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Post by Solas on Sept 1, 2016 18:28:19 GMT
now with the caveats and limitations stuff outta the way - on Solas and MBTI. from the old Blanketfort OP FAQ, Here are a few random Tumblr posts of folk saying what they thought about Solas in relation to MBTI, for your reading interest/consideration: 1 2 3 4As for what I think and why.. infp over intp. MBTI for me is more about the stackings of cognitive functions (dominant/secondary/etc) not the type profiles (which may vary a bit between sources, contain stereotypes/hyperbole or cause the forer effect) or the four dichotomies (i vs e, n vs s, etc). in intp, Ti (introverted thinking) is the dominant cog function. here you can read about Ti dominants, and here you can read the stackings as a whole for intp. I don't think Solas is Ti-dominant, he is much more concerned with how his [subjective] view of the world is correct and how he can bring it about, as opposed to being someone who objectively views everything as "how things are". his focus on right and wrong, although he did want to stop the evanuris and change things to help the People, and does want to change things now to help the People, for me ultimately though it still comes from a self-absorbed perspective [('this is how I think the world should be', and then in the present day 'I need to put the world back the way it was to fix my mistake'). please don't mistake this for me saying he's evil, selfish or not someone who was trying to do some good (he was).] and also, going back to his focus on right and wrong and what he thinks should be, he's not swayed from that even when he should be ex. by rationality or logic. and here I am not saying that Solas is stupid or irrational, just fyi. I also reckon if he was INTP, he would have been much less 'wild' when he was young, as Ti and Ne are the most developed functions at that time, the others not so much. infp is Fi-dom, introverted feeling dominant. in a young infp Fi and Ne are the most developed. a lot of type profiles make INFPs out to be complete wusses, but that's very off-base. I think he wishes or tries to be an INTP or INTJ (not in those words though obviously). and certainly the personas he takes on are more like those... the wise hermit scholar (intp, when he's posing as Totally Not the Dread Wolf during the Inquisition) and the world-changer/rebel leader/shadowy chessmaster Solas we meet in Trespasser, intj. obviously they are parts of solas (there's no denying he's a wise, thoughtful, knowledgeable person, or that he's a strategist or an architect).. but not the real whole Solas, imo. broadening the scope for a second and bringing in enneagram (another typing system) for a sec: I see him as a type 1, probably wing 9. 1w9 can give INFP detachment and more objectivity, and often healthy 1s come across as more T cause of their withdrawn nature and self control. as with enneagram, at times he seems like/presents himself as/tries to embody a different type (here it would be 5). just my thoughts tho it doesnt mean i'm right.
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Post by Ondine on Sept 1, 2016 18:29:27 GMT
I have never understood the pessimism around the Inquisitor coming back. Me! Not understanding pessimism! It's unheard of! But it's like - whenever someone says "The Inquisitor isn't coming back" all I hear is "BioWare intentionally fucked their story by building this tense and personal plot with the next big bad and then sweeping it all under the rug because gotta keep them new PCs yo even when it makes no narrative sense to do that." Given how many people tend to argue with me when I say BioWare's gone downhill, I'm surprised that so many are so quick to believe they'd fuck up that bad. I mean, bioware changes pretty much everything - the narrative, the lore, the visual identity of races, armours, places, the art style etc - every single game. Why changing the fact that all three games have different protagonists is so impossible? The plot is at it's climax. Some may say that the Inquisitor fight was against Corypheus and that's it, but how can people ignore Trespasser? Alas, Corypheus was boring, and the plot of the game only got interesting for me when Solas absorved Flemeth. That's when the Inquisitor and the Inquisition started to grow for me. So yeah, if DA4 has a new protagonist I'll probably wait for reviews and spoilers before paying the release price. I decided that I'll do it with Mass Effect:Andromeda because I agree that Bioware's gone downhill.
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Post by midnight tea on Sept 1, 2016 18:50:51 GMT
and Inquisitor being probably one of the wealthiest people on the continent ATM, with access to most brilliant minds and cutting-edge inventions.... Seriously 10k gold were supposed to be like an impossible amount of money so no one could buy the gold nug in Val Royaux and we could manage this much very early in the game, so... Probably yes, we could actually buy the whole Thedas atm LOL Especially with... what... 250k gold, I think, we can find in Fen'Harel's sanctuary in Trespasser, in case Inquisitors couldn't really find money through other means
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Post by midnight tea on Sept 1, 2016 18:56:43 GMT
Two words for you: Imperator Furiosa A few more words: I did see how many Bioware devs, writers included, were absolutely GUSHING about her. Nor I think a company with such progressive mindset would eliminate a character just because he/she's crippled (and given that Iron Bull WAS supposed to have no left hand). Especially in a universe with magic, runes, and magical spirit swords and Inquisitor being probably one of the wealthiest people on the continent ATM, with access to most brilliant minds and cutting-edge inventions.... Between Dagna and Bianca alone ... I'm more worried that the Inquisitor will appear in the next game with some ugly monstrosity of a lyrium-fueled prosthetic that does everything from killing people to shooting rainbow sparks and slicing bread. And no, I don't want a crossbow arm either. Why? You don' want an arm that shoots black holes?
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Post by gervaise21 on Sept 1, 2016 19:11:01 GMT
On the negative side of the argument is that PW and I think it was JE (could have that wrong) gave that talk at a convention about plot development and used Trespasser as the example of what the remit was and how they accomplished it. They maintained that one of the main aims was to tie up the Inquisitor's story. Note, they didn't say the Inquisition's story but the Inquisitor as a person. Except anyone who played the game would know that they only did this effectively in a very few cases, when it came to romances, and not at all when looking at the Inquisitor/Herald character overall.
If I remember the epilogue screens correctly, if you were in a romance with Cullen or Josephine, it sounds like you are more in semi-retirement, as the Inquisitor suggests when placing the organisation under the Divine (depending on which dialogue option you choose I seem to recall). However, if you are married to Sera or even just a friend in the Red Jennies, then you are shown as anything but retired and it makes it quite clear you only put that story about to fool people. With Cassandra you still seem to be pretty active. It isn't exactly clear with Bull what you are getting up to but with Dorian, if you are in a romance, it says you are sneaking into Minrathous to aid him. With Blackwall, if he is not in the Wardens, a romanced Inquisitor is travelling around with him bringing hope to people. Then to cap it all they have that map stabbing scene at the end. Also I took the aggressive disband option and my Inquisitor said "Now if you'll excuse me, I have to save the world, again." That doesn't suggest that their story is over or they are not going to get actively involved in the next game.
A friend of mine has an old Xbox so they couldn't play Trespasser using their own equipment. I suggested they borrow my character and my PC so they could experience Trespasser. At the end, the immediate reaction was "so I guess we'll be playing the Inquisitor again next game", without any prompting from me. I then passed on the information that originally they said they were going to have a different PC each game but my friend wasn't convinced.
That is what is so odd about how they rounded off Trespasser. To my mind, if they had wanted to say the Inquisitor's story was over, they should have ended it without the confrontation with Solas because naturally if you were really in that situation there is no way you'd not want to be actively involved in tracking him down and stopping him, whether in a romance or not. How in the hell could you concentrate on doing anything else effectively with that hanging over you? Well may be some people could but I couldn't. Their story seems unfinished and this seems confirmed by the fact that DG said in the end we only got half the story in DAI. That probably accounts for why Corypheus didn't seem an impressive enough main big bad, because he wasn't meant to be.
So they are going to have to come up with a really good reason why the Inquisitor is not taking the story forward. The lack of an arm is just not a good enough reason. Besides which I think it would be really great for representation of everyone in society for the main hero to have a physical disability like that and be able to overcome it. It would also be an effective way of explaining why they had to drop back to low level at the beginning because they had to totally retrain their skills with the new arm. As for romances, well in ME2 they gave you the option of starting a new romance or remaining loyal to the old one and that seemed to work okay for most people.
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Post by rowrow on Sept 1, 2016 19:19:22 GMT
I have never understood the pessimism around the Inquisitor coming back. Me! Not understanding pessimism! It's unheard of! But it's like - whenever someone says "The Inquisitor isn't coming back" all I hear is "BioWare intentionally fucked their story by building this tense and personal plot with the next big bad and then sweeping it all under the rug because gotta keep them new PCs yo even when it makes no narrative sense to do that." Given how many people tend to argue with me when I say BioWare's gone downhill, I'm surprised that so many are so quick to believe they'd fuck up that bad. As with the Orsino thing, the purity of the narrative isn't Bioware's only consideration. How many times have we been disappointed because we expected the same kind of storytelling logic we'd get in novels, and the elegant resolution of every arc we care deeply about? I know I've complained about their storytelling decisions on more than a few occasions. I've also since learned a bit more (from Gaider's blogs and whatnot) about the limits of storytelling in game design, even (and maybe especially) in choice-heavy branching narratives like Bioware's. Storytelling gets sacrificed regularly because of time constraints, money constraints, and unforeseen bumps in the development process. In Gaider's words, sometimes you gotta kill the babies so that the puppies can live. That isn't always fucking up, it's the reality of making stuff on a deadline for lots of money. I don't think the Inquisitor will be our PC in the next game. At least not the only one. Is that what I want, storywise? No. But we know that DA has never been marketed as one character's story, and more significantly, new players won't be expecting to have to drag around the Inquisitor's baggage with Solas in order to play the game and fully engage on an emotional level. Even with ME, they always brought in new characters with each game. I didn't always care for them because I wanted to spend time with my old companions way back from ME1. I felt like I heard more from Vega, Traynor and Allers than, say, Kaidan. Why? Because Bioware doesn't write solely or even mainly for people who have been following the story from the start. Now, the overarching plot with Solas is still going to be there. The more personal aspects may not be front and center as we'd prefer, but if that means that new players aren't alienated by the lingering weight of events they didn't actually experience themselves, I think that's what Bioware will go with. Hawke didn't get to be the central figure in the Mage-Templar war, or in defeating Corypheus, much as they may have felt responsible for either. I still think the Anchor being a physical part of our Inquisitor was a way to force a new random hero in to replace Hawke. In the same way, Bioware's more than capable of writing in a compelling reason for someone else to step in as a protag in DA4. It might not satisfy everyone who's pissed off at Solas right now, but we're not the only ones being written for.
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Post by illyria on Sept 1, 2016 19:22:09 GMT
As much as I'd love for the Iquisitor to return, I doubt that'll happen - one arm and all. Two words for you: Imperator Furiosa A few more words: I did see how many Bioware devs, writers included, were absolutely GUSHING about her. Nor I think a company with such progressive mindset would eliminate a character just because he/she's crippled (and given that Iron Bull WAS supposed to have no left hand). Especially in a universe with magic, runes, and magical spirit swords and Inquisitor being probably one of the wealthiest people on the continent ATM, with access to most brilliant minds and cutting-edge inventions.... Just Furiosa? I can think of a couple more:
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Post by midnight tea on Sept 1, 2016 19:27:13 GMT
Two words for you: Imperator Furiosa A few more words: I did see how many Bioware devs, writers included, were absolutely GUSHING about her. Nor I think a company with such progressive mindset would eliminate a character just because he/she's crippled (and given that Iron Bull WAS supposed to have no left hand). Especially in a universe with magic, runes, and magical spirit swords and Inquisitor being probably one of the wealthiest people on the continent ATM, with access to most brilliant minds and cutting-edge inventions.... Just Furiosa? I can think of a couple more: True - though Furiosa lacks about the same amount of arm Inky does now. And you can totally tell that Inquisitor's crossbow arm (the harness part) has been inspired by her prosthetic
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Post by illyria on Sept 1, 2016 19:30:03 GMT
Related to the Orsino thing: Just Furiosa? I can think of a couple more: True - though Furiosa lacks about the same amount of arm Inky does now. And you can totally tell that Inquisitor's crossbow arm (the harness part) has been inspired by her prosthetic It totally was. Furiosa is just the coolest. This just reminds me I need to get back to work on my FMA/DA crossover.
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Post by rowrow on Sept 1, 2016 19:31:17 GMT
Between Dagna and Bianca alone ... I'm more worried that the Inquisitor will appear in the next game with some ugly monstrosity of a lyrium-fueled prosthetic that does everything from killing people to shooting rainbow sparks and slicing bread. And no, I don't want a crossbow arm either. Why? You don' want an arm that shoots black holes? Well, maybe if it's a much sleeker and smaller magic hand that shoots black holes ... No, what am I saying??? Thedas has enough holes in it already.
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Post by lilyenachaos on Sept 1, 2016 19:56:23 GMT
Why? You don' want an arm that shoots black holes? Well, maybe if it's a much sleeker and smaller magic hand that shoots black holes ... No, what am I saying??? Thedas has enough holes in it already. I'd settle for one that would shoot a magical net to capture Solas.
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Post by Elessara on Sept 1, 2016 21:09:17 GMT
On the negative side of the argument is that PW and I think it was JE (could have that wrong) gave that talk at a convention about plot development and used Trespasser as the example of what the remit was and how they accomplished it. They maintained that one of the main aims was to tie up the Inquisitor's story. Note, they didn't say the Inquisition's story but the Inquisitor as a person. Except anyone who played the game would know that they only did this effectively in a very few cases, when it came to romances, and not at all when looking at the Inquisitor/Herald character overall. If I remember the epilogue screens correctly, if you were in a romance with Cullen or Josephine, it sounds like you are more in semi-retirement, as the Inquisitor suggests when placing the organisation under the Divine (depending on which dialogue option you choose I seem to recall). However, if you are married to Sera or even just a friend in the Red Jennies, then you are shown as anything but retired and it makes it quite clear you only put that story about to fool people. With Cassandra you still seem to be pretty active. It isn't exactly clear with Bull what you are getting up to but with Dorian, if you are in a romance, it says you are sneaking into Minrathous to aid him. With Blackwall, if he is not in the Wardens, a romanced Inquisitor is travelling around with him bringing hope to people. Then to cap it all they have that map stabbing scene at the end. Also I took the aggressive disband option and my Inquisitor said "Now if you'll excuse me, I have to save the world, again." That doesn't suggest that their story is over or they are not going to get actively involved in the next game. A friend of mine has an old Xbox so they couldn't play Trespasser using their own equipment. I suggested they borrow my character and my PC so they could experience Trespasser. At the end, the immediate reaction was "so I guess we'll be playing the Inquisitor again next game", without any prompting from me. I then passed on the information that originally they said they were going to have a different PC each game but my friend wasn't convinced. That is what is so odd about how they rounded off Trespasser. To my mind, if they had wanted to say the Inquisitor's story was over, they should have ended it without the confrontation with Solas because naturally if you were really in that situation there is no way you'd not want to be actively involved in tracking him down and stopping him, whether in a romance or not. How in the hell could you concentrate on doing anything else effectively with that hanging over you? Well may be some people could but I couldn't. Their story seems unfinished and this seems confirmed by the fact that DG said in the end we only got half the story in DAI. That probably accounts for why Corypheus didn't seem an impressive enough main big bad, because he wasn't meant to be. So they are going to have to come up with a really good reason why the Inquisitor is not taking the story forward. The lack of an arm is just not a good enough reason. Besides which I think it would be really great for representation of everyone in society for the main hero to have a physical disability like that and be able to overcome it. It would also be an effective way of explaining why they had to drop back to low level at the beginning because they had to totally retrain their skills with the new arm. As for romances, well in ME2 they gave you the option of starting a new romance or remaining loyal to the old one and that seemed to work okay for most people. I would like to add that one of the songs in Trespasser really seems to indicate that the Inquisitor isn't finished yet. The one called "Inquisitor" (of course). There are arguments for and against the Inquisitor coming back. Personally I would prefer the Inquisitor returns as their story really isn't over yet. I've said before but if the devs intended to wrap up the Inquisitor's story in Trespasser they did a terrible job. But I won't get my hopes up for a returning Inky.
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Post by lilyenachaos on Sept 1, 2016 21:39:38 GMT
On the negative side of the argument is that PW and I think it was JE (could have that wrong) gave that talk at a convention about plot development and used Trespasser as the example of what the remit was and how they accomplished it. They maintained that one of the main aims was to tie up the Inquisitor's story. Note, they didn't say the Inquisition's story but the Inquisitor as a person. Except anyone who played the game would know that they only did this effectively in a very few cases, when it came to romances, and not at all when looking at the Inquisitor/Herald character overall. If I remember the epilogue screens correctly, if you were in a romance with Cullen or Josephine, it sounds like you are more in semi-retirement, as the Inquisitor suggests when placing the organisation under the Divine (depending on which dialogue option you choose I seem to recall). However, if you are married to Sera or even just a friend in the Red Jennies, then you are shown as anything but retired and it makes it quite clear you only put that story about to fool people. With Cassandra you still seem to be pretty active. It isn't exactly clear with Bull what you are getting up to but with Dorian, if you are in a romance, it says you are sneaking into Minrathous to aid him. With Blackwall, if he is not in the Wardens, a romanced Inquisitor is travelling around with him bringing hope to people. Then to cap it all they have that map stabbing scene at the end. Also I took the aggressive disband option and my Inquisitor said "Now if you'll excuse me, I have to save the world, again." That doesn't suggest that their story is over or they are not going to get actively involved in the next game. A friend of mine has an old Xbox so they couldn't play Trespasser using their own equipment. I suggested they borrow my character and my PC so they could experience Trespasser. At the end, the immediate reaction was "so I guess we'll be playing the Inquisitor again next game", without any prompting from me. I then passed on the information that originally they said they were going to have a different PC each game but my friend wasn't convinced. That is what is so odd about how they rounded off Trespasser. To my mind, if they had wanted to say the Inquisitor's story was over, they should have ended it without the confrontation with Solas because naturally if you were really in that situation there is no way you'd not want to be actively involved in tracking him down and stopping him, whether in a romance or not. How in the hell could you concentrate on doing anything else effectively with that hanging over you? Well may be some people could but I couldn't. Their story seems unfinished and this seems confirmed by the fact that DG said in the end we only got half the story in DAI. That probably accounts for why Corypheus didn't seem an impressive enough main big bad, because he wasn't meant to be. So they are going to have to come up with a really good reason why the Inquisitor is not taking the story forward. The lack of an arm is just not a good enough reason. Besides which I think it would be really great for representation of everyone in society for the main hero to have a physical disability like that and be able to overcome it. It would also be an effective way of explaining why they had to drop back to low level at the beginning because they had to totally retrain their skills with the new arm. As for romances, well in ME2 they gave you the option of starting a new romance or remaining loyal to the old one and that seemed to work okay for most people. I would like to add that one of the songs in Trespasser really seems to indicate that the Inquisitor isn't finished yet. The one called "Inquisitor" (of course). There are arguments for and against the Inquisitor coming back. Personally I would prefer the Inquisitor returns as their story really isn't over yet. I've said before but if the devs intended to wrap up the Inquisitor's story in Trespasser they did a terrible job. But I won't get my hopes up for a returning Inky. I don't think there is any way they'll bring back just the Inquisitor, but I do hope for at least dual protag. That would be really neat. Closure for our quizzy and the opportunity to play as a new character. The way they ended Trespasser definitely left things open to go either way. One thing against our Inquisitors coming back though is the romances. I know I'd want an update/screentime for the LI, and I just can't see them doing that.
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Post by Zemgus on Sept 1, 2016 21:47:19 GMT
I would be very happy if the Inquisitor returned as the main protagonist, because I think they could tell a really cool story that way and the prosthetic arm thing makes it only more interesting. However, I would also be more than fine with a dual protagonist. That way they could introduce a new character, new romances and stories. And since it seems like the game is going to take place in Tevinter it would be really cool to play a Tevinter character who is recruited by the Inquisitor or something like that, anyway. Either way I'm happy, as long as Inquisitor is NOT Hawke like NPC character whose actions and dialogue lines we have no control over.
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Post by Elessara on Sept 1, 2016 21:52:19 GMT
I would like to add that one of the songs in Trespasser really seems to indicate that the Inquisitor isn't finished yet. The one called "Inquisitor" (of course). There are arguments for and against the Inquisitor coming back. Personally I would prefer the Inquisitor returns as their story really isn't over yet. I've said before but if the devs intended to wrap up the Inquisitor's story in Trespasser they did a terrible job. But I won't get my hopes up for a returning Inky. I don't think there is any way they'll bring back just the Inquisitor, but I do hope for at least dual protag. That would be really neat. Closure for our quizzy and the opportunity to play as a new character. The way they ended Trespasser definitely left things open to go either way. One thing against our Inquisitors coming back though is the romances. I know I'd want an update/screentime for the LI, and I just can't see them doing that. That's one of the arguments I see against the Inquisitor coming back. But they did ME2 without most of the LIs having more than a few minutes (until the Shadow Broker DLC). Also, there could be new LIs and you could cheat on your current ones. Or just not have any LI in DAI at all and have one in DA4. Or just not have any LI in DA4 because you're staying true to the one you had in DAI. There are a lot of ways they could deal with the issue but like I said, that is one of the arguments against the Inky returning. But I agree, I think the best way would be to have the dual protagonist.
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Post by ellawyn on Sept 1, 2016 22:13:07 GMT
I have never understood the pessimism around the Inquisitor coming back. Me! Not understanding pessimism! It's unheard of! But it's like - whenever someone says "The Inquisitor isn't coming back" all I hear is "BioWare intentionally fucked their story by building this tense and personal plot with the next big bad and then sweeping it all under the rug because gotta keep them new PCs yo even when it makes no narrative sense to do that." Given how many people tend to argue with me when I say BioWare's gone downhill, I'm surprised that so many are so quick to believe they'd fuck up that bad. As with the Orsino thing, the purity of the narrative isn't Bioware's only consideration. How many times have we been disappointed because we expected the same kind of storytelling logic we'd get in novels, and the elegant resolution of every arc we care deeply about? I know I've complained about their storytelling decisions on more than a few occasions. I've also since learned a bit more (from Gaider's blogs and whatnot) about the limits of storytelling in game design, even (and maybe especially) in choice-heavy branching narratives like Bioware's. Storytelling gets sacrificed regularly because of time constraints, money constraints, and unforeseen bumps in the development process. In Gaider's words, sometimes you gotta kill the babies so that the puppies can live. That isn't always fucking up, it's the reality of making stuff on a deadline for lots of money. I don't think the Inquisitor will be our PC in the next game. At least not the only one. Is that what I want, storywise? No. But we know that DA has never been marketed as one character's story, and more significantly, new players won't be expecting to have to drag around the Inquisitor's baggage with Solas in order to play the game and fully engage on an emotional level. Even with ME, they always brought in new characters with each game. I didn't always care for them because I wanted to spend time with my old companions way back from ME1. I felt like I heard more from Vega, Traynor and Allers than, say, Kaidan. Why? Because Bioware doesn't write solely or even mainly for people who have been following the story from the start. Now, the overarching plot with Solas is still going to be there. The more personal aspects may not be front and center as we'd prefer, but if that means that new players aren't alienated by the lingering weight of events they didn't actually experience themselves, I think that's what Bioware will go with. Hawke didn't get to be the central figure in the Mage-Templar war, or in defeating Corypheus, much as they may have felt responsible for either. I still think the Anchor being a physical part of our Inquisitor was a way to force a new random hero in to replace Hawke. In the same way, Bioware's more than capable of writing in a compelling reason for someone else to step in as a protag in DA4. It might not satisfy everyone who's pissed off at Solas right now, but we're not the only ones being written for. If DA4 comes around and the writers go "Sorry guys, we tried our best but we can't get the Inquisitor back" that's on them for writing an ending that might as well been a flashing neon sign saying "The Inquisitor is coming back." I'm willing to give them the benefit of the doubt in cases like Orsino's, but here? That ending was dripping with unresolved conflict - intentionally placed unresolved conflict. If the possibility of the Inquisitor's return was in any way in question, then they should've copped out with the generic "Your fight is done" ending. Yes, it would've felt sloppy in the event that The Inquisitor does return and their fight isn't done, but it would've been FAR more excusable than putting out Trespasser and then completely changing gears. And I'm not sure how you can say that putting a personal bent on the plot with Solas will alienate newcomers when ME did the same thing all the time with the Reapers, with TIM, with the Council. BioWare's never been afraid to keep up continuity just because the people who didn't play the last games might not know about it.
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Elessara
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 1881
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elessara
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Elessara on Sept 1, 2016 22:22:19 GMT
As with the Orsino thing, the purity of the narrative isn't Bioware's only consideration. How many times have we been disappointed because we expected the same kind of storytelling logic we'd get in novels, and the elegant resolution of every arc we care deeply about? I know I've complained about their storytelling decisions on more than a few occasions. I've also since learned a bit more (from Gaider's blogs and whatnot) about the limits of storytelling in game design, even (and maybe especially) in choice-heavy branching narratives like Bioware's. Storytelling gets sacrificed regularly because of time constraints, money constraints, and unforeseen bumps in the development process. In Gaider's words, sometimes you gotta kill the babies so that the puppies can live. That isn't always fucking up, it's the reality of making stuff on a deadline for lots of money. I don't think the Inquisitor will be our PC in the next game. At least not the only one. Is that what I want, storywise? No. But we know that DA has never been marketed as one character's story, and more significantly, new players won't be expecting to have to drag around the Inquisitor's baggage with Solas in order to play the game and fully engage on an emotional level. Even with ME, they always brought in new characters with each game. I didn't always care for them because I wanted to spend time with my old companions way back from ME1. I felt like I heard more from Vega, Traynor and Allers than, say, Kaidan. Why? Because Bioware doesn't write solely or even mainly for people who have been following the story from the start. Now, the overarching plot with Solas is still going to be there. The more personal aspects may not be front and center as we'd prefer, but if that means that new players aren't alienated by the lingering weight of events they didn't actually experience themselves, I think that's what Bioware will go with. Hawke didn't get to be the central figure in the Mage-Templar war, or in defeating Corypheus, much as they may have felt responsible for either. I still think the Anchor being a physical part of our Inquisitor was a way to force a new random hero in to replace Hawke. In the same way, Bioware's more than capable of writing in a compelling reason for someone else to step in as a protag in DA4. It might not satisfy everyone who's pissed off at Solas right now, but we're not the only ones being written for. If DA4 comes around and the writers go "Sorry guys, we tried our best but we can't get the Inquisitor back" that's on them for writing an ending that might as well been a flashing neon sign saying "The Inquisitor is coming back." I'm willing to give them the benefit of the doubt in cases like Orsino's, but here? That ending was dripping with unresolved conflict - intentionally placed unresolved conflict. If the possibility of the Inquisitor's return was in any way in question, then they should've copped out with the generic "Your fight is done" ending. Yes, it would've felt sloppy in the event that The Inquisitor does return and their fight isn't done, but it would've been FAR more excusable than putting out Trespasser and then completely changing gears. And I'm not sure how you can say that putting a personal bent on the plot with Solas will alienate newcomers when ME did the same thing all the time with the Reapers, with TIM, with the Council. BioWare's never been afraid to keep up continuity just because the people who didn't play the last games might not know about it. And at some point they really need to STOP writing for new people and just tell the story. If new people really want to see the whole story they can play the previous games or look up the plot on a wiki. But constantly making things simpler for new people just takes away from could be an awesomely complex story for those who played the previous games. The next game will, after all, be the fourth game in the series and whilst the story might not directly build from one to the next in quite the same manner as the ME trilogy, the previous games do still have an impact. A new person coming in really should expect there to be things they don't know. That's also partially what the codex is for.
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Elessara
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 1881
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Posts: 568 Likes: 1,255
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Oct 27, 2024 22:21:08 GMT
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elessara
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Post by Elessara on Sept 1, 2016 22:33:27 GMT
So here are two things I would like to NOT see in the next game:
1. Any normally non-aggro mob that randomly stubs its toe anywhere within a 50 mile radius of the party is suddenly in combat with me.
2. Party members tripping over a pebble and losing most of their health and thus automatically consuming a health potion.
Of all of the things that make me want to scream in DAI those two have to be near the top of the list.
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Ondine
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Post by Ondine on Sept 1, 2016 22:51:04 GMT
If DA4 comes around and the writers go "Sorry guys, we tried our best but we can't get the Inquisitor back" that's on them for writing an ending that might as well been a flashing neon sign saying "The Inquisitor is coming back." I'm willing to give them the benefit of the doubt in cases like Orsino's, but here? That ending was dripping with unresolved conflict - intentionally placed unresolved conflict. If the possibility of the Inquisitor's return was in any way in question, then they should've copped out with the generic "Your fight is done" ending. Yes, it would've felt sloppy in the event that The Inquisitor does return and their fight isn't done, but it would've been FAR more excusable than putting out Trespasser and then completely changing gears. And I'm not sure how you can say that putting a personal bent on the plot with Solas will alienate newcomers when ME did the same thing all the time with the Reapers, with TIM, with the Council. BioWare's never been afraid to keep up continuity just because the people who didn't play the last games might not know about it. And at some point they really need to STOP writing for new people and just tell the story. If new people really want to see the whole story they can play the previous games or look up the plot on a wiki. But constantly making things simpler for new people just takes away from could be an awesomely complex story for those who played the previous games. The next game will, after all, be the fourth game in the series and whilst the story might not directly build from one to the next in quite the same manner as the ME trilogy, the previous games do still have an impact. A new person coming in really should expect there to be things they don't know. That's also partially what the codex is for. This. I'm not an old fan. I was interested in Inquisition and cared to play the three games in order. If someone cares about the story, then they should play it, otherwise all the games will suffer trying to grab a new audience and leaving things behind for the current fans.
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lucretia
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Posts: 156 Likes: 683
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Post by lucretia on Sept 1, 2016 23:39:31 GMT
I had a dream about Solas and my Lavellan last night, and now all I want to do is do another Solasmance playthrough (or my canon one all over again)... Ah, and also, I just ordered a Solas body pillow case! I have wanted one for almost two years, so I guess it was time.
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Ondine
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Aug 31, 2016 10:57:47 GMT
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ondine
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by Ondine on Sept 2, 2016 0:04:40 GMT
I had a dream about Solas and my Lavellan last night, and now all I want to do is do another Solasmance playthrough (or my canon one all over again)... Ah, and also, I just ordered a Solas body pillow case! I have wanted one for almost two years, so I guess it was time. For a long time I wanted to write a fanfiction that Lavellan dreams and "wake up" in an ancient elven garden of a castle during a ball. She's lying all dressed up in, well, elven-manner clothing and explores the place. There she meets the young Dread Wolf and dances with him, but cannot recognize him right way. Sadly, english isn't my primary language so I don't have the ways to describe it the way I would like to. ;_; It's just a headcanon...
Don't forget to take pictures of your pillow when it arrives!
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lucretia
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
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Post by lucretia on Sept 2, 2016 0:10:08 GMT
I had a dream about Solas and my Lavellan last night, and now all I want to do is do another Solasmance playthrough (or my canon one all over again)... Ah, and also, I just ordered a Solas body pillow case! I have wanted one for almost two years, so I guess it was time. For a long time I wanted to write a fanfiction that Lavellan dreams and "wake up" in an ancient elven garden of a castle during a ball. She's lying all dressed up in, well, elven-manner clothing and explores the place. There she meets the young Dread Wolf and dances with him, but cannot recognize him right way. Sadly, english isn't my primary language so I don't have the ways to describe it the way I would like to. ;_; It's just a headcanon...
Don't forget to take pictures of your pillow when it arrives!That sounds like a great idea for a fanfic. I would read it. English isn't my first language either, so I know that feeling. Will try to remember to take a picture.
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NightSymphony
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Still in Solavellan Hell.
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Still in Solavellan Hell.
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Post by NightSymphony on Sept 2, 2016 1:09:18 GMT
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Roxy
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Post by Roxy on Sept 2, 2016 1:44:26 GMT
Maybe ya'll have talked about this already but... what Happened to the Fanfic "Schooling Pride"? I was just getting into that story. :/
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