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Post by SofaJockey on May 24, 2018 7:37:14 GMT
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Post by Gileadan on May 24, 2018 8:05:26 GMT
I can't read the article at work, but I did watch the reveal stream yesterday.
- It was clearly stated that the game wouldn't have "pay to win" features. "You gain gear from playing the game. You cannot buy gear with money." - Maps/expansion packs will be free of charge to avoid fracturing the player base. - "live services" were described as a series of in game events that move chronologically through WW2, starting with "The Fall of Europe" (this felt a bit vague and I probably didn't fully understand this feature) - player customization/cosmetics seem to be a big thing (which resulted in the oddly underwhelming trailer looking like a Dirty Dozen action game since almost no one looked like a regular soldier)
They eagerly stated what they wouldn't charge money for, as listed above, but completely avoided mentioning where the game's recurring revenue would come from. Since they do not want to fracture the player base, I can only guess that they will be selling cosmetics, something I would be okay with.
Hopefully this means that EA changed their approach to post launch monetization and that Anthem will handle this similarly.
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Post by Pounce de León on May 24, 2018 8:56:02 GMT
That Frostbite games can look pretty good.
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on May 24, 2018 11:41:57 GMT
Regarding live services, I think we can take this as some confirmation that EA isn’t taking any chances when it comes to having a repeat of the BF2 controversy. I think they realize that there’s a horde of people out there just waiting for them to repeat their mistake.
So I take it as a good sign for Anthem in terms of monetization.
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Just a flip of the coin.
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Post by Sanunes on May 24, 2018 13:04:40 GMT
Not a lot for me, there has never really been a strong thread between EA games in the past on how content has been released so its hard to say where they are going to go. The only real thing that I can say for Anthem is "player engagement" however EA defines it is the most important thing they are looking for.
The other problem is as far as I can tell they said a lot of "we aren't" when it comes to continual revenue, but not how they will be doing it inside the game. That makes me a little nervous for they could probably do something that is worse then lootboxes.
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Post by KaiserShep on May 24, 2018 16:21:20 GMT
Not a lot for me, there has never really been a strong thread between EA games in the past on how content has been released so its hard to say where they are going to go. The only real thing that I can say for Anthem is "player engagement" however EA defines it is the most important thing they are looking for. The other problem is as far as I can tell they said a lot of "we aren't" when it comes to continual revenue, but not how they will be doing it inside the game. That makes me a little nervous for they could probably do something that is worse then lootboxes. I'm not really sure what they could do that's worse that wouldn't get instantly pounced on by everyone. The most I'd expect is just selling lots of cosmetic stuff. I just hope that the Javelins themselves aren't locked behind RNG, like the characters you unlock in ME3 or MEA MP.
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Post by Sartoz on May 24, 2018 17:50:39 GMT
EA will be sneakier than ever, imo
Sure I expect no "pat-2-win" shenanigans in Anthem. However, notice that to prevent any negative comments about mtxs from game review sources, EA has decided to implement them some time after game launch. In reality, EA decided to pull of a magician's trick... "look no mtxs on my right hand".... while preparing them from the left....
Anyway, I expect mtxs but in a much milder form.
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Post by slimgrin727 on May 24, 2018 19:13:05 GMT
Seems like a pretty bold move on their part, especially with all maps being free and no pay to win. They will of course have some form of monetization so we'll see what that is. It's likely to be a model they roll out as a test for Anthem.
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Post by SofaJockey on May 24, 2018 19:16:34 GMT
Battlefront II may turn out to be the best thing to happen to Anthem.
Far enough away from the car crash to not run into the back of it. Not so far away that they get cocky again...
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Post by Deleted on May 24, 2018 20:49:06 GMT
Battlefront II may turn out to be the best thing to happen to Anthem. Far enough away from the car crash to not run into the back of it. Not so far away that they get cocky again... Damn that's such a good point. If Battlefront bombs any good content from Anthem will be welcomed with open arms. It'll look even better, or even worse, simply by coming after it.
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Post by binkypoomcsnuggles on May 24, 2018 21:40:40 GMT
Battlefront II may turn out to be the best thing to happen to Anthem. Far enough away from the car crash to not run into the back of it. Not so far away that they get cocky again... Also, it happened at the right time where they are probably able to rip out all the p2w mechanics I can 100% guarantee they were planning and probably already had partially built before the shitstorm. In fact, I wouldn't be at all surprised if the delay to 2019 isn't at least partially due to their sudden need to overhaul their grand plans for a thinly veiled, heavily abusive, cynical cash grab loot box system and replace it with a cosmetics only approach. That's a much bigger job than one might imagine as they carefully tweak the amount of time to obtain gear to encourage loot box purchases and optimize the whole thing to milk whales. Getting rid of that means you need to totally overhaul how long it takes to acquire gear as a gargantuan ingame grind only makes sense if it's tied to the shortcut of just buying the items for real world $$. Removing the shortcut without making the gear more accessible will make the game into a "Korean MMO" style grindfest that's unlikely to please fans while simultaneously not milking whales for tens of thousands of dollars so it's a double fail.
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Post by wavebend on May 24, 2018 22:27:52 GMT
That EA doesn't know how to appeal to gamers anymore. - ME:A facial animations - SWBF2 lootboxes - Anthem's scripted gameplay trailer - BFV new trailer This is so atypical, they keep failing again and again and again
edit: As for Anthem, it'll likely be a trainwreck unfortunately
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Post by SofaJockey on May 24, 2018 22:43:05 GMT
As for Anthem, it'll likely be a trainwreck unfortunately I don't see it that way, I see all the positives converging. Different perspectives, we'll know soon enough.
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Post by Sartoz on May 25, 2018 0:00:05 GMT
Battlefront II may turn out to be the best thing to happen to Anthem. Far enough away from the car crash to not run into the back of it. Not so far away that they get cocky again... Also, it happened at the right time where they are probably able to rip out all the p2w mechanics I can 100% guarantee they were planning and probably already had partially built before the shitstorm. In fact, I wouldn't be at all surprised if the delay to 2019 isn't at least partially due to their sudden need to overhaul their grand plans for a thinly veiled, heavily abusive, cynical cash grab loot box system and replace it with a cosmetics only approach. That's a much bigger job than one might imagine as they carefully tweak the amount of time to obtain gear to encourage loot box purchases and optimize the whole thing to milk whales. Getting rid of that means you need to totally overhaul how long it takes to acquire gear as a gargantuan ingame grind only makes sense if it's tied to the shortcut of just buying the items for real world $$. Removing the shortcut without making the gear more accessible will make the game into a "Korean MMO" style grindfest that's unlikely to please fans while simultaneously not milking whales for tens of thousands of dollars so it's a double fail.
Well, "... able to rip out all the p2w mechanics I can 100% guarantee they were planning and probably already had partially built before the shitstorm. ..." = 100% agree on this.
"... delay to 2019 isn't at least partially due to their sudden need to overhaul their grand plans for a thinly veiled, heavily abusive, cynical cash grab..." = 100% agree on this.
Will EA be content with the reduced monetization? .... Hm... rather will EA accept the inevitable revenue reduction from non agressive monetization schemes?
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Post by PapaCharlie9 on May 25, 2018 3:47:13 GMT
Battlefront II may turn out to be the best thing to happen to Anthem. Far enough away from the car crash to not run into the back of it. Not so far away that they get cocky again... I wouldn't start celebrating just yet. There's a long time between the SWBF2 debacle (which is already fading) and when Anthem ships. Then add on the delay before more egregious RR features are added post-launch, and we could be looking at a year+. Plenty of time for EA to devise new ways to extract more money, or at least, camouflage what they're doing. As for the OP, I'm heartened that one of the things I suggested in the What EA/Bioware should say about recurring revenue before Anthem's release thread, a definitive statement of no pay-to-win, was said about BFV, although they fell short of adding "forever". I'm disheartened by the lack of commitment on not adding more RR features in the future. So that's what BFV can really tell us about Anthem. How long after launch before they start slipping in more profitable (read, exploitative) RR features? That will give us a good yard stick for Anthem.
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Post by PapaCharlie9 on May 25, 2018 3:54:33 GMT
I'm surprised EA has shown they know how to appeal to gamers. - A Way Out is critically acclaimed- SWBF2 lootboxes removed- Anthem's awesome gameplay trailer - BFV new trailer This is so atypical, they used to keep failing again and again and again FTFY. I figured "atypical" is what you really meant, and the rest was a typo.
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Post by SofaJockey on May 25, 2018 6:19:49 GMT
I'm disheartened by the lack of commitment on not adding more RR features in the future. So that's what BFV can really tell us about Anthem. How long after launch before they start slipping in more profitable (read, exploitative) RR features? That will give us a good yard stick for Anthem. I do find this an odd idea. The idea that more predatory game economics will be 'slipped in later'. I'm not aware of any BioWare nor EA game where lootbox mechanics were added later or game mechanics changed mid-game, so I find this idea to be totally spurious. I think Anthem's game economy will ship as is in March 2019 and barring balance changes by patch, those will be the revenue mechanics going forward. What i do expect is DLC, skins, cosmetics to follow later (referenced in the EA earnings call), but nothing that changes the mechanics of the game or that is not already apparent.
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Post by PillarBiter on May 25, 2018 12:56:08 GMT
EA MUST know that a whole boatload of internet people are sitting on the edge of their seat ready to hate (and voice it, loudly) Anthem the minute they find anythign wrong at release. They can't be that thickheaded.
And they had a lot of things explode in their face recently, so indeed I believe anthem will turn out ok.
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Post by Sumerian Physics on May 25, 2018 13:24:50 GMT
Dragon Age 4 will have a first-person mode
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Post by PapaCharlie9 on May 25, 2018 23:26:57 GMT
I'm disheartened by the lack of commitment on not adding more RR features in the future. So that's what BFV can really tell us about Anthem. How long after launch before they start slipping in more profitable (read, exploitative) RR features? That will give us a good yard stick for Anthem. I do find this an odd idea. The idea that more predatory game economics will be 'slipped in later'. Mine was an admittedly cynical opinion, and I’ll also admit I can’t think of a case where EA has done this to an existing live service game, though they have to a franchise. It’s more from the history of this happening in Destiny 1 and Anthem looks Destiny-like. But that 10 year journey thing also contributes. Optimistic view is 10 years of great content to keep revenue growing, but pessimistic view is to keep the money flowing for that long, things need to get more exploitative.
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N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on May 26, 2018 1:55:47 GMT
I do find this an odd idea. The idea that more predatory game economics will be 'slipped in later'. Mine was an admittedly cynical opinion, and I’ll also admit I can’t think of a case where EA has done this to an existing live service game, though they have to a franchise. It’s more from the history of this happening in Destiny 1 and Anthem looks Destiny-like. But that 10 year journey thing also contributes. Optimistic view is 10 years of great content to keep revenue growing, but pessimistic view is to keep the money flowing for that long, things need to get more exploitative. I’m really expecting a bit of both. They’ll want some form of recurrent source of revenue.
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Always teacher, sometimes writer
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by linksocarina on May 26, 2018 4:15:51 GMT
Regarding live services, I think we can take this as some confirmation that EA isn’t taking any chances when it comes to having a repeat of the BF2 controversy. I think they realize that there’s a horde of people out there just waiting for them to repeat their mistake. So I take it as a good sign for Anthem in terms of monetization. There is a horde of people out there who also don't care though. It's moreso minimizing the damage they think they can do to the games at this point. The more folks are grasping at straws, the less serious they will be taken.
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Post by linksocarina on May 26, 2018 4:17:57 GMT
EA MUST know that a whole boatload of internet people are sitting on the edge of their seat ready to hate (and voice it, loudly) Anthem the minute they find anythign wrong at release. They can't be that thickheaded. And they had a lot of things explode in their face recently, so indeed I believe anthem will turn out ok. They aren't even waiting, that's the problem now a days.
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Post by Qui-Gon GlenN7 on May 26, 2018 14:48:30 GMT
Dat username doe.. On topic: Magic 8Ball says..
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Post by biggydx on May 26, 2018 23:44:06 GMT
EA has constantly swung back and forth, in terms of player opinion, over the years. They're a company that needs to make money, and considering that they don't have many IP's to work with, monetization is their bread-and-butter. I'm not saying that as a means of stating - without information - that there will be lootboxes in Anthem. Best case scenario will be that there are cosmetic only items available for direct purchase, which can also be acquired by playing the game. I think they need this moment to realize their absolute limits, and that lootboxes are probably going to have to be left to their sports franchises; specifically Ultimate Team.
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