Post by shechinah on Dec 5, 2016 22:01:16 GMT
Watch Dogs 2
This is a not completely finished review of Watch Dogs 2 as due to technical difficulties, I'm semi-stuck at a certain point in the game but I'd like to share what I think of it so far:
I really enjoy it from a content perspective. I like the characters, the missions and so forth. It's a very enjoyable game in my opinion and I can very much recommend it although I'd also recommend getting it on console since the game is much more demanding on computers so even high-ends are having some difficulties.
So far, I can only speak for non-lethal playthroughs and so far, I've yet to be forced into pursuing lethal methods. While I've encountered one mission that required Marcus to be physically present on restricted territory, I just used the stun gun and the non-lethal hacks. Non-lethal and lethal hacks are helpfully labelled as such so you don't need to worry about accidentally causing one when hacking the enviroment.
Primarily, I use a combination of RC car and drone which works fantastically and is fun. You cannot perform physical hacks with the drone so I use it as a way of surveying an area to better plan my next move, remotely hack objects to make traps and such while my RC car sticks to the shadows.
I can recommend getting the drone as soon as possible. It's a bit expensive but money can thankfully quickly be earned even early in the game like by doing sidequests such as Driver SF.
I don't have any problem with the driving in the game. I also feel like the traffic and population density is well-balanced. There's enough people on the streets and vehicles on the roads that it feels populated but not enough that the roads became clogged up and hitting the sidewalk once means you've hit ten people. Basically, you share room on the road and streets but you got elbow room to move around which is what I prefer.
My only criticism related to summoning cars is that it sometimes spawns them in awkward places. Basically, it tends to spawn cars in logical places like parking spaces and parking lots... and sometimes it spawns them in illogical places like restrictive areas such as where armed gang members tend to have a very strict no visitor policy. It can make for a fun challenge but it can also be an annoyance if you're not in the mood for it and you're stuck in the wilderness with no alternatives such as other parked cars like there are in the city. Sometimes it also spawns vehicles a good run away from your location despite there being parking spaces closer to you. I haven't quite figured out yet if it get confused if you are standing too close to the road or on the road.
I've had no trouble with the keyboard and mouse set-up for the game. It does not feel wierd or awkward to me.
The sidequests that I've done so far I like but they are very much in the style of the story missions in the sense that you carry out the missions in the same way. I personally didn't dislike this and didn't feel like it missed variety since I love the way the missions are. I also like that on those missions members of your crew weigh in and you talk to each other. Basically, these kind of sidequests feels a part of the main story.
One of the other forms of sidequests is Driver SF which is missions done in a Taxi-style although how you complete it vary from mission to mission. One is about not causing damage, one is about speed, one is about stunts and so on. They're a very nice way of earning money. Unfortunately, you have to pick a car for the missions otherwise I'd be taxi-scootering every mission.
There is also Scout X although I'd consider that more collection-related than sidequest. Basically, you take pictures or selfies of landmarks. What I like is that members of your crew leaves messages at each photo although the comments seem to be randomly generated but that leads to some amusing comments. I once had a character express almost despair at me deciding to snap a photo of China Town. He is an odd man, though, so it might be in-character.
I can easily recommend Watch Dogs 2 so far although I have to recommend the console versions of the game until further notice.
Note: I don't want to write about the story and/or character portion of the game until I've finished it which is why it is absent.