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Post by xassantex on Apr 19, 2018 14:54:16 GMT
" adventures with friends"
Is that some sort of SP/MP hybrid ? actual missions as in SP but played with 3 other friends ( or less) as in MP ?
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Post by Unicephalon 40-D on Apr 19, 2018 15:19:54 GMT
spent over 1500 hours on the multiplayer. I think I was around 1,200 hours in MP. That's why I have anticipation for Anthem. IF they can find the 'secret sauce' that made MEMP work, that could be good. ... that made MEAMP work yeah I've been there now for 1230+ hours, 23 hours in me3mp. I think they should now have the "formula".
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Heimdall
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∯ Interjector in Chief
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Post by Heimdall on Apr 19, 2018 15:32:17 GMT
" adventures with friends" Is that some sort of SP/MP hybrid ? actual missions as in SP but played with 3 other friends ( or less) as in MP ? Probably. If it’s like Destiny, they could have both SP missions and MP missions. If it’s like SWTOR, then you could bring your friends with you into SP missions if you want.
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Iakus
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Post by Iakus on Apr 19, 2018 15:34:37 GMT
Especially since MEA was supposed to be their "return" after mishandling ME3... I don't think I'll ever get over the fact that I only played through ME3 four or five times and then spent over 1500 hours on the multiplayer. I must have done 50+ playthroughs of ME2 and another 30ish of ME1 over the years, and while 3 wasn't abysmal it just didn't have the same charm that 1 and 2 had. Gameplay was pretty fun though, hence why I spent so much time on the MP. I didn't spend one moment in MP more than I absolutely had to. Because that's not what I buy games for.
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Post by SofaJockey on Apr 19, 2018 17:15:26 GMT
I didn't spend one moment in MP more than I absolutely had to. Because that's not what I buy games for. Which of course is your choice and a position you have articulated diligently on BSN(s) over the years. I guess it remains to be seen whether Anthem has sufficient content of a format to your taste.
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Post by samhain444 on Apr 19, 2018 17:23:08 GMT
I didn't spend one moment in MP more than I absolutely had to. Because that's not what I buy games for. Which of course is your choice and a position you have articulated diligently on BSN(s) over the years. I guess it remains to be seen whether Anthem has sufficient content of a format to your taste. Yeah, it's like BioWare is not just creating content for one specific type of gamer...crazy, huh?
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Post by SofaJockey on Apr 19, 2018 19:19:04 GMT
Which of course is your choice and a position you have articulated diligently on BSN(s) over the years. I guess it remains to be seen whether Anthem has sufficient content of a format to your taste. Yeah, it's like BioWare is not just creating content for one specific type of gamer...crazy, huh? In fairness to Iakus , because the 'you can kind of solo it' message remains fairly vague, I can understand that the 'no multiplayer thanks' crowd are dancing on the sidelines. To such a player, the question is not 'is there only stuff I like' (because there is co-op content), but 'is there enough stuff I like' and at the moment we don't know. (hope I understood that right)
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Post by bakgrind on Apr 19, 2018 20:06:46 GMT
Well, since Anthem isn't they type of game that I enjoy playing and it's not exactly on my radar I guess I shall have to wait and see what they have learned on another title.
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Post by samhain444 on Apr 19, 2018 20:07:51 GMT
Yeah, it's like BioWare is not just creating content for one specific type of gamer...crazy, huh? In fairness to Iakus , because the 'you can kind of solo it' message remains fairly vague, I can understand that the 'no multiplayer thanks' crowd are dancing on the sidelines. To such a player, the question is not 'is there only stuff I like' (because there is co-op content), but 'is there enough stuff I like' and at the moment we don't know. (hope I understood that right) I guess, for myself, whether or not the game ends up being something meant for me doesn't necessarily concern me that much. I'm open to what they have to offer and will buy or not buy accordingly but we are still a year away from release so I can't get that worked up about it. I primarily play SP RPG's but if it's a good game with cool features, even if there is a heavy emphasis on CO-OP or MP, it won't initially deter as it will all come down to what I can do in the world. If I can play as a "party member" with my friends in a CO-OP shared world RPG with BioWare's emphasis on character and storytelling, I'm down for that as I have been surprised by BioWare in the past by quality of their ME3 multiplayer.
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Post by SofaJockey on Apr 19, 2018 20:10:06 GMT
I guess, for myself, whether or not the game ends up being something meant for me doesn't necessarily concern me that much. I'm open to what they have to offer and will buy or not buy accordingly but we are still a year away from release so I can't get that worked up about it. I primarily play SP RPG's but if it's a good game with cool features, even if there is a heavy emphasis on CO-OP or MP, it won't initially deter as it will all come down to what I can do in the world. If I can play as a "party member" with my friends in a CO-OP shared world RPG with BioWare's emphasis on character and storytelling, I'm down for that as I have been surprised by BioWare in the past by quality of their ME3 multiplayer. I very much agree, I was always a SP gamer but ME3MP was a revelation to me...
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Heimdall
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∯ Interjector in Chief
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Post by Heimdall on Apr 19, 2018 21:54:50 GMT
I also used to play exclusively singleplayer games. It wasn't until I gave Destiny a try (And really not until I got curious and found a group to do the Raid with) that I became much more comfortable with playing co-op online.
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Post by river82 on Apr 19, 2018 22:58:09 GMT
Yeah, it's like BioWare is not just creating content for one specific type of gamer...crazy, huh? In fairness to Iakus , because the 'you can kind of solo it' message remains fairly vague, I can understand that the 'no multiplayer thanks' crowd are dancing on the sidelines. Yeah, I would appreciate some clarity on the issue also.
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Post by dropzofcrimzon on Apr 19, 2018 23:29:02 GMT
In fairness to Iakus , because the 'you can kind of solo it' message remains fairly vague, I can understand that the 'no multiplayer thanks' crowd are dancing on the sidelines. Yeah, I would appreciate some clarity on the issue also. likely you will not get the answer until the game is released because, again likely, what they have planned, if made public pre launch, would cause more backlash than the marketing and branding department wants to deal with. In this world(the gaming industry) vagueness means generally "if we told you straight up we would piss off a lot of people" Of course the other reason could be they are planning a huge walkthrough at e3 showing us all of the "it feels like a bioware game" features and mechanics but again remember that EA wants a destiny, their destiny, not a bioware game, they want monetization and skinner box mechanics to keep the player base returning so I am skeptical.
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Post by Pearl on Apr 19, 2018 23:30:11 GMT
I didn't spend one moment in MP more than I absolutely had to. Because that's not what I buy games for. That's perfectly reasonable. My perspective was that I didn't feel I had gotten as much out of ME3 as I had the previous two games, so I figured I'd give the multiplayer a chance since it was part of what I paid for (whether I wanted it to be or not). The rest is history, I suppose, as without making that decision I never would have joined the original BSN. I never quite understood WHY it was so addictive to a portion of the gamers, I guess part of it was that I suffered from an unreasonable amount of lag and connection issues so I never really got into it, but still, gameplay was highly repetitive and grindy, and I never quite saw the charm. It was okay I suppose. Maybe part of it is that many people just wanted a co-op game with a Sci-fi theme, and at the time there was no better alternative? I think you hit on part of it, I do have a somewhat addictive personality so perhaps it was just the right mix of grind and a franchise I loved, and I didn't really have as much choice in the matter as I thought I did. As for people looking for a sci-fi co-op game, that could also be part of it as there weren't very many choices in that niche at the time. I'd imagine the connection issues have something to do with geographical area, as while I did still have a bad experience every now and then, it was once every few hours at most unless I was playing with someone overseas. As for the repetitiveness, that was certainly an issue at the start, but as time went on and Bioware released DLC after DLC containing new maps; new weapons; new enemies (even bringing back and re-tooling the Collectors, for better or for worse); a new difficulty mode; and new characters with new powers and abilities, it became far less repetitive. ... that made MEAMP work yeah I've been there now for 1230+ hours, 23 hours in me3mp. I think they should now have the "formula". To each their own, I guess. I found MEAMP to be a significant step backwards from ME3MP, and I tapped out after around 100 hours. I'm glad you were able to find something there to keep you interested, but if that's Bioware perfecting their formula, then I have a feeling that I'm going to be pretty disappointed with their future endeavors.
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Post by Sartoz on Apr 20, 2018 0:21:53 GMT
Since Anthem is a four player co-op team , I'll expect MP3Mp-MEAMp type map battles.
However to get there via Shaper Storms, the team must first conquer some initial enemies as seen in the first video trailer. Perhaps this is the "uniqueness of it". That is, in Anthem the team must first "punch through" hostiles to get to the portals. This may also be the "exploration stage" of the open world. Though, this concept requires a team leader.... and that can be dicey unless it's "you and your friends".
In any case I'll take ME3MP over MEAMP any time.
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Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Apr 20, 2018 1:03:57 GMT
I could see a horde mode like that, but I seriously doubt that will be the primary gameplay mode.
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Atemporal Vanguardian-Debugger
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At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Atemporal Vanguardian-Debugger on Apr 20, 2018 3:51:23 GMT
IF and I say if they make it required to be episodic... Or make it required to be online or to wait to download updates... I understand these things may be a necessity for a co-op game but I would still prefer to play solo and offline. My internet is crappy and still bonks out on MMO's every 10-15 minutes so if no solo and offline then I am done it would seem. Unless you want me to be the cause of mission failure... SURE! I am happy to help! Then again maybe I could pull the same trick I did with ME:A ---> Run origin crap|launch ME:A|closed origin down completely|play the game.
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Post by SofaJockey on Apr 20, 2018 6:27:27 GMT
I would still prefer to play solo and offline. A viable solo experience is intimated (if unproved). Cipher Nine cipher_Nine Will it be single-player friendly? Corey Gaspur @cgaspur Yes of course! The game is designed so you can enjoy an amazing BioWare story and explore an incredible open world alone or with friends. 12:48 AM - Jun 12, 2017
An offline experience, however, seems problematic as it is one 'seamless' game world, we'll have to see how they do it...
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Post by Kappa Neko on Apr 20, 2018 7:52:34 GMT
I would LOVE a co-op story campaign and team exploration like in Far Cry 5 (even though I haven't played that game yet tbh). I would HATE it if they made an entire game play like MEA "exploration" with enemies dropping from the sky and nothing else to do in a sterile world. Now, in the trailer the world looked already a hundred times more interesting just visually. So I'm optimistic gameplay is going to be something new.
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Post by Sartoz on Apr 20, 2018 14:27:29 GMT
I would still prefer to play solo and offline. A viable solo experience is intimated (if unproved).
Snip
An offline experience, however, seems problematic as it is one 'seamless' game world, we'll have to see how they do it...
And there lies the tricky corp speak = seamless. What does it mean to us and to Bio? That is seamless could be "no load screens" or the appearance of "no load screens".
Or, does it mean the world state continues on and is dynamic in the sense that player interactions will change conditions thus logging in a week later will show a changed world state?
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Post by Sartoz on Apr 20, 2018 14:49:46 GMT
I would LOVE a co-op story campaign and team exploration like in Far Cry 5 (even though I haven't played that game yet tbh). I would HATE it if they made an entire game play like MEA "exploration" with enemies dropping from the sky and nothing else to do in a sterile world. Now, in the trailer the world looked already a hundred times more interesting just visually. So I'm optimistic gameplay is going to be something new.
Yes, the game world appears to be very densely populated.
I have some internal questions.
A game designed for a four player co-op team is hardly suited for terrain exploration. Let's face it, we can all go our own way, unless, the maps shoe box the players in some fashion, while exploring. Also, I can't see the player with the host server leading the other three in exploration . Are we going to acknowledge someone in the team that says "follow me!"?
For example: Take mission X that says find object Y. The four of us "jump" to that location and then do we search individually or as a group? The 1st video trailer suggests we have some freedom of search. If the map is huge we can get lost. Which can create a pacing problem. Or the map could be small before we hit the Shaper Storm portal. Solo play within the game world will be interesting, if not difficult/slow, imo.
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Post by SofaJockey on Apr 20, 2018 17:27:45 GMT
Solo play within the game world will be interesting, if not difficult/slow, imo. Might be fun to scout alone, then get help. All of which is an utter speculation about how it would work...
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Post by Kappa Neko on Apr 20, 2018 18:16:42 GMT
A game designed for a four player co-op team is hardly suited for terrain exploration. Let's face it, we can all go our own way, unless, the maps shoe box the players in some fashion, while exploring. Also, I can't see the player with the host server leading the other three in exploration . Are we going to acknowledge someone in the team that says "follow me!"? For example: Take mission X that says find object Y. The four of us "jump" to that location and then do we search individually or as a group? The 1st video trailer suggests we have some freedom of search. If the map is huge we can get lost. Which can create a pacing problem. Or the map could be small before we hit the Shaper Storm portal. Solo play within the game world will be interesting, if not difficult/slow, imo. Hmmm, I assume the co-op experience is designed with voice chat in mind like in the demo? All these communication issues are instantly resolved by people talking with each other directly. And this is the default by which I envision the gameplay. You head out to explore an area. One person stumbles upon something interesting and tells the others via voice chat, or maybe a built-in textchat. The others might then join you. Or keep doing their own thing. If you run into enemies, again, you can decide to team up or not. I recently played SOMA with a coworker via voice chat. It's NOT a co-op game, we just started the game simultaneously and shared what we found. This way we managed to solve the puzzles quicker together. He went into one room first, I checked out the other room. It was a lot of fun. I do prefer my SP gaming experiences that ideally suck me in like a black hole so I lose track of time and everything around me. Gaming is quite a personal thing for me. A link between my mind and the narrative that is highly private. BUT I have also come to appreciate team gameplay and voice chat communication with friends. The main reason ME3MP keeps being so much fun is playing with friends. Being in the same match, laughing and crying together. I'm kind of excited about the prospect of having this experience in an open world environment. I would throw money at Bethesda for a Fallout or Elder Scrolls co-op experience. NOT on an open server though. Just inviting people to play with you like in Far Cry 5. I don't want strangers polluting my experience... Do we have details on how match-making works in Anthem? I haven't been following the newsfeed that closely, sorry. If the maximum number of people who can be in the world with you is limited to 3 or something and you can control who teams up like in the ME3MP lobby, that would be ideal. If it's this massive server of hundreds of people running around next to you, that would suck. I'm really looking forward to finding out what Bioware has been cooking up. Might turn out to be not at all my kind of thing but I won't hold that against them if the game is well made.
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Post by cloud9 on Apr 20, 2018 20:06:57 GMT
I got only one thing to say to Casey: Don't fuck this up.
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Post by vhiran on Apr 20, 2018 22:24:01 GMT
sounds like ghost recon wildlands to some extent
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