Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on Jun 12, 2017 18:27:00 GMT
I will say that I hope Bioware learns from Destiny's mistakes. If there is content that requires a group, there had better be matchmaking.
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Post by dropzofcrimzon on Jun 12, 2017 18:32:11 GMT
I will say that I hope Bioware learns from Destiny's mistakes. If there is content that requires a group, there had better be matchmaking. if there is content that requires a group there had better be a way to get it solo
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Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on Jun 12, 2017 18:39:23 GMT
With Bungie, the vast majority of the game, including the (meager) story content was soloable, so I don't get the complaint really. Only Strikes and Raids technically require groups. With Anthem, I'm expecting something similar. That vast majority of missions will be possible to solo with some endgame content being by design nigh impossible without a group. which means that de facto you cannot gain the best weapons and armors on your own thus de-valuing your time as a solo player
unless said weapons and armors are obtainable through solo activities which are comparably as difficult as strikes and raids which I refuse to do because they require co op
Technically you could get weapons with equal stats if you grind enough with solo missions in Destiny, I guess, though there are specific weapons you would miss out on. It doesn't make much of a difference since for the most part they are functionally identical. I don't consider it much of a problem. If you only want to do the SP content in Anthem, you can do that and stop once you've exhausted it if you want. Assuming that's most of the available content, I don't think it's really a problem to have exclusive rewards for an additional challenging mode for multiple players as long as they aren't overwhelmingly better than everything else in the game. In Destiny, nobody cares since all stat bonuses are neautralized in pvp.
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Post by dropzofcrimzon on Jun 12, 2017 19:06:11 GMT
which means that de facto you cannot gain the best weapons and armors on your own thus de-valuing your time as a solo player
unless said weapons and armors are obtainable through solo activities which are comparably as difficult as strikes and raids which I refuse to do because they require co op
Technically you could get weapons with equal stats if you grind enough with solo missions in Destiny, I guess, though there are specific weapons you would miss out on. It doesn't make much of a difference since for the most part they are functionally identical. I don't consider it much of a problem. If you only want to do the SP content in Anthem, you can do that and stop once you've exhausted it if you want. Assuming that's most of the available content, I don't think it's really a problem to have exclusive rewards for an additional challenging mode for multiple players as long as they aren't overwhelmingly better than everything else in the game. In Destiny, nobody cares since all stat bonuses are neautralized in pvp. having equally good weapons with less unique looks obtainable in solo play is acceptable Grinding for the sake of grinding because devs seem to be unable to conceive a way to reward people that is better than a moronic skinnier box on the other hand is not
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moderately incensed firmicute
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Stay strong, and queer!
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Post by moderately incensed firmicute on Jun 12, 2017 19:07:46 GMT
Companions was what kept BioWARE afloat since BG1. You have to really have your heart invested in progression for this game to work w/o companions, because there is nothing/nobody else to log in for if you are solo player. They can put a couple of "advisors'/"bosses" in the hub, sort of like the guy we saw in the beginning, so some folks may latch their affections onto them. A real person is way more risky than a companion, because they are strangers, have their own interests, schedules and well, it is very hard to have an on-line playing partnership that is not awkward in one way or another. Maybe to you companions is the only reasons you play BioWare games, but I don't think that stand for most gamers. People like the companions, but they don't play those games just for them. By the way, Anthem always talk about playing with friends, not strangers. You should be able to schedules and know the interests of your friends, no? I dont have friends. which btw is totally fine. I play to avoid humans. Humans suck. well most of them I dont wanna raid with zZharambeganjaman85Zz if you get my drift.
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Post by azarhal on Jun 12, 2017 19:24:19 GMT
I always consider Destiny to be a full MMOFPS actually, even before it released regardless of what Bungie said. I've seen no mention of a persistent game world for Anthem or even servers for that matter. I have seen no official sources (devs or websites) mentions anything about meeting uninvited players (strangers) in your Anthem game space (hub or jungle) either. The only thing mentioned is that the game is one contiguous open world, that you can invite up to 3 friends to play with you via ad-hoc co-op and that Shaper Storms do "something" to the gameworld. Hence, Anthem is an up to 4 player co-op game. www.ea.com/news/introducing-anthem"Our team has incredible ambition for this title. They’re telling a new story, creating a social, co-operative experience, and putting it in a contiguous open world that is dynamic and will be ever-changing for years to come." www.pcgamesn.com/anthem/anthem-release-date-trailer-story-beta-javelins-classes"Anthem is a “live service” game akin to the likes of Destiny 2 and The Division. "This game is built around a live service, and through our creative process, we’ve decided to add more to the disruptive new social designs for our players," said EA CEO Andrew Wilson during a recent investor's call. Ignore all the marketing speak, and what that means is Anthem will be a persistent online game. " investor.ea.com/releasedetail.cfm?ReleaseID=1029804"Anthem is a shared-world action-RPG," The first quote actually just say that it is a co-op game and they will continue to release updates (the dynamic is probably about fauna attacking each others and other stuff hinted at with the Shaper Storms). In the second quote, the only part of it from an official source is the quote from EA CEO that talks about the game being a "live services". The Destiny/Division comparison and "persistent online game" are both speculations from the writer that work at pcgamesn. He/she clearly doesn't know that Microsoft Office 365 is a live services. For games means microtransactions and always online, like pretty much all mobile games out there...In fact, the "Ally of the Week" in the gameplay trailer is a very mobile game feature to me. This is a developer saying that the game should be regarded as a COOP game when asked if Anthem was a MMO.
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Post by dropzofcrimzon on Jun 12, 2017 19:28:31 GMT
Also...WTF is wrong with adding bots for people who dislike co op? Just saying, unless they shamelessly copy Destiny where there is co op puzzle solving to defeat bosses and whatnot it is a simple matter of adding bots and -GASP- one could even play offline
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Post by saandrig on Jun 12, 2017 19:35:16 GMT
Also...WTF is wrong with adding bots for people who dislike co op? Just saying, unless they shamelessly copy Destiny where there is co op puzzle solving to defeat bosses and whatnot it is a simple matter of adding bots and -GASP- one could even play offline But then who will use the microtransactions? They are the sole purpose this game is being developed after all. We will be lucky if we get a 15 hours story driven campaign. Probably 5-8 hours though.
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Post by varicite on Jun 12, 2017 19:45:34 GMT
for me Anthem is better than destiny,due do "first person sickness". Anthem is 3rd person shooter game,so its better for me. i can't play 1st person destiny This is literally the only reason I'm still interested in this game, despite ME:A lol. There's not a ton of 3rd person multiplayer games out there.
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Post by lennybusker on Jun 12, 2017 19:48:12 GMT
www.ea.com/news/introducing-anthem"Our team has incredible ambition for this title. They’re telling a new story, creating a social, co-operative experience, and putting it in a contiguous open world that is dynamic and will be ever-changing for years to come." www.pcgamesn.com/anthem/anthem-release-date-trailer-story-beta-javelins-classes"Anthem is a “live service” game akin to the likes of Destiny 2 and The Division. "This game is built around a live service, and through our creative process, we’ve decided to add more to the disruptive new social designs for our players," said EA CEO Andrew Wilson during a recent investor's call. Ignore all the marketing speak, and what that means is Anthem will be a persistent online game. " investor.ea.com/releasedetail.cfm?ReleaseID=1029804"Anthem is a shared-world action-RPG," The first quote actually just say that it is a co-op game and they will continue to release updates (the dynamic is probably about fauna attacking each others and other stuff hinted at with the Shaper Storms). In the second quote, the only part of it from an official source is the quote from EA CEO that talks about the game being a "live services". The Destiny/Division comparison and "persistent online game" are both speculations from the writer that work at pcgamesn. He/she clearly doesn't know that Microsoft Office 365 is a live services. For games means microtransactions and always online, like pretty much all mobile games out there...In fact, the "Ally of the Week" in the gameplay trailer is a very mobile game feature to me. This is a developer saying that the game should be regarded as a COOP game when asked if Anthem was a MMO. I mean, it just seems like you're very reluctant to accept that this game is being designed as a Destiny/Division clone. When you say Co-op game, I picture something like later Resident Evils, Diablo 3 or Borderlands. When someone says "social experience" that can be played alone or co-op and is a "contiguous/shared open world", what comes to mind for you? For me, it's Destiny and The Division. The game is an MMO-lite. I'll bet money that it functions exactly like the latter rather than the former.
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Post by azarhal on Jun 12, 2017 19:48:29 GMT
Also...WTF is wrong with adding bots for people who dislike co op? Just saying, unless they shamelessly copy Destiny where there is co op puzzle solving to defeat bosses and whatnot it is a simple matter of adding bots and -GASP- one could even play offline The reason why there might not be AI party members is probably the flying around and difficulty terrain navigation. Saying that, two developers pretty much said you could play the game solo, so I'm not sure why people are asking for bots... If the game world scale to your party size/level, where's the problem?
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Post by superslyngel on Jun 12, 2017 19:49:00 GMT
I doubt there is going to be companions. Did you look at that game world? Companions in DAI and MEA gets stuck on anything that isn't flat terrain. Anthems is basically 100% not-flat. As for friends, I suspect the xbox/ps4/origin friend list is going to be the primary way of friends joining. Although, the gameplay trailer had a label "friend of the week" over a Javelin early in the gameplay trailer. It's possible the game propose other players to play with that way as well, kinda like how mobile games do. I realize that navigating terrain is something companion-ai has, and continue to struggle with ;-) The only reason I have a small glimmer of hope that they might make an appearance in Anthem, is that enemy-ai has to be able to deal with a player that constantly zip-zaps around the battlefield. I know that they might just resolve this by giving them hitscan weapons and obscene amounts of health, but I'm hoping they won't choose that route ;-) Regarding the whole grouping/friends-thingie, I really hope there'll be numerous ways of "hooking up" with others, but I guess we'll find out :-)
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Post by dropzofcrimzon on Jun 12, 2017 19:51:50 GMT
Also...WTF is wrong with adding bots for people who dislike co op? Just saying, unless they shamelessly copy Destiny where there is co op puzzle solving to defeat bosses and whatnot it is a simple matter of adding bots and -GASP- one could even play offline But then who will use the microtransactions? They are the sole purpose this game is being developed after all. We will be lucky if we get a 15 hours story driven campaign. Probably 5-8 hours though. well yes...EA has to have their Destiny clone after all and Bioware needs to be sacrificed to it because Bioware usually means good story which is what destiny like games fail at
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Post by azarhal on Jun 12, 2017 20:01:57 GMT
The first quote actually just say that it is a co-op game and they will continue to release updates (the dynamic is probably about fauna attacking each others and other stuff hinted at with the Shaper Storms). In the second quote, the only part of it from an official source is the quote from EA CEO that talks about the game being a "live services". The Destiny/Division comparison and "persistent online game" are both speculations from the writer that work at pcgamesn. He/she clearly doesn't know that Microsoft Office 365 is a live services. For games means microtransactions and always online, like pretty much all mobile games out there...In fact, the "Ally of the Week" in the gameplay trailer is a very mobile game feature to me. This is a developer saying that the game should be regarded as a COOP game when asked if Anthem was a MMO. I mean, it just seems like you're very reluctant to accept that this game is being designed as a Destiny/Division clone. When you say Co-op game, I picture something like later Resident Evils, Diablo 3 or Borderlands. When someone says "social experience" that can be played alone or co-op and is a "contiguous/shared open world", what comes to mind for you? For me, it's Destiny and The Division. The game is an MMO-lite. I'll bet money that it functions exactly like the latter rather than the former. Actually, I was sure it was a Destiny clone, until I saw the gameplay trailer, read the devs interview/comments and the official website. Now I'm 100% sure this is an online co-op game, that every players will have their own version of the contiguous open world where you will never see another player unless it's one of the 3 friends you invited. That there won't be any "raids/instance dungeons" like you find in any MMOs. Oh and that the "social aspect" has more in common with mobile games than any MMOs out there. That "Ally of the Week" is something I've seen in mobile games where you get bonus XP/loots for that week if you play with that specific person that week. I actually though co-op Skyrim after watching the gameplay trailer...
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Post by lennybusker on Jun 12, 2017 20:10:45 GMT
I mean, it just seems like you're very reluctant to accept that this game is being designed as a Destiny/Division clone. When you say Co-op game, I picture something like later Resident Evils, Diablo 3 or Borderlands. When someone says "social experience" that can be played alone or co-op and is a "contiguous/shared open world", what comes to mind for you? For me, it's Destiny and The Division. The game is an MMO-lite. I'll bet money that it functions exactly like the latter rather than the former. Actually, I was sure it was a Destiny clone, until I saw the gameplay trailer, read the devs interview/comments and the official website. Now I'm 100% sure this is an online co-op game, that every players will have their own version of the contiguous open world where you will never see another player unless it's one of the 3 friends you invited. That there won't be any "raids/instance dungeons" like you find in any MMOs. Oh and that the "social aspect" has more in common with mobile games than any MMOs out there. That "Ally of the Week" is something I've seen in mobile games where you get bonus XP/loots for that week if you play with that specific person that week. I actually though co-op Skyrim after watching the gameplay trailer... Well time will tell I guess, but I think if we polled 100 people not a single one would think Co-Op Skyrim after hearing "a social, co-operative experience, in a contiguous open world"
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Post by themikefest on Jun 12, 2017 20:39:02 GMT
Do I have to play online to get the platinum trophy? Will long hair be an option in the character creator? Can my character be ruthless? How long will it take to complete the game?
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Post by azarhal on Jun 12, 2017 20:42:30 GMT
Actually, I was sure it was a Destiny clone, until I saw the gameplay trailer, read the devs interview/comments and the official website. Now I'm 100% sure this is an online co-op game, that every players will have their own version of the contiguous open world where you will never see another player unless it's one of the 3 friends you invited. That there won't be any "raids/instance dungeons" like you find in any MMOs. Oh and that the "social aspect" has more in common with mobile games than any MMOs out there. That "Ally of the Week" is something I've seen in mobile games where you get bonus XP/loots for that week if you play with that specific person that week. I actually though co-op Skyrim after watching the gameplay trailer... Well time will tell I guess, but I think if we polled 100 people not a single one would think Co-Op Skyrim after hearing "a social, co-operative experience, in a contiguous open world" I don't think they would think Destiny/TheDivision either, going by how instanced these two games are and "contiguous open world" means no instances or split maps. People associate Destiny/TheDivision to Anthem because it was speculated by a few "gaming journalists" before the game was revealed that it was EA answer to those games, but if you look at the gameplay trailer without any preconceived notions all you see is co-op Ironmans fighting weird beasts in an open world jungle...you might as well ask if it is a new Marvel game really.
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Post by Petroshenko on Jun 12, 2017 20:51:42 GMT
Been to busy to follow any E3 conferences and news It looks interesting, the seamless flying/diving easily looked like the most fun part and practically sold me on the game alone but is this full 3rd person? I mean, if I'm stuck in 1st person outside the mech suit in the main hub where obviously most of the meaty story will take place then no thanks
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Post by Uchimura on Jun 12, 2017 20:53:33 GMT
I'd guess there is a SP story mode that doesn't tie in with whatever you have in MP. There probably could be solo missions, but those will be far fewer and far less rewarding than the normal group content. (standard MMO fare)
Unsure of character customization, but there is armor customization.. another thing I wanted ME MP to have.
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Post by dropzofcrimzon on Jun 12, 2017 20:55:29 GMT
Do I have to play online to get the platinum trophy? Will long hair be an option in the character creator? Can my character be ruthless? How long will it take to complete the game? 1 : We do not know but safe money says YES especially since if it is anything like Destiny you HAVE to play online 2: Likely not 3: Again, likely not as there will be no real story choices like Mass Effect. The campaign is likely going to be a linear affair 4: You cannot complete the game, that is the point, it will be a sinner box game
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Post by Heimdall on Jun 12, 2017 20:55:29 GMT
Technically you could get weapons with equal stats if you grind enough with solo missions in Destiny, I guess, though there are specific weapons you would miss out on. It doesn't make much of a difference since for the most part they are functionally identical. I don't consider it much of a problem. If you only want to do the SP content in Anthem, you can do that and stop once you've exhausted it if you want. Assuming that's most of the available content, I don't think it's really a problem to have exclusive rewards for an additional challenging mode for multiple players as long as they aren't overwhelmingly better than everything else in the game. In Destiny, nobody cares since all stat bonuses are neautralized in pvp. having equally good weapons with less unique looks obtainable in solo play is acceptable Grinding for the sake of grinding because devs seem to be unable to conceive a way to reward people that is better than a moronic skinnier box on the other hand is not Thing is, the only reason you could conceivably need those weapons is if you were doing the raid content in the first place, since it's the only place you're likely to find enemies tough enough. You really aren't missing out.
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Post by dropzofcrimzon on Jun 12, 2017 20:56:14 GMT
having equally good weapons with less unique looks obtainable in solo play is acceptable Grinding for the sake of grinding because devs seem to be unable to conceive a way to reward people that is better than a moronic skinnier box on the other hand is not Thing is, the only reason you could conceivably need those weapons is if you were doing the raid content in the first place, since it's the only place you're likely to find enemies tough enough. You really aren't missing out. if the stats are comparable I do not care
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LennyBusker
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Post by lennybusker on Jun 12, 2017 20:58:52 GMT
I'd guess there is a SP story mode that doesn't tie in with whatever you have in MP. There probably could be solo missions, but those will be far fewer and far less rewarding than the normal group content. (standard MMO fare) Unsure of character customization, but there is armor customization.. another thing I wanted ME MP to have. It will almost certainly have the exact same missions for solo or team play. Though I'd put money on there being group-only content.
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Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
Posts: 5,574 Likes: 12,623
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Heimdall
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August 2016
heimdall
Heimdall
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
HeimdallX
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Post by Heimdall on Jun 12, 2017 21:09:23 GMT
Thing is, the only reason you could conceivably need those weapons is if you were doing the raid content in the first place, since it's the only place you're likely to find enemies tough enough. You really aren't missing out. if the stats are comparable I do not care What I'm getting at is that the stats are useless to you in Destiny. Yes, you can theoretically get the best stat weapons by grinding singleplayer, but at that point you will have drastically outleveled the singleplayer content, save a handful of missions that have a high level hard modes. There will be very little for you to actually do with such equipment if you refuse to do group content.
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Dec 18, 2021 22:02:27 GMT
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dropzofcrimzon
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November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
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Post by dropzofcrimzon on Jun 12, 2017 23:19:32 GMT
if the stats are comparable I do not care What I'm getting at is that the stats are useless to you in Destiny. Yes, you can theoretically get the best stat weapons by grinding singleplayer, but at that point you will have drastically outleveled the singleplayer content, save a handful of missions that have a high level hard modes. There will be very little for you to actually do with such equipment if you refuse to do group content. I am quite ok with thay
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