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Post by caldyrvan on Aug 27, 2016 22:17:39 GMT
I browsed the Resource Library but did not find anything like this (if I am wrong, just delete this Thread^^) I think most players who are active here or were on the official BSN already know most or all of this but sometimes not and there are still new players or those who play not often enough to know all of this but enjoy the game It is just a list of "Do this" or "Don't do this" of annoying things and/or causing problems and making the game a bit less fun when they happen. If someone else has similar thing I did not cover here send me a message and I will include it in this Post. Advice | Reason | Solution
| Don't throw Elemental Mines while being close to another agent. | It can cause the mines to fly up in the air and remaining there making them mostly useless. | Stay away from Shield Warriors, Saarebas & Avvar a few meters. | Do kick players who are in the lobby and marked as ready but not appearing in the game. | In this case it is very likely that you get no XP after the game and maybe getting a connection error to the lobby after the game, too.
| If you can't kick (you and a friend playing and the third player (a random) is too stupid (or inexperienced) to kick just wait outside the banner in zone 5. Or leave)
| Don't try to bash a warrior treasure room door when an enemy rogue is close. | When an enemy rogue hits you from stealth in the moment you bash the door it is very like to bug the door making it impossible to open it. | Kill the rogue first ^^ | Don't attack the High Dragon when it is on low health and not on the ground. | When you deplete its health while it is flying (sometimes when it's on a tower, too) it bugs and it will not properly land again (sometimes hoovering over the ground or being half in) making it impossible to kill it. | Do a Host Migration and go again, be careful when not playing in private games. Or die on purpose if there are any dragonlings left to kill you.
| Don't fight close to the exit door in Ferelden Castle Zone 1. | It is the major spawn point of this zone and fighting there blocks spawn of enemies (you can block up 80% of the spawn, that's a lot of XP wasted. the 80% is just an assumption through experience.) | Just stay on the other end of the bridge (maybe a bit boring for the melee agents)
| Get to safety to revive/be revived. | Being in high threat areas/situations such as many enemies, AoE attacks (e.g. Dragon fire blast) are bad for getting revived/to revive someone. | Crawl(let your team mate crawl) to cover/out of AoE effects. Revive when it is mostly safe. |
---------------------------------------- Thanks to HunterKipling for additional information
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SassaMFG
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Post by SassaMFG on Aug 28, 2016 0:54:38 GMT
Nice collection of advice. There are few more things new players don't know (will send PM) And there is also this: Couldn't resist.
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TheLastTankMage
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Post by TheLastTankMage on Aug 28, 2016 6:08:20 GMT
Bless this thread! It's nice to know some of the stuff that the die hards know by heart. I'm moving up the ranks of my friends list, but still missing the little things. Plus, I don't want to embarrass myself more than usual. Which is a flippin' lot.
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Nimlowyn
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Post by Nimlowyn on Aug 28, 2016 6:25:52 GMT
I appreciate it. I'm new to MP and still learning the builds and the etiquette and all that jazz.
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HunterKipling
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Post by HunterKipling on Aug 28, 2016 7:16:46 GMT
... It is just a list of "Do this" or "Don't do this" of annoying things and/or causing problems and making the game a bit less fun when they happen. If someone else has similar thing I did not cover here send me a message and I will include it in this Post. Advice | Reason | Solution
| Don't throw Elemental Mines while being close to another agent. | It can cause the mines to fly up in the air and remaining there making them mostly useless. | Stay away a few meters. | ... |
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| ... |
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| Don't attack the High Dragon when it is on low health and not on the ground. | When you deplete its health while it is flying (sometimes when it's on a tower, too) it bugs and it will not properly land again (sometimes hoovering over the ground or being half in) making it impossible to kill it. | Do a Host Migration and go again, be careful when not playing in private games. Or die on purpose if there are any dragonlings left to kill you.
| Don't fight close to the exit door in Ferelden Castle Zone 1. | It is the major spawn point of this zone and fighting there blocks spawn of enemies (you can block up 80% of the spawn, that's a lot of XP wasted. the 80% is just an assumption through experience.) | Just stay on the other end of the bridge (maybe a bit boring for the melee agents)
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All good advice and a thread worth adding to Shield Warriors, Saarebas, Avvar causes the elemental mines to turn into balloons. If you're playing line of sight (LOS) in solo, concentrate the mines by throwing them against a wall while you're facing it. When in a party and you see elemental mines, draw enemies to them and you'll help the rogue who issued them (especially if they're low on health and they have heal on kill (HOK) I have heard of the dragon glitching sometimes. Host migration is good advice and quite the sacrifice if you're in pug.
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caldyrvan
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Post by caldyrvan on Aug 28, 2016 15:23:13 GMT
I appreciate it. I'm new to MP and still learning the builds and the etiquette and all that jazz. I am always happy to hear that ^^ As for etiquette if I would add those to the list it would become much longer I just wanted to focus here on things which are annoying and sometimes making players upset mostly because of "well coded" stuff (e.g. if you do not know this bug why should you not shoot at the dragon when it flys around at low health? ^^) Thank you HunterKipling for adding the specific agents who cause the problem with the mines I change that in my first Post.
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caldyrvan
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Post by caldyrvan on Nov 16, 2016 9:01:05 GMT
Update: Added Advice "Get to safety to revive/be revived".
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Beerfish
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Post by Beerfish on Nov 17, 2016 16:57:36 GMT
Update: Added Advice "Get to safety to revive/be revived". No, better to crawl into the middle of the dragonfire that just downed you.
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Post by HunterKipling on Nov 18, 2016 2:52:57 GMT
Update: Added Advice "Get to safety to revive/be revived". No, better to crawl into the middle of the dragonfire that just downed you. LOL NO!
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SassaMFG
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Post by SassaMFG on Nov 18, 2016 3:00:59 GMT
And the most important of all...
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Post by HunterKipling on Nov 18, 2016 4:22:38 GMT
And the most important of all... You made me break out my Apostrophe & Over-Nite Sensation Albums!!!
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Post by 3y3vr3 on Nov 18, 2016 12:34:58 GMT
And the most important of all... A wise advise from the Beagle.
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Post by Silversmurf on Nov 18, 2016 12:39:37 GMT
Update: Added Advice "Get to safety to revive/be revived". No, better to crawl into the middle of the dragonfire that just downed you. Better yet, when someone IS trying to crawl out of fire.... revive them in it anyway... I know I do.
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Post by 3y3vr3 on Nov 18, 2016 12:42:11 GMT
No, better to crawl into the middle of the dragonfire that just downed you. Better yet, when someone IS trying to crawl out of fire.... revive them in it anyway... I know I do. Evil! (Write it down in my to-do list silently. )
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Post by lcneed on Nov 18, 2016 13:40:32 GMT
No, better to crawl into the middle of the dragonfire that just downed you. LOL NO! Your mouth says NO but your mind says YES YES YES! How else are you going to use up those healing mist you kept carrying around? And if you don't replenish your healing mists, how else are you going to spend those millions of gold coin you are hoarding? You can't take it with you!
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Post by teethalmighty on Dec 6, 2016 17:34:32 GMT
Lol Some gold here For bigger maps like Ferelden Castle, if you end up in the fade halfway through a level it can be tempting to exit and rejoin rather than float around and wait. Which is fine. UNLESS YOU ARE THE HOST OF THE LOBBY. If you do this as host, host migration happens and everyone in the party has to start the level again from scratch. Sadly, I know this from personal experience. Conversely, if you are host and a level bugs and you can't complete it, then DO exit. The others will have to restart the level but at least they won't lose all of the progress and experience they earned to that point. If you see a bunch of players jumping up and down in front of you, there is a good chance they are trying to tell you something.
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Post by 3y3vr3 on Dec 6, 2016 17:49:21 GMT
Sadly, I know this from personal experience. :shame: I've been through this so many times...we call it "Pulling The Cheese"
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Post by wittyrover on Dec 7, 2016 2:35:41 GMT
Sadly, I know this from personal experience. :shame: I've been through this so many times...we call it "Pulling The Cheese" hahahahahaha I like that certain Cheese.
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