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Post by Catilina on Dec 27, 2023 2:58:13 GMT
Happy holidays, guys! (A little late to wish a happy Christmas.)
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Post by Catilina on Dec 2, 2023 23:03:20 GMT
talyn821. My Durge used many tadpols, he gave some to Astarion and Gale, bot none to the characters who didn't want. He used the second, white tadpole too, but no one else (Astarion didn't want this, neither Gale. He didn't forced them to use. 2. I don't use addons, but I think, even if I had, I love Halsin much more than risk not to have him and Jaheira/Minsc (perhaps?).
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Post by Catilina on Dec 2, 2023 18:45:09 GMT
I accidentally flirted with Minsc in my last save and felt awkward. A misunderstanding on my part. I think I asked him something like if he thought we were more than friends. It should have been an obvious choice what I was asking but I was a DUrge and he'll tell you early on that he considers himself to be like your Uncle. So I think that's where I thought it was headed, that if he really considered himself family. But I should have known better. Then the conversation moved to DUrge flirting with him and I was like "Well, that's awkward. Can I just leave this conversation?" I'm on a new save now, my first attempt at Tactician. I'm in Act 3 and I'm so happy the lag is finally fixed. Well, my character didn't flirt with him, but in the new epilogue, he felt an urge to eat his brain, I had to roll a constitution check to resist the urge... SwobyJ
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Post by Catilina on Dec 1, 2023 22:52:52 GMT
I'm the only here who chose the Illithid end, especially in first pt? I don't trust squidheads, they have no souls. *squint* I might try it one day. They have, a different one.
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Post by Catilina on Dec 1, 2023 22:28:42 GMT
I didn't recruit Minthara – similar reason (and I played redemption Durge) Yeah I want to play a redemption Durge as well. Just want to know if Minthara also had a redemption arc. If not I'll stick with Shadowheart. Sadly, I don't know. If I get to know anything about, I'll tell. Redemption Durge is very good. And I quite like my Illithid end: it's like a sacrifice, BUT: shows, the power still attracts him – and seems he feels very comfortable in his new form, even if it's the most ugly Illithid in the whole Faerun, rofl... A very good, chaotic end with a very possible fall, for a character with an overconfidence from his resist on his father. And it succeeded... how can be wrong of anything after it...? Didn't he PROVED, he has a strong will? He even outplayed an Illithid... (There is an interesting "cliffhanger" in the new epilogue: he feels a strong urge for eating Minsc's brain when they speak, I needed to roll a constitution check... He will always be able to resist? But still: seems Gale loves him even better than before.)
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Post by Catilina on Dec 1, 2023 21:54:16 GMT
I have a question about Minthara. I have never recruited because I do not want to kill the Tieflings and druids. I found a mod that let's me recruit her without slaughtering the grove. For my next playthrough I am gonna play the Dark Urge origin and was wondering without spoilers does Minthara have a redemption arc? I didn't recruit Minthara – similar reason (and I played redemption Durge)
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Post by Catilina on Dec 1, 2023 20:42:49 GMT
I'm the only here who chose the Illithid end, especially in first pt?
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Post by Catilina on Nov 30, 2023 12:07:55 GMT
I've never had a tressym, presumably Tara, in camp. Is Gale the protagonist? Yes, she joins, when the group sets the camp up first time. She brings a legendary ring to Gale to eat, because she knows, Gale tends to forgot about eating, and worries – little caring pet. I tried to give the ring to Astarion, but Tara said, she will not speak with Gale until he didn't eat this thing...
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Post by Catilina on Nov 29, 2023 23:42:31 GMT
Rofl! Astarion doesn't like Gale's blood!
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Post by Catilina on Nov 29, 2023 19:46:31 GMT
I have a kitty in my camp:
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Post by Catilina on Nov 23, 2023 13:49:57 GMT
I started a Gale-game.
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Post by Catilina on Nov 19, 2023 20:35:36 GMT
An end-game moment in the harbour rofl: Mirror image. Narrator: "Your friends and enemies are ripe for manipulation, and if not for manipulation, then for consumption."
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Post by Catilina on Nov 15, 2023 17:07:48 GMT
I think, it's a BRILLIANT game design, that you create the Emperor's "knight in shiny armour" "avatar" – you feel the Emperor is YOUR character, and who you would trust more than yourself? It IS the greatest, fascinating manipulation that I ever saw in games. It presents the Mindflayer's manipulation ability very well, almost gives "real" feeling, as much as a game can present it. As I said: it's simply BRILLIANT!
What do you, guys think about it?
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Post by Catilina on Nov 11, 2023 15:23:55 GMT
Catilina , I want to be surprised when I play that ending for the first time. 🙂 I played some more Act 3 today. The advantages afforded by the Illithid powers were on full display. We started outside the gates of the Steel Watch Foundry. After sneaking inside and killing the two goons in the front hall, I decided that we'd just stroll inside and see what happens. (Last time, I'd sneaked onto the upper catwalk and ambushed the Banites.)
I was rewarded with a good "cutscene" and a very easy fight. The Gondar weren't suicidally reckless, which gave me a sliver of hope. Loah, the female gnome from the cutscene, then extinguished that hope. Raphael would've been proud. She charged outside and picked a fight with the Steel Watcher out front. Why?!? She was immediately killed. Idiot.
We went inside and spoke with the Gondar leader, Zanner Toobin. Soon, we knew where the prisoners were being held and were on our way.
Last playthrough, I'd really messed up Wyll's quest by forgetting to speak with Mizora after Gortash's coronation. Ravengard ended up dead in his cell, and no explanation was ever given. I'd suspected Mizora, but the game was silent.
This time, we found Ravengard alive. A quick Heal from Shadowheart got his hp into respectable territory. She likewise stepped between him and Mizora's exploding spiders, to help share the blow. I really want to kill Mizora, so she'll be banished from this plane for 100 years. (Of course, Yurgir's role implies that this bit of lore was forgotten and no longer applies.)
Astarion solo'd the Iron Throne's western corridor. He was killing Sahuagin as quickly as they appeared. Opening cells by shooting the levers with Bonus Action attacks was very efficient, saving time.
Ta'v'rann took the long, southern corridor with several Gondar cells and a northern bend that leads to Omeluum's cell. I thought I remembered his cell requiring a DC20 check, but it was DC25. Thank the gods for rerolls. It only took a few. Ta'v'rann snatched the jarred tadpole and freed Omeluum. On its first turn, Omeluum teleported the two of them to the submersible.
Shadowheart and Wyll killed Sahuagin in the Eastern cell block as Ravengard and Gondar fled. Our summons (Us, Basket, Quothe, Cambion, Giant Spidey) spread out, ready to hold corridors as needed.
The Gondar AI was better this time. They mostly ran smoothly to the ladder and left, with few detours. Ravengard felt slow as heck, after so many hours of Adventurers under the effects of Longstrider, but he made it.
Shadowheart flew to the West to help Astarion hold the now swarming Sahuagin. Astarion was dropping two per turn. Shadowheart used Guardian of Faith and Glyph of Warding - Lightning to slow the swarm.
Nearly all of the prisoners had escaped at this point, so Astarion joined Wyll and Ta'v'rann on the submersible. Omeluum had gone back to teleport Shadowheart, but that ability appeared to be on a cooldown, so they just climbed the ladder like serfs. Our summoned familiars and companions held the Sahuagin in the western corridor as we made our escape.
I was surprised to find the devotees of Umberlee waiting when I climbed the ladder. (In my first playthrough, they'd just disappeared and the quest went unresolved.) I was really tempted to attempt to solo them with Ta'v'rann, but decided against it. It felt bad, but I let them take the Dwarf. He did kill their sister. The fancy dress/robe was nothing special. Next time, I'll have his back. He doesn't deserve to be murdered for an accident.
The return to the Foundry led to immediate combat. The Gondar in the assembly room, led by Toobin, were pretty solid. We killed the Banites before they could get harmed. I'd remembered to bring the Runepoweder Bomb, so I told Toobin to get to safety.
The Gondar deeper inside the facility were already under attack when we arrived. One was killed early in the 1st round. Another ran through three Opportunity Attacks, taking a beating, only to Misty Step back into melee. 🤦🏻♂️ She died on the next turn.
Our group smashed the Banites within range. We attacked, flew up onto the conduits along the ceiling, rinse/repeat. Two Gondar used Misty Step, to join us, which was cool. The second Steel Watcher leapt up to join us, but got shredded by Astarion in one turn. Those two Gondar inexplicably cast Misty Step to go back into melee, and were immediately killed. 🤦🏻♂️🤷🏻♂️
We easily mopped up the Banites, but none of these Gondar survived. Reckless idiots, each and every one. Supposedly, the latest patch had addressed their AI, but they still seem pretty dumb.
Ta'v'rann popped an Invisibility potion and set the bomb. Outside, Barcus Wroot finally found his nerve. He assumed command of the Iron Hands and exiled Wulbren the jerk. That, too, was new for me. I don't think I'd invited Barcus to my camp the first time. I'd directed him to the Myconids and his rescued compatriot, IIRC. Tomorrow, it's time to go after Gortash. I respec'd Karlach to Battle Master 12 with Polearm Master. That's waaay more in character than her now retconned time as a Tempest Cleric. 😄 I just can't get into Barbarian, but a PAM Battle Master who can fly at will sounds just fine. I also made a small correction to Lae'zel's Kith'rak/Knight build. She's still Paladin 6 / Sorcerer 6, but I replaced PAM with Great Weapon Master. She will use the awesome Greatswords we have, rather than a halberd. First, that's the Emperor's Blade. Later, it will be the Silver Sword of the Kith'rak. I look forward to trying each of them in the upcoming fights. I failed Wyll's quest too in the same way as you, I suppose – the difference was: I went to the city too early, and I missed the ceremony as well..., and when I accidentally went to the underwater prison, Wyll's father was not here... (I suppose), but my character sealed the pact again, because of Wyll was too sad when he heard, his father is dead. I don't know, I start a new character, or play with this Dark Urge on the different way, what was in my head as well.
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Post by Catilina on Nov 10, 2023 17:56:39 GMT
I keep thinking about the "new lore" regarding Illithids in this game. Whether a gamer chooses to apply it to their tabletop game in the Realms is a personal choice, but within the context of BG3, the lore really feels clear to me. I'll spoiler block it, just in case the wrong eyes someday pass over this post. Initially, I wasn't sure how much stock I put into the "Mindflayers don't have souls" bit, even with Jergal himself telling me it is so. I've accepted it as fact, now, within the confines of BG3. It creates some pretty interesting questions.
If ceremorphosis results in a soulless illithid, what happens to the soul? When the humanoid dies during the transformation, does the soul move on to the afterlife? Or, is the soul destroyed?
I don't recall being given an answer. Jergal mocks the idea of gods with soulless subjects, but never says what happens to the souls themselves.
EDIT: I just read a post by a redditor in which he quotes the end game monologue of Jergal. In that scene, if the post is correct, Jergal does say that ceremorphosis destroy the soul, without exception. I'm sure I could've looked up Jergal's monologue in YouTube, if I'd thought of it.
I keep thinking in metagame terms about my current protagonist's ending. I'd like to see him ride to war with Orpheus and Lae'zel. To do that, though, I'd have to let Karlach transform into a soulless ghaik. That seems cruel.
If her soul is destroyed, it's horrific. If it travels to the Fugue Plane and the City of Judgment, it's still sad. She could end up in the Wall of the Faithless. I feel like, if the gods are watching (and they almost certainly are), then the Triad should claim her. She may not be devout, but she's good and selflessly champions others. That's just my feeling, though, and it's outside the scope of the game.
Either way, we are presumably left with a newly born illithid that thinks it's Karlach for a time, or pretends to be. Yuck. I guess I'll find out if killing the illithid immediately after the battle is an option. Orpheus wisely demanded as much. The protagonist-Illithid or not-Karlach might choose otherwise.
Initially, I'd intended to play a protagonist who was illithid-curious, not as frightened as they should be, and maybe intrigued by the idea of "transcending." I ended up creating and playing a Gith'yanki Sage who's seen and experienced a lot, but hasn't seen anything that would make him trust a ghaik. He uses the tadpoles powers, not out of curiosity or hunger for power, but in pursuit of victory and a cure. I will have to play a slightly cracked, illithid-curious protagonist at some point. The powers are so fun, it won't be hard to sell myself on that playthrough. For Ta'v'rann, though, I'm still not sure whether he or another will be the martyr. I did Illithid end It was surprisingly good. You can ask, if you have question.
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Post by Catilina on Oct 18, 2023 23:27:11 GMT
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Post by Catilina on Oct 17, 2023 18:11:13 GMT
Just a screenshot again. Half-transformed:
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Post by Catilina on Sept 22, 2023 22:23:00 GMT
Hi! He's my Dark Urge, a half-Drow. Meet Caergar!
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Post by Catilina on Jun 24, 2023 13:06:51 GMT
Cyberstrike , Carver would never betray Bethany or Hawke. (Even if he joins the Templars, he says, he says, he will never forget his duty to his family.) If he'd betray Bethany, it would be a very out of character.
Jealously, greed, lust, fame, and power can be make a lot of people betray their families.
Carver Hawke whose father, twin sister, and older sibling were all apostate mages joining the Templars a group who have been called "the jailers of mages" can be seen as betrayal of older sibling of his family, now too me personally, that is unforgivable betrayal.
Naivety (there are good Templars –like Maurevar Carver–, I can show it, and make it better), stupid defiance, but he wouldn't give his siblings to the Templars, even if he joins. And yes, it is betrayal, as Hawke says to Carver as well, still he would never give Bethany or Hawke to the Templars. And never forget Aveline: she directly prevented Carver joining the City Guards. Carver joined Templars, when Hawke was in Deep Roads, he was not sure Hawke will return, and when. Also, if you read his letter, he says, it's good, Bethany was never forced to live such place.
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Post by Catilina on Jun 20, 2023 9:31:27 GMT
Cyberstrike, Carver would never betray Bethany or Hawke. (Even if he joins the Templars, he says, he says, he will never forget his duty to his family.) If he'd betray Bethany, it would be a very out of character.
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Post by Catilina on Jan 1, 2023 0:15:13 GMT
Happy New Year!
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Post by Catilina on Dec 24, 2022 23:03:04 GMT
Merry Christmas!
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Post by Catilina on Dec 11, 2022 19:31:17 GMT
In a "normal" society, but the Qun isn't like that. Everyone and everything has its limitation. The magic is the Qun's. I can imagine, that –like Bull– a Qunary spy works with mages, b ut not that the society has mage spies. And also: a mage in this position would be so split personality, who would never behave like she did. We saw his spontaneous reactions. Remember Bull – he was not mage, but he was broken. Qwydion was not broken, and she was in love with her magic. A Qunari would never be. Even if works for the society with magic. Technically true, but we have seen instances where even the Qun are willing to let exceptions stand. Hissera in Inquisition was allowed to separate from her Arvaarad and operate under the Inquisition as a semi-independent agent, and the mages in Trespasser were heavily implied to be researching and potentially practicing unorthodox magic that would likely never be allowed otherwise. And in addition, we have all of these hints that the Qunari society as a whole are going through unprecedented changes internally as several divisions decide how best to serve the Qun. So someone deciding it may be ok to make an exception and allow a mage spy is totally within the realm of possibility. It's not likely, mind, but it is possible. Hmm. Never say never, but this is too special to me. Like a retcon. I didn't see anything what would show any change inside the Qun, especially not that drastic. We need more explanation, especially IN-GAME examples... But never say never... Also then just look at Qwydion: she simply doesn't behave as a Qunari spy, or as someone who lives in such personality/identity suppressor, collectivist society. Of course, the writers can do anything, but making her a spy would be too forcing.
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Post by Catilina on Dec 11, 2022 18:16:18 GMT
If they were so pragmatic about the magic. But they're not. Also: she didn't behave like she grew up under the Qun. Simply too openly cheerful. Like she was free, never under a brainwashing collectivist society. Or the character was very poorly written. As it was (but maybe it's just me). Every reason why you think she couldn't be... ... are the reasons why she could be.
Sure, she may be what she seems, but... she is exactly the kind of agent I would expect the Ben-Hassrath to have in show like this. One that runs completely against the grain of the Qunari way to avoid suspicion in-world and from the audience. In a "normal" society, but the Qun isn't like that. Everyone and everything has its limitation. The magic is the Qun's. I can imagine, that –like Bull– a Qunary spy works with mages, but not that the society has mage spies. And also: a mage in this position would be so split personality, who would never behave like she did. We saw his spontaneous reactions. Remember Bull – he was not mage, but he was broken. Qwydion was not broken, and she was in love with her magic. A Qunari would never be. Even if works for the society with magic.
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Post by Catilina on Dec 11, 2022 17:44:26 GMT
We can't ignore, that she's not just a Vashoth/Tal Vashoth, she's a mage. The qunari who says Vashoth/Talvashoth, still can lie, and be a spy, but the Qun wouldn't use a mage even as a spy (at least most likely based on what we know about them). So: besides, that she mentioned her "master", hey can hardly be suspected her of serving the Qun. Simply seems they don't think, Qwidyon is dangerous to them. The problem with this argument: WE know she's a mage. The others not. Not even in the store, since her doesn't show, if I remember correctly... The irony being... ... Qwidyon may actually be a Ben-Hasrath spy. She's a bit too good for this world, and may have even tipped her hand a little in the first episode.
L: "Don't you think a Qunari buying a small arsenal of magic weapons might attract some attention?" Q: "Oh, it's not about attracting attention." Q: "It's about what kind."
Then proceeds to lie to the shopkeep so well that she gets access to his good stock.
The fact that everyone knows the Qunari wouldn't use mages this way is exactly the reason the Ben-Hassrath would have one. If they were so pragmatic about the magic. But they're not. Also: she didn't behave like she grew up under the Qun. Simply too openly cheerful. Like she was free, never under a brainwashing collectivist society. Or the character was very poorly written. As it was (but maybe it's just me).
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