? I wonder why.
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Post by Liara on Mar 28, 2017 20:33:45 GMT
Fellow ME fans, what went wrong? Oh! Oh! I can do that too! You are linking screens from a game released literally 10 years ago.
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Post by linksocarina on Mar 28, 2017 20:35:32 GMT
Such a fun game, all the cherry picking going on when it comes to screenshots of mass effect. It's why I can't some of the videos on YouTube right now seriously, it's basically feeding into what's popular in many respects by embellishing the truth: yeah they are not that good but it's not a travesty, end all be all of doom and gloom they make it out to be. The ones that make good points regarding that are too far and few between. Instead we get a bunch of memes and clickbait. My face is tired of that shit.
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Post by ShadowAngel on Mar 28, 2017 20:40:09 GMT
Oh! Oh! I can do that too! You are linking screens from a game released literally 10 years ago. One looks like it's actually ME3. Nevertheless mass effect (and dragon age) really have never been top tier animated games. However that doesn't excuse Andromeda from it, especially when we'd expect it to get better with newer technology given to the devs.
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Post by linksocarina on Mar 28, 2017 20:42:48 GMT
Oh! Oh! I can do that too! You are linking screens from a game released literally 10 years ago. Very well, let's do something contemporary: Funny, how most of the glitches here are considered charming in the end for The Witcher 3. Id say they are much more egregious in some respects, akin to the faceless folks in Assassins Creed. My point is a lot of people are cherry picking at this point wantonly. We get it, they are not the best in the world. Maybe we should move on to more constructive criticism at this point than rehashing the same point and decrying the sky is falling.
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Post by shechinah on Mar 28, 2017 20:47:19 GMT
Good touche there. However... Are a couple of them from nearly 10 years ago on an xbox? 1 from 5 years ago? So the point I take it your making is that because a game 10 years ago and 5 years ago had bugs and questionable female facials, why are picking on a game released in 2017 using today's technology and I would like to think better craftsmen to use said tools? I wonder why. Actually, my point was more that these things are not exclusive to Mass Effect: Andromeda. Bugs and wonky animation has been a part of the Mass Effect franchise since the beginning. It's not that people can't call these things out: it's just that I get tired of people either forgetting or ignoring that these things have always been there every single game. Basically, the impression that some people are holding up the trilogy as this series that was scarce on bugs, wonky animation and had few plot holes or questionable writing decisions. It's a sin of the franchise is what I'm getting at.
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Post by shechinah on Mar 28, 2017 20:49:24 GMT
Such a fun game, all the cherry picking going on when it comes to screenshots of mass effect. It's why I can't some of the videos on YouTube right now seriously, it's basically feeding into what's popular in many respects by embellishing the truth: yeah they are not that good but it's not a travesty, end all be all of doom and gloom they make it out to be. The ones that make good points regarding that are too far and few between. Instead we get a bunch of memes and clickbait. My face is tired of that shit. I should probably have clarified my point because it's kind of because of the same feelings as you.
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Post by linksocarina on Mar 28, 2017 20:50:02 GMT
Such a fun game, all the cherry picking going on when it comes to screenshots of mass effect. It's why I can't some of the videos on YouTube right now seriously, it's basically feeding into what's popular in many respects by embellishing the truth: yeah they are not that good but it's not a travesty, end all be all of doom and gloom they make it out to be. The ones that make good points regarding that are too far and few between. Instead we get a bunch of memes and clickbait. My face is tired of that shit. I should probably have clarified my point because it's kind of because of the same feelings as you. Fair enough.
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Post by solomace on Mar 28, 2017 20:54:02 GMT
Good touche there. However... Are a couple of them from nearly 10 years ago on an xbox? 1 from 5 years ago? So the point I take it your making is that because a game 10 years ago and 5 years ago had bugs and questionable female facials, why are picking on a game released in 2017 using today's technology and I would like to think better craftsmen to use said tools? I wonder why. Actually, my point was more that these things are not exclusive to Mass Effect: Andromeda. Bugs and wonky animation has been a part of the Mass Effect franchise since the beginning. It's not that people can't call these things out: it's just that I get tired of people either forgetting or ignoring that these things have always been there every single game. Basically, the impression that some people are holding up the trilogy as this series that was scarce on bugs, wonky animation and had few plot holes or questionable writing decisions. It's a sin of the franchise is what I'm getting at. Yea I can understand what you're saying. I do think that people are still missing out that these issues shouldn't be happening today for any game and using 10 year old games and 5 year old ones as a way to say it's always been the case with the franchise, is a cop out. Witcher 3 may have had similar graphical problems, but it gets a pass because the game is amazing and the reviews and metacritic score reflex that. Graphical problems aside, the game still is behind on a lot of other aspects including dialogue, gameplay and weird design choices hence why it doesn't get a pass like Witcher 3 did.
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Post by dalishal on Mar 28, 2017 21:00:19 GMT
In answer to the question asked, what I see is folks who love something and want their opinion to mean something when they give it. Good or bad. Not everyone is going to love a game. Even one that is a reboot of a beloved series. Bioware knew this. They did a market survey for goodness sakes. This whole thing feels like the whole classic coke vs new coke argument all over again. New Coke really didn't taste that much different, but it was just different enough for people to lose their crap over it. And the fact that it said "New"
And for those people who hate the game because of bugs? I hope none of them love Elder Scrolls or Fallout series. Bugs happen so often in that series that folks would think something was missing if there weren't any.
Commence the flames. I am sure someone has one somewhere.
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Post by smilesja on Mar 28, 2017 21:01:13 GMT
Actually, my point was more that these things are not exclusive to Mass Effect: Andromeda. Bugs and wonky animation has been a part of the Mass Effect franchise since the beginning. It's not that people can't call these things out: it's just that I get tired of people either forgetting or ignoring that these things have always been there every single game. Basically, the impression that some people are holding up the trilogy as this series that was scarce on bugs, wonky animation and had few plot holes or questionable writing decisions. It's a sin of the franchise is what I'm getting at. Yea I can understand what you're saying. I do think that people are still missing out that these issues shouldn't be happening today for any game and using 10 year old games and 5 year old ones as a way to say it's always been the case with the franchise, is a cop out. Witcher 3 may have had similar graphical problems, but it gets a pass because the game is amazing and the reviews and metacritic score reflex that. Graphical problems aside, the game still is behind on a lot of other aspects including dialogue, gameplay and weird design choices hence why it doesn't get a pass like Witcher 3 did. [ No game should get a pass if people are going to slam the game hard on graphics and I don't trust reviews that much
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Always teacher, sometimes writer
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Post by linksocarina on Mar 28, 2017 21:06:19 GMT
Actually, my point was more that these things are not exclusive to Mass Effect: Andromeda. Bugs and wonky animation has been a part of the Mass Effect franchise since the beginning. It's not that people can't call these things out: it's just that I get tired of people either forgetting or ignoring that these things have always been there every single game. Basically, the impression that some people are holding up the trilogy as this series that was scarce on bugs, wonky animation and had few plot holes or questionable writing decisions. It's a sin of the franchise is what I'm getting at. Yea I can understand what you're saying. I do think that people are still missing out that these issues shouldn't be happening today for any game and using 10 year old games and 5 year old ones as a way to say it's always been the case with the franchise, is a cop out. Witcher 3 may have had similar graphical problems, but it gets a pass because the game is amazing and the reviews and metacritic score reflex that. Graphical problems aside, the game still is behind on a lot of other aspects including dialogue, gameplay and weird design choices hence why it doesn't get a pass like Witcher 3 did. I'd argue if we're going to crucify one, we crucify all. It's why the complaints about facial animations are wholly overblown now. You can literally point to any game and uncover flaws in their design, be it animations, art style or what have you. Fair to criticize it,but if that is the backbone of your hatred for the game you something more concrete.now, arguing the animations get in the way of emotional attachment to characters because it's distracting is a better charge to make for example, and one that can be debated and good constructive criticism. Not a lot of people are making that argument on YouTube, they are just saying the games ugly therefore its bad. It's dismissive of the game based on superficiality.
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