dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
inherit
Biotic Booty
1031
0
Apr 19, 2024 16:40:05 GMT
17,668
dmc1001
9,941
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Mar 8, 2019 2:49:33 GMT
I know. This is something that will never be solved unless BW decides to make a post-Reaper War game set in the MW. Personally, I'd pick destroy in a heartbeat. If we really need synthetic beings around, a minor retcon could be made to say that geth/EDI code was cached somewhere and was placed in new bodies. The other endings are: creepy, a socialist's dream and death to all. None of those three sound appealing to me. It would be high EMS destroy ending since it is most people's "preffered ending" and lets all be honest if they go back to the milky way they are bringing back shepard and most would be happy though they would still complain just to complain. Also Which ending is the "socialist dream"? Also I don't think most people would care as much as they think if the ending was made cannon Synthesis. Everyone is equal.
I'd like high EMS, yes, but I don't need Shepard to be the protagonist. Make him/her an admiral serving under Hackett. The remainder of the Alliance would all be promoted. The command structure was decimated in the Reaper War, which is how Hackett made it to the top of the chain. There's no question that Shepard would be promoted out of the battlefield. Whether Arrival happened or not, post-war the Alliance would no longer care. Same with working alongside Cerberus in ME2.
It would be great to see a team formed to take on the Leviathan. It would have to be a multi-species endeavor because the Leviathan are too big for any single species to take them on alone.
|
|
inherit
1227
0
3,662
Phantom
2,657
August 2016
deathscepter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
|
Post by Phantom on Mar 8, 2019 3:05:17 GMT
well Depends if people want to retcon the ME3 endings or not I know. This is something that will never be solved unless BW decides to make a post-Reaper War game set in the MW. Personally, I'd pick destroy in a heartbeat. If we really need synthetic beings around, a minor retcon could be made to say that geth/EDI code was cached somewhere and was placed in new bodies. The other endings are: creepy, a socialist's dream and death to all. None of those three sound appealing to me. Well One of my ideas, many will hate it, is to have a New Player Character involved in the Battle of London, up the beam run behind Shepard, watching Shepard die due to a Reaper Trap set by Sovereign, launching Shepard's body out of respect/giving the Finger to the Reapers, and going into hiding like Cryo Sleep or Time Dilation near a black hole. Realizing he had awoken in an weirder future in order to complete the Project Dark Star. And My Post Reaper War Mass Effect game would have two main storylines, 1) what happen Milk Way Galaxy that make it so peaceful and quickly recover, 2) go into Dark Space and trap the remaining Reapers at their Dark Citadel forever and of course there will be a Boss Battle against Sovereign and Harbringer. Possible returning characters with the above paragraph is Dr. Henry Lawson and Liara. Also My above idea can work with many different player characters. Right now, with my ideas that Dr. Henry Lawson cut a deal with the Reapers in order to put him into power and negate the harvest to a point with an eugenic program to help the Reapers to make a Superior Reapers for Future Cycles. With Henry Lawson's desire to Rule the galaxy forever with the help of the Reapers. One of the reasons I am wanting to use Henry is due to he is an underdeveloped Villain. And a Possible Reason to have a return of Liara is to have her indoctrinated and be a spy for the Reapers on Henry Lawson.
|
|
inherit
Scribbles
185
0
Apr 20, 2024 10:24:31 GMT
30,241
Hanako Ikezawa
22,352
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Mar 8, 2019 3:12:43 GMT
I know. This is something that will never be solved unless BW decides to make a post-Reaper War game set in the MW. Personally, I'd pick destroy in a heartbeat. If we really need synthetic beings around, a minor retcon could be made to say that geth/EDI code was cached somewhere and was placed in new bodies. The other endings are: creepy, a socialist's dream and death to all. None of those three sound appealing to me. It would be high EMS destroy ending since it is most people's "preffered ending" and lets all be honest if they go back to the milky way they are bringing back shepard and most would be happy though they would still complain just to complain. Also Which ending is the "socialist dream"? Also I don't think most people would care as much as they think if the ending was made cannon Add another reason why I want a MEA2. Don’t want another game as Shepard.
|
|
inherit
1227
0
3,662
Phantom
2,657
August 2016
deathscepter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
|
Post by Phantom on Mar 8, 2019 3:14:40 GMT
It would be high EMS destroy ending since it is most people's "preffered ending" and lets all be honest if they go back to the milky way they are bringing back shepard and most would be happy though they would still complain just to complain. Also Which ending is the "socialist dream"? Also I don't think most people would care as much as they think if the ending was made cannon Add another reason why I want a MEA2. Don’t want another game as Shepard. Well There are plenty of Potential in both Milk Way and Andromeda to attract new and returning players. I am sure that you can think of 4 to 5 Player Characters on your own and it is alright to post them in here.
|
|
inherit
1040
0
3,228
Vortex13
2,202
Aug 17, 2016 14:31:53 GMT
August 2016
vortex13
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
|
Post by Vortex13 on Mar 8, 2019 14:08:45 GMT
Whichever galaxy is chosen I know that there are two major things I would like to see happen.
1) Bring the Rachni back in a major way. I know that some players will scoff at this point, saying something about choices not mattering but the truth is we need a species like this back in the game. Seeing as of the conclusion of ME 3 the Geth are now little more than Pinnochio bots (if not destroyed), and that despite being over 2.5 million light years away Andromeda was more human-like than anything seen back in the Milky Way, the setting seriously needs a healthy injection of the 'alien' again. Plus, it's not like the Rachni got much of chance to tell a story in the original trilogy anyways. They, the Elcor, and Hanar were relegated to glorified background props, despite having tons of unexplored potential for story telling. Unfortunately, the Elcor and Hanar have largely been reduced to 'joke races' (though the latest novel did help combat that stereotype somewhat), this leaves the Rachni as the only real 'alien' alien left in the setting. And I would say that BioWare can make new species to see, but after the rubber fore-headed humans we were given in Andromeda I would err on the side of caution and stick with what we know works.
2) Enough with the stupid Genophage, and the perpetual "Krogan are blameless victims" story arcs. Not only have these plot lines played out throughout both the original trilogy, as well as into Andromeda, but it's also beginning to adversely impact the setting. We can't expect to see nuanced narratives when it comes to the Krogan anymore; all we are left with is "Support the Krogan = Good / Don't support the Krogan = Bad" And it's never the Krogan's fault for anything they do, rather it's the result of evil specieiest villains (the vast majority of which are Salarian) who twirl their Snidley Whiplash mustaches while laughing maniacally. Dragon Age: Inquisition at least gave us Dorian to help balance out the negativity surrounding his homeland. The Krogan need something like that, except the inverse, to help alleviate the constant whitewashing they've received of the past few titles.
|
|
inherit
6707
0
Jul 25, 2019 17:11:57 GMT
475
mydamnalterego
312
March 2017
mydamnalterego
|
Post by mydamnalterego on Mar 9, 2019 10:27:27 GMT
ME3 sequel with other. In the post-Reaper war Mulky Way. Which post-Reaper outcome? In you mean "which of 3 colours" - my answer is RED :-))
|
|
inherit
1822
0
Jan 20, 2021 21:05:53 GMT
157
feuerrabe
163
Oct 19, 2016 13:01:51 GMT
October 2016
feuerrabe
|
Post by feuerrabe on Mar 9, 2019 14:11:44 GMT
Whichever galaxy is chosen I know that there are two major things I would like to see happen. 1) Bring the Rachni back in a major way. I know that some players will scoff at this point, saying something about choices not mattering but the truth is we need a species like this back in the game. Seeing as of the conclusion of ME 3 the Geth are now little more than Pinnochio bots (if not destroyed), and that despite being over 2.5 million light years away Andromeda was more human-like than anything seen back in the Milky Way, the setting seriously needs a healthy injection of the 'alien' again. Plus, it's not like the Rachni got much of chance to tell a story in the original trilogy anyways. They, the Elcor, and Hanar were relegated to glorified background props, despite having tons of unexplored potential for story telling. Unfortunately, the Elcor and Hanar have largely been reduced to 'joke races' (though the latest novel did help combat that stereotype somewhat), this leaves the Rachni as the only real 'alien' alien left in the setting. And I would say that BioWare can make new species to see, but after the rubber fore-headed humans we were given in Andromeda I would err on the side of caution and stick with what we know works. 2) Enough with the stupid Genophage, and the perpetual "Krogan are blameless victims" story arcs. Not only have these plot lines played out throughout both the original trilogy, as well as into Andromeda, but it's also beginning to adversely impact the setting. We can't expect to see nuanced narratives when it comes to the Krogan anymore; all we are left with is "Support the Krogan = Good / Don't support the Krogan = Bad" And it's never the Krogan's fault for anything they do, rather it's the result of evil specieiest villains (the vast majority of which are Salarian) who twirl their Snidley Whiplash mustaches while laughing maniacally. Dragon Age: Inquisition at least gave us Dorian to help balance out the negativity surrounding his homeland. The Krogan need something like that, except the inverse, to help alleviate the constant whitewashing they've received of the past few titles. How's this? The story of the master villain. Vosso Tur is a Volous. He volunteered to help support Earth during the Reaper war, hoping that he could prove the worth of the Volous people and earn them a seat on the council. He and his brother were industrials, as the war started, they used a lot of they wealth, to turn old freighters into moving weapons facilities. They skillfully dodged the reapers and showed an outstanding canning for requisitioning quality resources in the most impossible of circumstances. His looting operations were in fact officially sanctioned by whatever was left of the council government, he was made Spectre as soon as he showed up with his first free, he quality weapons, if not so much as a combatant, but an industrial tycoon. During the Battle of Earth he knew that it was know or never, bringing up his entire stock and all his staff to help distribute his goods. During the battle he and a group of his most loyal employees were on the lookout whilst in a ravaged warehouse below him weapons were hastily distributed. When he called out a warning that a group a reaper was getting dangerously close and group of ground forces incoming. A human soldier felt that he needed to buy some time to get some refugees out of there and kicks over the support of the scaffolding on which Vosso and his crew stand guard. They fall over right in front of the charging reaper forces. Vosso sees a little human girl laughing for the it him as she is carried away by the soldier.He sees how his brother suit get ruptured and his brother his explodes. Husks overrun the line and the impression gets blurry. He is barely conscious as he is carried away to be put on a husk spike, but suddenly a some wave of energy rushes over them (though he can't make out the colour due to skull trauma as well as blood and dirt on his suits lenses). He regains consciousness as a group of drunken Krogans, looting the battlefield, pick him up and decide that the Volous is funny and keep him as maskot to push around. They are brutish thugs, but keep him alive as they realise his inredible sense for the right place to acquire premium loot. He does manage to smuggle a message to an Asari spectre that he knows, with the result that his status is revoked and the council denies all knowledge of his operations. Thus he travels with Krogan who now virtually own him. When he learns that the leader of the Krogan kept a war trophy, a Rachni egg on a stasis podestal, somehow, without realising it a plan takes shape. During a party with loads of Krogan drinks that he acquired to surprise the crew, the best stuff there is, a explosive device ruptures the hull. He acts like a desperate fool, bounces all over the place and acts like he was trying to fix the damage, whilst in reality he only makes sure that the ship is vented as fast as possible. Krogan can survive in zero pressure for a while and it takes some time until they suffocuate. But by the time Vosso drops the act and the Krogan leader realises what's going on it is too late. Vosso takes the Rachni egg, brings it to a suitable environment and manages to get a Rachni Queen to hatch. She instinctively tries to kill him at first, but he acts careful, but over time he manages to learn to communicate with her and earn her trust, invoking some old Volous contacts of his to design suitable gear for the Rachni, far more sophisticated than any technology the Rachni ever used before. He tells her a tale of the suppression of their respective species and the evil council responsible for that, a tale not that far from the truth. The Rachni Queen has no other perspective, no reason to disbelief him and he did care well for her. Thus, taking out a few ships of pirates and scavengers who still roam the battlefields years later. He starts a new enterprise, including both Volous and Rachni. Vosso himself, goes back to the citadel to coordinate his efforts from here, acting like he lost his mind over the events in the war. He entertains a small shop. His plan is no longer to earn his place amongst the council species, but to buy them and particularly take revenge on the council races; he wants to own them. He uses his skill less to acquire goods but manipulate the market and create famins whil ehis shadowy organisation act as a new mercenary band. Gradually he brings other mercenary bands under his control with the goal of creating a monopoly. When he cannot take over a mercenary group, he creates feuds between them. Liara gets wind of the band and even suspects Vosso, but he gives a very convincing act of a fool. His own band is highly mechnised. Rachni are disguised as robots under heavy armor. By the time the game begins, he owns virtually all private armed forces in the galaxy and all the armies depend on his supplies. Whilst he made progress he grows impatient with his half legal methods and makes a simultaneous move on the governments of the all council races. His shadow army makes a move on the governments of all council races, whilst making sure that their respective armies are unable to act. The existing mercenary bands that he acquired thus provide protection to the public, while his shadow army makes sure that the official armies remain unable to do so. Liara suspects him, but he manages to sway her suspicions by playing the fool. Then he manages to expose her as the Shadow Broker, frame for conspiracy of murder of the government of Thessia, and she is thrown into prison. She doesn't realise it was him, but she manages to smuggle a clue to the player character, she identified a listending post of the shadow army and pleas the player character to investigate it.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
inherit
Biotic Booty
1031
0
Apr 19, 2024 16:40:05 GMT
17,668
dmc1001
9,941
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Mar 9, 2019 17:31:51 GMT
Which post-Reaper outcome? In you mean "which of 3 colours" - my answer is RED :-)) Mine, too.
|
|
inherit
3439
0
9,164
alanc9
Old Scientist Contrarian
7,820
February 2017
alanc9
|
Post by alanc9 on Mar 10, 2019 3:22:39 GMT
I know. This is something that will never be solved unless BW decides to make a post-Reaper War game set in the MW. Personally, I'd pick destroy in a heartbeat. If we really need synthetic beings around, a minor retcon could be made to say that geth/EDI code was cached somewhere and was placed in new bodies. The other endings are: creepy, a socialist's dream and death to all. None of those three sound appealing to me. It would be high EMS destroy ending since it is most people's "preffered ending" and lets all be honest if they go back to the milky way they are bringing back shepard and most would be happy though they would still complain just to complain. Also Which ending is the "socialist dream"? Also I don't think most people would care as much as they think if the ending was made cannon What's your evidence for people being happy about that? Whenever we vote on this here Shepard polls well behind both Ryder and Other.
|
|
inherit
7671
0
1,046
NotN7
1,080
Apr 15, 2017 17:34:16 GMT
April 2017
notn7
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
|
Post by NotN7 on Mar 10, 2019 4:01:01 GMT
Whichever galaxy is chosen I know that there are two major things I would like to see happen. 1) Bring the Rachni back in a major way. I know that some players will scoff at this point, saying something about choices not mattering but the truth is we need a species like this back in the game. Seeing as of the conclusion of ME 3 the Geth are now little more than Pinnochio bots (if not destroyed), and that despite being over 2.5 million light years away Andromeda was more human-like than anything seen back in the Milky Way, the setting seriously needs a healthy injection of the 'alien' again. Plus, it's not like the Rachni got much of chance to tell a story in the original trilogy anyways. They, the Elcor, and Hanar were relegated to glorified background props, despite having tons of unexplored potential for story telling. Unfortunately, the Elcor and Hanar have largely been reduced to 'joke races' (though the latest novel did help combat that stereotype somewhat), this leaves the Rachni as the only real 'alien' alien left in the setting. And I would say that BioWare can make new species to see, but after the rubber fore-headed humans we were given in Andromeda I would err on the side of caution and stick with what we know works. 2) Enough with the stupid Genophage, and the perpetual "Krogan are blameless victims" story arcs. Not only have these plot lines played out throughout both the original trilogy, as well as into Andromeda, but it's also beginning to adversely impact the setting. We can't expect to see nuanced narratives when it comes to the Krogan anymore; all we are left with is "Support the Krogan = Good / Don't support the Krogan = Bad" And it's never the Krogan's fault for anything they do, rather it's the result of evil specieiest villains (the vast majority of which are Salarian) who twirl their Snidley Whiplash mustaches while laughing maniacally. Dragon Age: Inquisition at least gave us Dorian to help balance out the negativity surrounding his homeland. The Krogan need something like that, except the inverse, to help alleviate the constant whitewashing they've received of the past few titles. I agree with #1 about the rachni they do have the ability to repair just about anything and or build so they could be (if they go back to the MW) a major player, as for the genophage if they do the next ME in Andromeda yes there will be the same "o" same cause they have no idea Shepard cured it. and how they were a major factor in the defeat of the reapers.
|
|
inherit
1822
0
Jan 20, 2021 21:05:53 GMT
157
feuerrabe
163
Oct 19, 2016 13:01:51 GMT
October 2016
feuerrabe
|
Post by feuerrabe on Mar 10, 2019 14:37:54 GMT
I must say that I don't agree that the game imposes the formula "Support the Krogan = Good / Don't support the Krogan = Bad" on the player. It has always been made very clear throughout the original that helping the Krogan might very well result in another Krogan rebellion, which would be difficult to impossible to contain this time. Mordin Solus reflected the dilemma pretty well. In Andromeda Director Tann may be a speciest, but that does not mean that supporting the Krogan unconditionally is a good thing.
Director Tann is indeed a speciest (as opposed to Mordin Solus) and the alienation between the Krogan and the Initiative is mostly his fault, but a single example doesn't make a theme.
The impression may come from the game's tendency to rub the possible downsides of the players decision, regardless of which choice you make. If you help the Krogan in Mass Effect 3, for example, there are Krogan on Tuchanka who can't wait to conquer the galaxy and it remains unclear whether Wrex can contain them.
|
|
Hrulj
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 263 Likes: 271
inherit
3276
0
Mar 19, 2023 16:55:53 GMT
271
Hrulj
263
February 2017
hrulj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by Hrulj on May 27, 2019 15:04:44 GMT
I must say that I don't agree that the game imposes the formula "Support the Krogan = Good / Don't support the Krogan = Bad" on the player. It has always been made very clear throughout the original that helping the Krogan might very well result in another Krogan rebellion, which would be difficult to impossible to contain this time. Mordin Solus reflected the dilemma pretty well. In Andromeda Director Tann may be a speciest, but that does not mean that supporting the Krogan unconditionally is a good thing. Director Tann is indeed a speciest (as opposed to Mordin Solus) and the alienation between the Krogan and the Initiative is mostly his fault, but a single example doesn't make a theme. The impression may come from the game's tendency to rub the possible downsides of the players decision, regardless of which choice you make. If you help the Krogan in Mass Effect 3, for example, there are Krogan on Tuchanka who can't wait to conquer the galaxy and it remains unclear whether Wrex can contain them. It does push the narrative and desperately so. Krogan went from egg laying species that spawns broods of thousands from a single female to an actual live born baby that takes growing up and care.
|
|
inherit
3439
0
9,164
alanc9
Old Scientist Contrarian
7,820
February 2017
alanc9
|
Post by alanc9 on May 28, 2019 16:24:36 GMT
Bring the Rachni back in a major way. I know that some players will scoff at this point, saying something about choices not mattering but the truth is we need a species like this back in the game. Seeing as of the conclusion of ME 3 the Geth are now little more than Pinnochio bots (if not destroyed), and that despite being over 2.5 million light years away Andromeda was more human-like than anything seen back in the Milky Way, the setting seriously needs a healthy injection of the 'alien' again. Plus, it's not like the Rachni got much of chance to tell a story in the original trilogy anyways. They, the Elcor, and Hanar were relegated to glorified background props, despite having tons of unexplored potential for story telling. Unfortunately, the Elcor and Hanar have largely been reduced to 'joke races' (though the latest novel did help combat that stereotype somewhat), this leaves the Rachni as the only real 'alien' alien left in the setting. And I would say that BioWare can make new species to see, but after the rubber fore-headed humans we were given in Andromeda I would err on the side of caution and stick with what we know works. Of course, there's a good reason that non-humanoid races have very limited roles. Humanoids can all use the same animation rigging. What you're asking for is expensive. Not a problem if you're planning to go cheap in some other areas, of course.
|
|
inherit
1040
0
3,228
Vortex13
2,202
Aug 17, 2016 14:31:53 GMT
August 2016
vortex13
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
|
Post by Vortex13 on May 28, 2019 16:36:40 GMT
Bring the Rachni back in a major way. I know that some players will scoff at this point, saying something about choices not mattering but the truth is we need a species like this back in the game. Seeing as of the conclusion of ME 3 the Geth are now little more than Pinnochio bots (if not destroyed), and that despite being over 2.5 million light years away Andromeda was more human-like than anything seen back in the Milky Way, the setting seriously needs a healthy injection of the 'alien' again. Plus, it's not like the Rachni got much of chance to tell a story in the original trilogy anyways. They, the Elcor, and Hanar were relegated to glorified background props, despite having tons of unexplored potential for story telling. Unfortunately, the Elcor and Hanar have largely been reduced to 'joke races' (though the latest novel did help combat that stereotype somewhat), this leaves the Rachni as the only real 'alien' alien left in the setting. And I would say that BioWare can make new species to see, but after the rubber fore-headed humans we were given in Andromeda I would err on the side of caution and stick with what we know works. Of course, there's a good reason that non-humanoid races have very limited roles. Humanoids can all use the same animation rigging. What you're asking for is expensive. Not a problem if you're planning to go cheap in some other areas, of course. Seeing as how bad the humanoid animation rigging was in Andromeda maybe focusing on an alien like the Rachni might work in BioWare's favor. Any glitches or bugs in the rigging could just as easily be seen as the quirks of the this non-humanoid alien species rather than fuel for the "my face is tired" memes. But seriously, if animators can already animate flying robot thresher maws, insectoid alien fauna running around the planets as well as fully realized sex scenes then asking for something like the Rachni to be featured more heavily isn't really stretching things that much. If anything, dropping down the number of humanoid companions by two or three would leave more than enough budget to accommodate a fully realized Rachni; plus even said species as a companion in it's own right. Would certainly be more interesting than the blue-faced rubberforeheaded humans we got in the form of the Angara.
|
|
sugarless
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 462 Likes: 1,384
inherit
3031
0
Sept 15, 2021 5:03:45 GMT
1,384
sugarless
462
January 2017
sugarless
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by sugarless on May 30, 2019 2:11:53 GMT
What do I want?
To see the "Shepard's story is done" opinionators' faces when Bioware announce that Shepard's back...
|
|
ALTBOULI
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
Origin: ALTBOULI313
XBL Gamertag: ALTBOULI
PSN: ALTBOULI
Posts: 974 Likes: 2,445
inherit
748
0
Jun 24, 2019 13:20:26 GMT
2,445
ALTBOULI
974
August 2016
altbouli
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
ALTBOULI313
ALTBOULI
ALTBOULI
|
Post by ALTBOULI on Jun 6, 2019 20:50:53 GMT
I simply want mass effect 1,w and 3 with updated graphics and improved gameplay and I wouldn't want this current Bioware to go anywhere near it
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Jun 17, 2019 14:02:42 GMT
It lacks option Other(specify in comments)
|
|
Polka Dot
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 679 Likes: 1,207
inherit
10957
0
Feb 14, 2019 20:07:41 GMT
1,207
Polka Dot
679
Feb 14, 2019 18:50:29 GMT
February 2019
polkadot
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Polka Dot on Jun 17, 2019 19:19:47 GMT
Whichever galaxy is chosen I know that there are two major things I would like to see happen. 1) Bring the Rachni back in a major way. Too threatening. If you recall, the other major species were unable to win the Rachni Wars on their own. Thus, the krogan were uplifted to defeat them, which ultimately unleashed yet another devastating plague on the galaxy which could only be resolved via deployment of the genophage. It may be that the rachni were under control of the reapers' "sour yellow note" when they attacked the rest of the galaxy but even if they agreed to peaceful coexistence, you'd still have a species vastly more threatening than any of the others and thus an imbalance of power. Besides, the rachni seem to prefer isolation to active participation in galactic affairs. Perhaps, but the downside of "truly alien" species is that it's difficult to represent them in what amounts to a heavily cinematic space opera. Although I appreciated some of the conversations with elcor individuals, I admit I sometimes got a little impatient waiting for them to finish speaking their lines. All of their emotional context is delivered up front via their own descriptions of tone. They are at home in super-high gravity worlds, not the environments the other major species inhabit. In similar fashion, the hanar are happiest spinning and darting around in oceans, their natural habitat. I think you're confusing some krogans' (and perhaps other individuals') point of view with that of the authors or galaxy as a whole.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Jul 14, 2019 14:55:26 GMT
What's your evidence for people being happy about that? Wasn't there this data something or other from EA where it showed that ME3 players overwhelmingly chose destroy? And nearly nobody chose synthesis? I remember something like that.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,875 Likes: 49,330
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,330
Iakus
20,875
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Jul 22, 2019 15:23:19 GMT
What's your evidence for people being happy about that? Wasn't there this data something or other from EA where it showed that ME3 players overwhelmingly chose destroy? And nearly nobody chose synthesis? I remember something like that. I don't take that as evidence that it's what players "want" But that it's considered "least bad"
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Jul 22, 2019 15:35:25 GMT
I don't take that as evidence that it's what players "want" But that it's considered "least bad" So let's continue on with a perfect playthrough, then. Everyone that could be alive is alive and we go on our merry adventure from there.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,875 Likes: 49,330
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,330
Iakus
20,875
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Jul 22, 2019 15:45:47 GMT
I don't take that as evidence that it's what players "want" But that it's considered "least bad" So let's continue on with a perfect playthrough, then. Everyone that could be alive is alive and we go on our merry adventure from there. There's still be complainers saying all the "haters" want is rainbows and unicorns. For years they screamed it so loud they seized control of the narrative. When the truth is, these were simply bad endings and ME3 was an overall bad conclusion. The whole thing needs to be ripped out and discorded.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Jul 22, 2019 16:11:34 GMT
There's still be complainers saying all the "haters" want is rainbows and unicorns. That's mostly trying to be respectful towards the people that liked the characters and had them survive, as opposed to downright saying "you know what? Jacob went down the vents". I liked Jacob. I think he was mistreated in ME3 by turning him into a bad stereotype, but I liked him. Especially as fire team leader. the truth is, these were simply bad endings and ME3 was an overall bad conclusion. The whole thing needs to be ripped out and discorded. We got people here suggesting ME3 is perfect as it is, so I am trying to make a compromise of it all. I've said what and why ME3 needs in order to finally be a good game, but I do understand this also wouldn't fly with Bioware/EA, unless Bioware their IPs were sold to some other publisher, of which there is an absolute 0% chance, but a sequel that undoes the bullshit or an AU-like sidequel that can fix the ME3 ending problem could happen.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,875 Likes: 49,330
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,330
Iakus
20,875
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Jul 22, 2019 16:27:18 GMT
There's still be complainers saying all the "haters" want is rainbows and unicorns. That's mostly trying to be respectful towards the people that liked the characters and had them survive, as opposed to downright saying "you know what? Jacob went down the vents". I liked Jacob. I think he was mistreated in ME3 by turning him into a bad stereotype, but I liked him. Especially as fire team leader. the truth is, these were simply bad endings and ME3 was an overall bad conclusion. The whole thing needs to be ripped out and discorded. We got people here suggesting ME3 is perfect as it is, so I am trying to make a compromise of it all. I've said what and why ME3 needs in order to finally be a good game, but I do understand this also wouldn't fly with Bioware/EA, unless Bioware their IPs were sold to some other publisher, of which there is an absolute 0% chance, but a sequel that undoes the bullshit or an AU-like sidequel that can fix the ME3 ending problem could happen. This is why I think the only "compromise" is to go in a completely different direction. You have people who loved the endings, and people who hate the endings, and even some who like SOME of the endings and not others. Even in the best of all possible worlds where Bioware were to release a pre-sequel or new endings which somehow managed to alter the endings enough to satisfy everyone (and they had their chance at that with the Extended Cut already), the sheer number of possible outcomes means a direct sequel to ME3 is going to p*ss people off because it isn't THEIR ending, be it canon or otherwise. Under these circumstances the only real way forward is create a new worldstate different from anything ME3 provides. Go forward from their. Everyone's endings are "true" in their own minds, but now we start a new story.
|
|
inherit
1040
0
3,228
Vortex13
2,202
Aug 17, 2016 14:31:53 GMT
August 2016
vortex13
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
|
Post by Vortex13 on Jul 22, 2019 16:28:31 GMT
Whichever galaxy is chosen I know that there are two major things I would like to see happen. 1) Bring the Rachni back in a major way. Too threatening. If you recall, the other major species were unable to win the Rachni Wars on their own. Thus, the krogan were uplifted to defeat them, which ultimately unleashed yet another devastating plague on the galaxy which could only be resolved via deployment of the genophage. It may be that the rachni were under control of the reapers' "sour yellow note" when they attacked the rest of the galaxy but even if they agreed to peaceful coexistence, you'd still have a species vastly more threatening than any of the others and thus an imbalance of power. Besides, the rachni seem to prefer isolation to active participation in galactic affairs. Perhaps, but the downside of "truly alien" species is that it's difficult to represent them in what amounts to a heavily cinematic space opera. Although I appreciated some of the conversations with elcor individuals, I admit I sometimes got a little impatient waiting for them to finish speaking their lines. All of their emotional context is delivered up front via their own descriptions of tone. They are at home in super-high gravity worlds, not the environments the other major species inhabit. In similar fashion, the hanar are happiest spinning and darting around in oceans, their natural habitat. I think you're confusing some krogans' (and perhaps other individuals') point of view with that of the authors or galaxy as a whole. 1) All the more reason to include the Rachni for a potential story thread then. Are they a threat? How do the other species interact with them? What will their presence among the other space-faring races mean for the stability of the galaxy? Etc. Even the possibility of their existence spawns several narrative hooks for a new game. If nothing else the proximity of the Rachni would inject some new variables into a selection of species that have gotten a bit stale over the years. More difficult to be sure, but not impossible. ME 2 Legion and the Geth were an appreciable level of 'alien' given the space opera setting so its not like BioWare has never done something similar before. Of course the quality of their writing has dipped considerably over the past several years but if the team can get back to ME 1/DA:O level of writing quality then a believable, consistent 'alien' alien is not outside the realms of possibility. 2) Whether authors' points of view or in-game perspectives, one can't deny the prescribed narrative surrounding the Krogan we have in the setting now. They are practically typecast as the poor, misunderstood, warrior culture that is ever the blameless victim of an evil & racist galaxy. From flat out rectons of their biology between games in the original trilogy; in order to better invoke sympathy for their plight; to the cartoonishly shallow caricatures like the Salarian Dalatrass or Director Tann being propped up as the opposition, to the game even preventing the player character from saying anything negative or confrontational about Krogan actions (Wrex in ME 3), it's quite obvious that the battle toads have become the setting's 'sacred cow'. New titles need to shake up this stereotype. The Krogan need to be allowed to have flaws, to be showcased in a negative light from time to time if they are going to exist as more than just a collective writers' pet.
|
|