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Post by bigbad on Jul 22, 2017 15:27:03 GMT
Iit's based on the reporting by two different journalists, one that has been right about this sort of thing before and certainly has inside and/or close sources at Bioware. I don't remember the Eurogamer article. What was that one? This Eurogamer article, which came out shortly after the Sinclair nonsense. Relevant quote: Of course, both stories could be wrong, but I don't think it's wise to assume that they are.
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Post by bigbad on Jul 22, 2017 15:09:29 GMT
As a long-term ME fan who was overall disappointed in ME:A, the OP sounds to me like basically just the opposite side of the same coin that he or she is criticizing. If people want this forum to become every bit the same kind of circle-jerk that some anti-Bioware forums have become, by all means emulate the OP's attitude.
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Post by bigbad on Jul 21, 2017 14:06:00 GMT
Glad you're so gungho about the game, OP. Wish I could say the same.
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Post by bigbad on Jul 17, 2017 0:51:45 GMT
No doubt had MEA been released much later on in 2017, Bioware would have had the time to iron a big percentage of the really bad quality animations, bugs, glitches and stuttering that gave the ammunition for all those thousands of memes now spread all over the internet, as well as those really bad reviews, and the understandable frustration from true ME franchise fans, as well as the disproportionate hate the game had. As you mentioned, a later release could have helped to avoid the lower than expected game sales (though, I don't really know how well or how bad MEA sold to this date). There are two things that, IMHO, a postponed release wouldn't have changed. Many of the complains about MEA don't have anything to do with the quality of the animations, neither the bugs, nor the glitches. Those features may be the ones that we can see on most of the memes because it's more basic stuff and is easier to make videos about it. There are many reviews that were very critic of a completely different aspect of MEA and, although very subjective, it can be found on most of the more in-depth reviews about the game. This other type of complains are related to the mediocre, uninspired general writing, bad pacing that gives the player a lack of sense of urgency, forgettable characters, and/or the quality of VA that it has been said to be all over the place. We can certainly agree or completely disagree with those complains but the truth is that no matter how much Bioware would had liked to take some extra months to improve the quality of the game, as compare to its undeniably unfinished shape at release date, they couldn't have changed much regarding this other type of issues, which in my opinion hurt sales as much as the bad general quality of the animations or the sheer amount of bugs and glitches. The bolded parts are the exact issues I had with Inquisition and it won GOTY. I really don't like open worlds and I don't think anyone does them well. But a lot of people like Bethesda and a lot of people praised Inquisition. I think they can be done well. I just don't think Bioware has managed to crack that nut yet, and I kind of wish they'd stop trying.
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Post by bigbad on Jul 17, 2017 0:26:37 GMT
Yeah, that would have been cool! Problem with Witcher is the one lady I wanted to end up with Geralt's buddy got lol Hahaha, yeah Keira is great. At least she and Geralt have some enjoyable...quests together, if only for a short time.
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Post by bigbad on Jul 17, 2017 0:20:38 GMT
constant companion like in TW2 or a LI. Now that would be HOT! Yeah, that would have been cool!
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Post by bigbad on Jul 17, 2017 0:16:50 GMT
I found the main quest in the Witcher 3 to be pretty dull. Just give me Roche and the game would be upvoted to 100! I may be misinterpreting you here, but Roche is in the game. Plays a pretty big part, if you choose to do certain quests. Or do you mean as a potential LI? I'd be down for that.
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Post by bigbad on Jul 16, 2017 23:03:06 GMT
No one can say MEA was perfection. No one can say any game is perfection. We love it, but we don't delude ourselves into thinking it had no flaws at all. Except the Witcher 3 . It's flawless and don't you say otherwise. I dunno. TW3's combat has come in for a fair amount of criticism for being on the bland and repetitive side. I don't personally mind it too much, but plenty of even ardent TW3 fans have acknowledged that the combat could be better.
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Post by bigbad on Jul 16, 2017 22:40:22 GMT
I have no idea why they would have expected that. I could have told that they were going to get, at best, mixed fan reaction. You'll always have a set of fans who will not forgive Bioware for the ME3 ending. Those fans have unfortunately loud voices and have a lot of sway over public opinion. Now, higher scores from the gaming media could have helped with that, but there was never going to be a strongly favorable fan response to Andromeda. Nah, all you could tell was that you and your ilk would never shut up and quit harassing fans and the developers for the game not being exactly what you losers wanted. Millions of Mass Effect fans loved Andromeda. And no one gives a crap if you can't stand that. You're so far around the bend that you can't even tell when people are agreeing with you. Please just stop.
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Post by bigbad on Jul 16, 2017 21:45:42 GMT
Basically, what this thread boils down to is that other developers can release broken shit, but if a BioWare game has a few animation quirks, they deserve all of the harassment and threats they received from a bunch of trolls who never wanted anything but to harass and threaten the devs. Nobody in this thread has said anything remotely like this.
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Post by bigbad on Jul 16, 2017 20:52:35 GMT
Yeah before the game was out they were already making memes lol That's exactly what I'm saying, though. People were making memes about the animations before they'd experienced much or any of the game. If the actual experience of the game (besides some of the animations) at launch had been amazing, reviews would have been higher. This would have taken the wind out of the meme-sails, at least among those who were on the fence. Instead, the reviews largely reinforced the memes because the game had (and has) many other problems besides the animations. Of course there would have been trolls that would have hated it, but they were never going to buy it anyway. As somebody who wanted to love the game but didn't, that's how I see it anyway. Edit: to add clarification.
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Post by bigbad on Jul 16, 2017 20:41:24 GMT
It game might be less buggy with that additional time, but the main issues with Andromeda would still be there. They had 5 years to make this game, time wasn't the issue. Pretty much this. IMO, If everything (or at least most things) beside the animations had been stellar at launch, the memes would probably have been largely forgotten after the positive reviews came out.
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Post by bigbad on Jul 16, 2017 19:41:19 GMT
None of the people whining about the game months before it came out would have changed their tunes. None of the pandering "journalists" would have decided against kissing the butts of people who want to see the game fail. And none of that would have made any difference to the game selling well, no matter how much the above people desperately want to pretend otherwise. Quit pretending that all of the people devoted to making life hell for BioWare fans and devs would have EVER wanted anything but to make life hell for BioWare fans and devs. Based on many of your comments here, it often seems like you believe that anybody who doesn't think highly of MEA is an anti-Bioware troll with an agenda, but nothing could be further from the truth. Bioware is my favorite developer, and ME is my favorite ever gaming series. I probably have close to 1000 hours on the original trilogy. And yet, I found ME:A to be a disappointing, sub-standard entry into the Mass Effect universe. I didn't hate it, but I certainly didn't think it was great. I would hazard to guess that there are more people like me than there are loud-ass trolls.
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Post by bigbad on Jul 16, 2017 14:31:39 GMT
I found the game to be fairly disappointing overall, but full of "SJW crap" (whatever that means)? Not so much.
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Post by bigbad on Jul 15, 2017 22:31:29 GMT
AFAIK, the author of the article in question has an excellent rep and has broken several stories in the past. Outside of BSN, I've never heard anybody complain about him. In less than 24 hours after Schreier posted his BS, he: a.) insulted Mass Effect fans for being skeptical of a claim that had been made and disproven literally the day before; b.) wrote a delusional screed on Twitter claiming to be sympathetic to the devs while blatantly insulting them and their work, flat-out lying in claiming the game was a "failure". Schreier's also completely ignored DLC teases in the past, and when people were skeptical of his claims, went directly into the fandom on Reddit just to stir shit and attack people who dared to question his claims about the game. So if it looks like an insecure pandering clickbait peddler and sounds like an insecure pandering clickbait peddler... I'll agree that somebody sounds insecure.
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Post by bigbad on Jul 13, 2017 12:25:47 GMT
In a nutshell? It's an ok game but a terrible Mass Effect game. People keep saying it's the first game of a new trilogy, not the fourth game in the series, so they should get a pass. I say bullshit. If that's the case take Mass Effect out of the title. The animations are a red herring. BioWare stand or fall on their characters, dialogue and story. They fell hard this time. Pretty much this.
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Post by bigbad on Jul 1, 2017 22:54:58 GMT
Can we get a cliff notes version of your ending? I'm a sucker for alternative ME3 ending ideas. Well I mean the fan fic was not me fixing the ending, just the ending, but really my reaction to wanting to fix ME 3 as a whole because its a game I saw a lot of problems in the game as a whole, and a lot of things I wanted to fix...so in that sense it was very fan ficky. Basically though Abigail Shepard manages to convince the Catalyst the Reapers are not needed and that the solution is not neccessary so he takes the fleet and flies them into the sun. But she is very gravely injured so has to go through rehabilitation then at the end starts being a part of the rebuilding effort to rebuild the Galaxy in the wake of the Reaper war. But then discovers a group of people, the Disciples of the Reapers, who start worshipping them as Gods and want to bring the cycle back because they view the cycle as neccessary. At the end of the day she discovers that the core of Harbinger, his essence, rejected the Catalyst and is the one leading the Disciples of the Reapers, which then sets up a final battle between him and the forces of the Galaxy. Sacrificing are made, blasts from the past are resurrected, and Shepard is temporarily indoctrinated. Sounds intriguing. Thanks for humoring me!
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Post by bigbad on Jul 1, 2017 22:42:32 GMT
Yeah I am not too sure how a game can hurt you like that lol would be just kind of interesting to see everyone's stuff (neg/pos) divided up, so people could sort through them and see how others viewed things without silly memes, or things becoming OT... etc... I remember mentioning sometime ago that people who had legit reasons to dislike MEA were always thrown in with the trolls even though they gave valid points even I agreed with sometimes. I've been there. The original ending to ME 3 hurt. like hell. So much that I even joined in on some of the protests and wrote a 54 chapter fan fic fixing the thing in my mind. (still the best thing I've ever written though so there is that), but then at the end of the day looking back realized my whole reaction to the thing was a little silly. Can we get a cliff notes version of your ending? I'm a sucker for alternative ME3 ending ideas.
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Post by bigbad on Jul 1, 2017 17:26:36 GMT
I didn't know that but I know this Jason guy has been moaning about MEA since April not long after the game's release and even then I thought "Good God give them a break and a chance to fix the damn thing before you start moaning." After all things like this can and do sometimes happen with new games. It's kind of why I've paid next to no attention to his latest article because quiet simply I feel he's just crying wolf to get attention. He'd better hope there isnj't a real one coming for him as I don't think he'll find many people here that'll help him out. Yeah and a mod here has reported him to his superiors, so I think that's a nice way to teach him not to be a jerk, right or not. LOL. Given the...less than seemly behavior of some people in this thread, I'm pretty confident that his bosses will be laughing right along with him.
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Post by bigbad on Jun 30, 2017 17:36:55 GMT
I'm obviously not a game developer and therefore am ignorant of the ins and outs of decision making about games, but nevertheless I do find it odd that Bioware did not use their official response to the hoax as an opportunity to confirm that they are working on some single player DLC that would be coming out sometime in the future. At this point, some amount of clarification or confirmation of impending DLC would be be helpful, IMO. In my view, the #1 reason EA/BioWare don't announce DLC is because from a revenue recognition perspective, when they do they have to accrue the revenue and that has market and tax implications. As long as they say nothing, the profit accruals don't have to go on the books. Reading around (particularly a poster called suibhne on RPGwatch), if EA/BioWare sell a game (MEA) without reference to there being DLC, (which they did) then they can recognize all the revenue from game sales up front (i.e. within Financial Year 2016/17). If however a DLC is advertised, without knowing of course how it will sell, that creates an ongoing performance obligation for which companies are obliged to withhold a portion of revenue for later recognition once the DLC has been delivered. I think this is why they don't have a Season Pass, which presumably sets the same obligations. This is not necessarily about cash in the bank (people pay for the games up front) but it could impact how a company recognizes profit (and how much of it) which could affect investor and market valuations. If DLC is announced shortly before launch then there is a shortest possible period between the revenue having to be recognized and the actual cash arriving. TL;DR Not saying anything about DLC is likely a financial obligation, not because they don't want to. I am not an accountant, just trying to get my head around it, happy to take corrections from accountants. Interesting perspective, thanks. But is there a difference between announcing an actual DLC with an official name (and possibly release date) and announcing that work on future content is ongoing? I have no legal knowledge of the matter, but it sure seems like plenty of other developers are less tight lipped about this sort of thing than Bioware has been lately.
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Post by bigbad on Jun 30, 2017 17:06:45 GMT
I'm obviously not a game developer and therefore am ignorant of the ins and outs of decision making about games, but nevertheless I do find it odd that Bioware did not use their official response to the hoax as an opportunity to confirm that they are working on some single player DLC that would be coming out sometime in the future.
At this point, some amount of clarification or confirmation of impending DLC would be be helpful, IMO.
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Post by bigbad on Jun 27, 2017 21:37:48 GMT
Can you clarify who that is and what the significance of that tweet might be?
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Post by bigbad on Jun 25, 2017 11:20:03 GMT
"Whining", "ego trip/tantrum"?
I hope that some day, when the turmoil of the MEA release is a distant memory, some some members of this forum have the good sense to be embarrassed regarding their totally unwarranted treatment of Jason Schreier.
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Post by bigbad on Jun 21, 2017 12:40:10 GMT
I just want a Mass Effect noir-style detective story set on the Citadel. Is that too much to ask?
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Post by bigbad on Jun 18, 2017 18:02:27 GMT
I don't know which game actually has less enemy variety, but when I played through MEA, it definitely felt like enemy variety was severely lacking. However, part of that could simply be that I didn't enjoy the design or mechanics of most of the MEA enemies, unlike, say, ME3.
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