inherit
1482
0
3,386
Fredward
1,352
September 2016
fredward
http://bsn.boards.net/board/40/dragon-age-4
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Post by Fredward on Apr 3, 2019 4:52:50 GMT
Ugh Jesus I hope it's not more bad news but since when does Schreier do anything else.
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inherit
1033
0
Nov 29, 2024 11:07:26 GMT
37,056
colfoley
19,170
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Apr 3, 2019 6:02:06 GMT
i am all aquiver with anticipation.
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Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Apr 3, 2019 6:05:13 GMT
Well maybe it will have information to make us excited and give positivity to equal out this other article. It could happen. It won’t, but it could.
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inherit
1033
0
Nov 29, 2024 11:07:26 GMT
37,056
colfoley
19,170
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Apr 3, 2019 6:21:31 GMT
Well maybe it will have information to make us excited and give positivity to equal out this other article. It could happen. It won’t, but it could. honestly whether it's good or bad sounds like he is going for an exclusive inside source scoop. So good or bad bioware can't really confirm or deny it.
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inherit
299
0
Nov 29, 2024 10:05:10 GMT
6,577
AlleluiaElizabeth
2,671
August 2016
alleluiaelizabeth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by AlleluiaElizabeth on Apr 3, 2019 6:37:31 GMT
Now i want to see Solas wandering around with the inquisitors hand, using it as part of a ritual cause it's still got the anchor Even better if he fails: Solas *chants in Elven:* Oh I beseech powers of the Fade, give me the chance to enter you once more and reunite you with the physical world. *The hand just sits there* Solas: *Scowls...energy crackles from his hand as he plunges it into the Inquisitor's hand...it still does nothing...Solas kicks it out of frustration* And when he's done, the hand flips him the bird.
It could happen. It won’t, but it could.
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inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Apr 3, 2019 6:51:01 GMT
Even better if he fails: Solas *chants in Elven:* Oh I beseech powers of the Fade, give me the chance to enter you once more and reunite you with the physical world. *The hand just sits there* Solas: *Scowls...energy crackles from his hand as he plunges it into the Inquisitor's hand...it still does nothing...Solas kicks it out of frustration* And when he's done, the hand flips him the bird. If there is one thing I took from The Iron Bull, it’s that line.
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apollexander
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 389 Likes: 859
inherit
9079
0
859
apollexander
389
July 2017
apollexander
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by apollexander on Apr 3, 2019 10:24:38 GMT
I suspect I have questions.
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inherit
3354
0
Nov 24, 2024 20:09:40 GMT
3,055
Little Bengel
Partying like it's 1999
1,077
February 2017
geminifreak
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Little Bengel on Apr 3, 2019 14:36:26 GMT
I suspect I have questions. Is it wrong that, as much as I want DA4 to come out, I want to read this more?
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inherit
299
0
Nov 29, 2024 10:05:10 GMT
6,577
AlleluiaElizabeth
2,671
August 2016
alleluiaelizabeth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by AlleluiaElizabeth on Apr 3, 2019 14:51:20 GMT
I suspect I have questions. Is it wrong that, as much as I want DA4 to come out, I want to read this more? SPOILER ALERT
His news is DA4 is coming out on a Tuesday.
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inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Apr 3, 2019 15:06:07 GMT
Is it wrong that, as much as I want DA4 to come out, I want to read this more? SPOILER ALERT
His news is DA4 is coming out on a Tuesday.
Where was that said?
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inherit
813
0
Jun 26, 2019 23:40:38 GMT
5,054
thats1evildude
2,478
August 2016
thats1evildude
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by thats1evildude on Apr 3, 2019 15:40:40 GMT
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inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Apr 3, 2019 16:14:18 GMT
Oops I misread. I thought they said his news was coming out on Tuesday.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,170 Likes: 113,940
inherit
ღ N-Special
151
0
113,940
Hrungr
More coffee...? More coffee.
31,170
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
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Post by Hrungr on Apr 3, 2019 16:27:10 GMT
Joshua Stiksma @joshstiksmaThis part speaks to me: my exact feelings after I finished up Inquisition. Proud of how people were receiving the game Yet extremely exhausted and humiliated by how many people were burnt to get there. Plus, that permanent damage to mental health and personal relationships After my third negative employee health survey (in a row), I decided it was time to move on. Obviously I want it to be better for everyone that is still there -- but I couldn't take it any longer for myself. FYI: I'm in a much better place right now, and loving it. And that makes it harder and harder to accept that studios are doing this to friends and ex-coworkers that I care about. I rarely post stuff like this, but this article makes me SO MAD. We can do so much better.
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inherit
The Smiling Knight
538
0
24,156
smilesja
14,584
August 2016
smilesja
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Post by smilesja on Apr 3, 2019 17:01:11 GMT
And sadly Inquisition is not the only critically successful game that came at a cost of mentally burnt out people.
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midnight tea
Twitter Guru
gateway beverage
Posts: 8,344 Likes: 20,709
inherit
gateway beverage
109
0
20,709
midnight tea
8,344
August 2016
midnighttea
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Post by midnight tea on Apr 3, 2019 17:50:18 GMT
And sadly Inquisition is not the only critically successful game that came at a cost of mentally burnt out people. Yea - Schreier did write that article about the situation in Rockstar and it was immediately swept under the rug as praise for the game began trickling in. I mean gawd - he himself has hand-waved a troubled development of the Last Of Us only because things 'clicked' in the end I think it's not just the gaming industry that has to do some reevaluation of the idea that the end justifies the means... And it's not like I don't know that this isn't so simple, especially in creative fields, when what one works on also serves as something to express oneself. I don't want to dismiss the hard work or passion of people across different industries, but there are oftentimes deep emotions involved around creating content that fuels the drive and sadly is also very easily exploited (and commonly undervalued) - and if things go bad or meh the burnout/anxiety/depression can hit a person really badly, to a point that it can cripple someone for years. Heck, I know something about it, and I didn't work on anything as expensive or involving as a game
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,170 Likes: 113,940
inherit
ღ N-Special
151
0
113,940
Hrungr
More coffee...? More coffee.
31,170
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
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Post by Hrungr on Apr 3, 2019 18:11:57 GMT
And sadly Inquisition is not the only critically successful game that came at a cost of mentally burnt out people. Yea - Schreier did write that article about the situation in Rockstar and it was immediately swept under the rug as praise for the game began trickling in. I mean gawd - he himself has hand-waved a troubled development of the Last Of Us only because things 'clicked' in the end I think it's not just the gaming industry that has to do some reevaluation of the idea that the end justifies the means... And it's not like I don't know that this isn't so simple, especially in creative fields, when what one works on also serves as something to express oneself. I don't want to dismiss the hard work or passion of people across different industries, but there are oftentimes deep emotions involved around creating content that fuels the drive and sadly is also very easily exploited (and commonly undervalued) - and if things go bad or meh the burnout/anxiety/depression can hit a person really badly, to a point that it can cripple someone for years. Heck, I know something about it, and I didn't work on anything as expensive or involving as a game Derek Hollan touched on this as well...
Derek Hollan @derek_Hollan Success and popularity of game titles tends to gloss over the genuine struggle involved in getting a product to market. It is only in failure do folks take notice and wonder, 'What happened?' A harsh reality of the current system.
The entertainment industry, as a whole, tends to work in this model, albeit, film and television have had a few more decades to work out many kinks. Still, there is more that can be done.
People, as an expendable resource, is commonplace in game development. There are always more filing into this meatgrinder of a model. As long as success occurs and profits are made, it will continue to be an uphill battle.
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185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Apr 3, 2019 18:15:46 GMT
After seeing all the responses, now I feel bad promoting and supporting the games I liked.
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inherit
The Smiling Knight
538
0
24,156
smilesja
14,584
August 2016
smilesja
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Post by smilesja on Apr 3, 2019 18:27:22 GMT
After seeing all the responses, now I feel bad promoting and supporting the games I liked. Support the game, support the developers but just be aware of the stuff go through and demand that the companies improve the working conditions.
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inherit
1033
0
Nov 29, 2024 11:07:26 GMT
37,056
colfoley
19,170
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Apr 3, 2019 18:39:04 GMT
Ok while this is *bad* and while changes should be made i think people need to realize that gaming isn't special.
In fact i can't think of a single job that isn't emotionally draining or that requires you to sacrifice your personal time, relatuonships, or have crunch. I have it at my job and i have heard plenty of stories from a wide variety of careers to think that it's universal.
So yes while improvements can and should be made the game industry is struggling with something that may not have a *solution*.
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inherit
688
0
1,913
UutIVvdPw7END0Ef
1,525
August 2016
uutivvdpw7end0ef
Bottom
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Post by UutIVvdPw7END0Ef on Apr 3, 2019 21:07:55 GMT
What i don't like is them using Anthem as a base, it's understandable they don't want to start from scratch again, but then why not use DAI as a base?, unless it's going to be a live service game, or there were major improvements in the tools from DAI to Anthem.
I also don't understand why they stick with Frostbite, we know it was their own idea to start using it in DAI, but why force the team to keep using it if it's so bad?, and if EA forces them to use Frostbite why is that not the case with Respawn?, from Titanfall to Apex Legends they always used Valve's Source engine. Sea of Solitude and Fe will be on Unity, Unravel Two uses Sony's PhyreEngine.
It's better for them to go back to Unreal Engine, even using their old Lycium Engine would be preferable to Frostbite.
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inherit
7754
0
Nov 29, 2024 13:53:32 GMT
4,502
biggydx
2,645
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
BiggyMD
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Post by biggydx on Apr 3, 2019 21:30:19 GMT
What i don't like is them using Anthem as a base, it's understandable they don't want to start from scratch again, but then why not use DAI as a base? The only guess I could make is that: 1) DA:I had the engine designed to work on last-gen consoles. While Trespasser was a current-gen only release, I imagine the engine's architecture was too dissimilar to modern day (and future) consoles for DA:I's template to be usable. 2) There may be technologies in Anthem that have some suitable benefits in DA4's singleplayer (like weather effects, inventory, animation/modeling toolsets, and environmental tech), and the online aspects are likely beneficial for its supposed multiplayer component. It may also be due to the degree at which live service changes can be applied to the game (things like hotfixes, balancing, new content, etc). 3) They scrapped DA:I's template (my god that'd be fucking terrible if this was the true reason) I also don't understand why they stick with Frostbite, we know it was their own idea to start using it in DAI, but why force the team to keep using it if it's so bad?, and if EA forces them to use Frostbite why is that not the case with Respawn?, from Titanfall to Apex Legends they always used Valve's Source engine. Sea of Solitude and Fe will be on Unity, Unravel Two uses Sony's PhyreEngine. My guess is that, the higher the profile a game has, the more money is needed to license a different engine. It may also only be a mandate on EA's end that the engine be used for the flagship titles (Battlefront, FIFA, Madden, Dragon Age, etc). As for why Respawn isn't using it when it comes to Titanfall and Apex Legends, Respawn only partnered with EA to publish those games; they weren't owned by EA. As a result, the mandate doesn't effect them. However, with Respawn now being an EA-owned company, its very likely that Star Wars: Fallen Order will have to use the Frostbite engine; and any subsequent titles they make. It's better for them to go back to Unreal Engine, even using their old Lycium Engine would be preferable to Frostbite. While I agree that working on Unreal would likely make developing a game for them much easier, this doesn't address the problems of project mismanagement going on at BioWare. The fact that assets from previous Frostbite-made games under BioWare weren't being used in succession, to keep building on a base, shows a level of incompetence; to some degree. The standout for me from Jasons article, was that - apparently - the next Dragon Age was going to start from scratch again; which makes no sense if you already have DA:I as a template.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,170 Likes: 113,940
inherit
ღ N-Special
151
0
113,940
Hrungr
More coffee...? More coffee.
31,170
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
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Post by Hrungr on Apr 3, 2019 21:36:44 GMT
Joshua Stiksma @joshstiksmaThis part speaks to me: my exact feelings after I finished up Inquisition. Proud of how people were receiving the game Yet extremely exhausted and humiliated by how many people were burnt to get there. Plus, that permanent damage to mental health and personal relationships After my third negative employee health survey (in a row), I decided it was time to move on. Obviously I want it to be better for everyone that is still there -- but I couldn't take it any longer for myself. FYI: I'm in a much better place right now, and loving it. And that makes it harder and harder to accept that studios are doing this to friends and ex-coworkers that I care about. I rarely post stuff like this, but this article makes me SO MAD. We can do so much better. Jess Hara Campbell @jharacampbell I think this was the overwhelming sentiment for most of us. This article is a kick in the ol' PTSD. I'm glad you're in a better place. You and your lady deserve the work-life balance, especially with your little one! Joshua Stiksma @joshstiksmaThanks Jess. I truly hope that you and @ccampbellart are in a better place now too (with a little one of your own too.) I can't even imagine doing a project like now that I have a family. There were people that did it, and I had no idea how much extra pain it must have caused.
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midnight tea
Twitter Guru
gateway beverage
Posts: 8,344 Likes: 20,709
inherit
gateway beverage
109
0
20,709
midnight tea
8,344
August 2016
midnighttea
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Post by midnight tea on Apr 3, 2019 21:45:12 GMT
What i don't like is them using Anthem as a base, it's understandable they don't want to start from scratch again, but then why not use DAI as a base?, unless it's going to be a live service game, or there were major improvements in the tools from DAI to Anthem. Because Anthem's code is one that's is regularly updated and most recently expanded, I guess? I don't presume that DAI's code is useless, given that we know that it's a basis for expansion of Frostbite's RPG and cinematic tools, but I guess there are enough differences to either move to or update to what Anthem has. I mean, you can see from the quality of animations/mocap the vast differences between subsequent games, and if there are things that an epic sRPG would have a good use of it's cinematic tools and dialogue tools that are more robust than they were in DAI (remember the bug?), aside from maybe the dynamic weather or day-night cycle that so far were only present in last BW game and not the previous ones in FB. Online integration probably also looks better from Anthem's codebase, despite issues that emerged once everybody started logging in. This is of course entirely amateur guesswork, but AFAIK if they stop developing on Frostbite the problems won't just go away, in fact you can run into more of them, especially if you're doing so when the project is already underway. One of the things we heard were some of the biggest roadblocks for MEA was that they switched 3D software at some point - so can you imagine what would happen if they switched the whole engine? (also: Respawn was bought by EA at the end of 2017 - so at the time Respawn's work on Titanfall 3/Apex was well underway, hence the same issue would apply to it if EA mandated engine switch mid-production). Licensing and thus cost increase on engine alone aside, they'd have to re-train the devs and lose probably most of the assets, modules and overall progress they've made over years for a specific engine, thus forcing them to basically start from the scratch and spend exorbitant amount of time building new pipelines and modules for a given project, which means less time for designing gameplay, writing, etc... Also - how problematic Frostbite is remains a contested issue and it's unclear now whether the problem lied in the engine itself, or the fact that Bioware's Frostbite experts were assigned to work on FIFA and oftentimes didn't receive support when they've had problems with the engine, which can be an issue with external engines as well.
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inherit
813
0
Jun 26, 2019 23:40:38 GMT
5,054
thats1evildude
2,478
August 2016
thats1evildude
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by thats1evildude on Apr 3, 2019 21:56:22 GMT
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Noxluxe
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 2,027 Likes: 3,567
inherit
10359
0
Mar 14, 2019 16:10:11 GMT
3,567
Noxluxe
2,027
Jul 21, 2018 23:55:09 GMT
July 2018
noxluxe
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Noxluxe on Apr 3, 2019 22:27:20 GMT
What's a "twitter"?
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