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Post by Deleted on Dec 26, 2020 22:10:30 GMT
oh gawd, no. MAybe that's why they made everyone from the Free Marches. Can you imagine if the accent of Mother Giselle was our default option? I want Steve Martin as Inspector Clouseau. Tevinter mage spots the Orlesian Warden protag outside a shop in Minrathous, with Autumn, the Mabari sitting nearby. Tevinter mage walks up to the protag and says, "Does your dog bite?" Protag says, "No monsieur, my dog does not bite." Mage reaches down to pet the Mabari … Autumn promptly rips the mage's arm off. The mage, lying in an every expanding pool of blood, cries out to the protag, "I thought you said your dog does not bite!" The protag says, "Monsieur, that is not my dog."
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Post by pessimistpanda on Dec 27, 2020 12:52:53 GMT
You know what would be funny? If they killed Varric in the opening scene but he kept narrating the game anyway, like Desperate Housewives.
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Post by fylimar on Dec 27, 2020 16:58:02 GMT
As a huge Varric fan, I'm glad he is on the new game. I often have the problem, that my favorite characters in literature, movies and games die. Hopefully that doesn't happen to Varric. But if they plan to kill him off, I'd rather not have him in the game.
As a whole, I would be OK, if none of the older characters, Varric included, are back. I like a new cast. I know, that Stenishock makes sense and maybe Dorian, but I want more new faces than old ones.
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Post by Hanako Ikezawa on Dec 27, 2020 21:45:11 GMT
Varric being killed off would be the only reason I’d want him in the game, so far as we aren’t forced to mourn him.
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Post by yogsothoth on Dec 28, 2020 5:15:31 GMT
If Varric is our connection to Inquisition, that hopefully means no returning companion as a party member. Hell, I'd be downright ecstatic for Varric if it means no Harding. She'd have no reason to be a party member, since her only possible use would be the middleman between the PC and the Inquisitor. I'll take the overused, forced-bro dwarf over the charismatic void that is Harding any day.
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Post by fluffysmom on Dec 28, 2020 8:17:02 GMT
If Varric is our connection to Inquisition, that hopefully means no returning companion as a party member. Hell, I'd be downright ecstatic for Varric if it means no Harding. She'd have no reason to be a party member, since her only possible use would be the middleman between the PC and the Inquisitor. I'll take the overused, forced-bro dwarf over the charismatic void that is Harding any day. I think Harding is...okay? I never understood why she was liked so much but my main issue with her is VA fatigue. All I think of is Liara, who I disliked immensely so that doesn’t help. lol Bianca’s VA being Dagna also just...ugh. They’re great at it, don’t get me wrong, but it felt like I was supposed to find all three of them adorable/likeable instead of me deciding that myself. If that makes sense?
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Post by gervaise21 on Dec 28, 2020 10:34:23 GMT
If Varric is our connection to Inquisition, that hopefully means no returning companion as a party member. Let us not forget that he could be a returning companion as party member, although I sincerely hope not. It really seems unlikely any of our former companions could be permanent party members next game. It was strange enough having Anders bumped down to low levels again from Awakening to DA2 but that at least was explained by his new circumstances. However, Varric dropping from high levels of DA2 down to base levels in DAI could never be adequately explained as was something you just had to ignore. To do so again with members of our party from DAI would be ridiculous. By all means let them join us for specific quests, like Morrigan did but remember we never had control over her and she didn't really contribute to our battle tactics (well apart from that one particular instance). She'd have no reason to be a party member, since her only possible use would be the middleman between the PC and the Inquisitor. It is true that she is more likely to be a contact in the Leliana DAI mold because after all that is what she was being trained up for in the Trespasser epilogue. What would be peculiar if Varric was given a sort of spy master role when that should belong to either Harding or Charter. So whatever his purpose is, and some sort of contact/advisor seems most likely, it needs to be consistent with what we have previously been told in game. Of course it is possible that Harding is again going to be some sort of agent in the field but this time popping up to give us quests rather than just filling us in on the location. Meanwhile, the wheeler dealer Varric is going to be the person to set up contacts with shady organisations like the Crows or the Siccari, the latter through his Tevinter contact Maevaris. Hopefully that doesn't happen to Varric. But if they plan to kill him off, I'd rather not have him in the game. Well he says "I've got your back", which would be rather difficult for him if he is dead. However, may be there is going to be some sort of lethal choice option, like with Hawke and whichever warden is present in DAI, in which case just make sure you choose the other guy.
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Post by cuthbertbeckett on Dec 29, 2020 19:10:53 GMT
Varric being killed off would be the only reason I’d want him in the game, so far as we aren’t forced to mourn him. This is just cold. I wonder what Varric did to you to deserve this.
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Post by gervaise21 on Dec 29, 2020 19:30:46 GMT
This is just cold. I wonder what Varric did to you to deserve this. He is being brought back and the Inquisitor isn't.
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Post by cuthbertbeckett on Dec 29, 2020 19:39:02 GMT
He is being brought back and the Inquisitor isn't. Well this is just fair. I don´t care that much for the Inquisitor neither. But seriously both deserves to be mourn and get a funeral if killed.
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Post by Hanako Ikezawa on Dec 29, 2020 20:02:43 GMT
This is just cold. I wonder what Varric did to you to deserve this. He is being brought back and the Inquisitor isn't. Even if Inquisitor was coming back my answer about Varric would be the same.
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Post by cuthbertbeckett on Dec 29, 2020 20:37:48 GMT
Even if Inquisitor was coming back my answer about Varric would be the same. And my reponse also would be the same. Jeez that is just cold. Poor Varric.
I mean this just as evil as leaving Cailan´s corpse or give him to the wolves. By the way i always hated it that was even a decision.
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Post by river82 on Dec 29, 2020 21:50:19 GMT
Even if Inquisitor was coming back my answer about Varric would be the same. And my reponse also would be the same. Jeez that is just cold. Poor Varric.
I mean this just as evil as leaving Cailan´s corpse or give him to the wolves. By the way i always hated it that was even a decision.
Eh, being evil in a video game is no big deal To be honest I wish the same thing for Leliana, but that's only because Bioware overrode some of the community's decision just to bring her back front and center in Inquisition. Always came off as a bit of a middle finger to part of the community imo. "It's not a retcon, you just misunderstood. You assumed things you shouldn't. Stop assuming things! Just because you killed her doesn't mean you killed her, only we can determine if you killed her and we say that you didn't actually kill her. And what we say is the most important thing after all. Stamp your feet all you want but it won't change anything, but yes Bioware still is all about choice and consequence, I don't know why you would think otherwise."I don't even want to see Leliana in Dragon Age 4.
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Post by cuthbertbeckett on Dec 29, 2020 22:11:23 GMT
Eh, being evil in a video game is no big deal For this Cailan decision yes it is. Regardless what you think of somebody atleast give him / her a funeral. And yes i am well aware that we will talking about fictional games.
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Post by river82 on Dec 29, 2020 22:18:58 GMT
Eh, being evil in a video game is no big deal For this Cailan decision yes it is. Regardless what you think of somebody atleast give him / her a funeral. And yes i am well aware that we will talking about fictional games.
If people think being evil in a video game is a big deal, it's a sign of developing an unhealthy attachment to a video game. And yes I know we've all been there
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Post by cuthbertbeckett on Dec 29, 2020 22:41:34 GMT
If people think being evil in a video game is a big deal, it's a sign of developing an unhealthy attachment to a video game. It depends on the situation. Gave Fenris to Danarius is evil but i am ok with that with i play evil Hawke but denying a prober funeral sorry i can´t do that. So the decision over Cailans body is stupid mabye Cailan was naive & dumb but come on bury this guy.
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Post by xerrai on Dec 29, 2020 22:50:06 GMT
For this Cailan decision yes it is. Regardless what you think of somebody at least give him / her a funeral. And yes i am well aware that we will talking about fictional games.
If people think being evil in a video game is a big deal, it's a sign of developing an unhealthy attachment to a video game. And yes I know we've all been there I agree. Where would we be if we couldn't act like an a-hole some of the time in a fantasy setting? It is a bit odd though. In games like Elder Scrolls the first thing I do is join the DB and go on a murdering spree. I don't hesitate or give it a moment of thought. I'm joining the crazy murder cult and making a few devilish daedric pacts on the way there. But in Dragon Age? I actually *le gasp* think about my choices. All of a sudden I am considering the moral implication of any given option, and actually considering people other than myself.Just an observation I had. But somehow I think it says a lot that Dragon Age is the only game aside from the Witcher that brings out the debating moralist in me who is attached to her companions. And I think this moralizing mentality bleeds into the fanbase a bit as well. Perhaps even a bit too much. What was I saying? Oh, right. I am totally down with the option to kill Varric.
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Post by cuthbertbeckett on Dec 29, 2020 23:12:53 GMT
What was I saying? Oh, right. I am totally down with the option to kill Varric. That is ok as an evil option but denying him a funeral after this is just cruel.
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Post by Hanako Ikezawa on Dec 29, 2020 23:32:42 GMT
Eh, being evil in a video game is no big deal For this Cailan decision yes it is. Regardless what you think of somebody atleast give him / her a funeral. And yes i am well aware that we will talking about fictional games.
In some cultures, letting the body be eaten by animals is a funeral. Even in Dragon Age the Avaar do that by putting the body up high to be eaten by birds and bring the spirit to the Lady of the Sky. And the Qunari have no ritual for the body because they see it as an empty vessel now since the soul has departed.
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Post by colfoley on Dec 29, 2020 23:50:17 GMT
For this Cailan decision yes it is. Regardless what you think of somebody atleast give him / her a funeral. And yes i am well aware that we will talking about fictional games.
If people think being evil in a video game is a big deal, it's a sign of developing an unhealthy attachment to a video game. And yes I know we've all been there The trouble is most 'evil' choices in video games are so maniacally stupid/ evil as they aren't really legitimate choices. They are there just give the player the option to be an utter and completetly irresponsible dick. And there is usually easy ways about going around them so you often have little reason to actually do them when the good option, or at leas the compromised option, is so easy to obtian and right there. Though I suppose this is not an entirely universal rule given that at least there was some practical benefit to siding with Branka over Caridan. But yeah evil choices that exist just to be evil have little real business about being in serious video games.
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Post by Absafraginlootly on Dec 30, 2020 1:02:15 GMT
Yeah it would be better if the evil choices made more sense. Instead of doing pointlessly cruel things or killing people for no reason - they should be things like selfish choices to gain power, money or influence. Or even benefit the main quest.
Rather then killing Lloyd the tavern keeper just cause he annoys you, you might kill the witness who can place your spy character at this location to prevent anyone from knowing you were doing this.
Blackmailing, assassination, agreeing to do something bad because it benefits you (you'll get something in return) - those are evil character actions, not just random jerkyness.
And if da4 really does have a powerless, heist pulling, spy hero then theres some potential for choices like this. For theft and murder and blackmail and killing the witnesses.
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Post by necrowaif on Dec 30, 2020 1:14:11 GMT
There's a lot of options to do Lawful Evil things in Inquisition — you can stand by as Celene is murdered, order assassinations and mutilations, impose unnecessarily harsh punishments on prisoners, and generally act like a tyrannical shit. But players still complain that they can't really be "evil" in DAI, and I think because their idea of being evil depends entirely on the ability to murder random citizens and stomp puppies to death on a whim.
In other words, I don't feel like there's much point in offering Lawful Evil options when the people truly want to be Chaotic Evil.
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Post by colfoley on Dec 30, 2020 1:41:31 GMT
Yeah it would be better if the evil choices made more sense. Instead of doing pointlessly cruel things or killing people for no reason - they should be things like selfish choices to gain power, money or influence. Or even benefit the main quest. Rather then killing Lloyd the tavern keeper just cause he annoys you, you might kill the witness who can place your spy character at this location to prevent anyone from knowing you were doing this. Blackmailing, assassination, agreeing to do something bad because it benefits you (you'll get something in return) - those are evil character actions, not just random jerkyness. And if da4 really does have a powerless, heist pulling, spy hero then theres some potential for choices like this. For theft and murder and blackmail and killing the witnesses. And this whole thing is why I want them to try and be able to track this sort of thing in the game and have the world and various organizations react to you. Call it what you want but the idea for me is if you are going to be doing some kind of behind the scenes work then doing things that should draw attention to you should draw attention to you and make it harder for you to operate. Which should then be able to be dealt with in the players in a natural and organic way. The effect here is to essentially replace the bounty system several games now have these days and also make it a lot more meaningful. But yeah instead of just paying someone from the menu you should find an official and bribe them, or assassinate the person who is looking for you..but ideally this is also something that should also get noticed if you keep on doing it. SO keep on making the same mistakes and getting noticed and you chose to assassinate said officials...someone will then notice all their cops are getting wasted. The only two problems with this I can see are 1. Obviously I am no programmer just a fan who is sitting waiting this game to come out for years...so I have no idea the technical limitations involved in doing things to this, especially on the more complicated ideas I have and 2. Perhaps more importantly I have no idea how they would make it work for the other 2 classes. If they do the tradional 3 class thing. This would be perfect gameplay for Rogues...but Warriors and Mages aren't the most stealthy. There's a lot of options to do Lawful Evil things in Inquisition — you can stand by as Celene is murdered, order assassinations and mutilations, impose unnecessarily harsh punishments on prisoners, and generally act like a tyrannical shit. But players still complain that they can't really be "evil" in DAI, and I think because their idea of being evil depends entirely on the ability to murder random citizens and stomp puppies to death on a whim. In other words, I don't feel like there's much point in offering Lawful Evil options when the people truly want to be Chaotic Evil. Exactly. Same problem with Andromeda. Fans: Ryder can't be evil. *Ryder shoots an unarmed woman in the back in a fit of pique* Fans: RYder CaN'T be EvIL.
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Post by river82 on Dec 30, 2020 3:49:55 GMT
But yeah evil choices that exist just to be evil have little real business about being in serious video games. Serious video games, especially when talking about single player games, is almost always an oxymoron
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Post by alanc9 on Dec 30, 2020 5:13:00 GMT
For this Cailan decision yes it is. Regardless what you think of somebody atleast give him / her a funeral. And yes i am well aware that we will talking about fictional games.
In some cultures, letting the body be eaten by animals is a funeral. Even in Dragon Age the Avaar do that by putting the body up high to be eaten by birds and bring the spirit to the Lady of the Sky. And the Qunari have no ritual for the body because they see it as an empty vessel now since the soul has departed. Well, DA:O human and City Elf PCs will be at least familiar with Andrastian protocols, whether they're believers or just pay lip service. I'm not sure what Dalish or dwarven protocols are in in this matter, particularly WRT humans.
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