inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on May 10, 2020 17:33:36 GMT
But I was actually talking about the companies. Should Bio have not made Leviathan? No. Not in the form it was made. Not as a patch to justify Mac Walter's plot holes and fanfiction. That is not proper storytelling, this is basic lore that should, at the very least, be explained in the starting codex. It's kind of funny. One of the things I notice about story DLC is that they're in a damned if you do, damned if you don't situation. If they don't tie into the base game's plot threads in a meaningful way, people malign it for being irrelevant, but if it does, we do the same for it not having been part of the base game in the first place.
|
|
inherit
3439
0
Sept 16, 2024 15:46:24 GMT
9,324
alanc9
Old Scientist Contrarian
7,875
February 2017
alanc9
|
Post by alanc9 on May 10, 2020 20:52:10 GMT
Having already paid for ME3, you won't accept new content for it on principle? That seems stupid and self-defeating. Not supporting games you don't like is a very good principle. It prevents incomplete messes from being developed and considered industry standard. That's how you get games like Andromeda and Anthem. Regardless of whether you personally liked these games or not, they were both Early Access state upon their respective releases and companies should not be rewarded for releasing unfinished products for full price, with the expectation of the developer maybe, at some point in the future, will eventually fix it. As we often do, we talked past each other there a bit. I was assuming that the game had already passed some sort of minimal likability check there already for us to be even talking about this. I don't need any formal analysis of the type of DLC being added to decide whether or not to buy that DLC if I don't like the game enough to care if there's more of it or not. I was taking the argument in good faith, rather than assuming that it was just another way to say bad things about ME3. Well, yeah, I suppose in an ideal universe somebody could have sent a script patch back in time to before ME3 was finalized, and then you'd have that stuff in the starting Codex from the get-go. But I was talking about this universe, where ME3 launched as it was. A damage control plan which starts and ends with 'don't ever get damaged" isn't all that useful.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,627
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on May 10, 2020 22:47:33 GMT
It's kind of funny. One of the things I notice about story DLC is that they're in a damned if you do, damned if you don't situation. If they don't tie into the base game's plot threads in a meaningful way, people malign it for being irrelevant, but if it does, we do the same for it not having been part of the base game in the first place. If you're going to do it, you should have it be complementary to the plot, not supplementary. Leviathan's content is supplementary, Citadel's content is complementary. If it's supplementary, it should be part of the base game, otherwise, you get shit explained in "related media" when they were essential to the game experience. Case in point; the Quarian Ark in Andromeda. A damage control plan which starts and ends with 'don't ever get damaged" isn't all that useful. Again, if your script gets picked apart by internet randos, at their leisure, then either you've made a critical writing flaw, meaning your entire game is very fundamentally flawed that your entire writing team missed and are, therefore, unfit for the job at hand, at the very least and require better guidance, or you need to fire them all and hire ones that can. At which point, you also have to concede the point that complaints thrown at you have, more or less, some validity and should refrain from insulting your fanbase for pointing these logical fallacies out. If you knowingly and willingly put out a bad story, but can't fix it due to external factors, like time constraints and budget etc. it is also important to show understanding towards the complaints thrown at you and not put the blame on your fanbase. Also, do not do things that will be divisive with your story, or characters. It never works. Or if it did ever work, it doesn't work anymore.
|
|
Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 724
inherit
11507
0
Jun 22, 2021 18:16:33 GMT
724
Highwayman667
"In uncertainty, find infinite possibility"
522
May 10, 2020 13:11:01 GMT
May 2020
highwayman667
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Highwayman667 on May 11, 2020 12:01:28 GMT
It's kind of funny. One of the things I notice about story DLC is that they're in a damned if you do, damned if you don't situation. If they don't tie into the base game's plot threads in a meaningful way, people malign it for being irrelevant, but if it does, we do the same for it not having been part of the base game in the first place. If you're going to do it, you should have it be complementary to the plot, not supplementary. Leviathan's content is supplementary, Citadel's content is complementary. If it's supplementary, it should be part of the base game, otherwise, you get shit explained in "related media" when they were essential to the game experience. Case in point; the Quarian Ark in Andromeda. I don't think I understand that difference very much. Would you expand a bit ?
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,627
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on May 11, 2020 12:20:09 GMT
I don't think I understand that difference very much. Would you expand a bit ? -Supplementary to the plot Exogol having slaves gathered from every side of the galaxy and forced to slave for decades building you an armada of Death Star Destroyers -Complementary to the plot That one guy with the ice cream maker from Empire Strikes Back saving the galaxy
|
|
Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 724
inherit
11507
0
Jun 22, 2021 18:16:33 GMT
724
Highwayman667
"In uncertainty, find infinite possibility"
522
May 10, 2020 13:11:01 GMT
May 2020
highwayman667
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Highwayman667 on May 11, 2020 14:49:44 GMT
I don't think I understand that difference very much. Would you expand a bit ? -Supplementary to the plot Exogol having slaves gathered from every side of the galaxy and forced to slave for decades building you an armada of Death Star Destroyers -Complementary to the plot That one guy with the ice cream maker from Empire Strikes Back saving the galaxy Okay. It's... slightly clearer I think any content that is functional and servicing to the story being told can perfectly well work for a videogame, even if it's only tangentially related to the main plot. The Citadel DLC had nothing to do whatsoever with the plot of ME3, and it worked beautifully. The Leviathan DLC was intimately related to the plot of ME3, and it also worked beautifully. I say this because, in this krogan-loving-man's humble opinion, we should probably think about what type of story would serve Mass Effect 5 rather than what we would personally like.
|
|
inherit
♨ Retired
24
0
Sept 29, 2024 15:57:47 GMT
25,477
themikefest
15,352
August 2016
themikefest
21,655
15,426
|
Post by themikefest on May 11, 2020 14:59:13 GMT
The Citadel DLC had nothing to do whatsoever with the plot of ME3, and it worked beautifully. I remember before the dlc was announced, that I wanted a Crucible dlc in a thread that asked what the next dlc should be While it did add a few things, it failed to let Shepard ask Leviathan if it knew what the catalyst was. What's the point in asking it about the crucible if you aren't going to ask about the catalyst?
|
|
inherit
2754
0
Sept 29, 2024 13:55:25 GMT
6,000
Son of Dorn
Fortifying everything.
6,295
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on May 11, 2020 15:03:45 GMT
The Citadel DLC had nothing to do whatsoever with the plot of ME3, and it worked beautifully. I remember before the dlc was announced, that I wanted a Crucible dlc in a thread that asked what the next dlc should be While it did add a few things, it failed to let Shepard ask Leviathan if it knew what the catalyst was. What's the point in asking it about the crucible if you aren't going to ask about the catalyst? Because the Qun- (sorry wrong franchise)- the PLOT demands it!
|
|
Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 724
inherit
11507
0
Jun 22, 2021 18:16:33 GMT
724
Highwayman667
"In uncertainty, find infinite possibility"
522
May 10, 2020 13:11:01 GMT
May 2020
highwayman667
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Highwayman667 on May 11, 2020 15:42:02 GMT
I might have to check that dialogue again but I thought it was pretty easy to infer, at least from first playthroughs, that the catalyst was an artificial intelligence. Now I don't want to derail the topic but I'm among those that think that not everything needs an answer. I was perfectly fine with the obscurity of the catalyst's identity because it wasn't as important as the crucible choice. For example: we don't need to see who Javik's friends were to feel his pain, empathize with his struggle and eventually make a choice on what he should do with the burden he carries. A takeaway, as to how all of this contributes to ME5 (to me at least) might be that sometimes it's important to know what aspects of the narrative make a worthy investment in the story.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,627
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on May 11, 2020 15:46:22 GMT
The Leviathan DLC was intimately related to the plot of ME3, and it also worked beautifully. Exactly because it was intimately related to the plot, it was supplementary and should therefore either come with the base game, or have its plot point be otherwise disclosed to us in some way, either through a codex entry or ingame. Otherwise, it feels like asking for money, to patch narrative plotholes that you had no reason creating in the first place. Same with Javik. Essential story content should not be bundled off as DLC.
|
|
Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 724
inherit
11507
0
Jun 22, 2021 18:16:33 GMT
724
Highwayman667
"In uncertainty, find infinite possibility"
522
May 10, 2020 13:11:01 GMT
May 2020
highwayman667
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Highwayman667 on May 11, 2020 17:10:46 GMT
The Leviathan DLC was intimately related to the plot of ME3, and it also worked beautifully. Exactly because it was intimately related to the plot, it was supplementary and should therefore either come with the base game, or have its plot point be otherwise disclosed to us in some way, either through a codex entry or ingame. Otherwise, it feels like asking for money, to patch narrative plotholes that you had no reason creating in the first place. Same with Javik. Essential story content should not be bundled off as DLC. Weeeeeeell was anything in Leviathan really essential ? I am of the opinion that it wasn't, though I certainly understand people's complaints with it. I agree it's always healthy to question DLC practices however. Specially since Bioware is under a publisher that I don't think anyone likes.
|
|
inherit
975
0
Sept 11, 2024 22:34:54 GMT
1,678
cloud9
3,872
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on May 12, 2020 0:12:17 GMT
Mike Gamble and Casey Hudson responds to fans like:
|
|
inherit
975
0
Sept 11, 2024 22:34:54 GMT
1,678
cloud9
3,872
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on May 12, 2020 0:15:41 GMT
Whatever they do, I hope they stay within the Andromeda galaxy. It's too rich a setting to just dump away after one game. I would agree that the framing could do with some change, perhaps in regards to the protagonists and the institution for which they fight for: Mass Effect 5 is probably a good moment for a "Firefly" or "Farscape" type of story... specially since it's based on both ! I REALLY hope they don't. It is the worst Mass Effect game they have ever made. I would suggest that they put Mass Effect on hold, so they could learn from their screw ups and think things through.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
946
0
Sept 29, 2024 16:34:52 GMT
Deleted
0
Sept 29, 2024 16:34:52 GMT
January 1970
Deleted
|
Post by Deleted on May 12, 2020 2:43:30 GMT
The Leviathan DLC was intimately related to the plot of ME3, and it also worked beautifully. Exactly because it was intimately related to the plot, it was supplementary and should therefore either come with the base game, or have its plot point be otherwise disclosed to us in some way, either through a codex entry or ingame. Otherwise, it feels like asking for money, to patch narrative plotholes that you had no reason creating in the first place. Same with Javik. Essential story content should not be bundled off as DLC. This comes off as extremely entitled. You don't get to decide what's in the base game or not, the game producer does. Based on what you're saying, every DLC for ME3 should have been in the base game. Also, based off your final sentence, everything in ME2 should also have been included with the base game too, because it adds to the story.
None of these DLCs were created to fix plot holes and patch up the game. Only a literalist would say that they were created to fix things. They are completely optional and not required to complete the game. They weren't going to be included in the $60 price for the base game, because the base game was priced at $60. Each extra DLC took extra money and resources to make, and as such, the developers who made it should be compensated accordingly. No one works for free.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,627
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on May 12, 2020 8:46:17 GMT
This comes off as extremely entitled And I'm out of the conversation, thank you.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,627
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on May 12, 2020 13:36:55 GMT
Let me try this one more time, now with a cooler head. You don't get to decide what's in the base game or not, the game producer does True. Based on what you're saying, every DLC for ME3 should have been in the base game No. Also, based off your final sentence, everything in ME2 should also have been included with the base game too, because it adds to the story Difference between complementary and supplementary. All of ME2's DLCs are complimentary. All of ME1's DLCs are complementary. Leviathan, EC and From the Ashes are supplementary, as they change elements of the main plot, according to their integration to the game. Omega and Citadel are complementary. None of these DLCs were created to fix plot holes and patch up the game Yes, they do. Only a literalist would say that they were created to fix things Yes, they do. Leviathan's explanation about the Reapers attempts a half-fix to Reaper plot. EC is literally there to fix the endings. From the Ashes further fixes the Reaper plot and explains a lot of plot essential elements about the Crucible and the Protheans. You can deny it, but it doesn't make it true. They weren't going to be included in the $60 price for the base game, because the base game was priced at $60 That, to me, is predatory business practice. It only works to get you accustomed to forking your money over, to ease you into the business model of online transactions, to further incentivize you to pay for smaller MTX, specifically for the MP component of ME3. This is proven, we even have game devs give lectures on in-game monetization practices and the habitualization of MTX. You can deny it, but we have devs literally on record giving lectures about it. The term for it is "breaking the ice". Each extra DLC took extra money and resources to make, and as such, the developers who made it should be compensated accordingly All of the money Bioware and EA made through the MTX of the ME3 MP mode, were more than enough to compensate for whatever production costs the story DLCs had, in addition to the support for the online mode itself. Furthermore, none of the devs were compensated for their work, beyond their salaries. The money went straight to EA, the publisher. Don't be naive and don't spout lies about how the EA's finances work. And EA is not a charity. Not even for their own employees. Especially for their own employees.
|
|
Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 724
inherit
11507
0
Jun 22, 2021 18:16:33 GMT
724
Highwayman667
"In uncertainty, find infinite possibility"
522
May 10, 2020 13:11:01 GMT
May 2020
highwayman667
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Highwayman667 on May 12, 2020 14:45:55 GMT
Mike Gamble and Casey Hudson responds to fans like: No they don't ! It's a bit odd that people often forget that it's Hudson's experience and intuitive game design that allowed him to even create Mass Effect. That's not something we should forget.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,627
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on May 12, 2020 15:21:39 GMT
No they don't They did call us dumb for not understanding their artistic vision. And entitled.
|
|
Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 724
inherit
11507
0
Jun 22, 2021 18:16:33 GMT
724
Highwayman667
"In uncertainty, find infinite possibility"
522
May 10, 2020 13:11:01 GMT
May 2020
highwayman667
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Highwayman667 on May 12, 2020 15:32:49 GMT
No they don't They did call us dumb for not understanding their artistic vision. And entitled. Specifically dumb ? I am not discrediting your words, I would pleasently read any source you might provide. About the entitlement bit... weeeeeeeeeeeell... I don't want to be hurtful, but I myself am very close to become a published writer. If somebody in the future doesn't like my work then they can perfectly well stop buying it and go review bomb me in Amazon if they feel like it. I'll be poor as shit and angry as hell but hey... that's their right. It is also my right to write whatever I want and deal with the consequences; no one is ever going to be right by telling me that I should change my content for their pleasure. If it's true that they called us dumb then that was not cool at all. But George R.R. Martin said it best when he described writing as a dictatorship and not a democracy. Whatever they do with Mass Effect 5 I can only hope it's good, but they don't have to acquiesce to my whims, that is not their obligation.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
946
0
Sept 29, 2024 16:34:52 GMT
Deleted
0
Sept 29, 2024 16:34:52 GMT
January 1970
Deleted
|
Post by Deleted on May 12, 2020 17:47:14 GMT
They did call us dumb for not understanding their artistic vision. And entitled. Well to be fair, if they advertise a game at launch, and tell you it will include Extended Cut, Leviathan, Omega, Citadel, plus all the multiplayer DLC, and you *didn't* receive it like they said they would include it, then you'd have a point.
However, they didn't say any of that would be included with the original base game at launch.
This is a case of Bioware offering you vanilla ice cream, and although they said it will be plain ice cream, no chocolate sauce or sprinkles, you want chocolate sauce and sprinkles in it.
As for the artistic vision, the people who went out of their way to waste their own money on 3 colored cupcakes that all taste the same (eg. all the endings are the same), obviously did not understand that there were differences with each ending. They also created internet memes like "yo dawg, I heard you don't wan to be killed by synthetics, so I made some synthetics to kill you every 50,000 years so you won't be killed by synthetics". They complained about "plot holes" because something wasn't explained. Or because the Starchild wasn't acknowledging Shepard's newly found peace agreement. Even though it flat out said "I am the collective intelligence of the Reapers". In other words, the antagonist, which is usually someone who is at complete odds with the protagonist. Based on what he's saying, he is totally at odds with Shepard, and that's not a plot hole.
They rejected Bioware's vision for the game, and wanted them to come up with something according to their own specifications, because apparently, they're arrogant enough to think that they know the game inside and out better than the company who invented Mass Effect.
They never said you were dumb though.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,627
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on May 12, 2020 19:24:49 GMT
Well to be fair, if they advertise a game at launch, and tell you it will include Extended Cut, Leviathan, Omega, Citadel, plus all the multiplayer DLC, and you *didn't* receive it like they said they would include it, then you'd have a point. Nowhere in that quote is that being said. That is not the point being made. And you can make it, if you want to, but that would be off-topic. So I don't understand what you were trying to achieve with this. We've already had this discussion.
|
|
inherit
11331
0
Jul 23, 2020 15:37:54 GMT
39
cipher
29
Oct 15, 2019 13:32:34 GMT
October 2019
cipher
|
Post by cipher on May 12, 2020 20:25:13 GMT
If they actually do remaster the trilogy, at the very least the plot specific DLC should NOT in any way be excluded from the base game. Shit like Pinnacle Station, costumes, weapons, whatever. But not actual lore heavy elements or characters. Not even LOTSB in ME2 should be DLC since its specific to a major character, and arguably BOTS in ME1.
I'm really not expecting many changes, even though I'd prefer some both mechanically & lore wise. If there had to be just one (major) thing, I'd add a new ending where "synthesis" was achieved with the Geth consensus rather than the Reapers. A chance to accept another path to the same end as Legion so eloquently put it in ME2. The Geth would either build their own relays or begin researching alternative methods of FTL. At least that would have been an actually "happy end" without as much space fantasy and built upon the decisions I worked for.
The only organics who get the green flashy eyes would be those who wanted to link up with the consensus, now safely achievable with the Crucible. The Reapers are obsolete and the galaxy is free. A synthesis on the current Cycle's terms that doesn't turn foliage into circuit boards and not with the Reapers. Don't get why the writers didn't do this as it avoids the plot holes the Catalyst ended up creating.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
946
0
Sept 29, 2024 16:34:52 GMT
Deleted
0
Sept 29, 2024 16:34:52 GMT
January 1970
Deleted
|
Post by Deleted on May 12, 2020 23:55:27 GMT
Nowhere in that quote is that being said. That is not the point being made. And you can make it, if you want to, but that would be off-topic. So I don't understand what you were trying to achieve with this. We've already had this discussion. You told me that you believe any story DLC should be included in the game when it's launched, and not released later as DLC. In other words, you want your ice cream with chocolate sauce and sprinkles. Even though Bioware is only offering you only ice cream.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,627
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on May 13, 2020 1:34:38 GMT
You told me that you believe any story DLC should be included in the game when it's launched, and not released later as DLC. In other words, you want your ice cream with chocolate sauce and sprinkles. Even though Bioware is only offering you only ice cream I see it more like I paid full price for half a ball of ice cream and no little spoon, so I had to make my own spoon, to eat the ice cream, which wasn't even a single ball worth. Then I'm told that if I wanted the spoon and the other half of the ball, I had to pay $15 extra. Also, that's no chocolate sauce with sprinkles. I mean, it is, it's just not made from the ingredients you think it is. If you feel me.
|
|
inherit
♨ Retired
24
0
Sept 29, 2024 15:57:47 GMT
25,477
themikefest
15,352
August 2016
themikefest
21,655
15,426
|
Post by themikefest on May 13, 2020 3:01:23 GMT
Ah yes, ice cream. Didn't the catalyst offer the neopolitan endings? I'm surprised Monty Hall wasn't there to tell Shepard if he/she wants the prize behind door #1, door #2 or door #3
|
|