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Post by finoderi on Apr 3, 2019 6:42:30 GMT
I hope EA will finally pull the plug on this corpse of a game studio and there will be no DA4 from these geniuses. There should be an end already to such embarrassment.
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Post by finoderi on Jun 1, 2018 3:17:17 GMT
Thank you, I didn't know that. I guess this topic can be closed then.
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Post by finoderi on May 31, 2018 19:38:33 GMT
I still believe in good reputation and good name. For me Bioware doesn't have them anymore.
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Post by finoderi on May 30, 2018 22:23:35 GMT
I think people buying Bioware games should know that some Bioware workers like to dance on TotalBiscuit's grave after he died.
Those... persons already deleted their tweets, that's why I have to put link on the video of TheQuartering.
It was nice of Casey Hadson to say this - - but I still think that anybody should know what kind of people still works in Bioware.
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Post by finoderi on May 15, 2018 11:12:00 GMT
Instead of Spell Purge I take Payback Strike for quick get-up (I dont have PI). Shield Wall can prevent knockdown if timed correctly, but Payback Strike is very useful too. Although not as useful as for Korbin, because Belinda doesn't have War Cry, so she cannot stun enemies with this skill. I totally agree. It's beautiful to watch but not very practical to use.
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Post by finoderi on May 15, 2018 8:59:24 GMT
And it works fine with the Combo. I have the same Stamina with very high and very low stats. it changed only a litte, not important. Yeah, she wiil be able to use combo about three times during the wave, although it will not make any tangible difference for the rest of your team. If Belinda is not a beginner, I think it's better to use Flow of the Battle than Blessed Blades for cooldown shortening and switch the latter skill in favor for Livid. I'd say Flow of the Battle really helps when your Cunning is about 50 (7-8 promotions of all 6 Rogues) and then the higher the merrier until you get 100% critical chance. And in a good team you can play lvl 1 character without any build at all ) I personally like this build. I figured it out by myself, but I'm pretty sure thousands of folks came up with the same build before me because there are only that many useful abilities in the game.
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Post by finoderi on May 14, 2018 13:41:28 GMT
IIRC somebody on old BSN said that all those Antarctic builds were pretty terrible. I couldn't agree more ) I believe it was Proto but I could be wrong. I think Morty did much better job -
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Post by finoderi on May 14, 2018 13:21:55 GMT
She is very tanky if you keep Shield wall and use it wisely. Livid helps too.
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Post by finoderi on May 14, 2018 12:16:56 GMT
I hope you understand that with such insane stats as yours even a word 'build' makes no sense. Belinda-beginner with, say 20 constitution, will not survive without guard-generating abilities even on Threatening and without Superb Stamina Amulet she will not have enough stamina to successfully use templar-combo. As for the more promoted players, the bigger stats you have, the less importance your build has.
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Post by finoderi on Mar 9, 2018 18:01:46 GMT
was wondering if the first hakkon had to drop from a NM dragon or not. My new character's stats are 62/55/55, although somehow I have only collected 1.1 million gold. Sounds like I might expect to get a hakkon one of these days. I got my first (and only so far) 'Hakkon weapon' - Hakkon's Wisdom from 2k store chest. At that moment I spent about 3 million gold in store. I didn't farm nightmare dragons for it, although I killed about 8 of them at that point. And I don't believe that you have to store some other 'precusor' weapon to increase your chances to get hakkon's stuff. I don't have any of them. I'm sorry, but it's just BS.
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Post by finoderi on Feb 22, 2018 7:43:39 GMT
If you have more fun playing the game like this, then isn't that what matters? Why do you play games in the first place? As long as others don't notice it, who cares. Yes, I remeber how you killed Kalpernia with Thousand Cuts on Mortiel's stream. It was hilarious. But I'm talking about bugfixes only and if they really could mess up other people's games I don't want that.
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Post by finoderi on Feb 21, 2018 8:16:14 GMT
Remember, modding mp will cause lag to others when you host game. Also, some mods work off host so you might mess up the others games. I don't think this mod can work off-host, but better safe then sorry, thank you.
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Post by finoderi on Feb 19, 2018 10:54:05 GMT
Recently I was browsing over the Nexus and found this mod for DAI - www.nexusmods.com/dragonageinquisition/mods/1992I installed it and tried to play Elementalist. Crowd control with Exploding Bolt and constant Discharge combos were a lot of fun. And then I deleted the mod with DAI Tools Suite. I'm not afraid of ban, Bioware doesn't give a flying flop about DAI Multiplayer anymore. There are two main reasons for that decision. First it seems a little unfair to have so much fun on my own. Second I dont agree with some of the fixes Tyragon1991 made. For instance I don't think that upkeep for Charging Bull should drains 5 stamina per second instead of 15 as it is in vanilla. It's clearly a mistake in ability description, not in game mechanic. So what do you guys think about that kind of fixes? Do you mind if somebody uses them? I'm not going to use them for now, but who knows what happens tomorrow.
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Post by finoderi on Oct 18, 2017 9:33:50 GMT
Thank you, noissance and SassaMFG.
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Post by finoderi on Oct 17, 2017 5:14:31 GMT
I couldn't find the answer on the internets. Do you get XP for any completed task and opening locked doors or just for killing enemies? I noticed that amount of XP tangiably decreases if you didn't manage to open locked doors but it would be nice to see concrete numbers. And do I lost only gold or experience too if I fail an objective? (For example idiot Orlesian rogue died attacking everybody).
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Post by finoderi on Aug 16, 2017 15:15:00 GMT
How I'm not? I came later than most and my stats were at 0 like yours were; I had same shitty weapons that you had. I just wasn't whining and played the game; learned how to build my agents so they can survive at the start, then when I had better stats I started to build them to deal more damage, how to craft better armor and weapon upgrades. Every skill and crafting material have good description. Only thing you need to craft in MP are weapon upgrades and color variants of armor anyways. And from what you said above, I think that RPG games aren't for you since you failed to understand basic game mechanic. ME games are more action oriented with basic RPG mechanics; you have 3 active skills and 2 passives, not much choice, while in DAI you can build same agent in many different ways. If you need any help on how to build your agents don't hesitate to ask. Everyone here will be happy to pass their knowledge. I didn't have many problems either. I think, it's important to play on a difficulty level that matches your skill and gear. Many people think that low difficulty is not for them, they start from Threatening stright away and suffer for no reason )
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Post by finoderi on Aug 16, 2017 14:54:26 GMT
So more accessible = easier? No thanks. Hard as it was in the beginning it really makes you appreciate the game. Id be happy if DA4 was same gameplay as DA3. The gameplay is excellent. Just add about 10 more maps and have more challenges etc. ...And fix at least half of the bugs. Unfortunately 'studying the game' includes figuring out what perks and abilities either don't work at all or work the other way than they described in the game. And it's true for all Bioware games that have multiplayer components.
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Post by finoderi on Jun 9, 2017 5:44:52 GMT
Yes, full-of-sunshine glass type people like you should definitely stick together and support each other to go through this ordeal of unfairness. At first I was surprised how so many folks on this forum can rationalize literally anything about MEA. Now I just read it for fun. It's really amazing. Ordeal of unfairness? Well that right there says a great deal about you and your life experiences. Nothing about this game has been any kind of ordeal of unfairness to me or many of the game fans. We all found the game enjoyable to very enjoyable. Simply put, we find things we like in stuff and focus on that. If we find something not to our liking we move on. Generally we don't find fun in dwelling on stuff that didn't feel good because it didn't feel good. Mock me and others like me all you wish, but really it's all about half glass full or half glass empty perspectives. You have a choice to focus on what you do like or what you don't like. You have a choice to focus on things that feel good or things that don't feel good. What it boils down to is whether or not you want to feel good and whether or not you are willing to do what it takes to feel good. Frankly, I'll take ray of sunshine people any day over the people who spend their time hating and being miserable and complaining about things. The ray of sunshine people are more fun to be around, they have better experiences and are far more pleasant to deal with. The complainers? Been there, done that. Lots of angry, hostile folk there who are more than willing to drag you into their misery without realizing that you might not want to be miserable yourself. It's not about rationalization. It's about choosing to be happy and focus on what makes you happy and having more happy experiences for it. Glass half full perspectives are not a bad thing. But it's funny how many people are more than happy to treat it as if those who find the good in stuff are stupid or foolish or naive in some way. Ironically, we're the ones having a great time. None of us are the victim of anything. We're here having a grand old time playing a game we love. So who is the real winner with their kind of rationalization? The complainers or the ray of sunshine folks? 'Ordeal of unfairness' is not about the game, it's about your perception of critique. You are so full of sunshine that you see anybody who doesn't think like you as 'miserable complainer'. 'It's not about rationalization. It's about choosing to be happy...' - 'It's not about going, it's about moving on legs'.
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Post by finoderi on Jun 8, 2017 17:38:08 GMT
Is there any valid source confirming that DA Next is really exist? You are talking about 'DA4' like it was already announced. Do you believe that if you want something it makes things real? Well why would they pay for the DA core team to just sit around drinking coffee and tea? Also there was more or less a confirmation a few weeks ago in an article by Eurogamer called "Writing the next Dragon Age" or some such. Interview with a writer called Alexis Kennedy that is working on a project with the core DA team. Oh, I see. Thank you.
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Post by finoderi on Jun 8, 2017 17:13:18 GMT
Is there any valid source confirming that DA Next is really exist? You are talking about 'DA4' like it was already announced. Do you believe that if you want something it makes things real?
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Post by finoderi on Jun 8, 2017 14:09:11 GMT
And if you like I could make a long list of games which were nearly unplayable at launch and/or were broken by the patching system, but I have never seen a shitstorm like the one that hit ME:A. Indeed, this game is far from perfect, but it's also far from being so bad. All in all I would rate it 7/10, which in my scale of values means "decent". The more I read forums, articles and blogs the more I believe that there are other reasons behind this hate, or to say better, that people really wanted a reason for hating it, therefore, considering that the perfect game will never exist it was obvious that people would find that reason that they needed. I'm telling you right now I agree with you on that. The bad karma surrounding BioWare at PAX was real. A lot of disgruntled fans were there and they couldn't stop talking crap. Former employees having very loud conversations about how bad Austin turned out. The competition, like Bethesda and CDPR, took advantage of the malcontent. YouTube seemed like it had an axe to grind and of course, BioWare keeps giving them more ammunition to enforce their negative point of view. This is all on EA and BioWare. The competition wants to get BioWare's fanbase and guess what? BioWare is helping them. EA doesn't know crap about assessing the public. Believe me when I say this: When Dylan is announced, the new sh**storm is coming. Everyone with a iPhone will be making YouTube videos as this is going to be some cash grab, an unpolished turd that will never live up to the hype, a copycat formula that failed, etc. Believe me, their are people who have aligned themselves with other companies and would love to humble or even break BioWare. Too many ex-employees, too many butt-hurt fans, too many folks who will take advantage of the hate for click-baiting. This is the bed EA made and BioWare is just as much to blame. It will be a sh**storm, no doubt about that, but if it will turn out to be a good game it wiil be embraced as one. No matter how many youtube clowns will make clickbait videos about it. And if it won't... well... Bioware will be pretty much done for then.
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Post by finoderi on Jun 8, 2017 7:35:45 GMT
I stopped reading at this: Because aside from the negative folk and haters in this forum, I have come across far more (by far more I would say probably hundreds and that is just the ones who bother to post about it) people that like or love it. This forum seems to have an inordinate amount of people that dislike it and they dwell on it because they just don't have a life or know how to focus on things they like or maybe they don't have things they like because they spend their time on things they don't like. Whatever the case, they just live in the negative and hang out here or keep coming back here or search the web for more things they don't like. What is most striking to me is that these people have something they are unhappy about and instead of finding things they are happy about to focus on instead, they stay stuck on what they don't like. This leads me to wonder if their dislike about the game is simply that they are unhappy people who can only find things they don't like. Glass half empty people who like to complain and just don't know how to or don't want to or don't try to pay attention to anything enjoyable therefore everything become misery because that is literally all they can see. And it basically invalidates everything they have to say because they are so focused on the negatives that when there are positives, they are not be able to see them. My guess is these people are not particularly happy or else they would be spending their time focused on those things rather than sitting around bitching about a game. Kotoku understands this and therefore is writing these articles as click bait. Whatever the development cycle was doesn't matter. That initial statement that I quoted is simply not true. A lot of people like this game. A lot of people like this game a lot. They just don't come here, probably because this place has so many bitchers and whiners and complainers that it detracts from their fun of enjoying the game. So the forum has been overrun with bitchers and whiners and complainers only to have a small group that actually hang here because they love the game. I know who most of them are because I have seen them in posts. The are the same people and they repeatedly focus on the things they love about this game which supports my original hypothesis. Focus on what you don't like and you get more of that and find more of those people. Focus on what you do like and you get more of that and find those people. Yes, full-of-sunshine glass type people like you should definitely stick together and support each other to go through this ordeal of unfairness. At first I was surprised how so many folks on this forum can rationalize literally anything about MEA. Now I just read it for fun. It's really amazing.
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Post by finoderi on May 27, 2017 19:56:54 GMT
MEA was a mistake...
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Post by finoderi on Mar 31, 2017 13:55:36 GMT
Well, I fed up with all this talking about Mass Effect ) I don't care anymore is it or was it any good. May be It's time for everybody to shut up and move on. You like it? Good, enjoy it. You hate it? Good, enjoy other games. But why you can not just shut up for two weeks already about the same shit?
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Post by finoderi on Mar 31, 2017 9:26:36 GMT
Long live this space opera franchise. Mass Effect has the potential to rival Star Wars franchise... It just needs that damn good execution, otherwise it will fall short on its premise. I just wish Elon Musk bought Mass Effect franchise from EA, poured 200 mln bucks in and added his genious What a great Mass Effect it would have been... I quess you don't know much about Elon Musk. www.newyorker.com/business/currency/elon-musk-has-delivery-issues
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