inherit
10565
0
Nov 12, 2018 23:23:09 GMT
1
atullo
3
November 2018
atullo
|
Post by atullo on Nov 5, 2018 23:34:08 GMT
Hey everyone, new user here. I'd like to share with you a short interactive story I wrote that takes place in the Mass Effect universe. Here's the link: ifdb.tads.org/viewgame?id=441sfe4e7pnxqg37I originally wrote this for a job application, but seeing as I really enjoyed writing it, I wanted to share it with an audience and see if there's any interest in me continuing the story. Let me know what you think!
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,934 Likes: 17,652
inherit
Biotic Booty
1031
0
Sept 20, 2023 1:37:11 GMT
17,652
dmc1001
9,934
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Nov 8, 2018 16:19:11 GMT
Hey everyone, new user here. I'd like to share with you a short interactive story I wrote that takes place in the Mass Effect universe. Here's the link: ifdb.tads.org/viewgame?id=441sfe4e7pnxqg37I originally wrote this for a job application, but seeing as I really enjoyed writing it, I wanted to share it with an audience and see if there's any interest in me continuing the story. Let me know what you think! Was this a pitch for a game, like a prequel to the MET? I'll check it out.
|
|
inherit
10565
0
Nov 12, 2018 23:23:09 GMT
1
atullo
3
November 2018
atullo
|
Post by atullo on Nov 10, 2018 0:58:15 GMT
Hey everyone, new user here. I'd like to share with you a short interactive story I wrote that takes place in the Mass Effect universe. Here's the link: ifdb.tads.org/viewgame?id=441sfe4e7pnxqg37I originally wrote this for a job application, but seeing as I really enjoyed writing it, I wanted to share it with an audience and see if there's any interest in me continuing the story. Let me know what you think! Was this a pitch for a game, like a prequel to the MET? I'll check it out.
It was for a job posting at Bioware, and it's set before the events of ME1. By the time I was finished, however, the posting had already ended. Thanks for the tip. I'll open another thread there.
|
|
inherit
738
0
4,632
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Nov 18, 2018 13:59:48 GMT
This is similar to an idea i've had cooking for a while. I've had this pipe-dream of a new Mass Effect game set before ME2, maybe 2184 of being on an N7 squad, but where the player is a squadmate and not the leader, but like a second-in-command maybe. The leader IS N7 there, but they're very pragmatic and they do remind me of the "reject N7 drunkard" concept in that they're probably one of the oddest N7 groups the Alliance has approved of, and because their leader's morality can be questionable at times they have been sent to a somewhat of a no-man's land near the Terminus Systems where 3 alliance colonies have been set up, and the plot of my story would be that this squad has to oversee those 3 colonies, and under your leader's command you have free rein to do as you decide and lead a secondary team, but that is until you receive any direct orders (main missions) from your boss. The conflict of the story then lies in a coming invasion of Batarians and smaller scale issues on the conflicts, and while an evacuation order is placed for all 3 colonies one of them has a leadership which refuses to leave until every colonist is safe, and that involves a series of smaller plots to resolve those issues and make everyone get out in time. The personal crux of the plot then is the loyalty you have between your boss and his other squadmates, whether to obey for the mission or disobey for personal beliefs, and ultimately the culmination puts you into a situation which grants you N7 eligibility or not, with the final choice then being whether you want to abandon the crew or stay to take over or improve it. In the final sequence you would take off with the remaining colonists as you close in on the nearest Mass Relay but a space battle erupts as the oncoming invaders reach you in time, and you end up docking on their leader's vessel for a confrontation between you and your boss, your squad and the batarians' crew, facing off their leader as a final boss, in their CIC.
EDIT: I finished it.
So... I think the writing quality is just near top-notch. Having read some of BioWare's writers's novels I find they can be hard to read through because of bad pacing, bad diction or a lack of inspiration to their ideas, at least in most of the recent ones like Initiation, Patrick Weekes's Feeder and stuff like that. If I were BioWare's HR department I would hire you, just as long as you were aware that you wouldn't get to make this story as a game cuz I've heard that's not what BioWare wants to see for hiring practices.
However, in terms of being a Mass Effect tale it escalates when you introduce the Vessic and it does so beyond the parameters of the OT setting. An intergalactic species in the milky way making contact would've been huge, and I dunno if the point of the story was actually just that Abelard was really, really drunk but it kinda ends up being a long hurdle for something that doesn't pay off. Again, otherwise it was well delivered, however there's just some lore stuff that felt too forceful, even the Ardat Yakshi who just introduces herself as such and the N6 drunkard apparently knowing exactly what that is despite how early we are in our cultural exchange with other species.
I would keep writing if I were you. You're good at the craft, and I would probably look to write more Mass Effect stuff given that I could plan ahead better for what is more believable in a lore-sense, if I were you. Otherwise all the terminology was well utilized and made it feel like Mass Effect - and that's the most important aspect of writing for it.
|
|