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Post by ticktak77 on Apr 5, 2017 18:31:48 GMT
BioWare buttered me up for hours talking up that Worm. The krogan can't kill it you say? Entire groups of warriors dead or injured? Somethings coming toward the settlement... ...oh it's just another Architect and the Worms still out there. It's very existence taunting me with an epic boss fight I'll never have. SO we only fight 3 architects right? I killed the one on Eos but didn't bother doing the one on voeld or elaaden. 4 Eos Voeld Elaaden Kadara - triggered by a quest.
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Post by Deleted on Apr 5, 2017 18:38:42 GMT
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Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
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Post by joglee on Apr 5, 2017 19:07:16 GMT
The dragons had different color attacks and different colored skin, but were otherwise identical.
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Post by Andrew Lucas on Apr 5, 2017 19:10:03 GMT
I was hoping for a Tresher Maw. The appeareance of a Maw could maybe be explained through some Tresher Maw spores accidentally tagging along with the Initiative. I don't know how long it takes for a Tresher Maw to grow to mature sizes but a boss fight against an infant or young Tresher Maw would have been cool. Anything's better than the same Architect fight rehashed all the time. I want what you're smoking.
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Post by armass81 on Apr 5, 2017 19:23:27 GMT
I was hoping for a Tresher Maw. The appeareance of a Maw could maybe be explained through some Tresher Maw spores accidentally tagging along with the Initiative. I don't know how long it takes for a Tresher Maw to grow to mature sizes but a boss fight against an infant or young Tresher Maw would have been cool. Anything's better than the same Architect fight rehashed all the time. it certainly doesnt take a month to a year, that weve been in andromeda.
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Post by ShadowAngel on Apr 5, 2017 19:23:54 GMT
The dragons had different color attacks and different colored skin, but were otherwise identical. Yup. Just as bad as the mercenaries in ME2. Only difference between the three groups was color choice and differing races. One had mechs I guess bought the variety in fighting wasn't different.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Raga on Apr 5, 2017 19:26:41 GMT
Insert unpopular opinion here: I could do without boss fights altogether. The vast majority of boss fights in the vast majority of games are either just grinding down obnoxious bullet sponges, redundant "survive 3 convenient stages," gimmicky "shoot the thing so the other thing falls on its head," or some combination of those. No thanks. Got old somewhere around 1998.
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Post by Deleted on Apr 5, 2017 19:32:53 GMT
The dragons had different color attacks and different colored skin, but were otherwise identical. Well don't know about you but when you play in hardest difficulty you gotta prepare your weapons and armour depending on those colored attacks. But Architects were exactly the SAME
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
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Post by blanks on Apr 6, 2017 13:23:31 GMT
Insert unpopular opinion here: I could do without boss fights altogether. The vast majority of boss fights in the vast majority of games are either just grinding down obnoxious bullet sponges, redundant "survive 3 convenient stages," gimmicky "shoot the thing so the other thing falls on its head," or some combination of those. No thanks. Got old somewhere around 1998. Yep. I mean I enjoy a good destiny raid every now and then, but it still boils down to some goofy gimmick to trigger DPS phase / making sure you remembered your heavy ammo synths.
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