ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Mar 22, 2019 15:07:12 GMT
I don't know about that. Elcor: evolved on a planet with five times the gravity of every other known species in the milky way. Their skeletal structure and muscles are all attuned to withstanding the pressures involved on Dekuna. Place them in a normal 1G environment and they are practically the hulk among puny mortals. That’s if they can properly cope with the thinner atmosphere and subsequent loss of muscle tissue after prolonged exposure to 1/5th their normal gravity. Good point but, sci-fi settings by and large seem to ignore this and just make hi grav world species superhumanly strong and tough. Buck Godot zap gun for hire bring the best hi grav character in sci-fi.
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Post by garrusfan1 on Mar 22, 2019 18:52:37 GMT
None of which actually helped, and indeed probably hindered their combat capabilities, in that cut scene. If they still had their claws and talons the outcome would have been drastically different. Wait, are you seriously suggesting that the Reapers would make a husk version of a species that is less effective than their pre-Husk state? This. I don't understand why people think this. In ME1 we tore through the rachni with regular weapons easily. In ME3 the ravagers could take a bit of damage. But with the exception of the human husks the rest of the reaper soldiers were better then their natural counterpart. The asari husks were insanely powerful and the krogan husks were bullet sponges. I don't understand why people think that the reapers would make weaker soldiers.
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Post by Hanako Ikezawa on Mar 22, 2019 19:37:07 GMT
Wait, are you seriously suggesting that the Reapers would make a husk version of a species that is less effective than their pre-Husk state? This. I don't understand why people think this. In ME1 we tore through the rachni with regular weapons easily. In ME3 the ravagers could take a bit of damage. But with the exception of the human husks the rest of the reaper soldiers were better then their natural counterpart. The asari husks were insanely powerful and the krogan husks were bullet sponges. I don't understand why people think that the reapers would make weaker soldiers. Another strength of the human husks was not only were they better at combat than most humans, but like zombies their main strength was they worked in packs. We see this like a soldier being able to kill one, but by then a few more have swarmed them and take the soldier down. Each type of Husk filled a certain role.
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Post by mydamnalterego on Mar 22, 2019 20:06:06 GMT
If non-human protagonist is meant, than the answer is "no". "I'm only human, after all ...":-)
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Post by garrusfan1 on Mar 22, 2019 22:51:23 GMT
This. I don't understand why people think this. In ME1 we tore through the rachni with regular weapons easily. In ME3 the ravagers could take a bit of damage. But with the exception of the human husks the rest of the reaper soldiers were better then their natural counterpart. The asari husks were insanely powerful and the krogan husks were bullet sponges. I don't understand why people think that the reapers would make weaker soldiers. Another strength of the human husks was not only were they better at combat than most humans, but like zombies their main strength was they worked in packs. We see this like a soldier being able to kill one, but by then a few more have swarmed them and take the soldier down. Each type of Husk filled a certain role. Yeah but I think they made a mistake with the human husks in ME1 and had to stick with it. I will say they were great at making you leave cover. But the krogan husks and asari husks did as well. The thing that in my opinion makes a krogan infantry soldier better then a rachni infantry soldier is that a krogan can use regular weapons such as a gun. The husks can't use a gun (or at least never did) so they weren't as strong as a human soldier. However I don't think there are many asari soldiers that can compete with an asari husks. That said The human husks could take more damage then a regular human could.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Sifr on Mar 25, 2019 6:38:19 GMT
Another strength of the human husks was not only were they better at combat than most humans, but like zombies their main strength was they worked in packs. We see this like a soldier being able to kill one, but by then a few more have swarmed them and take the soldier down. Each type of Husk filled a certain role.Could the Reapers have made Husks with the intention of using them to incapacitate/capture people for conversion? That's why rather than using weapons, they only seem to attempt to grab onto people or try to disable them with electrical shocks.
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"Abso-fraggin-lutely!" ~ Captain John Sheridan and Satai Delenn
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Post by Absafraginlootly on Mar 25, 2019 8:25:53 GMT
I like the idea of species choice in a mass effect game. If its MEA2 then they could have us be a pathfinder again but choose which ark we're the pathfinder of Turian, Asari, Human, or Salarian*. Thus allowing them to include racial story/dialogue variation where relevent and just be "Pathfinder" when not.
But more important to me then species/race selection is background choices. Whichever mass effect game next has a new character I'd like them to have at least as much background choice and content as shepard, preferably much more.
*I'm excluding the Quarian/elcor/volus/hanar ark since I'm assuming we'll find it in MEA2, unless we start there and have to choose between those races for our pc, which will NEVER happen but would be hilarious and I'd play the shit out of it if it did.
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