urkibalurki
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda
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Post by urkibalurki on Sept 10, 2018 16:31:48 GMT
I agree. There's no need for "Mass Effect 5" threads (hype or skepticism). If there will be another ME game, it won't be numbered as five. ME4 would be a sequel to the original trilogy, but they can't carry on from ME3's absurd endings. I'm pinning more of my hopes on a sequel to MEA, that could be numbered as 2, but I hope they'll forget about numbering games and give it another name. The only option I see is to reboot the trilogy to have a sequel to the trilogy. No dice. No reboots. They don't need to rewrite the original story, but instead they have to: a) give some closure to many cliffhangers they left in MEA; b ) carry on with what happens in Andromeda outside Heleus Cluster, with new aliens (perhaps enslaved by the Kett) and the Kett Empire. This is the only option.
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Post by cloud9 on Sept 10, 2018 20:05:23 GMT
The only option I see is to reboot the trilogy to have a sequel to the trilogy. No dice. No reboots. They don't need to rewrite the original story, but instead they have to: a) give some closure to many cliffhangers they left in MEA; b ) carry on with what happens in Andromeda outside Heleus Cluster, with new aliens (perhaps enslaved by the Kett) and the Kett Empire. This is the only option. Ever since Montreal dissolved because of Andromeda's reception was poor because of its faulty copy/paste writing from Mass Effect 1 with horrible animations, characters are boring and dialogue is terrible. And the Trilogy needs fixing and editing as far as plotholes, and incompetent writing especially the ending needs to be revamped for a sequel to take place after ME3. It would make absolutely no sense to start on Andromeda, and leave the MW when major events of the Reaper War is concluded. All they had to so is to reboot the trilogy for a sequel to follow.
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Post by Hanako Ikezawa on Sept 10, 2018 20:20:29 GMT
So much for being the hype thread. Over half the posts in here so far are negative.
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dmc1001
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Sept 10, 2018 20:30:36 GMT
So much for being the hype thread. Over half the posts in here so far are negative. According to BioWare, they didn't have the proper tools to do DLC. Something about if it were live they could do it which is why it works for Anthem. Seems to me that this is an excuse to make ME5 and DA4 like Anthem rather than SP.
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Post by Deleted on Sept 10, 2018 20:36:21 GMT
I really don't get the hate for Ryder. It boils down to Ryder being too goofy. I have two theories on why that's a problem for people in Andromeda: Firstly ME is sci-fi, and sci-fi's always been the serious big brother in speculative fiction. To the point where they used to look down on fantasy as the silly little brother. So I think goofiness in fantasy tends to be more acceptable because it's fantasy right? Who takes magic seriously. Secondly, the trilogy was about military and people expected Andromeda would be the same. But Ryder isn't military and so wouldn't be as serious as Shepard. I have a problem with Ryder but it's more to do with a lack of choices in her dialogue, but I'm always about the choices. Anyway that's just my opinion on why Ryder's unpopular, have no clue whether it's right or not, just my observation. I recall them saying they wanted Andromeda to take a lighter tone than the dark war tone of ME3. It's supposed to be fun, but at the same time, they had some seriousness to it, because if they didn't succeed in Andromeda, the entire galaxy would go extinct, if the Reapers had succeeded in their harvest.
Edit: Added links for references.
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Post by dmc1001 on Sept 10, 2018 20:43:10 GMT
It boils down to Ryder being too goofy. I have two theories on why that's a problem for people in Andromeda: Firstly ME is sci-fi, and sci-fi's always been the serious big brother in speculative fiction. To the point where they used to look down on fantasy as the silly little brother. So I think goofiness in fantasy tends to be more acceptable because it's fantasy right? Who takes magic seriously. Secondly, the trilogy was about military and people expected Andromeda would be the same. But Ryder isn't military and so wouldn't be as serious as Shepard. I have a problem with Ryder but it's more to do with a lack of choices in her dialogue, but I'm always about the choices. Anyway that's just my opinion on why Ryder's unpopular, have no clue whether it's right or not, just my observation. I recall them saying they wanted Andromeda to take a lighter tone than the dark war tone of ME3. It's supposed to be fun, but at the same time, they had some seriousness to it, because if they didn't succeed in Andromeda, the entire galaxy would go extinct, if the Reapers had succeeded in their harvest.
Shepard vs. Ryder military comparision, I did hear again that Ryder wasn't going to be Shepard 2.0.
I didn't read that but it was blatantly obvious that was what they were doing. Fate of the galaxy versus fighting off some non-galaxy-threatening aliens AND getting to learn about where the kett game from, what RemTech is all about, how the Scourge was formed, and Jardaan. There's so much there waiting to be uncovered. It's like getting part one of a book with plot threads meant to be wrapped up in the next book (or, realistically, in the third book). It think there's a lot of material to work with. At the very least, tie up the plot threads from MEA before doing something else.
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urkibalurki
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda
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Post by urkibalurki on Sept 10, 2018 21:10:17 GMT
No dice. No reboots. They don't need to rewrite the original story, but instead they have to: a) give some closure to many cliffhangers they left in MEA; b ) carry on with what happens in Andromeda outside Heleus Cluster, with new aliens (perhaps enslaved by the Kett) and the Kett Empire. This is the only option. Ever since Montreal dissolved because of Andromeda's reception was poor because of its faulty copy/paste writing from Mass Effect 1 with horrible animations, characters are boring and dialogue is terrible. And the Trilogy needs fixing and editing as far as plotholes, and incompetent writing especially the ending needs to be revamped for a sequel to take place after ME3. It would make absolutely no sense to start on Andromeda, and leave the MW when major events of the Reaper War is concluded. All they had to so us to reboot the trilogy for a sequel to follow. Trying to explain. Reboots make no sense. At all. Marvel rebooted (and re-rebooted, sometimes) their superhero series - Spider-man is the most blatant example. They rewrote the story and Spidey is no longer what he used to be. So, do you want Bioware rewrite the original trilogy? Do you want "Shepard 2.0"? It will be a great disappointment, as much as "Spidey 2.0" is compared to the original one. So, I'm repeating myself: no reboots. The original trilogy has as many faults and plotholes as Andromeda, but they can't carry on from it, because of these silly endings in ME3; it would be better (again) take MEA as a starting point for a new series. If this doesn't satisfy you, then they could start over from another galaxy - there are two trillion galaxies in the Universe! Send an expedition on another galaxy in the Local Cluster, if you want. But, please, leave the Milky Way alone: it's already burned down.
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Post by dmc1001 on Sept 10, 2018 21:14:18 GMT
The thing is this. If people already think ME is a shit show what makes them think the MW setting will make things better? It doesn't matter where MEA (or MEMW) took place. Same writers, same devs, same reception.
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Post by river82 on Sept 10, 2018 23:58:14 GMT
Ever since Montreal dissolved because of Andromeda's reception was poor because of its faulty copy/paste writing from Mass Effect 1 with horrible animations, characters are boring and dialogue is terrible. And the Trilogy needs fixing and editing as far as plotholes, and incompetent writing especially the ending needs to be revamped for a sequel to take place after ME3. It would make absolutely no sense to start on Andromeda, and leave the MW when major events of the Reaper War is concluded. All they had to so us to reboot the trilogy for a sequel to follow. Marvel rebooted (and re-rebooted, sometimes) their superhero series - Spider-man is the most blatant example. They rewrote the story and Spidey is no longer what he used to be. I constantly wonder how people new to comics know where to start with Spiderman. How would they know which comic to pick up to get into the series?
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Post by NotN7 on Sept 11, 2018 1:01:41 GMT
So much for being the hype thread. Over half the posts in here so far are negative. Hehe I'm looking forward to MEA2 as far as I'm concerned there is no Mass Effect 5 there is ME1-3 and Andromeda that's it and I'm HYPED for MEA2 (which i'm sure will be done).
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Post by Deleted on Sept 11, 2018 2:01:02 GMT
The thing is this. If people already think ME is a shit show what makes them think the MW setting will make things better? It doesn't matter where MEA (or MEMW) took place. Same writers, same devs, same reception. I think some people need more variety in the games they play. If they only played Mass Effect, and something happened to make them bitter of it (decisions made by devs, personal expectations, or whatever the reason), taking a break, playing something else, or having multiple game investments won't make them so upset.
Essentially don't put all your eggs in one franchise or game developer for that matter.
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Post by Shinobu on Sept 11, 2018 2:23:05 GMT
Ever since Montreal dissolved because of Andromeda's reception was poor because of its faulty copy/paste writing from Mass Effect 1 with horrible animations, characters are boring and dialogue is terrible. And the Trilogy needs fixing and editing as far as plotholes, and incompetent writing especially the ending needs to be revamped for a sequel to take place after ME3. It would make absolutely no sense to start on Andromeda, and leave the MW when major events of the Reaper War is concluded. All they had to so us to reboot the trilogy for a sequel to follow. Trying to explain. Reboots make no sense. At all. Marvel rebooted (and re-rebooted, sometimes) their superhero series - Spider-man is the most blatant example. They rewrote the story and Spidey is no longer what he used to be. So, do you want Bioware rewrite the original trilogy? Do you want "Shepard 2.0"? It will be a great disappointment, as much as "Spidey 2.0" is compared to the original one. So, I'm repeating myself: no reboots. The original trilogy has as many faults and plotholes as Andromeda, but they can't carry on from it, because of these silly endings in ME3; it would be better (again) take MEA as a starting point for a new series. If this doesn't satisfy you, then they could start over from another galaxy - there are two trillion galaxies in the Universe! Send an expedition on another galaxy in the Local Cluster, if you want. But, please, leave the Milky Way alone: it's already burned down.
I agree about not rebooting the OT. I've already been there and felt all the feels, so a reboot will just seem stale. I don't need to go back, because I won't find it as engaging the second time around.
If anything I'd rather go forward in either MEA or the MW. I'd actually like to see the consequences of each of the endings of the OT. ME:Destroy should be a postapocalyptic wasteland Oregon Trail to get the Dextros back to the other side of the galaxy before they die of dysentery starve. ME:Synthesis can be a transhumanistic technothriller. ME:Control can be a Search for Spock Shepard to deal with the Leviathans. ME:Refuse can flesh out IT. That won't happen because Bioware won't gamble on 4 games when some are based on hated endings.
If going forward in the MW is not an option then I want to go forward in Andromeda. There are still mysteries to solve, characters to do right by, places to explore. I feel all of the complaints about Andromeda can be fixed (animations, writing, characterizations) without starting over. Starting over just puts us back in the "there are no consequences of our choices" territory because consequences are only seen in the second+ game of a series. I don't want another "first game of a possible new series." Instead I want to find out what happens when you pick Sloane over Reyes, or allow Dr. Aden to continue spying on the Kett.
Also, good protagonist VAs are precious. I love Jen Hale, Fryda Wolff and Tom Taylorson. I don't have anything against the VAs we've had for DA2 and DAI, but they didn't make me love the protagonists and I don't really care if they return. On the other hand, I will be very excited to see a new ME game with Jen or Tom/Fryda and very skeptical of an ME game without them.
I disagree about Spidey. The rewrites were Sony, except for Homecoming, and Tom Holland is my favorite Spidey. (I didn't bother with Garvey.) If you had said "Reboots suck, look at Fantastic 4" now, I'd agree.
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Post by Shinobu on Sept 11, 2018 2:27:08 GMT
So much for being the hype thread. Over half the posts in here so far are negative. I think I should go post how much I'm looking forward to Andromeda 2 in the skepticism thread.
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Daft Arbiter
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Post by Daft Arbiter on Sept 11, 2018 3:31:32 GMT
Go back to the Milky Way, fill in the plotholes caused by the endings, pick Destroy as canon, move on from there. That, or go along with IT. Sure it has its problems, but so did the endings.
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Post by Deleted on Sept 11, 2018 3:53:50 GMT
So much for being the hype thread. Over half the posts in here so far are negative. For there to be hype about something, you'd think they would need an announcement first that the next game is in the works?
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Post by griffith82 on Sept 11, 2018 4:37:54 GMT
Go back to the Milky Way, fill in the plotholes caused by the endings, pick Destroy as canon, move on from there. That, or go along with IT. Sure it has its problems, but so did the endings. They do either of those and I'm done. IT is a clusterfuck and dumb as shit.
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Post by Deleted on Sept 11, 2018 4:46:31 GMT
ME3's ending seemed to cause a wound among the gaming community back in its day. Don't touch it or pick at the scab. Leave it be.
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Post by hulluliini on Sept 11, 2018 6:28:31 GMT
So much for being the hype thread. Over half the posts in here so far are negative. According to BioWare, they didn't have the proper tools to do DLC. Something about if it were live they could do it which is why it works for Anthem. Seems to me that this is an excuse to make ME5 and DA4 like Anthem rather than SP. This thought makes my skin crawl. I would never be able to forgive them if they did that to ME. But did they mean like they wouldn't be able to add new maps in Frostbite, or why would it not work the same way as before? The DLC for the trilogy was also triggered at specific points of the game so you had to start a new playthrough to play them or play them at a point in the game where they make the most sense.
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dmc1001
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Sept 11, 2018 6:31:21 GMT
According to BioWare, they didn't have the proper tools to do DLC. Something about if it were live they could do it which is why it works for Anthem. Seems to me that this is an excuse to make ME5 and DA4 like Anthem rather than SP. This thought makes my skin crawl. I would never be able to forgive them if they did that to ME. But did they mean like they wouldn't be able to add new maps in Frostbite, or why would it not work the same way as before? The DLC for the trilogy was also triggered at specific points of the game so you had to start a new playthrough to play them or play them at a point in the game where they make the most sense. Don't know. Funny, they dumped Unreal to use their in-house engine...but they can't fucking use it. Most moronic idea ever.
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Post by Unicephalon 40-D on Sept 11, 2018 7:24:13 GMT
This thought makes my skin crawl. I would never be able to forgive them if they did that to ME. But did they mean like they wouldn't be able to add new maps in Frostbite, or why would it not work the same way as before? The DLC for the trilogy was also triggered at specific points of the game so you had to start a new playthrough to play them or play them at a point in the game where they make the most sense. Don't know. Funny, they dumped Unreal to use their in-house engine...but they can't fucking use it. Most moronic idea ever. Unreal costs. Inhouse I guess not. Its a question of tools in the sense of; if they did use over 3 years to do ingame tools without thinking about patching and so on abilities, it might be a BIG work to do those afterwards, meaning massive patches before its available..
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Post by N7Pathfinder on Sept 11, 2018 8:59:04 GMT
So much for being the hype thread. Over half the posts in here so far are negative. According to BioWare, they didn't have the proper tools to do DLC. Something about if it were live they could do it which is why it works for Anthem. Seems to me that this is an excuse to make ME5 and DA4 like Anthem rather than SP.If they ever do that, then the franchise will be dead.
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Post by Pounce de León on Sept 11, 2018 9:27:06 GMT
Don't know. Funny, they dumped Unreal to use their in-house engine...but they can't fucking use it. Most moronic idea ever. Unreal costs. Inhouse I guess not. Its a question of tools in the sense of; if they did use over 3 years to do ingame tools without thinking about patching and so on abilities, it might be a BIG work to do those afterwards, meaning massive patches before its available.. It's cost at the subsidiary level just as well. Consolidated it'll be neutral, but if DICE wouldn't charge they'd be stupid. In fact why have a production chain when you could make more money selling the raw material rather than just providing your own subsidiaries with them?
The reason why companies build a whole production chain is rather of strategic reason - secure logistics and control over input "materials" rather than having cheap resources.
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Post by Unicephalon 40-D on Sept 11, 2018 10:28:41 GMT
Unreal costs. Inhouse I guess not. Its a question of tools in the sense of; if they did use over 3 years to do ingame tools without thinking about patching and so on abilities, it might be a BIG work to do those afterwards, meaning massive patches before its available.. It's cost at the subsidiary level just as well. Consolidated it'll be neutral, but if DICE wouldn't charge they'd be stupid. In fact why have a production chain when you could make more money selling the raw material rather than just providing your own subsidiaries with them?
The reason why companies build a whole production chain is rather of strategic reason - secure logistics and control over input "materials" rather than having cheap resources.
Of course of course, but I mean Unreal costs to outside the company and lisences and updates..
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Post by Pounce de León on Sept 11, 2018 10:41:08 GMT
It's cost at the subsidiary level just as well. Consolidated it'll be neutral, but if DICE wouldn't charge they'd be stupid. In fact why have a production chain when you could make more money selling the raw material rather than just providing your own subsidiaries with them?
The reason why companies build a whole production chain is rather of strategic reason - secure logistics and control over input "materials" rather than having cheap resources.
Of course of course, but I mean Unreal costs to outside the company and lisences and updates.. Ye. Frostbite is like selling point. No other than EA studios have access to it.
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Post by fchopin on Sept 11, 2018 13:31:11 GMT
Since Casey Hudson started hinting about there being more Mass Effect in the future: "...we hear loud and clear the interest in BioWare doing more Dragon Age and Mass Effect, so rest assured that we have some teams hidden away working on some secret stuff that I think you’ll really like – we’re just not ready to talk about any of it for a little while…"I do not consider an online multiplayer Mass Effect game as a continuation of the franchise so if that is what Casey Hudson meant then I am not interested.
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