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Post by Hrungr on Nov 10, 2018 23:44:07 GMT
Obsidian and inXile Join Microsoft Studios news.xbox.com/en-us/2018/11/10/obsidian-inxile-join-microsoft-studios/?ocid=Event_soc_omc_xbo_fb_Video_lrn_11.10. news.xbox.com/en-us/wp-content/uploads/MSStudiosX018_HERO-hero.jpgAs part of our commitment to bringing a steady stream of new, exclusive games to our fans, I’m excited to announce Microsoft’s intent to acquire two new game development studios – Obsidian Entertainment and inXile Entertainment. Obsidian Entertainment was founded in 2003 in Irvine, Calif. by industry veterans from Black Isle Studios, led by Feargus Urquhart. The studio quickly made a name for itself with the Xbox exclusive Star Wars: Knights of the Old Republic II: The Sith Lords. Over the last fifteen years, they have delivered genre-defining RPGs to players on both console and PC through titles including Fallout: New Vegas, South Park: The Stick of Truth, and Pillars of Eternity. inXile Entertainment is a team of industry veterans with decades of PC and RPG expertise. Led by Interplay founder Brian Fargo, inXile’s two development teams in Newport Beach, Calif. and New Orleans excel at creating vast worlds for players to explore with titles such as Wasteland 2, Torment: Tides of Numenera, Bard’s Tale IV and the upcoming Wasteland 3. It was important for us to find studio partners who have strong creative visions, a mastery of their medium and are expert world-builders. Obsidian and inXile embody all of these qualities while also bringing expertise on the PC platform and a unique RPG focus to the table. While they do share a common heritage, the two creative teams at Obsidian and inXile are very different. They will continue to operate autonomously with their unique talents, IP and expertise. As part of Microsoft Studios, Obsidian and inXile will have the support and freedom to fully realize their creative ambitions on both existing franchises and new RPG projects. Together, the two new studios bolster Microsoft Studios to now include 13 distinct and diverse game development teams. We’re focused on implementing new Microsoft technologies, delivering content for new platforms and services like Xbox Game Pass, and creating exclusive games that turn players into loyal Xbox fans. We are committed to expanding the Microsoft Studios franchises players already love, and investing in new, exclusive content for every type of gamer. It is a genuine pleasure to welcome Obsidian and inXile to the growing Microsoft Studios team and work with them to deliver bigger and more ambitious games for their fans. I’m excited to see the teams maximize their potential at Microsoft and can’t wait for what the future has in store.
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Post by Hrungr on Nov 10, 2018 23:49:28 GMT
Announcement video from Obsidian:
And from InXile:
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Post by Sanunes on Nov 11, 2018 0:27:36 GMT
I find it interesting where Microsoft is going to get new developers. They seem to be going for the people that seem to make good independent games, but at the same time vulnerable for they don't have massive sales. I just hope Microsoft isn't too hands off for I think all these new small studios are going to need some guidance and not be thrown to the wolves, ignore, and then put down when they are unable to save themselves.
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Post by shaqfu on Nov 11, 2018 1:01:46 GMT
I'd love to see this work out for the better. Microsoft has a shot to really help support and build these guys back up to possibly get some nice exclusive rpgs for xbox/pc. And I really wanna see what obsidian can get back to making with better budgets and support!
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Post by Kabraxal on Nov 11, 2018 3:16:34 GMT
MS... pay for Alpha Protocol 2 and I will pre order the next Xbox right now. Do iiiiittttt.
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Post by Iakus on Nov 11, 2018 5:22:12 GMT
This is either really really good, or really really bad...
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Post by Andraste_Reborn on Nov 11, 2018 13:37:16 GMT
I just hope this doesn't kill PoE 3 . (I mean, I realise it's dead anyway if Obsidian go broke and apparently sales of Deadfire are not stellar, but I am having bad Tex Murphy-related flashbacks anyway.)
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Post by linksocarina on Nov 11, 2018 14:19:02 GMT
This is either really really good, or really really bad... They got a rougher track record than EA. Recent purchases are promuising but I'm less optimistic considering lion head and scalebound. If anything I wouldn't be shocked if fable is given to one of them and wasteland becomes a fallout clone. Ironic, isent it?
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Post by Frost on Nov 11, 2018 15:02:20 GMT
Sad news! I enjoyed the Pillars games a lot. I hope that Obsidian can continue making single-player rpgs under Microsoft and that there isn't an announcement that they will now instead be making multiplayer looter-shooter games.
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Post by Iakus on Nov 11, 2018 15:22:20 GMT
Sad news! I enjoyed the Pillars games a lot. I hope that Obsidian can continue making single-player rpgs under Microsoft and that there isn't an announcement that they will now instead be making multiplayer looter-shooter games. I mean, I'm guessing that they wouldn't buy a studio that has experience with RPGs and tell them to start making looter-shooters... Yeah that's never happened before...
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Post by Frost on Nov 11, 2018 15:31:39 GMT
Sad news! I enjoyed the Pillars games a lot. I hope that Obsidian can continue making single-player rpgs under Microsoft and that there isn't an announcement that they will now instead be making multiplayer looter-shooter games. I mean, I'm guessing that they wouldn't buy a studio that has experience with RPGs and tell them to start making looter-shooters... And we do know that Wasteland 3 is still on the way, so there's definitely hope for more CRPGs. It wouldn't seem logical, but that is what EA did.
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Post by linksocarina on Nov 11, 2018 16:11:34 GMT
They got a rougher track record than EA. How so? Everything considered EA has more skulls on their belt, no? EA has also been in the gaming market longer to be fair, though for their skulls they got about 10 different dev studios under their belt if were keeping track. Lionhead, Aces Studio, FASA and Ensemble Studios to name a few. The real thing I am concerned about is control and focus. For all of the faults of EA, the corporate culture gives a bit of leeway in terms of what game to make. Battlefield was always going to be made by DICE, but they chose to do Hardline and Battlefield 1 for example. They also still had some of their team work on Battlefront at the same time. Microsoft gets super controlling on things, which is what happened to the Fable franchise and Lionhead. Plus they are notorious for controlling development of most 2nd party games since 2010, starting with Crackdown and including the aforementioned Scalebound. They also sort of ran Rare down into a rut since 2010, have turned Mojang into a Minecraft machine (no shock there honestly) and keep most of their dev teams as single game developers, like Playground Games and 343 Industries for the moment. It is a very activision strategy where they have 3 teams working on Call of Duty around the clock and only on Call of Duty. Obsidian and InXile can work, but I highly doubt they will be isometric RPGs. I am half-expecting them to follow the BioWare/Bethesda route to compete with them. That's not necessarily bad mind you, but for some id suspect the same sort of pushback by the grognards of the world.
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Post by Heimdall on Nov 11, 2018 17:29:17 GMT
I honestly have no idea what this will mean for the future. Could be good, could be bad.
I hope Obsidian still puts out the last of the three promised PoE2 DLC this month as promised.
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Post by Hrungr on Nov 11, 2018 18:33:26 GMT
I'm also curious what their long-term view is here... Are they looking for them to produce similar-style Indie to AA market games (perhaps with a little more polish and promotion), or is the plan to grow these studios and produce AAA blockbusters? With the next-gen Xbox on the horizon, they'll want a lineup to compete with the PS heavy-hitters.
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Post by Sanunes on Nov 11, 2018 18:34:04 GMT
Obsidian and InXile can work, but I highly doubt they will be isometric RPGs. I am half-expecting them to follow the BioWare/Bethesda route to compete with them. That's not necessarily bad mind you, but for some id suspect the same sort of pushback by the grognards of the world. Certainly a possibility, but the way I see it considering the reception of the recent Bard's tale, and the lukewarm reception of some other CRPG's received lately, it's doubtful that they would have managed to survive on their own for long. I certainly enjoy playing CRPG's, but I'm also not blind to the realities of the market. Though tbh, I'd be content to play CRPG's in the style of The Age of Decadence or Underrail. I played both and enjoyed myself a lot. (though this style is certainly not as close to mainstream appeal as some other games, if you could even call the CRPG niche "mainstream"...) We do know that at least Wasteland 3 is still on track, so that's something. At the end of the day, more competition is good for consumers, and since these companies might have closed down at some point without this deal, I guess I'd take what I can get and hope for the best. Mind you, that doesn't mean that I don't have concerns. I just want to echo something in what you are saying people are upset at EA buying BioWare, but one of the doctors said that he doubted BioWare would have survived the economic downturn that happened just after EA bought them from the venture capital firm. So in a lot of ways I think what happened here echos what happened with EA and BioWare except with BioWare they had no say in the matter. The way I have always read articles about Jade Empire is it might have gotten good word of mouth, but the sales fell short and that is why they were doing Mass Effect as an Xbox exclusive because they probably were being funded by Microsoft since they were the publisher. I posted this elsewhere, but I hope Microsoft takes a leadership position with these new studios of theirs for they are going to be getting scrutiny and budgets at levels they have not seen in awhile or at all and without some guidance I think they are doomed to fail quickly. It will be interesting what Microsoft is going to do, for I know they are going to want games that draw people into wanting to buy their consoles, but at the same time make too many changes and people won't be interested.
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Post by linksocarina on Nov 11, 2018 18:38:01 GMT
Certainly a possibility, but the way I see it considering the reception of the recent Bard's tale, and the lukewarm reception of some other CRPG's received lately, it's doubtful that they would have managed to survive on their own for long. I certainly enjoy playing CRPG's, but I'm also not blind to the realities of the market. Though tbh, I'd be content to play CRPG's in the style of The Age of Decadence or Underrail. I played both and enjoyed myself a lot. (though this style is certainly not as close to mainstream appeal as some other games, if you could even call the CRPG niche "mainstream"...) We do know that at least Wasteland 3 is still on track, so that's something. At the end of the day, more competition is good for consumers, and since these companies might have closed down at some point without this deal, I guess I'd take what I can get and hope for the best. Mind you, that doesn't mean that I don't have concerns. I just want to echo something in what you are saying people are upset at EA buying BioWare, but one of the doctors said that he doubted BioWare would have survived the economic downturn that happened just after EA bought them from the venture capital firm. So in a lot of ways I think what happened here echos what happened with EA and BioWare except with BioWare they had no say in the matter. The way I have always read articles about Jade Empire is it might have gotten good word of mouth, but the sales fell short and that is why they were doing Mass Effect as an Xbox exclusive because they probably were being funded by Microsoft since they were the publisher. I posted this elsewhere, but I hope Microsoft takes a leadership position with these new studios of theirs for they are going to be getting scrutiny and budgets at levels they have not seen in awhile or at all and without some guidance I think they are doomed to fail quickly. It will be interesting what Microsoft is going to do, for I know they are going to want games that draw people into wanting to buy their consoles, but at the same time make too many changes and people won't be interested. I completely agree. My concern is the homogenizing of the studios more than anything else. But hey, at least it wasnt activision.
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Post by linksocarina on Nov 12, 2018 1:49:39 GMT
But hey, at least it wasnt activision. Tbh, at this point I'd really struggle to make distinctions between the largest gaming corporations. They all look fairly similar in attitude to me. It may seem that way, but each has a different corporate culture. Activision this week said they are disappointed by the sales of Destiny 2, but Bungie noted how they are happy with the response. Part of the problem there is this sort of give and take for the homogenous sort of safe-bet game vs a polished experience for a certain fanbase. Activision wants the former, the devs prefer the latter. and Activision is the one with the pursestrings in that case. Each publisher has their own quirks like that. If you like I can do a run-down for them when i have time.
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Post by Heimdall on Nov 12, 2018 2:07:38 GMT
Tbh, at this point I'd really struggle to make distinctions between the largest gaming corporations. They all look fairly similar in attitude to me. It may seem that way, but each has a different corporate culture. Activision this week said they are disappointed by the sales of Destiny 2, but Bungie noted how they are happy with the response. Part of the problem there is this sort of give and take for the homogenous sort of safe-bet game vs a polished experience for a certain fanbase. Activision wants the former, the devs prefer the latter. and Activision is the one with the pursestrings in that case. Each publisher has their own quirks like that. If you like I can do a run-down for them when i have time. Please do if you have time, I’m quite curious
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Post by House Targaryen on Nov 12, 2018 2:59:32 GMT
Have to be fucking kidding me. Those two companies will go to shit. Why can't these stupid large companies just leave the little guys alone? Two more companies I like that will be tossed into the toilet.
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Post by Sanunes on Nov 12, 2018 4:38:42 GMT
Have to be fucking kidding me. Those two companies will go to shit. Why can't these stupid large companies just leave the little guys alone? Two more companies I like that will be tossed into the toilet. In this day and age, I am not sure companies like Obsidian and inXile are going to be able to support themselves with what they are making without a major publisher's help. Its what the gaming community at large is demanding from the games they buy and its causing a feast or famine approach to smaller developers. Even traditional BioWare games are at the point of nearly not selling enough copies for the investment. If I remember correctly Ninja Theory needed almost the entire three month golden window for sales to break even for Hellblade: Senua's Sacrifice and that game got a lot more press then a lot of other games from smaller studios. From the corners I go on the internet, it definitely got more then any of the crowdfunded games from inXile or Obsidian.
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Post by river82 on Nov 12, 2018 11:21:53 GMT
Regarding Obsidian, the blame's partly on Feargus et al because he was looking for a buyout for a while (according to Avellone), but still ... screw you MS!
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Post by Elfen Lied on Nov 12, 2018 13:11:32 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Nov 12, 2018 13:16:02 GMT
I'm also curious what their long-term view is here... Are they looking for them to produce similar-style Indie to AA market games (perhaps with a little more polish and promotion), or is the plan to grow these studios and produce AAA blockbusters? With the next-gen Xbox on the horizon, they'll want a lineup to compete with the PS heavy-hitters. I don't think you can turn what are essentially indie and AA studios into AAA studios that requires 300+ devs that easily and without massive internal culture shock. Then you add that true blockbuster AAA are more like 500+ devs these days and you'll just run out of developers to fill those studios. Going by Microsoft E3 presentation, they have a big interest in the AA/indie market right now. Like half the games they showed fell into those categories. They want more xbox exclusives too, but those are not required to be AAA games. The whole thing is just the result of Microsoft being managed by idiots though. They closed down most of their dev studios in 2015-2016 leaving only Rare alive (and maybe one or two others I don't remember). 3 years later and they go on shopping spree buying studios because they suddenly realized that nobody wanted to make exclusives for them, lol. I personally I don't blame Obsidian/InXile owners to have sold their companies away while they had values. Both of them had financial issues for years.
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Nov 10, 2016 16:47:07 GMT
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AnDromedary
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Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
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Post by AnDromedary on Nov 12, 2018 18:59:07 GMT
MS... pay for Alpha Protocol 2 and I will pre order the next Xbox right now. Do iiiiittttt. YES!!!!
Unfortunately, I think the rights for the IP may be Sega's.
EDIT: Yep, just wikied it and unfortunately, that is indeed the case.
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Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,004 Likes: 2,731
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Kabraxal
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Feb 23, 2017 18:40:36 GMT
February 2017
kabraxal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Kabraxal on Nov 12, 2018 21:46:02 GMT
MS... pay for Alpha Protocol 2 and I will pre order the next Xbox right now. Do iiiiittttt. YES!!!!
Unfortunately, I think the rights for the IP may be Sega's.
EDIT: Yep, just wikied it and unfortunately, that is indeed the case. They could buy the license.
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