Wulfram
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Wulfram on Aug 6, 2017 16:11:04 GMT
Its Bioware's job to sell the product to us and we don't owe them anything, not even a fair chance.
So far the little they've shown has all looked bad to me. Even leaving aside the co-op loot grind aspects, the world they've shown looks boring and I don't want to be stuck in those suits.
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Post by PapaCharlie9 on Aug 6, 2017 17:43:07 GMT
Its Bioware's job to sell the product to us and we don't owe them anything, not even a fair chance. Undeniably true. And the worst that can happen by not giving Bioware a fair chance is that one doesn't get to experience something that one might have enjoyed if one had only been a little more open minded. Seems like a fairly low risk strategy. Besides, there's value in a new IP that is underestimated. Too much hype and unrealistic expectations are death to a new IP, as Hello Games learned the hard way. I think Anthem has, accidentally or purposely, hit the sweet spot. Hyped, but not too hyped, and counter-balanced by a slow boil of grumbling and resentment, to keep the hype in check. I had hoped for more from the video in the OP, but all it really does is point out the obvious, that "new" doesn't equal "bad." At worst, that video trivializes the real concerns that people have, that the effort being put into Anthem is taking away effort from things they are more likely to enjoy. On the other hand, that ship has sailed, and trivialized concerns or not, those people need to get over it.
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Post by Sartoz on Aug 6, 2017 18:09:43 GMT
-(_ANTHEM_)-
Hm...
I wonder if Bio developed the concept for Anthem from the Mega Robots duels? I think they are an offshoot of the Battle Bots.
Here is a link to some youtube mega robot fights:
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Post by Sartoz on Aug 6, 2017 18:19:06 GMT
Its Bioware's job to sell the product to us and we don't owe them anything, not even a fair chance. Undeniably true. And the worst that can happen by not giving Bioware a fair chance is that one doesn't get to experience something that one might have enjoyed if one had only been a little more open minded. Seems like a fairly low risk strategy. Besides, there's value in a new IP that is underestimated. Too much hype and unrealistic expectations are death to a new IP, as Hello Games learned the hard way. I think Anthem has, accidentally or purposely, hit the sweet spot. Hyped, but not too hyped, and counter-balanced by a slow boil of grumbling and resentment, to keep the hype in check. I had hoped for more from the video in the OP, but all it really does is point out the obvious, that "new" doesn't equal "bad." At worst, that video trivializes the real concerns that people have, that the effort being put into Anthem is taking away effort from things they are more likely to enjoy. On the other hand, that ship has sailed, and trivialized concerns or not, those people need to get over it. -(_ANTHEM_)-
Hyped, resentful ... not I.
Actually, I'm quite neutral. Maybe I'm too jaded, having seen over hyped marketing followed by underwhelming game play delivery. MEA being another example.
If Bio remains true to its roots, then Anthem will contain a core SP campaign. After all, the studio did hire a number of writers.
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Post by Revan Reborn on Aug 6, 2017 20:48:04 GMT
-(_ANTHEM_)-
Hm...
I wonder if Bio developed the concept for Anthem from the Mega Robots duels? I think they are an offshoot of the Battle Bots.
Here is a link to some youtube mega robot fights:
If anything, the concept for javelins came from Iron Man. The aesthetic, how you get into them, and even how they fly is all very reminiscent of Iron Man.
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Post by Sartoz on Aug 7, 2017 13:55:33 GMT
Its Bioware's job to sell the product to us and we don't owe them anything, not even a fair chance. So far the little they've shown has all looked bad to me. Even leaving aside the co-op loot grind aspects, the world they've shown looks boring and I don't want to be stuck in those suits. -(_ANTHEM_)-
That's the thing isn't it? Outside the HUB you are in a suit. The options are (if I understand correctly):(a) Explore by yourself - no conversation opportunities. ( Take solo missions - ditto (c) Co-op combat - ditto except with friends and chat. Possibilities:(d) Solo missions may include NPC buddies - doubtful. Bio's AI are lobotomised. (e) Strictly co-op for major part of game - gets boring soon enough. (f) Fun in the HUB? (g) Given the number of writers, a SP campaign is not surprising. Interesting speculations from Bio official twitter statements:(1) "unite your closest allies" - Alludes to a SP campaign. (2) " forces plotting to conquer humanity" - ditto
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Post by isaidlunch on Aug 8, 2017 5:08:15 GMT
Aside from ME3 (and NWN custom modules), Bioware has an awful track record when it comes to multiplayer. MEA and SWTOR are obviously designed for whales and that's a serious turn off for me.
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Post by Revan Reborn on Aug 8, 2017 5:14:30 GMT
Aside from ME3 (and NWN custom modules), Bioware has an awful track record when it comes to multiplayer. MEA and SWTOR are obviously designed for whales and that's a serious turn off for me. There will undoubtedly be microtransactions in this service-based, online action RPG. That being said, implementation of those microtransactions will ultimately be key. If it's largely just cosmetic fluff, like SWTOR, then I won't care nearly as much. I personally felt the microtransactions in ME3 were worse, because the grind to get quality gear and characters was long and EA was constantly reminding you that spending real money would get rid of the tedious grind.
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Post by Deleted on Aug 8, 2017 8:22:24 GMT
The first person perspective is probably only in the social hub (...) Just a thing about this, I quoted you but this is for everybody : gamers who don't have motion sickness always tend to minimize the impact of that silly trouble... believe me, I can personally be sick in just 1 minute (and after be sick for hours). I know others here are facing the same troubles because we talked about this on different threads. So yes, maybe it will be "only in the social hub", but I'm not sure I want to take the risk And honestly, what a 1st person in hub will add to the game itself ? nothing at all...
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Post by Sartoz on Aug 8, 2017 12:29:26 GMT
The first person perspective is probably only in the social hub (...) Snip And honestly, what a 1st person in hub will add to the game itself ? nothing at all... -(_ANTHEM_)-
Well, it allows the studio to say "char interactions in the HUB is new....".
But, I agree with you.... it does nothing. I'm really not impressed by this "talk in your face" 1st person approach. Now, if Bio allows the camera to pan back.... or at least give us the option to control the camera....
Come to think about it, Bio has this aversion of giving the gamer more camera control...
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Post by Revan Reborn on Aug 8, 2017 20:03:44 GMT
Just a thing about this, I quoted you but this is for everybody : gamers who don't have motion sickness always tend to minimize the impact of that silly trouble... believe me, I can personally be sick in just 1 minute (and after be sick for hours). I know others here are facing the same troubles because we talked about this on different threads. So yes, maybe it will be "only in the social hub", but I'm not sure I want to take the risk And honestly, what a 1st person in hub will add to the game itself ? nothing at all... I understand that motion sickness is very real (I've met plenty of folks who suffer from it in games). My point wasn't to "minimize the impact," but to highlight that it will likely only be in the social hub, if BioWare takes a page out of Bungie's book with Destiny. That being said, hopefully there is some sort of workaround that BioWare is considering. Otherwise, voicing this issue now will hopefully make its way to BioWare. It wouldn't be a bad idea going to Twitter about it either.
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Post by SofaJockey on Aug 8, 2017 22:46:57 GMT
Can't help thinking that Single-Player and multi-player will be highly integrated in some way.
When they say you can totally play single-player, I read that to mean playing the multi-player enabled game, alone.
I don't think there will be different streams, I think it is one game.
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Post by Revan Reborn on Aug 9, 2017 3:14:41 GMT
Can't help thinking that Single-Player and multi-player will be highly integrated in some way. When they say you can totally play single-player, I read that to mean playing the multi-player enabled game, alone. I don't think there will be different streams, I think it is one game. If that were the case, then BioWare may as well just call Anthem an MMO. They've been very careful with their word choice and have never once claimed Anthem is an MMO. I'm of the opinion that the world will be instanced, and players will be in their own personal instance. The only way you'll see others is if you invite them into your private instance, or if you come across random players in the social hub. I truly believe this game will be 100% playable alone, but you have the option and capacity to play with others should you choose. The structure, in my opinion, is going to be the reverse of what you typically see in MMOs. That's also why I don't believe this is a "Destiny clone," as Destiny is just a stripped down MMO, where the environments places all players together. Not to mention, Destiny is broken down into linear zones, whereas Anthem is supposed to be one "contiguous open world," which implies a truly seamless open world experience. I don't believe BioWare could effectively pull off the true open world environment if the map was cluttered with players doing different things.
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Post by Sartoz on Aug 9, 2017 12:59:48 GMT
Can't help thinking that Single-Player and multi-player will be highly integrated in some way. When they say you can totally play single-player, I read that to mean playing the multi-player enabled game, alone. I don't think there will be different streams, I think it is one game. Snip I'm of the opinion that the world will be instanced, and players will be in their own personal instance. The only way you'll see others is if you invite them into your private instance, or if you come across random players in the social hub. Snip -(_ANTHEM_)-
Sounds like Ubisoft's AC Origins.
From game director Jean Guesdon:
"... we wanted it to be global, to be full, so this is why we aim for a fully seamless entire country now. ..."
"... We want players to have their own personal experience, which means less scripting and less handholding. ..."
"... And no two people will have the same experience – it’s just not possible. ..."
Link: September issue of PC Gamer (#308)
EDIT: Which reminds me. We should be getting an issue of GameInformer with the scoop about Anthem.
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Post by Pounce de León on Aug 9, 2017 13:35:58 GMT
Can't help thinking that Single-Player and multi-player will be highly integrated in some way. When they say you can totally play single-player, I read that to mean playing the multi-player enabled game, alone. I don't think there will be different streams, I think it is one game. That's what I imagine. You CAN do it alone, but depending on what it is you're better off with backup. Just like SWTOR - some stuff was not really beatable by the average scrub - but the entire storyline (Trooper, of course, because Hale) I did solo.
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Post by Gileadan on Aug 9, 2017 13:54:54 GMT
Can't help thinking that Single-Player and multi-player will be highly integrated in some way. When they say you can totally play single-player, I read that to mean playing the multi-player enabled game, alone. I don't think there will be different streams, I think it is one game. You're likely right about this. Playing the game alone most likely means that you're allowed to play the multiplayer content solo, nothing more, nothing less. In the Anthem trailer there are initially two people playing together, without any visible lobby function suggesting that the optimal number of players is four or any bots taking the two vacant player slots. Maybe the game will adjust the difficulty according to the number of players present to support solo gameplay, but I expect the experience to be the same in all other aspects.
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Post by Deleted on Aug 9, 2017 14:39:17 GMT
Just going to put BiowareFollower's video here because I agree with it. I know some people are unhappy about how Andromeda turned out, but that shouldn't translate into rejecting Anthem out of spite. This is the first time Bioware has launched a new IP in eight years. Yes, it looks to be a bit different, but we don't really know how much at this point. So, keep an open mind. I am happy about how Andromeda turned out. It's a normal solid Bio game with all the features I personally like and in a setting I love.
It's Anthem I am not really sure what to make of.
Yes, it's a new IP, but it does not immediately appeal to me (I want my JE back, not power-suits!), and it being a raid-based game mostly is off-putting. Raids is my least favorite form of MP content, and I have not had an answer to the question as to how much of the game can be realistically played solo or in a bonded duo. If it's all about raiding with strangers/finding a guild, I am not going to buy into it.
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on Aug 9, 2017 15:13:26 GMT
I am happy about how Andromeda turned out. It's a normal solid Bio game with all the features I personally like and in a setting I love.
It's Anthem I am not really sure what to make of.
Yes, it's a new IP, but it does not immediately appeal to me (I want my JE back, not power-suits!), and it being a raid-based game mostly is off-putting. Raids is my least favorite form of MP content, and I have not had an answer to the question as to how much of the game can be realistically played solo or in a bonded duo. If it's all about raiding with strangers/finding a guild, I am not going to buy into it.
What I was trying to get at on the bottom of the previous page is that we actually know very little about what the final product will be as an overall experience. We don't really know that it will be "Raid-based" To what Wulfram said, I'm not saying people owe it to Bioware to give the game a chance if it doesn't appeal to them. I'm saying you should give them a chance to sell it to you. Which in this situation really just means wait until we have a lot more definitive information about the final shape of the game before making of up your mind about it
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Post by Deleted on Aug 9, 2017 15:15:22 GMT
I am happy about how Andromeda turned out. It's a normal solid Bio game with all the features I personally like and in a setting I love.
It's Anthem I am not really sure what to make of.
Yes, it's a new IP, but it does not immediately appeal to me (I want my JE back, not power-suits!), and it being a raid-based game mostly is off-putting. Raids is my least favorite form of MP content, and I have not had an answer to the question as to how much of the game can be realistically played solo or in a bonded duo. If it's all about raiding with strangers/finding a guild, I am not going to buy into it.
What I was trying to get at on the bottom of the previous page is that we actually know very little about what the final product will be as an overall experience. We don't really know that it will be "Raid-based" To what Wulfram said, I'm not saying people owe it to Bioware to give the game a chance if it doesn't appeal to them. I'm saying you should give them a chance to sell it to you. Which in is situation really just means wait until we have a lot more definitive information about the final shape of the game before making of up your mind about it Being on this forum it will happen one way or another. The information will trickle down eventually.
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Post by Revan Reborn on Aug 9, 2017 21:31:47 GMT
-(_ANTHEM_)-
Sounds like Ubisoft's AC Origins.
From game director Jean Guesdon:
"... we wanted it to be global, to be full, so this is why we aim for a fully seamless entire country now. ..."
"... We want players to have their own personal experience, which means less scripting and less handholding. ..."
"... And no two people will have the same experience – it’s just not possible. ..."
Link: September issue of PC Gamer (#308)
EDIT: Which reminds me. We should be getting an issue of GameInformer with the scoop about Anthem. Other than the fact that AC Origins is going to be a single player game, yes it will be a true open world experience. That is something AC Origins and Anthem will likely share in common. Other than that, I'm still of the opinion the experience is going to essentially emulate Guild Wars 1. Unless you were in a social hub, where you'd see other players, going out into the actual world will be your own personal instance. You could create a party and bring others into your personal instance (we see others join the main person's party and spawn in), and that was how the entire game was structured. Based on the demo, I'm almost positive Anthem is going this same approach. Also, what "scoop about Anthem" is GI doing? Their latest issue is all about Call of Duty: WWII and the new core Pokemon RPG in the works for the Nintendo Switch.
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Post by Deleted on Aug 10, 2017 8:33:26 GMT
I understand that motion sickness is very real (I've met plenty of folks who suffer from it in games). My point wasn't to "minimize the impact," but to highlight that it will likely only be in the social hub, if BioWare takes a page out of Bungie's book with Destiny. That being said, hopefully there is some sort of workaround that BioWare is considering. Otherwise, voicing this issue now will hopefully make its way to BioWare. It wouldn't be a bad idea going to Twitter about it either. yeah, twitter, the thing is, I don't use twitter but it would be a really nice idea if many players could talk about this issue (I think someone already did, I'm sure I read something like this on the twitter thread, asking if we can switch 1st and 3rd person on hubs and they answered no...)... Damn I also hope they are still coming here, I know few dev registered on the BSN... And don't worry, I know your weren't personally thinking of anything bad. It's just that I read so many times stuff like : "and did you try something to cure your problem?". I mean, no never, obviously, I love been sick, it's my passion... or "I'm sure if you force yourself to play your brain will be used to it"... sure, I'll do that with the headache and nausea, it's super fun to vomit and play in the same time (well, in fact I tried - tbh I tried everything - and ... eur... never again). So many great 1st person games I will never be able to play, I think this is why seen BW using the first person make me a bit mad "no BW! not you too !" :smh:
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Post by Revan Reborn on Aug 10, 2017 8:53:46 GMT
yeah, twitter, the thing is, I don't use twitter but it would be a really nice idea if many players could talk about this issue (I think someone already did, I'm sure I read something like this on the twitter thread, asking if we can switch 1st and 3rd person on hubs and they answered no...)... Damn I also hope they are still coming here, I know few dev registered on the BSN... And don't worry, I know your weren't personally thinking of anything bad. It's just that I read so many times stuff like : "and did you try something to cure your problem?". I mean, no never, obviously, I love been sick, it's my passion... or "I'm sure if you force yourself to play your brain will be used to it"... sure, I'll do that with the headache and nausea, it's super fun to vomit and play in the same time (well, in fact I tried - tbh I tried everything - and ... eur... never again). So many great 1st person games I will never be able to play, I think this is why seen BW using the first person make me a bit mad "no BW! not you too !" :smh: This may not be officially a BioWare channel, but I suspect BioWare still comes here on occasion. BioWare Montreal, at the very least, had a limited presence here before and during MEA's release. I'd hope that BioWare Edmonton wouldn't completely forsake BSN, even if they aren't running it anymore. There's definitely no point in forcing yourself through an unpleasant experience. All we can hope for is that BioWare is as accommodating as possible. In general, the gaming industry has been better about these kinds of situations, whether its offering options (1st or 3rd person) or providing extra features, such as colorblind mode. Given that Anthem seems to be a predominantly 3rd person action RPG, I really see no sense in the 1st person perspective being mandatory in social hubs. Not to mention, the game is likely still in alpha at this point, so I doubt it's content-complete. We'll just have to wait and see, but hopefully BioWare doesn't limit the player base due to not having an alternative to the first person view sections.
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Post by Sartoz on Aug 10, 2017 13:12:58 GMT
EDIT: Which reminds me. We should be getting an issue of GameInformer with the scoop about Anthem. Snip Also, what "scoop about Anthem" is GI doing? Their latest issue is all about Call of Duty: WWII and the new core Pokemon RPG in the works for the Nintendo Switch. -(_ANTHEM_)-
Bio normally visits GI to give them inside info. It's usually done maybe 4-5 months before game launch. GI published quite extensive articles on DAI + MEA. I'm expecting a similar treatment for Anthem sometime in 2018.
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Post by Sartoz on Aug 10, 2017 13:25:11 GMT
Snip (I think someone already did, I'm sure I read something like this on the twitter thread, asking if we can switch 1st and 3rd person on hubs and they answered no...)... Snip .... -(_ANTHEM_)-
Interesting....
It seems then, that the HUB is only for mission assignments and gear upgrades. Walking in the HUB means that you must constantly move the camera around to face NPCs you want to talk to. I can't see any fun in this. Sure, you explore the HUB to see what's what. After that? What? I get the impression Bio wants you out of the HUB and not mozying around doing nothing.
We will see more in the next trailer.
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Post by Deleted on Aug 10, 2017 15:30:36 GMT
Snip (I think someone already did, I'm sure I read something like this on the twitter thread, asking if we can switch 1st and 3rd person on hubs and they answered no...)... Snip .... -(_ANTHEM_)-
Interesting....
It seems then, that the HUB is only for mission assignments and gear upgrades. Walking in the HUB means that you must constantly move the camera around to face NPCs you want to talk to. I can't see any fun in this. Sure, you explore the HUB to see what's what. After that? What? I get the impression Bio wants you out of the HUB and not mozying around doing nothing.
We will see more in the next trailer.
Carefull, this is a something I recall (I even told myself "good someone asked !"), I've searched for it on the Twitter thread but couldn't found anything But I'm sure I read it. Hrungr if you don't mind, do you remember a quote about this ? edit : hmmm....this one maybe... : DrBear @jeffortiz1012 (...) 1st person in hubs, 3rd person in world?
Jonathan Warner @bio_Warner Yes, that's rightit wasn't appearing on the search but I found it by looking at the whole twitter thread. But I clearly recall a guy talking about motion sickness so I'm 80% sure it's another tweet.... Edit2 : also found this one Ja ♏️es Washington @redesigned83 @bio_Warner Great looking game! Curious if this is a 3rd person game or a mix of 3rd and 1st person. Intro (hub) seems to point to both
Jonathan Warner @bio_Warner Thanks! It is a mix of 3rd and 1st
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