TheLastTankMage
N2
16 months into new job and I can actually buy stuff.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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PSN: LastTankMage
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TheLastTankMage
16 months into new job and I can actually buy stuff.
79
August 2016
thelasttankmage
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Post by TheLastTankMage on Aug 28, 2016 6:15:48 GMT
I got Heart of Pride a couple of days ago. Hooked it up with a Superb Spirit Rune and went.... Well, how do I do the weird horny mage again? Oh wait, I still haven't played her yet. So I did a couple of matches and wasn't entirely sure on how to progress or wielding a good rotation.
Any suggestions or builds? This topic will surely be important for people like me who want to be team players on higher difficulties so some of the old guard can rotate away from the Saarabas for a few rounds. I know playing the Keeper got old for me a while back.
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SassaMFG
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Post by SassaMFG on Aug 28, 2016 12:10:42 GMT
You can play her as pure support, pure DPS and as hybrid (but then you are less effective in team game, it can be good for solo runs) Pure support buildActives:- Asaara's Leap+ - Saar-Taar Shield+ - Ring of Asaaranda+ - Baqoun Barrage+/Glyphs of Aqun+/Hand of Issqun+ (I cycle them) Passives:- Hand of Issqun - Static Charge - From Knowledge, Strength - Return to Dust - Elemental Fury - In Knowledge, Power - From Power, Mastery - With Strength, Endurance (until you reach 170 constitution) - In Ignorance, Weakness (if you don't have PI) - With Balance, Stillness (if you don't have PI) Unlock order and Strategy:Go for Saar-Taar Shield first (lvl4). Now you are Barrier bot, just say at the start of the zone and keep Barrier up. Next is - Ring of Asaaranda (lvl6). From now on you can unlock whatever suites your play style first. Also, I'm rusty with prioritizing because I go straight to NM with my lvl1 agents now days Gear:- Heart of Pride - HoK Ring/Barrier Ring - Amulet of Accord (if you don't have PI) - Belt of Health Pure DPS buildActives:- Asaara's Leap+ - Gaatlok Blast+ - Itwa-Adim Explosion - Athlok Burst+ Passives:- Hand of Issqun - Static Charge - From Knowledge, Strength - Return to Dust - Elemental Fury - In Knowledge, Power - From Power, Mastery - With Strength, Endurance (until you reach 170 constitution) - In Ignorance, Weakness (if you don't have PI) - With Balance, Stillness (if you don't have PI) (You can go without With Balance, Stillness and upgrade Itwa-Adim Explosion) Gear:- Heart of Pride/Hakkon - HoK Ring/Crit Damage Ring - Amulet of Willpower (if you don't have PI) - Belt of Health/Inferno Pact/Storm Pact/Winter Pact Hybrid buildToo much variables to cover.
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lcneed
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Post by lcneed on Aug 28, 2016 15:53:47 GMT
Here is my build and I have the same one for a year now. Spend 3 points to get Saar-Taar Shield Spend 3 points to get Athlok Burst Spend 4 points to get Glyphs of Aqun with upgrade Now spend the rest of the points to get to From Power, Mastery and Hasten Demise At the beginning match, put Fire Glyphs on everyone unless they ask for something else. Use Leap to move around to where the action is Do either AB, AB, AB or AB, AB, Shield or if you are low in HP Shield, Shield, Shield With AB fire and From Power Mastery, you blow everything up around you in chunks. Even if you just do shield, your fire glyph will kill everyone attacking you that is not immune to fire damage. The only problem with this build is that if they are immune to both fire and ice in NM.... you are kind of screwed. I just let the others kill them... like the Q Troopers
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Post by caldyrvan on Aug 28, 2016 16:27:52 GMT
Solid good builds. Once you get used to the Horny Girl in general and with specific build and the rotation it becomes quite easy to play her and a lot of fun Since a few weeks I totally stopped using Saar-Taar Shield and I try to avoid playing with players using it because it is simply too boring to be invincible I am using a build posted by Wavebend on the offical BSN and I totally like it especially while using pact belt which makes me play more careful and efficient. This build takes a while to get used to but then it is a lot of fun and making her very flexible. Wavebend's post said "Solo Build" and is very nice for soloing but I enjoy this build in a party as well. I hope he does not mind that I copy it over here. All credit goes to Wavebend, I am just copying and enjoying this build Introduction
After spending the whole weekend thinking long and hard about the best solo build for the Saarebas, I believe I've found a reliable setup that can work well for all players regardless of promotions. This build is barrier-less, ring-less and glyph-less (for reasons explained in FAQ section) but can still be very team-friendly as its focus is to maximize CC opportunities (even better than a necro) and to output massive DPS. This build is risky and requires practice; while you may not solo Nightmare to completion on your own (unless you're a promotion lord), it will allow you to stay alive on your own. This build satisfies all the requirements I had in mind: - Very good mobility (Necessary for evading terrors, fast targets such as shadows/brutes/rage demons and recovering from bad situations)
Very good CC (Slowed, Chilled, Frozen, Paralyzed, Knockdown, Panicked)
- Extremely good overall DPS
- Good focus on defense
- Has to work well against all factions
- Optimized synergy between abilities (no overlap)
FAQBarrier-less build philosophy I have three issues with Saar-Taar Shield in an offensive build. - The quality of the barrier sucks. Unlike the keeper, the elementalist or the virtuoso, the Saarebas doesn't benefit from Strength of Spirits, Knight-Protector or Reinforced Barrier.
- The quantity of her barrier sucks. The bulk of the barrier comes from the finishing-stance and only fills 65%.
- The choice of the ability you cast in the finishing-stance is extremely important. The finishing-stance animation for all abilities is really long unless you have the Ring of Asaaranda or the Heart of Pride staff. Therefore, it's important that you setup the battlefield properly prior to the finishing-stance to minimize the risk of death. My philosophy is that if you're forced to cast Barrier in the finishing-stance, that means you've failed to plan properly and you'll most likely die very soon. In any case, mobility + control > barrier.
Ring of Asaaranda-less philosophy I don't recommend it for an offensive build (unless you have Heart of Pride) because it doesn't synergize correctly. As I described above, due to the long casting time of the finishing-stance, only your opener and your flow abilities can be used to properly setup the battlefield to have control over your enemies. Most of that control should come from the flow-stance (e.g. Paralyzed from Ataashi's Breath, Paralyzed from Wall of Hissra, Paralyzed from Gaatlok Blast or Panicked from Itwa-Adim Explosion). Casting the Ring of Asaaranda while you're surrounded by enemies is a sure way to lose control of the battlefield, which will lead to your death. Why no Itwa-Adim Explosion?While Itwa-Adim works fine as a ranged damage dealer, this capability can be found in other abilities as well, such as Wall of Hissra or Gaatlok Blast. Therefore, Itwa-Adim is mostly good for one thing: to panic enemies during the flow stance. However, while it applies a Panicked AoE, this doesn't apply to the (unaffected) primary target. This leaves you vulnerable with no other options than to go through the long casting time of the Finishing-stance, which will most likely leave you dead. The Panicked capability of Itwa-Adim can however be found in Wall of Hissra's finishing-stance, and the latter also applies to the primary target. With good planning, Wall of Hissra is arguably more useful in the long run. Why no Ataashi's Breath?Ataashi's Breath is only good for two things. To freeze (opener) and to paralyze (flow). Its finishing-stance damage ability can easily be replaced with Athlok Burst's opener. However, its freeze capacity overlaps with the finishing-stance of Athlok Burst, making it a bit redundant while chaining, and its flow-stance paralyze capability, while extremely useful because of its long duration, can be replaced by that of Gaatlok Blast or Wall of Hissra's (both in flow-stance). One of the reasons I personally prefer Gaatlok Blast is because the flow-stance ability, while single target, deals a ton of damage, inflicts a Paralyzed/Discharge combo which incapacitates the enemy for a longer duration than Ataashi's Breath would, which allows you to get out of bad situations via Leap, whereas this can't be done via Ataashi's Breath. The opener, unlike Ataashi's Breath, adds an unique CC capability (knockdown) which allows you to survive against shadows/shrieks. Wall of Hissra's glyph version of Paralyzed also allows you to cast the Burst early, which is a nice bonus. While I do agree that it's a really good ability, I had to make room for the Leap as well. Why no Glyph?No room for it. Less effective than any of the slotted abilities anyway. The Build
Active abilities: Gaatlok Blast+, Asaara's Leap+, Wall of Hissra+, Athlok Burst+ Demo (stats: 21 constitution, 42 cunning, 74 willpower) Extra strategy tips (after watching demo) - If you suddenly find yourself surrounded, either fade step to position yourself better (Asaara's leap opener), or cast Gaatlok Blast in the flow-stance to paralyze/discharge an enemy and use that enemy to leap to. The discharge will incapacitate the enemy for more than 6 seconds.
- Have a good knowledge of each enemy's immunity list.
- E.g. #1: A shadow is immune to Frozen/Panicked but is vulnerable to Paralyzed and Knockdown. Use Gaatlok Blast to Knockdown, then Gaatlok Blast again to Paralyze/Discharge and deal massive damage or Wall of Hissra.
- E.g. #2: A Red templar knight is immune to Frozen/Paralyze/Knockdown but is vulnerable to Panic. Use Wall of Hissra's finisher to Panic and eventually kill him via damage over time.
- When casting Wall of Hissra's finisher (Wall of Fire which inflicts Panicked), make sure to stay close to a chokepoint to keep good positioning. Spam Ice wall/Lightning wall to prevent enemies from going behind you. If they do get behind you, leap to the farthest enemy via Gaatlok Blast / leap and repeat.
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SassaMFG
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Post by SassaMFG on Aug 28, 2016 17:06:17 GMT
Wavebend's build is good and well explained, I just changed one skill I think that new players could benefit from With Balance, Stillness passive but never used it personally. I play her full DPS most of the time, except we want to do quick HB run with low level agents. Also I don't use With Strength, Endurance (passed 170 CON long time ago) and In Ignorance, Weakness (negates effects of PI amulet); remaining 3 points I spend on Power of the Dead, Guard-Smasher and What Is and Is Not or Power of the Dead, Stormbringer and Hastened Demise.
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Post by caldyrvan on Aug 28, 2016 19:01:18 GMT
Wavebend's build is good and well explained, I just changed one skill I think that new players could benefit from With Balance, Stillness passive but never used it personally. I play her full DPS most of the time, except we want to do quick HB run with low level agents. Also I don't use With Strength, Endurance (passed 170 CON long time ago) and In Ignorance, Weakness (negates effects of PI amulet); remaining 3 points I spend on Power of the Dead, Guard-Smasher and What Is and Is Not or Power of the Dead, Stormbringer and Hastened Demise. I totally forgot to mention the problem with In Ignorance Weakness and Amulet of Physical Immunity. If you have the Amulet you can pass the passive PI provides more protection. With Strength, Endurance provides a 20% Damage Reduction. What you get from Constitution is a % for your Defense. These are different types and add up even when you have 80% Defense from having 170 Con+ it reduces damage taken further. The build shown by Wavebend is for a level 20. Assuming most will promote upon reaching level 20 I suggest to pass the upgrade for Wall Hissra (it doesn't make a big difference imo). While leveling I usually skip the upgrade for Leap, too. Stormbringer is very nice and in general I like it but with this build you have to put a useless skill point into Itwa Adim, I don't like to spent point into something useless
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Post by lcneed on Aug 28, 2016 20:17:35 GMT
Since a few weeks I totally stopped using Saar-Taar Shield and I try to avoid playing with players using it because it is simply too boring to be invincible Tar Tar Sauce (Coldie's term) is all about support xp. Extra 20K xp for the team.
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Post by SassaMFG on Aug 28, 2016 20:53:09 GMT
With Strength, Endurance provides a 20% Damage Reduction. What you get from Constitution is a % for your Defense. These are different types and add up even when you have 80% Defense from having 170 Con+ it reduces damage taken further. But that DR is only Base DR when you reach 80% defenses and it's almost unnoticeable on higher difficulties because enemies damage is scaled with difficulty by damage multiplier. Same thing apply to Crippling Blows and Disable. And I also mentioned only CON cap, but I meant all deffence caps. Tar Tar Sauce (Coldie's term) is all about support xp. Extra 20K xp for the team. When you play with high stats players who kill fast it is hard to get much support XP, so it is better to contribute and finish fast game even faster.
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Post by caldyrvan on Aug 28, 2016 21:22:27 GMT
But that DR is only Base DR when you reach 80% defenses and it's almost unnoticeable on higher difficulties because enemies damage is scaled with difficulty by damage multiplier. Same thing apply to Crippling Blows and Disable. And I also mentioned only CON cap, but I meant all deffence caps. - When you play with high stats players who kill fast it is hard to get much support XP, so it is better to contribute and finish fast game even faster. Maybe you are are right, the damage reduction is not as useful as it is when you have low stats (below 170) but I always play with pact belt and then a reduction of only few points is helping but I do not take this passive early so I think I could live without it Don't get me wrong about barrier. I like it as a game mechanic as well as helping the team with protection and support XP. The Saarebas shielding is simply to OP making it totally boring, at least for me if you enjoy it and your team, gogo have fun I prefer to support the team with barrier while playing Keeper, Virtuoso or Elementalist, it is not like I am only going for DPS and not caring about the rest of the team
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Post by SassaMFG on Aug 28, 2016 22:42:13 GMT
Played her with Inferno Pact earlier today, survived NM without problems. But played with strong team.
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Post by caldyrvan on Aug 29, 2016 0:19:59 GMT
Yea she is amazing with Inferno Pact
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Post by SassaMFG on Aug 29, 2016 0:24:13 GMT
She is amazing with any Pact Belt, few ability changes and different rotations.
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Post by rhorim on Aug 29, 2016 15:39:40 GMT
If her signature is accurate, then pure support is your best route. The good news is that you'll be in high demand cause everyone loves a barrier bot. glyph, rings, barrier, and whatever else and something for the future carpal tunnel.
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Post by lcneed on Aug 29, 2016 16:34:16 GMT
If her signature is accurate, then pure support is your best route. The good news is that you'll be in high demand cause everyone loves a barrier bot. glyph, rings, barrier, and whatever else and something for the future carpal tunnel. Or break the motherboard of you laptop.... true story ask xray or coldie. I was playing my saarebas as a barrier bot in HB... next thing I know my keyboard no longer work. After watching youtube video on how to repair it... took apart my laptop, plug and unplug the keyboard.. finally had to send it back to Acer for repair. And it was the motherboard. I guess pounding the "2" key repeatedly for an hour+ is bad for the motherboard under the keyboard.
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Post by coldwetn0se on Aug 29, 2016 17:35:42 GMT
So I might as well add my current favorite Seabass build, in case it holds anyone's interest. Athlok Burst Rings Tartar Sauce (Saar Tar Shield) Carne Asada (Asada's Leap) General play style: Opener use Leap to move forward, Flow with the Electric Ring for speed, Finish with Shield. Repeat as necessary till you can get yourself and teammates into fighting position (aka, pretty much surrounded by baddies). Depending on the number of enemies are around, I may throw down three full rings (opener/flow/finisher), then do a full set with the Shield. Then I will do a full set of Athlok Burst. At that point, either all the enemies are dead, and we move forward, or we have a new rush of enemies coming at us (often happens on open maps like FC, or in zone 5). If no movement is really needed, I will do a few rounds of Athlok for Opener, Speed Ring for Flow, then Finish with Shield. I can mix things up easily enough, when needed, and between the speed rings and the HoP staff, it is easy enough to get a lot of things done, while keeping barrier up for most everyone. Because this build calls for getting into the thick of things, I have the advantage of a decent AOE, to up damage XP, while adding Barrier. Even if my teammates don't always get hit (depending on the group I am playing with), I will get hit, so support XP is also added to the pool. Most of the people I play with, are playing pretty close to the enemies (i.e. using rogues that get in melee range, or mages that take advantage of Death Syphon, not to mention all the Warriors). However, if the group does split for ranged and melee, I can easily go back and forth with Leap, and give Rings, and use Athlok when needed. This is definitely a Hybrid build, so damage numbers are not always terribly high, but I can hit a lot of enemies at once, with Athlok, and Freeze for shatter combos. Again, helping to increase the damage xp for the group. I also do not wear a pact belt with this build, and I have my PI on, to keep me grounded. There are a number of different builds, when it comes to Seabass, and I have experimented with many. This is the one, I just happen to be having the most fun with, at the moment, and gives a nice boost to overall team XP. (sorry this is not as concise, with laying out all the passives and levels that I take things. Working....sort of , so I don't have all the names of the passive at my finger tips. ) Have fun, at whatever builds you play around with!
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Post by Silversmurf on Aug 30, 2016 15:47:36 GMT
So I might as well add my current favorite Seabass build, in case it holds anyone's interest. Athlok Burst Rings Tartar Sauce (Saar Tar Shield) Carne Asada (Asada's Leap) Sounds great.... until you get Qunari.
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Post by lcneed on Aug 30, 2016 16:19:07 GMT
So I might as well add my current favorite Seabass build, in case it holds anyone's interest. Athlok Burst Rings Tartar Sauce (Saar Tar Shield) Carne Asada (Asada's Leap) Sounds great.... until you get Qunari. Basic staff attacks FTW! Actually it wasn't that bad if you have that increase elemental damage of staff type. Even at under 200 WP without any pact belt, you could still do like 1K electric damage per hit. This is with the increase damage fire glyph of course. It is much better than trying to kill Venatori Lightning mages with my keeper's Frost Step and Spirit Rune damage. Fear my spirit rune... 101, 100, 103, .....
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coldwetn0se
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Post by coldwetn0se on Aug 30, 2016 18:39:31 GMT
The spearmen can be a really pain. But there are a couple of things: one, you are pretty much guaranteed to get support XP from the barrier + spears to the back (head, neck, butt, etc...) . Two, I will usually go around a corner, so they eventually follow and group up. Then a round of Tartar Sauce (barriered for any stragglers, and the rest on their backsides), then a full round of Burst. Being ready to switch things up, is the easiest way to handle the different factions, of course, that is fairly true for whatever class or playstyle you are using. *nods* As for the rest of the Qunari, I tend to crank up the support role of this hybrid build. Especially since I generally play with a number of very good damagers.
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Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 14,981 Likes: 35,702
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Little Pumpkin
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beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Beerfish
Beerfish77
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Post by Beerfish on Aug 30, 2016 19:24:13 GMT
If her signature is accurate, then pure support is your best route. The good news is that you'll be in high demand cause everyone loves a barrier bot. glyph, rings, barrier, and whatever else and something for the future carpal tunnel. But watch out if you play as a Seabass and are not spec'd into barrier. Team mates suddenly get ticked at you.......not that I would know anything about that,....... Can't imagine playing her without copious use of missles though. They take care of some real pita opponents.
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Silversmurf
N3
PSN: Silversmurf
Posts: 593 Likes: 1,165
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Post by Silversmurf on Aug 31, 2016 7:54:14 GMT
I've done all the builds but last night I figured what the heck and ran with Barrage Itwa Athlok Leap and all the damage passives. Gobsmacked. You really can do whatever you want on Saarebas 993 Willpower helps
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guest@proboards.com
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Post by Deleted on Sept 2, 2016 21:01:28 GMT
Solid good builds. Once you get used to the Horny Girl in general and with specific build and the rotation it becomes quite easy to play her and a lot of fun Since a few weeks I totally stopped using Saar-Taar Shield and I try to avoid playing with players using it because it is simply too boring to be invincible I am using a build posted by Wavebend on the offical BSN and I totally like it especially while using pact belt which makes me play more careful and efficient. This build takes a while to get used to but then it is a lot of fun and making her very flexible. Here the link to the official BSN thread from Wavebend: Wavebend's definitive solo build for the Saarebas.Wavebend's post said "Solo Build" and is very nice for soloing but I enjoy this build in a party as well. Man, I wouldn't use that build in a team. It's the best I came up with for solo-based play, though. Pure DPS, pure support, pure CC are the way to go imo.
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caldyrvan
N2
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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This pleases me!
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caldyrvan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by caldyrvan on Sept 2, 2016 23:07:48 GMT
Man, I wouldn't use that build in a team. It's the best I came up with for solo-based play, though. Pure DPS, pure support, pure CC are the way to go imo. Well, if you want be most efficient then you are correct. If you want to have fun, your "solo"Build is correct Anyway: Pure Support: Boring as hell. Pure DPS: Boring,too even more for team mates. Pure CC: Maybe ok, personally never enjoyed it. but thats just my preference
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Proto
N2
N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
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Post by Proto on Sept 29, 2016 12:51:15 GMT
Has anyone solo'd Heartbreaker with the Beastly lady yet?
I only tried a few times, got pwned in Zone 5 by fire mages. I'm pretty sure it's possible if you roll the Lightning ones.
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Silversmurf
N3
PSN: Silversmurf
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Post by Silversmurf on Sept 29, 2016 12:56:16 GMT
Has anyone solo'd Heartbreaker with the Beastly lady yet? I only tried a few times, got pwned in Zone 5 by fire mages. I'm pretty sure it's possible if you roll the Lightning ones. Tried a while back and died pretty fast on zone 5 FC but I didn't spec barrier and was just trying to see how far I got with pure DPS.
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Post by Gekrakel (Mark) on Oct 12, 2016 15:36:49 GMT
A little late, but I thought I would share my hybrid build which utilizes the Inferno Pact Belt.
Active skills are:
Athlok Burst Bacon Barrage Shield and Glyphs.
I like the speed glyph personally and cast that on everyone to speed up the matches. Then, my rotation is generally Athlok Burst (fire), Bacon Barrage (fire), and Shield. But, you can also use Athlok Burst finisher against fire-resistant enemies or the finisher Barrage.
I did notice yesterday this is really tough against Saarebas.
1) Too many fire resistance enemies ( Hulks and shields )
2) Stupid spearman block barrage and even burst sometimes
3) Losing shield from the assassins in the middle of all this hurts
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