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Post by Deleted on Jan 29, 2018 2:51:32 GMT
If Liara is eliminated at night, the results of her investigation will be conveyed in-universe via Glyph. In practice, this means the player would get to discuss their suspicions as they normally would while alive, but would just not get a vote. That's not fair. When Liara is in the game, she has a job convincing people of being Liara. Saying x is evil still needs to be proven because your role is in doubt. Once you're out there is zero sense in disputing your opinion. How is spy suppose to defend themselves if Liara who is proven via death says, 'hey I checked x and he's evil.' The spy cannot defend themselves in that case.
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Post by Space Cowboy on Jan 29, 2018 2:59:08 GMT
Sure I have. I was a villain in one of the Skyhold games The set of rules was extremely different. Those were regular spies without special abilities and heroes knew for sure if the eliminated is evil or innocent. You don't have experience under this specific set of rules and it may seem like too much advantage. I heard you the first time, from a perspective of a regular spy, a spy with a special ability would have much more advantage and seem easier. I believe you're exaggerating how much easier because you don't have a spy experience specifically under new set of rules. But, overall, I think there should be less ambiguity in the narrative. 1) I'd declare immediately whether the voted off person is good or evil. 2) I would make Liara role both guaranteed in play and always good because the heroes need an invest. Maybe make Mira and Garrus guaranteed, but without loyalty as good or evil. I think there should be more floating roles in play as three guaranteed is too difficult to frame or get rid of (need 3 nights - seriously an entire game can be 3 nights long) it's too hard for the villains. 1. I agree. I was vague as to good or evil to counterbalance my mistake. I seriously considered dropping it after the second round. I agree overall the narrative should be clearer. 2. Liara should be guaranteed good. I don't object Garrus and/or Miri being guaranteed existing but not good/evil 3. I am not sure what to do with Tali and Legion. Making them guaranteed both on the same side would seem to give away one if the other is caught. Also, should they know each other rather than just Tali knowing? 4. YES more floating roles. That was a point I was making to Dragon earlier too. The spies, once I clarified Dadi, figured out all the roles immediately. Well, almost, there was only one they doubted because there was only one non assigned role. In this particular game, the way it played out, being vague about dadi helped to mitigate the lack of floating roles a bit. So even though I agree I should have been clearer, I'm kinda glad I was vague in this singular case. I'd like to see some skill tweaks to make some roles more fun/interesting. Diana especially, but also Tali. Is knowing Legion a useful skill? Especially if they are on the same side. Then if Tali avoids someone, the spies know who to hit.
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Post by pelassarias on Jan 29, 2018 2:59:58 GMT
Dragon I figured you could have been either EDI or The Virmire Survivor due to process of elimination . Also I don't recall myself or the rest of Heroes bitterly complaining about Tittus not being allowed to hint or tell the Heroes your role adonniel. I do remember the remark I made about Tittus being in a possible tough spot due to the fact that he knew your role and that he would be taken down if he voted for you. I was trying to figure out his behavior. In the process, I came across more critical than I intended, but I definitely wasn't bitter, I was in the middle of figuring out what happened.
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Post by dragontartare on Jan 29, 2018 3:00:10 GMT
'hey I checked x and he's evil.' I said they should discuss suspicions as they normally would, which does not include saying, "I checked x and he's evil." Statistically, they are more likely to investigate an innocent target, so all they would be able to say is that so-and-so is trustworthy. Plus, I think you're being incredibly biased here. In your game, you have not only Leliana to investigate players (and learn their exact role, right?), but also Varric who reveals a spy he shoots. How is a spy supposed to defend against that? Varric's ability happens once per game, and Liara being eliminated at night also happens once per game. There is no difference here. Why is Varric ok but this idea for Liara is not?
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Post by Deleted on Jan 29, 2018 3:01:06 GMT
Exactly...which makes it harder on the heroes, not harder on the villains. That's my point These rules are much easier for villains than the old rules are. Besides, Space saw everything that was going on, and even he thinks the rules need tweaking. I don't get why you're arguing with me here The rules do need modifications to tip it back to heroes more. But what you're proposing is too radical and will flip it too heavily back in favour of the heroes. We both agree on modifications. We don't agree what type of modifications there should be. That's why we're arguing. I also think you are exaggerating how much power the villains had this round just because they had bonuses. Like I said, it was a lot harder than it may have looked from your side. I did find it amusing how you guys thought you're surrounded by 4 spies. Don't tell me you aren't exaggerating. Speaking of the number of spies... don't you think a known number is better?
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Post by dragontartare on Jan 29, 2018 3:03:26 GMT
Also I don't recall myself or the rest of Heroes bitterly complaining about Tittus not being allowed to hint or tell the Heroes your role adonniel. I don't recall bitter complaining either.
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Post by Deleted on Jan 29, 2018 3:04:24 GMT
In your game, you have not only Leliana to investigate players (and learn their exact role, right?), but also Varric who reveals a spy he shoots. How is a spy supposed to defend against that? Varric's ability happens once per game, and Liara being eliminated at night also happens once per game. Initially Mabari and Varric revealed a shot spy only to Varric or Mabari. This was modified because my set of rules does not allow the players to hint at their roles, thus, the general public needs more clues. You are playing with a rule that role hints ARE allowed, which is a huge powerful boost to heroes as is. Therefore there is no need for additional clues like that.
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Post by dragontartare on Jan 29, 2018 3:06:05 GMT
I did find it amusing how you guys thought you're surrounded by 4 spies. Don't tell me you aren't exaggerating. Why is that exaggerating? The opening narrative said there could be 2-4 spies. I also think you are exaggerating how much power the villains had this round just because they had bonuses. I didn't say it's because they have bonuses, I said it's because the heroes had no trustworthy information since anyone, even Liara, could have been evil. I don't think you're really considering what I'm saying. But what you're proposing is too radical and will flip it too heavily back in favour of the heroes. It isn't. Read what I said about Varric. You can't think Varric is ok in your game but a similar ability is somehow unfair in this one.
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Post by Deleted on Jan 29, 2018 3:06:13 GMT
Also I don't recall myself or the rest of Heroes bitterly complaining about Tittus not being allowed to hint or tell the Heroes your role adonniel. I don't recall bitter complaining either. You know... you guys could have congratulated us at least... instead we immediately get a bunch of complaints how the villains were overpowered. And I get jumped for pointing out that it wasn't as easy as you think. I believe not a very good sport applies here and I'm going to remove myself from this discussion since I'm still feeling like we're still in the hero vs villain boat.
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Post by dragontartare on Jan 29, 2018 3:12:45 GMT
You are playing with a rule that role hints ARE allowed, which is a huge powerful boost to heroes as is. Therefore there is no need for additional clues like that. Why not? With these rules, anyone could be lying or could be evil, so do the role clues really help that much? Liara, with the rule modification, would be the single solitary source of reliable information for the heroes, and she won't last more than one or two nights because the spies will find her and get her quickly. Even heroes who prove themselves by using their abilities could be a spy tricking everyone, and so cannot automatically be trusted. You think I'm exaggerating how unbalanced these rules were, but I think you're not considering what it was like to try to find spies when it's impossible to figure out who can be trusted. The suggestion is simply to give Liara one extra chance to get her information out to her allies. If people want it to be more vague, instead of Liara actively participating in the discussion, she could instead leave a GM-approved clue (or GM-written clue) for the heroes via Glyph. Nothing as direct as "x is a spy" would be allowed, but rather some sort of hint pointing to the player investigated (no usernames) and whether they can be trusted or not.
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Post by dragontartare on Jan 29, 2018 3:15:20 GMT
You know... you guys could have congratulated us at least... instead we immediately get a bunch of complaints how the villains were overpowered. I said several times that the spies did a good job, and someone else did too (I forget who...not everyone has posted), but as the former/future GM of this game, balance in the rules does concern me, which is why I want to address it before round 4. And I get jumped for pointing out that it wasn't as easy as you think. No one jumped on you. I honestly think you're being way too sensitive and emotional here. Nothing I've said was intended as an attack on the spies, just an attempt to make the game balanced.
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Post by pelassarias on Jan 29, 2018 3:28:03 GMT
I don't recall bitter complaining either. You know... you guys could have congratulated us at least... instead we immediately get a bunch of complaints how the villains were overpowered. And I get jumped for pointing out that it wasn't as easy as you think. I believe not a very good sport applies here and I'm going to remove myself from this discussion since I'm still feeling like we're still in the hero vs villain boat. I did congratulate the spies adonniel, I beleive you guys won fair and that it was a good game, even if the future games need tweaking. You brought up that we, probably just me, were complaining about an instance that happened in the game and I'm just explaining why I made that remark.
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Post by pelassarias on Jan 29, 2018 5:07:57 GMT
Also I like your idea with Liara dragon, but why not make this a seperate role? This actually reminds me of the Oracle role who could reveal the role of a player of their choosing when they get killed at night. Also regarding Diana, I suggest if she successfully votes off her target, she should get some sort reward. Maybe invulnerability to getting voted off the next day. Regarding Tali in these games, I do beleive she needs a change. I suggest a new ability that doesn't involve her knowing who Legion is that can also help out both sides.
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Post by dragontartare on Jan 29, 2018 5:47:49 GMT
This actually reminds me of the Oracle role who could reveal the role of a player of their choosing when they get killed at night. Interesting. This would be revealed to everyone, I assume? Also regarding Diana, I suggest if she successfully votes off her target, she should get some sort reward. Maybe invulnerability to getting voted off the next day. Nice idea, though this would require everyone to know her role if she ends up with immunity. Regarding Tali in these games, I do beleive she needs a change. I suggest a new ability that doesn't involve her knowing who Legion is that can also help out both sides. Yeah, I think she needs a completely different ability that is unrelated to Legion. Right now I can't think of what, but I'll keep brainstorming.
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Post by Obsidian Gryphon on Jan 29, 2018 5:57:11 GMT
Also I like your idea with Liara dragon, but why not make this a seperate role? This actually reminds me of the Oracle role who could reveal the role of a player of their choosing when they get killed at night. Also regarding Diana, I suggest if she successfully votes off her target, she should get some sort reward. Maybe invulnerability to getting voted off the next day. Regarding Tali in these games, I do beleive she needs a change. I suggest a new ability that doesn't involve her knowing who Legion is that can also help out both sides. Can we switch reporters please, for every round? Diana's a shady ass so can we get someone good like Emily for one round, Khalisah al-Jilani who's a pricky dog?
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Post by dragontartare on Jan 29, 2018 5:58:30 GMT
Also I like your idea with Liara dragon, but why not make this a seperate role? This actually reminds me of the Oracle role who could reveal the role of a player of their choosing when they get killed at night. Also regarding Diana, I suggest if she successfully votes off her target, she should get some sort reward. Maybe invulnerability to getting voted off the next day. Regarding Tali in these games, I do beleive she needs a change. I suggest a new ability that doesn't involve her knowing who Legion is that can also help out both sides. Can we switch reporters please, for every round? Diana's a shady ass so can we get someone good like Emily for one round, Khalisah al-Jilani who's a pricky dog? Would this change something about the reporter's ability?
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Post by Obsidian Gryphon on Jan 29, 2018 6:11:46 GMT
Can we switch reporters please, for every round? Diana's a shady ass so can we get someone good like Emily for one round, Khalisah al-Jilani who's a pricky dog? Would this change something about the reporter's ability? I'm thinking we could switch Liara and Emily about; either one is guaranteed present and good. They're both in the same line; investigative, except that perhaps with Emily, if she's eliminated at night while's she's investigating, there would be a news headline the next day that reveal the investigated player name but no definitive proof that the player is bad or good. It's up to the rest to decide? Not too certain about Khalisah. For one thing I'd prefer that she would be able to change votes unlike Diana who cannot change direction. I'd like her to use her punch as an ability to defend against the agents.
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Post by Deleted on Jan 29, 2018 6:28:13 GMT
You guys did pretty well, but you have to admit that the rules very strongly biased things in your favor (just like the conventional rules did for the heroes). Saying grats and instantly adding into the same sentence, 'you only won because the rules are completely unfair,' completely devalues your opponents achievements. Is this what you're calling 'I've congratulated you?' and this is what's being passed around as courtesy? It sounds like bad sport. If you wished to address the game imbalances, you could have at least addressed these two issues in two separate posts.
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Post by dragontartare on Jan 29, 2018 6:56:31 GMT
You guys did pretty well, but you have to admit that the rules very strongly biased things in your favor (just like the conventional rules did for the heroes). Saying grats and instantly adding into the same sentence, 'you only won because the rules are completely unfair,' completely devalues your opponents achievements. Is this what you're calling 'I've congratulated you?' and this is what's being passed around as courtesy? It sounds like bad sport. If you wished to address the game imbalances, you could have at least addressed these two issues in two separate posts. I never insulted you personally, which is what you are doing here. I also said that the spies were sneaky this round, a couple of times I believe, which is definitely a compliment for spies in this game. I don't get why you're focusing solely on that one post. And why would I make two separate posts?? I had no idea you were going to take offense at a simple discussion about the game rules. I'm the one who came up with these new rules, remember? To help the imbalance against the spies? And the change was too extreme, so I feel responsible for trying to fix them, and then trying to explain why they needed to be fixed. That's literally all this is.
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Post by fylimar on Jan 29, 2018 6:58:13 GMT
Wow, we have won. Between round 3and 4, I guess, we would not have thought it possible anymore for a while.
I have to agree, that some roles have to be changed. Tali can not know Legions ID. Space left it to me, if I tell the others. I didn't, but after smiles didn't show up, they knew. We didn't go after smiles for fairness. And in the last two rounds he became a suspect, which worked for us too.
I agree that it is a bit more easy with the spies having roles and there should be a some changes. I wouln't say, it was easy to win, far from it, but it could use some modifications.
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Post by fylimar on Jan 29, 2018 8:12:25 GMT
Guys,don't fight now, it was a good game, despite the fact that there were some problems because the rules might not be perfect yet for the spies being roles too.
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Post by romice on Jan 29, 2018 8:27:09 GMT
Wow, I have to say that the spies this round were really good about confusing every hero. Great job. I think the paranoia reached the maximum this time About the rules, I think Liara being always good and dead people's identity being revealed immediately are a must. Not trusting Tittus lost us a day and caused a lot of unnecessary suspicion. Diana being more useful would be a nice bonus. Pela's suggestion seems reasonable and it would work both for the spies and the heroes. I agree that Tali should be changed. Maybe something similar to the Mabari, in Skyhold? Instead of cuddling, Tali could go for a night of drinking with a player, causing them to be so hungover they won't be albe to use their ability the next day and night?
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Post by gervaise21 on Jan 29, 2018 8:54:57 GMT
Woke up this morning to the result and I just find it incredible that our lucky streak continued. Yes, our strategy and my powers of persuasion did have something to do with it but I do think the dice were just rolling in our favour every time we had a set back and if us spies are honest about it, there were plenty of "Oh Shit" moments when we were playing that somehow we came out of ahead. I sought out the video on You Tube of Marlon Brando singing "Luck be a Lady" and have been humming it rather a lot the last few days. Romice, I repeat what I said in game, I am truly sorry that I did that to you. The others will vouch for me here that I did feel bad. There is a reason why I never do evil in games and whilst I enjoyed the win, I still feel conflicted about how I managed to manipulate people. It has actually put into perspective for me the whole Grey Warden plot in DAI. If you are in a situation you have never encountered before and unsure who to trust (because in the case of the Wardens they have the Calling buzzing in their ears) then it would be easy for someone with powers of persuasion to manipulate them. What the writers did wrong was have Erimond be such an obvious smarmy, unsympathetic and evil sounding individual. If he had been understated and far more a smooth charmer, the plot would have been far more convincing. I also apologise to Dragon as well, please don't jump into a volcano on my behalf. The reason you survived so long was that other people were easier/more valuable targets for elimination initially and towards the end we couldn't risk that you might be the Virmire Survivor faking being someone else because of the next day vote that would give you. We realised the alternative was EDI which if we targeted you at night would win the game for us but by now even the spies were paranoid about deception and so you survived. So even if the deception wasn't deliberate, well done for getting as far as you did in the role of EDI. The only person I cannot say with hand on heart I was not sorry to vote off was Diana. As I said at the time Moonae, I was actually glad to be shot of her. I think we ought to change Diana's role for the next game to make it more balanced so there is some benefit to keeping her around. When the game started and Tittus said "I vote Gervaise", we immediately thought he might be Liara and had investigated me overnight. Had that been the case, the game would have been very different. It was only when he backtracked and it started to be evident that it was actually Adonniel he had checked that we realised we might have a shot at eliminating him. When you think about it, had Space not told Tittus Adonniel's role then he would have pushed for getting her voted off the first day and then Adonniel would have taken him with her. So either way you would have lost Liara in the first round. Then by the second round you knew Liara was good so no real advantage to the spies there. After all, it was Tittus' behaviour as Liara that had people still doubting him even after he was revealed as good and even knowing Adonniel's role, he could have played it differently to the way he did. I think that having roles being either good or evil offset the fact that people are allowed to give hints as to their role. So even when people thought they knew who everyone was, they still couldn't be sure whether to trust them or not. If you have too many roles that can only be good, that negates the balance that the uncertainty gives, particularly if those are roles that are always in the game. So if Liara is always good then I think Miranda and Garrus should not. An evil Miranda can block Garrus shooting someone instead of preventing indoctrination. This would instantly reveal them as evil, although you would still have to work out who Miranda is. Garrus can shoot anyone so long as they are on the opposite side. That still leaves an element of uncertainty if you don't know whether the target was good or evil but at least if he shoots someone who is revealed to be a spy then that confirms he is good. As for the other roles, we need to give some thought to how some people's abilities are going to work if they are evil. We were a bit stuck over what I could do as Kasumi. It certainly couldn't be the same as for Evil Clone Kasumi as she is given a list of spies to help but I already knew that. May be she can snoop in Liara's office once per night and discover the name of the person Liara is investigating that night, although that would only be useful so long as Liara is still in the game. Alternatively, may be she can suggest to the GM that a person is a certain role and if she is right, then the GM will confirm it. It does need thinking about. Other roles that may need revising are the Evil Clone, who presumably is always just that with the choice of which side they join if they assume a role, although presumably if the person targeted was evil, should they just join the spies in that case? Tali and EDI also need looking at. May be Tali could temporarily block Legion in some way, just as Javik temporarily blocks everyone. She wouldn't need to know his identity if this was the case, just elect to block on that particular cycle. That would avoid the problems of Tali knowing Legion's identity if they are on opposite sides. EDI, if good, is a danger to the heroes and a potential asset to the spies, but evil EDI would seem to be just a player. Is there not some sort of way in which an evil EDI could be turned into an asset for the heroes? If we are going to add extra roles to the pool, then I definitely think we should have a Mordin role. I'm not quite sure what his special ability should be yet but certainly either a protective or harmful role based off whether he starts out good or evil. Finally, I've already volunteered to run the next game over on Skyhold and am quite willing to run a game here as well. It is pragmatism rather than altruism that drives this. I have a feeling that I am going to be an instant target for everyone after this, so need some time to restore my credibility as a trustworthy person.
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romice
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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romice
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Post by romice on Jan 29, 2018 9:10:16 GMT
Romice, I repeat what I said in game, I am truly sorry that I did that to you. The others will vouch for me here that I did feel bad. It's alright, as I said I could have defended myself better Garrus can shoot anyone so long as they are on the opposite side Actually, goodGarrus isn't forbidden from shooting a hero. That's why I didn't shoot adonniel earlier, since I wasn't 100% sure Tittus was good and right about her. But making sure the evilGarrus can't shoot a fellow spy would clear up some things. If Garrus shoots a good guy, then it'll be uncertain if he's good of evil, but if he shoots a spy then in return he can be trusted.
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∯ Oh Loredy...
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Post by gervaise21 on Jan 29, 2018 11:05:40 GMT
Okay, then perhaps Garrus should be like Varric and his shot doesn't automatically remove them from the game but reveals them for what they are. So shooting his own side would reveal them as a spy or a hero and people would respond accordingly. Although that would mean you couldn't remove Wrex by shooting since you would still have to vote him off. I see where you are coming from on the "can only shoot the opposite side" because of course good Garrus could genuinely make a mistake about that. In the past Garrus has accidentally shot EDI but it actually benefited the heroes to get her removed from the game to prevent her being turned. However, he could also do this deliberately if allowed to shoot anyone and just claim he didn't know, the same being true of Wrex.
So either Garrus has to be guaranteed good, which would make two roles including Liara, or you have to leave it that he can just shoot anyone. Otherwise it seems to me that good Garrus has a great deal more scope to what he can do than evil Garrus if you place a prohibition against shooting a fellow spy in place. It would mean that in a situation like the last game where we knew Wrex was evil, an evil Garrus was automatically revealed by not shooting him.
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