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Post by Cyonan on Jun 14, 2017 21:57:37 GMT
Call of Duty Modern Warfare was praised for a particular scene involving a nuke going off in your face. You know what Modern Warfare 2's idea of building on that was? Doing it 3 times =P Part of the reason why FPS games are pumped out so quickly is because there is very little room for being creative or doing anything new with each iteration of it. They simply don't have the time to do that when you've got to put out a game every 12 months. Their campaigns also tend to be criminally short, but they also have a focus on MP that wouldn't exist in remaking DA2 for all eternity so that would allot for a bit more SP time. and it has only somewhat paid off for the FPS genre to do that. It was great for a few years but games like CoD are suffering now from stagnation. Assassin's Creed had a similar problem until they actually did something new and cool with Black Flag, which built largely on the naval combat minigame from AC3. Ubisoft seems to be learning their lesson with that series that maybe putting out the same game every year just causes burnout on your fanbase after a few years. If BioWare did yearly releases of Dragon Age I wouldn't expect new and interesting stories with each game as much as I would expect them to just rehash their old stories, because 12 months isn't really a lot of time to create an entirely new thing. As far as I know DA:O did fine for BioWare. It was actually DA2 that made EA go "Oh shit maybe we should give them more time to develop their games" because despite some people really liking it, it wasn't well received on the whole. Ah, but it does not have to be DA game every year. They have 4 IPs they completely own now. Jade Empire, DA, ME and well, Anthem. A 20-30 hour game of a DA2 scope in one of those settings every year will make me super-happy. Or, like I said, indie being able to do decent, but not bleeding edge 3D with limited area art and (some) voice.
What I am looking for are exotic, shorter, faster combat, no dalliances interesting adventures for my own hero/ine in half-way decent 3D that has artistic merit. These 100+ hrs monstrosities with everything staged in cutscenes and crafting to choke you, I di dnot ask for that.
I'd be happy to try PoE and Tides if they were in Aurora MK2 or Unreal. But since they are isometric, and the settings, combat and writing are not quite what I like, I'll pass. But Tyranny, yeah, it's pretty much perfect save for isometric.
To be fair the original argument was that FPS was getting tons more releases than RPG, and I was pointing out it's partially because developers are just remaking the same games over and over again in the AAA FPS market. If we translated that into RPGs it would just be one game over and over again. Not spread out between different IPs because they don't have enough time to develop that. Just Dragon Age 2 pretty much as is, repeated forever. No variation, no "well if they did this it would be nice". Just Dragon Age 2. That legitimately is what games like Call of Duty became. Play Modern Warfare and you might as well have played every game after that. I would actually compare it to EA's treatment of their sports games which are often bashed for being a "yearly $60 roster update". As for what you're looking for I think the only way you'll really find a decent number of games is to give up some character customization. I can think of a handful of games that are in the 20-30 hour range but most of which you're stuck playing as either one specific character or get a choice between one of two like Prey or Dishonored 2. Although in the context of this discussion even if Anthem were a full blown RPG it doesn't look like BioWare even wants to do Dragon Age 2 style games. Both of the most recent iterations of Dragon Age and Mass Effect have tried to be these big open worlds with a ton of crafting. I mean BioWare is still making RPGs but from what I'm seeing you probably wont care as much for Dragon Age 4 because Inquisition saw success with bigger maps and lots of crafting with 100+ hours of content. Dragon Age 4 has no real reason not to try to improve on that formula. (though I wouldn't say no to a Jade Empire reboot that makes use of the newer brawler style of combat that Arkham polished up. Just saying BioWare =P)
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Post by Sartoz on Jun 14, 2017 23:47:48 GMT
Snip I mean BioWare is still making RPGs but from what I'm seeing you probably wont care as much for Dragon Age 4 because Inquisition saw success with bigger maps and lots of crafting with 100+ hours of content. Dragon Age 4 has no real reason not to try to improve on that formula. (though I wouldn't say no to a Jade Empire reboot that makes use of the newer brawler style of combat that Arkham polished up. Just saying BioWare =P) -(_ANTHEM_)-
I still question the DA:I "success" story. Crafting and menu navigation (from a PC pov) is crap. The MP portion is also crap.. yes some like it but then some like anything.
Anthem is co-op and from the demo it seems people can join an active team (if they are short?). Problem I have is who leads? who supports?
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Post by thedarkprince on Jun 15, 2017 2:34:16 GMT
Nope. Don't care much for online shooters.
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Post by MissOuJ on Jun 15, 2017 16:57:21 GMT
I have to go with no, for several reasons: - Not a fan of forced MP.
- Not a fan of FP. Like, at all. (Motion sickness sucks)
- I would be able to play a non-RPG Bioware game, but I do play Bioware games for the characters and the story, and what I saw in the footage when it came to those two aspects mostly made me yawn.
- After Destiny and Titanfall, it just looks generic. Honestly, I didn't see a single original thought from either story or gameplay perspective from the announcement trailer or the gameplay demo.
"Looks pretty" is honestly the only positive thing I can come up with it, and it's not like I saw anything that made me go absolutely Nope, but I'm kinda... bored? Ambivalent? Generally just not interested? Too bad, I was kinda excited by the idea of a new, unique Bioware IP.
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Post by Heimdall on Jun 15, 2017 17:38:42 GMT
I have to go with no, for several reasons: - Not a fan of forced MP.
- Not a fan of FP. Like, at all. (Motion sickness sucks)
- I would be able to play a non-RPG Bioware game, but I do play Bioware games for the characters and the story, and what I saw in the footage when it came to those two aspects mostly made me yawn.
- After Destiny and Titanfall, it just looks generic. Honestly, I didn't see a single original thought from either story or gameplay perspective from the announcement trailer or the gameplay demo.
"Looks pretty" is honestly the only positive thing I can come up with it, and it's not like I saw anything that made me go absolutely Nope, but I'm kinda... bored? Ambivalent? Generally just not interested? Too bad, I was kinda excited by the idea of a new, unique Bioware IP. There is no forced MP, they confirmed that you can play the whole game solo. As to story, I'd like to wait until I actually have some idea what it is first before passing judgement.
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Post by MissOuJ on Jun 15, 2017 18:15:30 GMT
There is no forced MP, they confirmed that you can play the whole game solo.As to story, I'd like to wait until I actually have some idea what it is first before passing judgement. "Can" and "designed to" are two different things. I would like to say that I remain optimistic, but running campaign solo in games which have been build around co-op play is usually a pain. And regarding the story: you're right, we know very little, but what little we have seen makes me unenthusiastic to learn more. I hope I'm wrong. Damn, I wrote ME:SoW off as a cheap, AssCreed wannabe franchise title and I ended up loving it, so it's not like it would be the first time. But I'm just saying that what I've seen so far has been so utterly "Meh" that I have very little interest in the game ATM.
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Post by Deleted on Jun 17, 2017 18:40:41 GMT
Ah, but it does not have to be DA game every year. They have 4 IPs they completely own now. Jade Empire, DA, ME and well, Anthem. A 20-30 hour game of a DA2 scope in one of those settings every year will make me super-happy. Or, like I said, indie being able to do decent, but not bleeding edge 3D with limited area art and (some) voice.
What I am looking for are exotic, shorter, faster combat, no dalliances interesting adventures for my own hero/ine in half-way decent 3D that has artistic merit. These 100+ hrs monstrosities with everything staged in cutscenes and crafting to choke you, I di dnot ask for that.
I'd be happy to try PoE and Tides if they were in Aurora MK2 or Unreal. But since they are isometric, and the settings, combat and writing are not quite what I like, I'll pass. But Tyranny, yeah, it's pretty much perfect save for isometric.
To be fair the original argument was that FPS was getting tons more releases than RPG, and I was pointing out it's partially because developers are just remaking the same games over and over again in the AAA FPS market. If we translated that into RPGs it would just be one game over and over again. Not spread out between different IPs because they don't have enough time to develop that. Just Dragon Age 2 pretty much as is, repeated forever. No variation, no "well if they did this it would be nice". Just Dragon Age 2. That legitimately is what games like Call of Duty became. Play Modern Warfare and you might as well have played every game after that. I would actually compare it to EA's treatment of their sports games which are often bashed for being a "yearly $60 roster update". As for what you're looking for I think the only way you'll really find a decent number of games is to give up some character customization. I can think of a handful of games that are in the 20-30 hour range but most of which you're stuck playing as either one specific character or get a choice between one of two like Prey or Dishonored 2. Although in the context of this discussion even if Anthem were a full blown RPG it doesn't look like BioWare even wants to do Dragon Age 2 style games. Both of the most recent iterations of Dragon Age and Mass Effect have tried to be these big open worlds with a ton of crafting. I mean BioWare is still making RPGs but from what I'm seeing you probably wont care as much for Dragon Age 4 because Inquisition saw success with bigger maps and lots of crafting with 100+ hours of content. Dragon Age 4 has no real reason not to try to improve on that formula. (though I wouldn't say no to a Jade Empire reboot that makes use of the newer brawler style of combat that Arkham polished up. Just saying BioWare =P) I am not really invested in DA4, b/c the inquisition did not really do much for me. I'm going try a few games here and there, but overall, well, in 10 years I hope to retire, then I will have time for a good MMO or a grinder of some sort with good customization. OW is just not my thing, and neither are fixed char games. Well, I'll try a fixed protagonist in the newest AC, but he sounds sort of like a char I would make, and the face is shaded by the cowl. But, thing is, things go in waves, so I am hoping that there will be a wave of the kind of games I like eventually. Honestly, all that has to happen for it, is to get Obsidian in the low cost 3D graphics.
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Post by KamenRyder on Jun 17, 2017 19:26:31 GMT
Drew K and Bioware A team working on it. I'm in. If I knew a beginner team was taking the helm for a ME:A I would have skipped but now one of my top favorite series ends on a sour note for me like MGSV did where I have to consider the final game non-canon and pretend it doesn't exist.
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Post by Iakus on Jun 17, 2017 19:41:28 GMT
I have to go with no, for several reasons: - Not a fan of forced MP.
- Not a fan of FP. Like, at all. (Motion sickness sucks)
- I would be able to play a non-RPG Bioware game, but I do play Bioware games for the characters and the story, and what I saw in the footage when it came to those two aspects mostly made me yawn.
- After Destiny and Titanfall, it just looks generic. Honestly, I didn't see a single original thought from either story or gameplay perspective from the announcement trailer or the gameplay demo.
"Looks pretty" is honestly the only positive thing I can come up with it, and it's not like I saw anything that made me go absolutely Nope, but I'm kinda... bored? Ambivalent? Generally just not interested? Too bad, I was kinda excited by the idea of a new, unique Bioware IP. There is no forced MP, they confirmed that you can play the whole game solo. As to story, I'd like to wait until I actually have some idea what it is first before passing judgement. Talk is cheap. And the game is clearly not intended to be done solo. I mean, you CAN do Apex or DAMP missions solo. But it'll royally suck if you try.
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Post by Heimdall on Jun 17, 2017 19:52:19 GMT
There is no forced MP, they confirmed that you can play the whole game solo. As to story, I'd like to wait until I actually have some idea what it is first before passing judgement. Talk is cheap. And the game is clearly not intended to be done solo. I mean, you CAN do Apex or DAMP missions solo. But it'll royally suck if you try. You can say that, but when it comes down to it we haven't seen nearly enough for that to be "clear" or for me to refute it. I'm not saying "it's gonna be great," I'm saying wait and see.
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Post by Iakus on Jun 17, 2017 19:58:16 GMT
Talk is cheap. And the game is clearly not intended to be done solo. I mean, you CAN do Apex or DAMP missions solo. But it'll royally suck if you try. You can say that, but when it comes down to it we haven't seen nearly enough for that to be "clear" or for me to refute it. I'm not saying "it's gonna be great," I'm saying wait and see. Given that the ONLY aspect of the game they really focused on was the co-op, I'd say that's pretty clear.
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Post by Heimdall on Jun 17, 2017 20:15:21 GMT
You can say that, but when it comes down to it we haven't seen nearly enough for that to be "clear" or for me to refute it. I'm not saying "it's gonna be great," I'm saying wait and see. Given that the ONLY aspect of the game they really focused on was the co-op, I'd say that's pretty clear. Frankly, what they showed was far from a challenging encounter that actually requires more than one person, so I'm not sure where you're getting this conviction that this indicates the encounters will all be not optimal for solo play. This demo was intended to show off the drop-in co-op capability, but you're making a lot of assumptions.
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Post by Sartoz on Jun 18, 2017 3:26:28 GMT
-(_ANTHEM_)-
Just saw a Youtube demo of Star Wars Battlefront II. This game confirms my dislike for FPS shooters. Fast pace, mindless, same old, same old = boring real quick. Absolutely not my cup of tea.
Anthem suggests very similar shooting mechanics, though at a much slower pace than Battlefront II. The demo does not suggest an End Goal. Thus, you go outside Fort Tarsis, shoot things, find things, come back to the fort, earn money, level up, upgrade your gear... rinse and repeat.... implies similarities with WoW. RIFT, Destiny... etc.
Where is the hook?
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Post by Ajna on Jun 18, 2017 8:24:29 GMT
I had voted not enough info yet, but I'm changing it to no now since I won't be playing due to forced first person, like others I get motion sickness.
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Post by Qui-Gon GlenN7 on Jun 18, 2017 14:24:50 GMT
Probably not. Maybe.
Probably not.
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Post by Sartoz on Jun 18, 2017 14:54:28 GMT
-(_ANTHEM_)-
Social Media buzz stats from E3 suggests that Bio may be targeting the 18-35 year old gaming market. Look at the "Who is Talking" section.
Link: wccftech.com/sony-ends-last-e3-2017-social-media-buzz/
Seems like many in this board are outside the targeted demographics.
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Post by duckley on Jun 18, 2017 16:24:10 GMT
I am hopeful that the SP version will be well developed and if so then I would likely be interested.
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Post by setokaiba on Jun 18, 2017 16:30:58 GMT
Nope. But I'm sure it will sell a ton like Destiny does.
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Post by duckley on Jun 18, 2017 16:49:51 GMT
I have to go with no, for several reasons: - Not a fan of forced MP.
- Not a fan of FP. Like, at all. (Motion sickness sucks)
- I would be able to play a non-RPG Bioware game, but I do play Bioware games for the characters and the story, and what I saw in the footage when it came to those two aspects mostly made me yawn.
- After Destiny and Titanfall, it just looks generic. Honestly, I didn't see a single original thought from either story or gameplay perspective from the announcement trailer or the gameplay demo.
"Looks pretty" is honestly the only positive thing I can come up with it, and it's not like I saw anything that made me go absolutely Nope, but I'm kinda... bored? Ambivalent? Generally just not interested? Too bad, I was kinda excited by the idea of a new, unique Bioware IP. I thought it was third person.....I cant play FP either....
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Post by duckley on Jun 18, 2017 17:04:54 GMT
I could also list all the RTS games of recent, which is a list that consists almost entirely of Starcraft 2. RPGs are looking pretty solid next to that list. It wasn't a dispute about which genre had more games but rather that there wasn't a shortage of RPG games, and I listed a good 20 or so off the top of my head. If I actually looked it up on Google, I could come up with quite a bit more than 20. Also BioWare isn't ceasing to make RPGs. Dragon Age didn't stop existing as far as I know, and Dragon Age 4 would be in development right now since they're different development teams. The list of things that calls itself RPG would certainly be longer. When I say RPG I mean something specific: the player has notable input on the PC's appearance, morals, personality, and combat skills. If it ain't got all of that, it's not an RPG. *Edit* If my definition of RPG sticks in the craw too much, you can easily replace it with "make your own character" games and the point stands. There are usually 2 or fewer games that fit this description every year. For triple AAA games it's more like 1 every other year with Bethesda, Bioware, and *sometimes* Obsidian taking turns. It's enough of a "shortage" if you want to call it that the absence of any major developer would be felt markedly. Not sure what the relevance of mentioning RTS games is? I should be grateful the species of game I like the most is only an endangered species as opposed to a critically endangered species? It's not very comforting. I also don't dispute that DA4 is still in the works. However, I also suspect that if that game isn't met with like 9.0 reviews across the board and amazing sells, it is in very high risk of being shelved. Anthem succeeding will also increase that risk significantly. Ouch! I so hope you are not right on this! I love DA!!! Why do you suspect that DA needs 9/10 and "amazing sells" to avoid being shelved? DA:I did really well and I assume that Bioware can have multiple IPs? Shelving two major IPS doesn't make sense to me. IMO - mega success for Anthem shouldn't result in shelving of other even moderately successful franchises - (including MEA I might add).
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Post by setokaiba on Jun 18, 2017 18:41:28 GMT
The list of things that calls itself RPG would certainly be longer. When I say RPG I mean something specific: the player has notable input on the PC's appearance, morals, personality, and combat skills. If it ain't got all of that, it's not an RPG. *Edit* If my definition of RPG sticks in the craw too much, you can easily replace it with "make your own character" games and the point stands. There are usually 2 or fewer games that fit this description every year. For triple AAA games it's more like 1 every other year with Bethesda, Bioware, and *sometimes* Obsidian taking turns. It's enough of a "shortage" if you want to call it that the absence of any major developer would be felt markedly. Not sure what the relevance of mentioning RTS games is? I should be grateful the species of game I like the most is only an endangered species as opposed to a critically endangered species? It's not very comforting. I also don't dispute that DA4 is still in the works. However, I also suspect that if that game isn't met with like 9.0 reviews across the board and amazing sells, it is in very high risk of being shelved. Anthem succeeding will also increase that risk significantly. Ouch! I so hope you are not right on this! I love DA!!! Why do you suspect that DA needs 9/10 and "amazing sells" to avoid being shelved? DA:I did really well and I assume that Bioware can have multiple IPs? Shelving two major IPS doesn't make sense to me. IMO - mega success for Anthem shouldn't result in shelving of other even moderately successful franchises - (including MEA I might add). EA. I wouldn't be shocked if EA want Bioware to move away from making SP RPGs and instead have them focus more MP games(MP games do make more money) like most of industry.
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fade9wayz
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by fade9wayz on Jun 18, 2017 19:19:52 GMT
Can't say I do. I will try and stay open-minded, but so far, I haven't seen much that made me go whaaa. I like FPS, and I play Overwatch, so obviously MP isn't a problem for me. However, I get different types of gameplay when I play Junkrat, Tracer, Reinhardt or Mercy. I did not sense such kind of variety in Anthem. I get the feeling I will get tired of the grind pretty fast. I'm more pumped for the next Metro.
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Post by tacsear on Jun 18, 2017 19:32:11 GMT
Keep in mind that this game is being developed by the very masterminds of Mass Effect and has all the resources that have been taken from mea.
I wouldn't be suprised at all if this game had a better plot than andromeda
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Post by SofaJockey on Jun 18, 2017 20:17:31 GMT
-(_ANTHEM_)-
Social Media buzz stats from E3 suggests that Bio may be targeting the 18-35 year old gaming market. Look at the "Who is Talking" section.
Link: wccftech.com/sony-ends-last-e3-2017-social-media-buzz/
Seems like many in this board are outside the targeted demographics.
I'm well out of that demographic, but I'd like to give it a go...
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Post by Deleted on Jun 18, 2017 22:39:14 GMT
The list of things that calls itself RPG would certainly be longer. When I say RPG I mean something specific: the player has notable input on the PC's appearance, morals, personality, and combat skills. If it ain't got all of that, it's not an RPG. *Edit* If my definition of RPG sticks in the craw too much, you can easily replace it with "make your own character" games and the point stands. There are usually 2 or fewer games that fit this description every year. For triple AAA games it's more like 1 every other year with Bethesda, Bioware, and *sometimes* Obsidian taking turns. It's enough of a "shortage" if you want to call it that the absence of any major developer would be felt markedly. Not sure what the relevance of mentioning RTS games is? I should be grateful the species of game I like the most is only an endangered species as opposed to a critically endangered species? It's not very comforting. I also don't dispute that DA4 is still in the works. However, I also suspect that if that game isn't met with like 9.0 reviews across the board and amazing sells, it is in very high risk of being shelved. Anthem succeeding will also increase that risk significantly. Ouch! I so hope you are not right on this! I love DA!!! Why do you suspect that DA needs 9/10 and "amazing sells" to avoid being shelved? DA:I did really well and I assume that Bioware can have multiple IPs? Shelving two major IPS doesn't make sense to me. IMO - mega success for Anthem shouldn't result in shelving of other even moderately successful franchises - (including MEA I might add). But it would be sort of fair if they discontinue both MEA and DA, if DA4 tanks.
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