joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
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joglee
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by joglee on Apr 21, 2018 6:28:30 GMT
sounds like ghost recon wildlands to some extent God I hope not. I enjoy Wildlands for what it is, a mindless open world military shooter. Issue is from Bioware I want a story driven RPG, that has consequences and tough choices, great dialogue, character interations, relationships with my crew etc....What I don't want is a mindless open world multiplayer RNG looter.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
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Just a flip of the coin.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 21, 2018 7:03:35 GMT
sounds like ghost recon wildlands to some extent God I hope not. I enjoy Wildlands for what it is, a mindless open world military shooter. Issue is from Bioware I want a story driven RPG, that has consequences and tough choices, great dialogue, character interations, relationships with my crew etc....What I don't want is a mindless open world multiplayer RNG looter. So if the developers wanted to make something different they are not allowed to because you have expectations of what BioWare can and cannot make?
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joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
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318
Mar 21, 2017 16:37:15 GMT
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joglee
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Jberry0410
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Post by joglee on Apr 21, 2018 15:11:37 GMT
God I hope not. I enjoy Wildlands for what it is, a mindless open world military shooter. Issue is from Bioware I want a story driven RPG, that has consequences and tough choices, great dialogue, character interations, relationships with my crew etc....What I don't want is a mindless open world multiplayer RNG looter. So if the developers wanted to make something different they are not allowed to because you have expectations of what BioWare can and cannot make? I mean they can make what they want, but that doesn't mean I have to buy it or I can't voice my opinion. If Bioware shovels out a Destiny type looter but it's just 3rd person with power armor I'll likely pass, because those games get repetitive and boring after a while of gridning the same dungeon over and over.
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Frost
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
Posts: 635 Likes: 1,653
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by Frost on Apr 21, 2018 20:59:44 GMT
God I hope not. I enjoy Wildlands for what it is, a mindless open world military shooter. Issue is from Bioware I want a story driven RPG, that has consequences and tough choices, great dialogue, character interations, relationships with my crew etc....What I don't want is a mindless open world multiplayer RNG looter. So if the developers wanted to make something different they are not allowed to because you have expectations of what BioWare can and cannot make? It is just somewhat strange to have a company that is well known for story- and party-based rpgs shift to making a Destiny-style multiplayer-focused game. Maybe the Destiny crowd will like it. We will see.
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Post by river82 on Apr 21, 2018 21:51:54 GMT
It is just somewhat strange to have a company that is well known for story- and party-based rpgs shift to making a Destiny-style multiplayer-focused game. Revenue hunting
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
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Just a flip of the coin.
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 21, 2018 22:40:36 GMT
So if the developers wanted to make something different they are not allowed to because you have expectations of what BioWare can and cannot make? It is just somewhat strange to have a company that is well known for story- and party-based rpgs shift to making a Destiny-style multiplayer-focused game. Maybe the Destiny crowd will like it. We will see. Just because they are known for it, doesn't mean the people there want to keep making pretty much the same game all the time either. Besides people are making a lot of assumptions of what Anthem is going to be like based on a seven minute video and someone making a comparison to Destiny. Sometimes making something drastically different allows them to go in directions the people that consider themselves the true fans would accept.
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Post by dropzofcrimzon on Apr 22, 2018 1:30:52 GMT
It is just somewhat strange to have a company that is well known for story- and party-based rpgs shift to making a Destiny-style multiplayer-focused game. Maybe the Destiny crowd will like it. We will see. Just because they are known for it, doesn't mean the people there want to keep making pretty much the same game all the time either. Besides people are making a lot of assumptions of what Anthem is going to be like based on a seven minute video and someone making a comparison to Destiny. Sometimes making something drastically different allows them to go in directions the people that consider themselves the true fans would accept. the problem is what the game LOOKS like right now (destiny clone) VS what the bioware core fanbase wants (a bioware game) and what the devs are saying the game is (something that will FEEL like a bioware game couple with the utter lack of communication and in depth explanations which at this point after SEVEN YEARS of development almost should be easy to give. Yeah Bioware can make whatever game they want...after all that sonic game was a masterpiece right?? The true fans totally embraced it too. Yeah...no.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
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8,927
Sanunes
Just a flip of the coin.
5,899
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 22, 2018 4:21:17 GMT
Just because they are known for it, doesn't mean the people there want to keep making pretty much the same game all the time either. Besides people are making a lot of assumptions of what Anthem is going to be like based on a seven minute video and someone making a comparison to Destiny. Sometimes making something drastically different allows them to go in directions the people that consider themselves the true fans would accept. the problem is what the game LOOKS like right now (destiny clone) VS what the bioware core fanbase wants (a bioware game) and what the devs are saying the game is (something that will FEEL like a bioware game couple with the utter lack of communication and in depth explanations which at this point after SEVEN YEARS of development almost should be easy to give. Yeah Bioware can make whatever game they want...after all that sonic game was a masterpiece right?? The true fans totally embraced it too. Yeah...no. 1) It doesn't matter what we want. We aren't that special and if history has proven the internet doesn't know what it wants. 2) No idea where you get that seven years of development and if it has been in development that long it means that BioWare wanted to make a game like this prior to Destiny's release (Sept 2014). This team released The Citadel DLC in 2013, so that would mean five years right now to nearly six years when it is finally released. Besides why does it matter how long it has been in development. 3) Never played BioWare's Sonic game, but I bet people weren't complaining non-stop about how it isn't what they want.
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Post by dropzofcrimzon on Apr 22, 2018 12:21:08 GMT
the problem is what the game LOOKS like right now (destiny clone) VS what the bioware core fanbase wants (a bioware game) and what the devs are saying the game is (something that will FEEL like a bioware game couple with the utter lack of communication and in depth explanations which at this point after SEVEN YEARS of development almost should be easy to give. Yeah Bioware can make whatever game they want...after all that sonic game was a masterpiece right?? The true fans totally embraced it too. Yeah...no. 1) It doesn't matter what we want. We aren't that special and if history has proven the internet doesn't know what it wants. 2) No idea where you get that seven years of development and if it has been in development that long it means that BioWare wanted to make a game like this prior to Destiny's release (Sept 2014). This team released The Citadel DLC in 2013, so that would mean five years right now to nearly six years when it is finally released. Besides why does it matter how long it has been in development. 3) Never played BioWare's Sonic game, but I bet people weren't complaining non-stop about how it isn't what they want. 1: it does, we PAY for it, we are the return of investment, we are the word of mouth and vitriol spreads quickly. You know what happens when you piss off your community enough? Look at SWB2 MTX, look at the original Xbox One plan to be always online, look at ME3...and those are negative examples. There are positives too. Look at TW3 and the features that were added to the the game after so many people requested them, look at Deus Ex Human Revolution and the addiction of the glaringly missing NG+....and so on. You can keep thinking that the consumer is not important or that the consumer who is identified as the hardcore fanbase (EG the ones who will actually take the time to speak up online and whatnot) 2: whoops, sorry wrong prime number. It is 5 years. But, wow, does it change my point? Spoiler alert, it does not. After five years Biowaee SHOULD be able to say "this is how the game works exactly" and provide tangible examples of the the mechanics people want to be reassured about because by now as the game should release less than a year away within a 5+ years cycle we should be in the feature lockdown time frame. Of course if the game suffered a really troubled development cycle like destiny with one or more reboots then what we will get, most likely, is a game juuuuuust like Destiny in the sense that when we are being promised is definitely not what we are getting and that is why we are not seeing anything but the "actor developers pretending they are average games" in the vertical slices of the game paired with some vague promises. 3: No, the game was panned as an abomination, people just wondered why bioware would even try to make such a game and now Bioware and EA are just trying real hard to pretend it did not happen.
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SofaJockey
Not a jockey. Has a sofa.
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Post by SofaJockey on Apr 22, 2018 13:49:12 GMT
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Post by dropzofcrimzon on Apr 22, 2018 14:48:59 GMT
which should tell you just how awful MEA was...
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Post by Sartoz on Apr 22, 2018 15:23:00 GMT
Just a quick note.
Capcom's game-as-a-service called Puzzle Fighter, hit the dust bin of history. In other words, they are shutting down server(s)., leaving the player high and dry.... 'cause you cannot play the game offline.
Anthem is designated as a "game-as-a-service". Yes, EA is projecting a ten year life span. However, what happens to a player that buys the game six months prior to its termination? Will ORIGIN indicate that the game will shut down in another six months?
That's my fear. That my old DA:O, DA2, DA:I, ME1-2 and ME:A will no longer work some day.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
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807
0
Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Apr 22, 2018 15:31:46 GMT
1) It doesn't matter what we want. We aren't that special and if history has proven the internet doesn't know what it wants. 2) No idea where you get that seven years of development and if it has been in development that long it means that BioWare wanted to make a game like this prior to Destiny's release (Sept 2014). This team released The Citadel DLC in 2013, so that would mean five years right now to nearly six years when it is finally released. Besides why does it matter how long it has been in development. 3) Never played BioWare's Sonic game, but I bet people weren't complaining non-stop about how it isn't what they want. 1: it does, we PAY for it, we are the return of investment, we are the word of mouth and vitriol spreads quickly. You know what happens when you piss off your community enough? Look at SWB2 MTX, look at the original Xbox One plan to be always online, look at ME3...and those are negative examples. There are positives too. Look at TW3 and the features that were added to the the game after so many people requested them, look at Deus Ex Human Revolution and the addiction of the glaringly missing NG+....and so on. You can keep thinking that the consumer is not important or that the consumer who is identified as the hardcore fanbase (EG the ones who will actually take the time to speak up online and whatnot) 2: whoops, sorry wrong prime number. It is 5 years. But, wow, does it change my point? Spoiler alert, it does not. After five years Biowaee SHOULD be able to say "this is how the game works exactly" and provide tangible examples of the the mechanics people want to be reassured about because by now as the game should release less than a year away within a 5+ years cycle we should be in the feature lockdown time frame. Of course if the game suffered a really troubled development cycle like destiny with one or more reboots then what we will get, most likely, is a game juuuuuust like Destiny in the sense that when we are being promised is definitely not what we are getting and that is why we are not seeing anything but the "actor developers pretending they are average games" in the vertical slices of the game paired with some vague promises. 3: No, the game was panned as an abomination, people just wondered why bioware would even try to make such a game and now Bioware and EA are just trying real hard to pretend it did not happen. 1. On the other hand when Paradox got reviewbombed last summer by the angry internet mob hoping to hurt PDX economically their sales increased. 2. What make you think they can't? Isn't thart what EAplay and E3 is for? 3. They're trying so hard that Darrah just tweeted about it yesterday.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
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0
Apr 23, 2024 14:55:03 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 22, 2018 15:34:32 GMT
Just a quick note. Capcom's game-as-a-service called Puzzle Fighter, hit the dust bin of history. In other words, they are shutting down server(s)., leaving the player high and dry.... 'cause you cannot play the game offline. Anthem is designated as a "game-as-a-service". Yes, EA is projecting a ten year life span. However, what happens to a player that buys the game six months prior to its termination? Will ORIGIN indicate that the game will shut down in another six months? That's my fear. That my old DA:O, DA2, DA:I, ME1-2 and ME:A will no longer work some day. I don't think it would impact those games because the servers for those games are authorization for DLC (well except for ME:A). I can currently use my archive of the older games on my PC without Origin and they play just fine. Anthem won't just like Andromeda's MP won't because those require online activity.
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Post by rras1994 on Apr 22, 2018 15:47:27 GMT
Just a quick note. Capcom's game-as-a-service called Puzzle Fighter, hit the dust bin of history. In other words, they are shutting down server(s)., leaving the player high and dry.... 'cause you cannot play the game offline. Anthem is designated as a "game-as-a-service". Yes, EA is projecting a ten year life span. However, what happens to a player that buys the game six months prior to its termination? Will ORIGIN indicate that the game will shut down in another six months? That's my fear. That my old DA:O, DA2, DA:I, ME1-2 and ME:A will no longer work some day. The only reasons those old games work at the moment anyway is that Microsoft has deliberately kept each Windows iteration as backwards compatible - there are literally a hundred different ways that these games could end up one day not being playable and it's not just due to digital services some day closing down. Just enjoy them while you can and hope that some people may decide to preserve them - they are popular games so it's quite likely they will be, it's also likely that if something happens down the line that makes them unplayable that EA will update them or release a new version that's playable. No product is forever and no consumer law is going to protect you to have access to a product forever - though I believe there are laws wer they have to tell you in advance if the service is shutting down - for some reason I think for Origin it's 3 years, though I could be mixing it up with something else.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
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0
Apr 23, 2024 14:55:03 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 22, 2018 15:55:11 GMT
1) It doesn't matter what we want. We aren't that special and if history has proven the internet doesn't know what it wants. 2) No idea where you get that seven years of development and if it has been in development that long it means that BioWare wanted to make a game like this prior to Destiny's release (Sept 2014). This team released The Citadel DLC in 2013, so that would mean five years right now to nearly six years when it is finally released. Besides why does it matter how long it has been in development. 3) Never played BioWare's Sonic game, but I bet people weren't complaining non-stop about how it isn't what they want. 1: it does, we PAY for it, we are the return of investment, we are the word of mouth and vitriol spreads quickly. You know what happens when you piss off your community enough? Look at SWB2 MTX, look at the original Xbox One plan to be always online, look at ME3...and those are negative examples. There are positives too. Look at TW3 and the features that were added to the the game after so many people requested them, look at Deus Ex Human Revolution and the addiction of the glaringly missing NG+....and so on. You can keep thinking that the consumer is not important or that the consumer who is identified as the hardcore fanbase (EG the ones who will actually take the time to speak up online and whatnot) 2: whoops, sorry wrong prime number. It is 5 years. But, wow, does it change my point? Spoiler alert, it does not. After five years Biowaee SHOULD be able to say "this is how the game works exactly" and provide tangible examples of the the mechanics people want to be reassured about because by now as the game should release less than a year away within a 5+ years cycle we should be in the feature lockdown time frame. Of course if the game suffered a really troubled development cycle like destiny with one or more reboots then what we will get, most likely, is a game juuuuuust like Destiny in the sense that when we are being promised is definitely not what we are getting and that is why we are not seeing anything but the "actor developers pretending they are average games" in the vertical slices of the game paired with some vague promises. 3: No, the game was panned as an abomination, people just wondered why bioware would even try to make such a game and now Bioware and EA are just trying real hard to pretend it did not happen. 1) Your argument applies to the finished product. Word of mouth or rate of investment doesn't apply now because unless you want to pre-order a year in advance those reasons are meaningless for there is no product to buy. By the time pre-orders start we will more then likely know more then instead of driving up expectations on the fact the word "story" was used to describe something. BioWare could give you exactly what you are asking for tomorrow and I bet it would piss of this community because the game isn't specifically designed for them. 2) I bet BioWare could tomorrow come out and tell you exactly what the game is about and you know what, I bet it wouldn't be good enough for people would feel entitled to know more. This community has shown multiple times unless BioWare says exactly what they want to hear they are going to twist it into the narrative they want. Don't you remember what happened with Dragon Age: Inquisition and how BioWare gave different videos and comments about how the game was being designed to work out before things were finalized and they were attacked because it changed during the last months of development? That to me is why they are so tight lipped anymore because we cannot handled that things in life change. If the community acted like adults and accepted that maybe we would know more about Anthem by now. 3) Strange I never heard it was an abomination, if anything going to look at what is out there it seems to be an average game. Funny, like correctamundo posted Darrah was talking about it on Twitter. With other developers making comments about what they did on it. As far as EA running away from it I have a hard time believing that since it was published by Sega.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
inherit
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0
Apr 23, 2024 14:55:03 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 22, 2018 16:00:17 GMT
Just a quick note. Capcom's game-as-a-service called Puzzle Fighter, hit the dust bin of history. In other words, they are shutting down server(s)., leaving the player high and dry.... 'cause you cannot play the game offline. Anthem is designated as a "game-as-a-service". Yes, EA is projecting a ten year life span. However, what happens to a player that buys the game six months prior to its termination? Will ORIGIN indicate that the game will shut down in another six months? That's my fear. That my old DA:O, DA2, DA:I, ME1-2 and ME:A will no longer work some day. The only reasons those old games work at the moment anyway is that Microsoft has deliberately kept each Windows iteration as backwards compatible - there are literally a hundred different ways that these games could end up one day not being playable and it's not just due to digital services some day closing down. Just enjoy them while you can and hope that some people may decide to preserve them - they are popular games so it's quite likely they will be, it's also likely that if something happens down the line that makes them unplayable that EA will update them or release a new version that's playable. No product is forever and no consumer law is going to protect you to have access to a product forever - though I believe there are laws wer they have to tell you in advance if the service is shutting down - for some reason I think for Origin it's 3 years, though I could be mixing it up with something else. Yeah, there are many different ways software can become unusable over the years. I have a copy of Final Fantasy VII for the PC that only works on Windows 95 or my old DOS games that run so fast they are unplayable because of how they calculated timing. Even Playstation owners have problems with the first three Mass Effect games because the Playstation 4 is not backwards compatible unlike the Xbox 1. I went out and bought a SNES classic because my new televisions don't come with the coaxial ports to attach the cables so it was a paperweight unless I could find a good converter which I gave up on for there was a lot of latency introduced with the ones I could get.
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https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Apr 22, 2018 16:13:50 GMT
It's interesting that the game director for Pillars of Eternity 2: Deadfire, urges RGP devs to be more radical with the genre. Josh Sawyer wants to see a more fluid system between combat systems, story telling and char attributes... more in line with Skyrim. Hardcore fans are resistant to change, according to him. Well, if I like a genre,I enjoy playing it, what's wrong with that? For example: I prefer ME3MP over MEAMP. Anthem may turn out to be a hybrid of sorts. Casey hints at more story focused/ telling with the game. If Bio can find a sweet spot, I anticipate a success... Anyway, here is the link: Radical
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Post by PapaCharlie9 on Apr 22, 2018 17:02:54 GMT
1: it does, we PAY for it, we are the return of investment, we are the word of mouth and vitriol spreads quickly. You know what happens when you piss off your community enough? Look at SWB2 MTX, look at the original Xbox One plan to be always online, look at ME3...and those are negative examples. But just before you said:If you are equating the size of the bioware core fanbase with a) everyone who buys games, or b ) every vitriolic gamer that rages about something, or c) everyone who hates MTX, or d) everyone who hated XBox always online, I must call bs. If you can make a case for any of those large constituencies, or even something like all FPS players, or all Overwatch players, or all sports (FIFA, Madden, etc.) players, having reason to be pissed off about Anthem, you might have a point, but I doubt the entire core bioware fanbase is even single digit percentages on those others. I'd be wiling to bet that as many as 2 out of 3 Overwatch players, or 9 out of 10 sports players have never even heard about Anthem.
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Post by rras1994 on Apr 22, 2018 17:08:34 GMT
1: it does, we PAY for it, we are the return of investment, we are the word of mouth and vitriol spreads quickly. You know what happens when you piss off your community enough? Look at SWB2 MTX, look at the original Xbox One plan to be always online, look at ME3...and those are negative examples. But just before you said:If you are equating the size of the bioware core fanbase with a) everyone who buys games, or b ) every vitriolic gamer that rages about something, or c) everyone who hates MTX, or d) everyone who hated XBox always online, I must call bs. If you can make a case for any of those large constituencies, or even something like all FIFA players, or all Overwatch players, or all FPS players, you might have a point, but I doubt the entire core fanbase is even single digit percentages on those others. THIS! Also there's a massive difference with a game having a part of it that doesn't work with the game (say the progression system being bad or the ending not liked) and the genre of the game not being what you want - because in the latter case it's not a case of the game being bad, it's the case of the game not suiting some people's tastes. If it's not the type of game you like, you just don't buy it, there's a high chance it wasn't made with you in mind anyway.
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Post by dropzofcrimzon on Apr 22, 2018 19:10:13 GMT
Just a quick note. Capcom's game-as-a-service called Puzzle Fighter, hit the dust bin of history. In other words, they are shutting down server(s)., leaving the player high and dry.... 'cause you cannot play the game offline. Anthem is designated as a "game-as-a-service". Yes, EA is projecting a ten year life span. However, what happens to a player that buys the game six months prior to its termination? Will ORIGIN indicate that the game will shut down in another six months? That's my fear. That my old DA:O, DA2, DA:I, ME1-2 and ME:A will no longer work some day. I don't think it would impact those games because the servers for those games are authorization for DLC (well except for ME:A). I can currently use my archive of the older games on my PC without Origin and they play just fine. Anthem won't just like Andromeda's MP won't because those require online activity. 1: exception, not rule 2: because they have not yet. When a developer knows a mechanic works and that it is likely to impress/be liked they show it and talk about it. When they go out of their way to be vague usually it is a bad thing 3 uh?? You gotta have to explain that one a bit more
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Post by dropzofcrimzon on Apr 22, 2018 19:14:12 GMT
1: it does, we PAY for it, we are the return of investment, we are the word of mouth and vitriol spreads quickly. You know what happens when you piss off your community enough? Look at SWB2 MTX, look at the original Xbox One plan to be always online, look at ME3...and those are negative examples. But just before you said:If you are equating the size of the bioware core fanbase with a) everyone who buys games, or b ) every vitriolic gamer that rages about something, or c) everyone who hates MTX, or d) everyone who hated XBox always online, I must call bs. If you can make a case for any of those large constituencies, or even something like all FPS players, or all Overwatch players, or all sports (FIFA, Madden, etc.) players, having reason to be pissed off about Anthem, you might have a point, but I doubt the entire core bioware fanbase is even single digit percentages on those others. I'd be wiling to bet that as many as 2 out of 3 Overwatch players, or 9 out of 10 sports players have never even heard about Anthem. oh I am not. In that specific instance I was talking about what was going on here specifically hence why my mention of the hardcore fanbase. Remember the hardcore fanbase is also the one that will definitely buy all.of the dlc and expansions and spread the word (good or bad) about the game.
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
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Just a flip of the coin.
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Post by Sanunes on Apr 23, 2018 2:43:41 GMT
I don't think it would impact those games because the servers for those games are authorization for DLC (well except for ME:A). I can currently use my archive of the older games on my PC without Origin and they play just fine. Anthem won't just like Andromeda's MP won't because those require online activity. 1: exception, not rule 2: because they have not yet. When a developer knows a mechanic works and that it is likely to impress/be liked they show it and talk about it. When they go out of their way to be vague usually it is a bad thing 3 uh?? You gotta have to explain that one a bit more Just to note: Your response feels like you quoted a different post by me here. 1) To me BioWare is the exception now since people seem to have been looking for reasons to be upset with the games since Mass Effect 2. I don't remember a time before that there was such an outrage to a developer releasing the opening cinematic to a game. 2) True, but again I find developers are being fairly quiet with details of new mechanics of their games as a whole unless it is a mechanic that players already know about or its closer to launch when things are finalized. Now that just might be the games I follow, but its what I am seeing. Bethesda for example only announced Fallout 4 six months (if memory serves) and places are making articles seem like its expect to be released this year, but Bethesda keeps their cards close to their vests. I really don't know a lot about Cyberpunk either, but CDPR announced it five years ago now and barely really said anything about what is in the game, but when a controversy comes out its "we don't have that". I think they would talk a little more about the key mechanics of the game by now as well, but they are making the choice not to. 3) The quote I had was from Mark Darrah talking about Sonic Chronicles the other day so it doesn't seem the people that worked on it were trying to hide their involvement with it. You said that EA was trying to run away from the game, but I am doubtful they are because it was Sega that published it so EA had nothing to do with the game for it was probably in development prior to EA. I guess that also means BioWare can make bad games all on their own then as well. Edit: A really late edit, but I left out the name of the Bethesda game that might be released this year in Starfield.
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Post by dropzofcrimzon on Apr 23, 2018 12:44:13 GMT
1: exception, not rule 2: because they have not yet. When a developer knows a mechanic works and that it is likely to impress/be liked they show it and talk about it. When they go out of their way to be vague usually it is a bad thing 3 uh?? You gotta have to explain that one a bit more Just to note: Your response feels like you quoted a different post by me here. 1) To me BioWare is the exception now since people seem to have been looking for reasons to be upset with the games since Mass Effect 2. I don't remember a time before that there was such an outrage to a developer releasing the opening cinematic to a game. 2) True, but again I find developers are being fairly quiet with details of new mechanics of their games as a whole unless it is a mechanic that players already know about or its closer to launch when things are finalized. Now that just might be the games I follow, but its what I am seeing. Bethesda for example only announced Fallout 4 six months (if memory serves) and places are making articles seem like its expect to be released this year, but Bethesda keeps their cards close to their vests. I really don't know a lot about Cyberpunk either, but CDPR announced it five years ago now and barely really said anything about what is in the game, but when a controversy comes out its "we don't have that". I think they would talk a little more about the key mechanics of the game by now as well, but they are making the choice not to. 3) The quote I had was from Mark Darrah talking about Sonic Chronicles the other day so it doesn't seem the people that worked on it were trying to hide their involvement with it. You said that EA was trying to run away from the game, but I am doubtful they are because it was Sega that published it so EA had nothing to do with the game for it was probably in development prior to EA. I guess that also means BioWare can make bad games all on their own then as well. Edit: A really late edit, but I left out the name of the Bethesda game that might be released this year in Starfield. disregard...it was for another post...carry on LOL
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Post by cloud9 on Apr 24, 2018 9:21:38 GMT
God I hope not. I enjoy Wildlands for what it is, a mindless open world military shooter. Issue is from Bioware I want a story driven RPG, that has consequences and tough choices, great dialogue, character interations, relationships with my crew etc....What I don't want is a mindless open world multiplayer RNG looter. So if the developers wanted to make something different they are not allowed to because you have expectations of what BioWare can and cannot make? Well that's BSN for ya. They don't want nothing different and wanted everything to stay the same.
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