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Post by Deleted on Jun 12, 2017 14:14:51 GMT
Companions was what kept BioWARE afloat since BG1. You have to really have your heart invested in progression for this game to work w/o companions, because there is nothing/nobody else to log in for if you are solo player. They can put a couple of "advisors'/"bosses" in the hub, sort of like the guy we saw in the beginning, so some folks may latch their affections onto them. A real person is way more risky than a companion, because they are strangers, have their own interests, schedules and well, it is very hard to have an on-line playing partnership that is not awkward in one way or another. Maybe to you companions is the only reasons you play BioWare games, but I don't think that stand for most gamers. People like the companions, but they don't play those games just for them. By the way, Anthem always talk about playing with friends, not strangers. You should be able to schedules and know the interests of your friends, no? Not the only reason, no, but it is darn convenient. I played a game w/o companions, and loved my character, and I played with "MMO friends" and been to guilds, both good and terrible. I overall prefer solo with companions. I myself lack organizational skills, so I failed to forge anything than duos, rarely trios. Logistically, it made it necessary for me to be on-line almost daily at the same time, and I don't particularly like this obligation, even when I like the person I am playing with. Also, I am terribly embarrassed by my voice/accent, so I dislike talking. I prefer typing, and it's not gonna happen in Anthem. i dunno, I've been olaying on my own for a few months now, after a few years of cooperative play, and I dunno if I want the pressure of playing with strangers again.
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Post by Deleted on Jun 12, 2017 14:25:21 GMT
Companions was what kept BioWARE afloat since BG1. You have to really have your heart invested in progression for this game to work w/o companions, because there is nothing/nobody else to log in for if you are solo player. They can put a couple of "advisors'/"bosses" in the hub, sort of like the guy we saw in the beginning, so some folks may latch their affections onto them. A real person is way more risky than a companion, because they are strangers, have their own interests, schedules and well, it is very hard to have an on-line playing partnership that is not awkward in one way or another. Maybe to you companions is the only reasons you play BioWare games, but I don't think that stand for most gamers. People like the companions, but they don't play those games just for them. By the way, Anthem always talk about playing with friends, not strangers. You should be able to schedules and know the interests of your friends, no? You mean those two or three ladies at work I can chat politely about the kids, diets and workouts with? And gardening, yeah, we can't forget gardening. Lol, not everyone is a happy youngster with buddies.
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Post by Kevlareater on Jun 12, 2017 14:27:41 GMT
Division and Wildlands allow you to play solo but it not different from playing with friends. Can you elaborate for someone who never played any of said games? I read about both of them, but the difference is not that clear, aside from universal agreement "it was made for multiplayer, period". I haven't played Wildlands, but it's possible to play content solo, but it was limited to story content not set at the hardest setting, but paradoxically one would need to grind out said difficult content in order to get arms and armor of real use. Unless you ground your ass off and/or have a reliable friends list, it was almost impossible to do a lot of the harder content, as enemies became bullet sponges. Even more so in the side content (raids). Gear checks, in other words.
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Post by azarhal on Jun 12, 2017 14:35:44 GMT
Can you elaborate for someone who never played any of said games? I read about both of them, but the difference is not that clear, aside from universal agreement "it was made for multiplayer, period". I haven't played Wildlands, but it's possible to play content solo, but it was limited to story content not set at the hardest setting, but paradoxically one would need to grind out said difficult content in order to get arms and armor of real use. Unless you ground your ass off and/or have a reliable friends list, it was almost impossible to do a lot of the harder content, as enemies became bullet sponges. Even more so in the side content (raids). Gear checks, in other words. Ghost Recon Wildlands doesn't have raids. It's just an open world game with missions and side missions you can play co-op with 3 other peoples. If you don't have friends, you get 3 AI teammates. It is a very different design from Destiny or The Division which are MMOFPS where you have to loot grind to do more difficulty instanced content. So far, Anthem looks a lot more like Wildlands without the 3 AI teammates to me.
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Post by decafhigh on Jun 12, 2017 14:46:57 GMT
Well if that is the case maybe it is time for BioWare to try something new as well. Try to develop new content and ideas that attract players instead of just relying just on the tried and true methods because that is what old timers want. Looks like that is exactly what they are doing here. The studio is likely to live or die based on how well that decision pays off.
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Post by Amirit on Jun 12, 2017 14:52:44 GMT
I haven't played Wildlands, but it's possible to play content solo, but it was limited to story content not set at the hardest setting, but paradoxically one would need to grind out said difficult content in order to get arms and armor of real use. Unless you ground your ass off and/or have a reliable friends list, it was almost impossible to do a lot of the harder content, as enemies became bullet sponges. Even more so in the side content (raids). Gear checks, in other words. Ghost Recon Wildlands doesn't have raids. It's just an open world game with missions and side missions you can play co-op with 3 other peoples. If you don't have friends, you get 3 AI teammates. It is a very different design from Destiny or The Division which are MMOFPS where you have to loot grind to do more difficulty instanced content. So far, Anthem looks a lot more like Wildlands without the 3 AI teammates to me. They really have to answer that "3 AI teammates" question! There is a huge difference between MMO and coop. MMO - is a world full of people you can talk to when you feel like it, you can join some group activity - again, when you feel like it. Coop - is when you need first to find someone in order to play at all. In MMO even when you play solo you still have chat, AH, guilds, but with coop-orientation without companions if you play solo world will be empty. It has to have a really compelling story to play even once, yet, they are talking about "returning again and again". We will see. So far the only interesting thing I see is a gorgeous world. But I am one of that "old timers", who (according to some posters) BW should have get rid of long ago.
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Post by Heimdall on Jun 12, 2017 14:55:33 GMT
Ghost Recon Wildlands doesn't have raids. It's just an open world game with missions and side missions you can play co-op with 3 other peoples. If you don't have friends, you get 3 AI teammates. It is a very different design from Destiny or The Division which are MMOFPS where you have to loot grind to do more difficulty instanced content. So far, Anthem looks a lot more like Wildlands without the 3 AI teammates to me. They really have to answer that "3 AI teammates" question! There is a huge difference between MMO and coop. MMO - is a world full of people you can talk to when you feel like it, you can join some group activity - again, when you feel like it. Coop - is when you need first to find someone in order to play at all. In MMO even when you play solo you still have chat, AH, guilds, but with coop-orientation without companions if you play solo world will be empty. It has to have a really compelling story to play even once, yet, they are talking about "returning again and again". We will see. So far the only interesting thing I see is a gorgeous world. But I am one of that "old timers", who (according to some posters) BW should have get rid of long ago. They've specifically said you can play the whole experience solo. Whether that means there will be AI companions or it'll just be a bit harder remains to be seen.
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Post by kino on Jun 12, 2017 14:58:29 GMT
Maybe to you companions is the only reasons you play BioWare games, but I don't think that stand for most gamers. People like the companions, but they don't play those games just for them. By the way, Anthem always talk about playing with friends, not strangers. You should be able to schedules and know the interests of your friends, no? You mean those two or three ladies at work I can chat politely about the kids, diets and workouts with? And gardening, yeah, we can't forget gardening. Lol, not everyone is a happy youngster with buddies. Same here. Most of my friends can hardly use a computer, much less play an online game. I'd have to set up groups with their kids or grandkids.
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Post by Iakus on Jun 12, 2017 15:02:52 GMT
So...that game looked phenomenal.... But the 1.000.000 Credits question is Will it have a story and will I be able to play the bloody thing by myself or is it gonna be like destiny and lock anything end-game related behind the necessity to play coop? God I hope they let me play offline...or at least shut myself away from other players best case scenario: Six hour single player "campaign mode" Never ending MP maps and microtransactions.
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Post by SofaJockey on Jun 12, 2017 15:04:09 GMT
Seems you can play solo - but more may be 'better' (?)
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Post by Fogg on Jun 12, 2017 15:09:00 GMT
This game will have all kinds of events (daily, weekly, monthly) that will force compeltionists to sacrifice so much of their time that the game will become a chore. Even if it's doable single player.
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Post by Iakus on Jun 12, 2017 15:38:17 GMT
Seems you can play solo - but more may be 'better' (?) I wonder if it's like MEMP or DAMP. Sure you CAN play solo. but you're going to get your *ss kicked if you try and you don't have 1337 Skillz
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Post by flyingsquirrel on Jun 12, 2017 15:39:43 GMT
Yeah, but is there an actual story, or is it just: Hello, Freelancer! Go out into the world and find things to kill in our (undisputedly) awesome OW! So, it's like Inquisition with the story ending when you arrive to Haven and just the large, upscale and changeable Hinterlands to explore? I was going to say, Bioware hasn't exactly impressed me with its approach to open worlds in DAI and MEA. I don't really like co-op in the first place, but I'll like it even less if the "shared experience" is mostly about scanning rocks, reading notes, and fighting the same battles with the same enemies in 300 different locations.
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Post by RoboticWater on Jun 12, 2017 15:44:16 GMT
Seems you can play solo - but more may be 'better' (?) I wonder if it's like MEMP or DAMP. Sure you CAN play solo. but you're going to get your *ss kicked if you try and you don't have 1337 Skillz Most of these kinds of games have scaling, and unless BioWare have a good reason to break that trend, I see no reason why it won't be in Anthem.
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Post by commandercryptarch on Jun 12, 2017 15:45:35 GMT
Hmmm let's see.
1) Will the SP campaign be akin to most MP focused games? Like, lucky if we get 10 hours OR will it stick to the Bioware formula of at the bare minimum of 20+ hoursSP (if u only do main missions)
2) Do the amazing graphics,animations and heavily scripted cutscenes work against customization ? (E.g. perfect animations = no CC)
3)Does the iconic dialog wheel make an appearance to at least give us the illusion of choice?
4)Will it have PVP too?
5)Will it have Raids?
6) Is there even the slightest of minuscule possibilities that this game is actually set in the MEU but maybe soooo far in the future that it doesn't matter? (Cause that would be cool)
7) Will it have aerial fights? ( cause battling a flying creature in the air would be cool as f*)
Etc.etc.
Notice I didn't mention story.That is because I am assuming the story will be good given that this is a BW game.It is not just supposed to be good.It has to be damn good.If BW wants Anthem to truly be the Bob Dylan of games then they have set the bar too high.They have to deliver and go beyond what most MP focused games do. Destiny for example had an OK story but if you dig deep it has a shockingly huge amount of lore you wouldn't even inagine but they shot themselves in the foot by not executing and presenting the story to the player and by locking the juicy lore to the Grimoire cards. If Anthem manages to give both a good SP and MP experience,that would be freaking amazing.
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Post by lennybusker on Jun 12, 2017 16:26:59 GMT
I wonder if all of the game's content will be available for solo-players, or if some parts will be exclusively for groups/raid/whatevs? I hope you will be able to do all content in the game solo, and that group-play, will "just" scale up whatever mission you're doing, based on number of players present. The max amount of players that can join you on your "shared world" is 3 and the devs already said "it’s 'absolutely' possible to play through the entire game solo". Anthem is a co-op game, not a MMOFPS. It absolutely will be an MMO-lite, just like Destiny and the Division. Despite Bungie's protestations at the label, Destiny has pretty much all the features of modern MMOs. I expect Anthem to be the same.
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Post by NUM13ER on Jun 12, 2017 16:34:54 GMT
The EA guy on the Youtube stream said you can play solo. *snip* I mean that's somewhat encouraging but as someone who has endured solo on The Old Republic (because I love the setting) an awful lot of story and end content was initially locked away behind having to play with others. So with Anthem being dubbed a "shared experience" the emphasis on narrative rewards and character interaction will likely take a back seat to loot and grinding. I don't think I have it in me to put up with MMO mechanics and always online again if it's just for a token single player offering.
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Post by azarhal on Jun 12, 2017 17:24:11 GMT
The max amount of players that can join you on your "shared world" is 3 and the devs already said "it’s 'absolutely' possible to play through the entire game solo". Anthem is a co-op game, not a MMOFPS. It absolutely will be an MMO-lite, just like Destiny and the Division. Despite Bungie's protestations at the label, Destiny has pretty much all the features of modern MMOs. I expect Anthem to be the same. Nothing from the devs, videos or official website gives me any MMO-wibes and I've been playing MMOs since DAoC released in 2001 (like 80% of the ones released in NA). Anthem isn't a MMO, unless you think that Skyrim with 4 player co-op is a MMO, in which case I'll have to doubt you even know what a MMO is.
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Post by lennybusker on Jun 12, 2017 17:26:39 GMT
It absolutely will be an MMO-lite, just like Destiny and the Division. Despite Bungie's protestations at the label, Destiny has pretty much all the features of modern MMOs. I expect Anthem to be the same. Nothing from the devs, videos or official website gives me any MMO-wibes and I've been playing MMOs since DAoC released in 2001 (like 80% of the ones released in NA). Anthem isn't a MMO, unless you think that Skyrim with 4 player co-op is a MMO, in which case I'll have to doubt you even know what a MMO is. I said MMO-lite. It WILL have a Persistent Open World, which is like, the cornerstone of any MMO. Do you not think that Destiny counts as an MMO-lite?
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Post by dropzofcrimzon on Jun 12, 2017 18:05:11 GMT
ok so wait......devs say you can play solo.
BUT
Bungie said the SAME about Destiny and look where that lead us.
someone needs to clarify HOW MUCH of it you can play solo
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Post by azarhal on Jun 12, 2017 18:07:38 GMT
Nothing from the devs, videos or official website gives me any MMO-wibes and I've been playing MMOs since DAoC released in 2001 (like 80% of the ones released in NA). Anthem isn't a MMO, unless you think that Skyrim with 4 player co-op is a MMO, in which case I'll have to doubt you even know what a MMO is. I said MMO-lite. It WILL have a Persistent Open World, which is like, the cornerstone of any MMO. Do you not think that Destiny counts as an MMO-lite? I always consider Destiny to be a full MMOFPS actually, even before it released regardless of what Bungie said. I've seen no mention of a persistent game world for Anthem or even servers for that matter. I have seen no official sources (devs or websites) mentions anything about meeting uninvited players (strangers) in your Anthem game space (hub or jungle) either. The only thing mentioned is that the game is one contiguous open world, that you can invite up to 3 friends to play with you via ad-hoc co-op and that Shaper Storms do "something" to the gameworld. Hence, Anthem is an up to 4 player co-op game.
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Post by Heimdall on Jun 12, 2017 18:09:44 GMT
ok so wait......devs say you can play solo. BUT Bungie said the SAME about Destiny and look where that lead us. someone needs to clarify HOW MUCH of it you can play solo With Bungie, the vast majority of the game, including the (meager) story content was soloable, so I don't get the complaint really. Only Strikes and Raids technically require groups. With Anthem, I'm expecting something similar. That vast majority of missions will be possible to solo with some endgame content being by design nigh impossible without a group.
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Post by lennybusker on Jun 12, 2017 18:18:43 GMT
I said MMO-lite. It WILL have a Persistent Open World, which is like, the cornerstone of any MMO. Do you not think that Destiny counts as an MMO-lite? I always consider Destiny to be a full MMOFPS actually, even before it released regardless of what Bungie said. I've seen no mention of a persistent game world for Anthem or even servers for that matter. I have seen no official sources (devs or websites) mentions anything about meeting uninvited players (strangers) in your Anthem game space (hub or jungle) either. The only thing mentioned is that the game is one contiguous open world, that you can invite up to 3 friends to play with you via ad-hoc co-op and that Shaper Storms do "something" to the gameworld. Hence, Anthem is an up to 4 player co-op game. www.ea.com/news/introducing-anthem"Our team has incredible ambition for this title. They’re telling a new story, creating a social, co-operative experience, and putting it in a contiguous open world that is dynamic and will be ever-changing for years to come." www.pcgamesn.com/anthem/anthem-release-date-trailer-story-beta-javelins-classes"Anthem is a “live service” game akin to the likes of Destiny 2 and The Division. "This game is built around a live service, and through our creative process, we’ve decided to add more to the disruptive new social designs for our players," said EA CEO Andrew Wilson during a recent investor's call. Ignore all the marketing speak, and what that means is Anthem will be a persistent online game. " investor.ea.com/releasedetail.cfm?ReleaseID=1029804"Anthem is a shared-world action-RPG,"
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Post by AnDromedary on Jun 12, 2017 18:18:55 GMT
The trailer reminded me of the Watch Dogs presentation at the E3 2012. It was barely more than a great CGI trailer and I very much doubt the final game will look like this on consoles (even the new ones). As for the game itself, as an SP fan, I have my doubts. Even if it is playable solo and has a decent story, MP/MMO mechanics do not mesh well with solo play in any game I've tried. BW did a very good job with story content in SWTOR but even there, I couldn't look past all the MMO aspects of the game and ultimately, it couldn't hold my interest. I doubt it'll be any better here. In conclusion, it's been a long time coming but it is still sad to see even the BW Edmonton team, the team that used to be the greatest SP story tellers in the industry, go down the MP/MMO drain.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by dropzofcrimzon on Jun 12, 2017 18:26:06 GMT
ok so wait......devs say you can play solo. BUT Bungie said the SAME about Destiny and look where that lead us. someone needs to clarify HOW MUCH of it you can play solo With Bungie, the vast majority of the game, including the (meager) story content was soloable, so I don't get the complaint really. Only Strikes and Raids technically require groups. With Anthem, I'm expecting something similar. That vast majority of missions will be possible to solo with some endgame content being by design nigh impossible without a group. which means that de facto you cannot gain the best weapons and armors on your own thus de-valuing your time as a solo player
unless said weapons and armors are obtainable through solo activities which are comparably as difficult as strikes and raids which I refuse to do because they require co op
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