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Post by KaiserShep on Feb 8, 2019 4:12:48 GMT
LOTSB is by far the best dlc in the entire series imo! There really isn't a close second to me... Yeah, Lair of the Shadow Broker was definitely one of my all-time favorites, though I’ll always have a particular fondness for Citadel and its longevity in its various fun activities. Rising victorious over the N7 mirror match was endlessly satisfying. Arrival has to be the very worst to me. It punctuates the severe plot issues with the bridge between ME1 and ME3, and hilariously serves to make the actual base campaign of Mass Effect 2 seem even less relevant. I mean, why were we dicking around with Collectors when the Reapers were like...JUST about to invade the galaxy right then and there? Why let Shepard live? Harbinger must’ve found an asteroid made of pure lead paint out there in dark space, because he was daft AF.
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Post by cloud9 on Feb 8, 2019 5:43:45 GMT
The broker dlc is crap. Here's why.
Anyways. Remaster? Since ME2 recently celebrated it's ninth birthday, it would be a nice gift for its tenth anniversary for the game, and ME1/3 to be remastered. Hopefully, they rewrite the story and fix plotholes.
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Post by cloud9 on Feb 8, 2019 11:00:49 GMT
BioWare are really half-assing while other developers make better stories and endings better than them. And they claimed that they can write great stories with great endings, but they failed to do so for Mass Effect trilogy. Pathetic, isn't it? The real question is whether BioWare will learn from their mistakes and improve or continuously devolve. Maybe BW needs to only work on one game at a time like CDPR. Maybe they need years of development to get it right. I don't know the answer but I doubt EA has any interest in allowing no product to be developed in order to "get it right". EA are a bunch of assholes, obviously.
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Post by Pounce de León on Feb 8, 2019 13:10:33 GMT
The broker dlc is crap. Here's why.
Anyways. Remaster? Since ME2 recently celebrated it's ninth birthday, it would be a nice gift for its tenth anniversary for the game, and ME1/3 to be remastered. Hopefully, they rewrite the story and fix plotholes. You probably will never get over it anyway. Lol, 10 years and still ranting about it. Did it occur to you to let it go at some point?
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Post by Sanunes on Feb 8, 2019 14:35:33 GMT
The broker dlc is crap. Here's why.
Anyways. Remaster? Since ME2 recently celebrated it's ninth birthday, it would be a nice gift for its tenth anniversary for the game, and ME1/3 to be remastered. Hopefully, they rewrite the story and fix plotholes. If they are going to rewrite the story why bother to go back and remake the game? They will be making a completely new game and get more interest from creating new content instead of alienating people by altering the prior games with a cash grab?
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Post by cloud9 on Feb 8, 2019 22:00:32 GMT
Hopefully, they rewrite the story and fix plotholes. If they are going to rewrite the story why bother to go back and remake the game? They will be making a completely new game and get more interest from creating new content instead of alienating people by altering the prior games with a cash grab? Lot of devs did the same thing and they're successful. There should be no excuses.
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Post by Hanako Ikezawa on Feb 8, 2019 22:07:36 GMT
If they are going to rewrite the story why bother to go back and remake the game? They will be making a completely new game and get more interest from creating new content instead of alienating people by altering the prior games with a cash grab? Lot of devs did the same thing and they're successful. There should be no excuses. Examples?
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Post by Deleted on Feb 8, 2019 22:22:46 GMT
Lot of devs did the same thing and they're successful. There should be no excuses. Examples? I have no dog in this fight but FF14 is the first to come to mind. Without the rewrite that game wouldn't be anywhere near what it is now. It was a HUGE turn around for a game that was received extremely poorly when it was first released. If he's talking about remakes as a whole then there are quite a few... Castlevania Lords of Shadow, Tomb Raider Series and Devil May Cry are a couple that come to mind.
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Post by Sanunes on Feb 8, 2019 22:34:54 GMT
I have no dog in this fight but FF14 is the first to come to mind. Without the rewrite that game wouldn't be anywhere near what it is now. It was a HUGE turn around for a game that was received extremely poorly when it was first released. If he's talking about remakes as a whole then there are quite a few... Castlevania Lords of Shadow, Tomb Raider Series and Devil May Cry are a couple that come to mind. That doesn't really address what was going on though. The comment was take Mass Effect 2 and rewrite the game while if you look at this thread make it more like other ME games when it comes to systems. So I was left wondering why not make a new Mass Effect game instead of remaking Mass Effect 2 when you are going back and remaking everything about the game. The way I was reading it would be nothing like the examples for if they went back and dumped prior Mass Effect games and started Shepard off without knowing anything about the Reapers it would be like the last three you listed for it would be a reboot of the franchise. I really don't know how to classify FF14 for the game did so badly they pretty much dumped a majority of the game and re-created it because it sold that badly, which to me is a lot different then a remake of a game that a good number of people say is the best in the franchise. It would be more akin to what is going on with FF7 and the frustration the community has with the changes that have been talked about such as splitting it into three games.
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Post by alanc9 on Feb 9, 2019 16:40:08 GMT
Anyone have a link to an explanation of what Endless was talking about with FF14? I checked out of that series ages ago.
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Post by Deleted on Feb 9, 2019 19:14:33 GMT
The broker dlc is crap. Here's why.
Anyways. Remaster? Since ME2 recently celebrated it's ninth birthday, it would be a nice gift for its tenth anniversary for the game, and ME1/3 to be remastered. Hopefully, they rewrite the story and fix plotholes. In order to satisfy a bunch of angry fans with 7 years of grudges piled on them? Not likely.
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Post by Sanunes on Feb 9, 2019 20:09:03 GMT
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Post by cloud9 on Feb 10, 2019 9:04:54 GMT
Hopefully, they rewrite the story and fix plotholes. In order to satisfy a bunch of angry fans with 7 years of grudges piled on them? Not likely. Then they just further digging their own graves and devs will make a better game better than Mass Effect. And they screwed up their chance to gain people's trust. That's very smart.
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Post by Sanunes on Feb 10, 2019 14:14:21 GMT
In order to satisfy a bunch of angry fans with 7 years of grudges piled on them? Not likely. Then they just further digging their own graves and devs will make a better game better than Mass Effect. And they screwed up their chance to gain people's trust. That's very smart. The thing is where is that a universal truth that doing anything like you are suggesting will do what you claim? For all we know they will lose people's trust because there are groups that feel the opposite and what BioWare is doing is the right thing. There is no way anyone here can predict what the majority of people are thinking for if that is the case EA would be doing those exact things because they would know with certainty the best way to get people to buy their products. You cannot go based purely on what certain places on the internet are claiming know better then EA, for those people don't represent everyone they represent the people that visit those areas of the internet.
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Post by ahglock on Feb 10, 2019 17:19:28 GMT
In order to satisfy a bunch of angry fans with 7 years of grudges piled on them? Not likely. Then they just further digging their own graves and devs will make a better game better than Mass Effect. And they screwed up their chance to gain people's trust. That's very smart. They may be in a damned if you do damned if you don’t situation, I’m not sure what there best choice is. That being said Obsidians the outer worlds and Bethesda’s starfield are games entering into the sci-fi rpg genre. Whether they are better or not it is competition that they will have to step up their game to stay competitive with.
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Post by Deleted on Feb 11, 2019 0:06:29 GMT
Then they just further digging their own graves and devs will make a better game better than Mass Effect. And they screwed up their chance to gain people's trust. That's very smart. The people upset about the ending aren't the only ones who bought the game.
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Post by alanc9 on Feb 11, 2019 2:21:56 GMT
It'd probably help if we had some sort of concrete proposal here. "Make the game better" has no content.
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Post by dmc1001 on Feb 11, 2019 17:18:25 GMT
In order to satisfy a bunch of angry fans with 7 years of grudges piled on them? Not likely. Then they just further digging their own graves and devs will make a better game better than Mass Effect. And they screwed up their chance to gain people's trust. That's very smart. Metacritic (make what you will of it, but it's what we've got) scores range anywhere from 85 to 93, depending on platform. Mass Effect 2 was 94-96. Mass Effect 1 was about 89. None of these are bad ratings and there's no indication that ME3 was hated. (TW3 was 91-93 here.) Gamespot gave ME3 a 9. (TW3 is 9.3.) GameRankings.com gave 88-92, depending on platform. Special Edition, which I guess was only on WIIU, was 86. Extended Cut was less well received, ranging from 80-90, which indicates people liked the original endings. (TW3's top rating is 94, but that's not a hell of a lot better.) Amazon rating was 4.2/5. (TW3 3.0 to 4.5) Techspot was 88. (TW3 91-100) Trusted Reviews 4.5/5.
Couldn't find TW3 reviews for some of those sites. What I'm trying to say is that while you may have issues with the game that's clearly not the consensus. Sure, TW3 does outlcass ME3 but ME3's ratings are not as bad as you like to think. BW needed better consistency, for sure. Seeding the Catalyst earlier, even something gleaned from the Collector Base in ME2, would have been ideal, even if no one understood what it meant. That at least gave six months worth of study by the time ME3 rolled around. I wouldn't have chosen any ending other than Destroy, but even if I did I think the requirements for dead Shepard in the others made no sense. You could easily take genetic material from Shepard without killing him to make the green Fairy Land. Or uploaded an imprint of Shepard to a Reaper while keeping the original intact.
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Post by alanc9 on Feb 12, 2019 2:47:02 GMT
It's not like genetic material had anything to do with Synthesis anyway ; it's an outright mystical concept.
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Post by dmc1001 on Feb 12, 2019 3:08:09 GMT
It's not like genetic material had anything to do with Synthesis anyway ; it's an outright mystical concept. I usually refer to it as "Fairy Land". Sure, organics can have cybernetic upgrades and so forth. Shepard is only alive because of it. DNA (or whatever aliens have) making synthetic beings "alive"? Just can't buy into it.
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Post by Deleted on Feb 12, 2019 19:32:14 GMT
Seeding the Catalyst earlier, even something gleaned from the Collector Base in ME2, would have been ideal, even if no one understood what it meant. That at least gave six months worth of study by the time ME3 rolled around. I wouldn't have chosen any ending other than Destroy, but even if I did I think the requirements for dead Shepard in the others made no sense. You could easily take genetic material from Shepard without killing him to make the green Fairy Land. Or uploaded an imprint of Shepard to a Reaper while keeping the original intact.
I can explain why Shepard needed to die in those endings. The Reapers harvest advanced organics. With harvesting, the DNA is used in the process of Reaper reproduction. So Shepard's whole body needed to be used. Much like all those colonists whole bodies were used in the reproduction of the human Reaper in ME2.
The green eyes are similar to those in the Overlord DLC. Anything under the control of that AI had green eyes. Anything that was not under its control had regular eyes.
The Catalyst/Crucible had given plenty of time. No one actually believed the Reapers were a threat, and there was a lot of people who would go about their daily lives even though these things were coming to harvest us. So the resources weren't going to try to find a way to stop the Reapers, they were going to carry out our daily lives. Just look at the Council.
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Post by cloud9 on Feb 12, 2019 22:56:45 GMT
I have no dog in this fight but FF14 is the first to come to mind. Without the rewrite that game wouldn't be anywhere near what it is now. It was a HUGE turn around for a game that was received extremely poorly when it was first released. If he's talking about remakes as a whole then there are quite a few... Castlevania Lords of Shadow, Tomb Raider Series and Devil May Cry are a couple that come to mind. Don't forget Resident Evil 2.
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Post by dmc1001 on Feb 13, 2019 0:17:09 GMT
I can explain why Shepard needed to die in those endings. The Reapers harvest advanced organics. With harvesting, the DNA is used in the process of Reaper reproduction. So Shepard's whole body needed to be used. Much like all those colonists whole bodies were used in the reproduction of the human Reaper in ME2.
The green eyes are similar to those in the Overlord DLC. Anything under the control of that AI had green eyes. Anything that was not under its control had regular eyes. Yeah, but the Reapers needed a lot more than one body. They needed a planet full of a race, if not. One little Shepard wasn't enough. As for the green...you just made a case for Synthesis being mind control. Also, a loophole out of that ending.
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Post by Deleted on Feb 13, 2019 0:37:40 GMT
I can explain why Shepard needed to die in those endings. The Reapers harvest advanced organics. With harvesting, the DNA is used in the process of Reaper reproduction. So Shepard's whole body needed to be used. Much like all those colonists whole bodies were used in the reproduction of the human Reaper in ME2.
The green eyes are similar to those in the Overlord DLC. Anything under the control of that AI had green eyes. Anything that was not under its control had regular eyes. Yeah, but the Reapers needed a lot more than one body. They needed a planet full of a race, if not. One little Shepard wasn't enough. As for the green...you just made a case for Synthesis being mind control. Also, a loophole out of that ending. They also have processor ships which collect organics and render them down into paste to make more Reapers. It's all there in the codex.
Shepard is the seed from which all the stuff comes from. Then they use the Reaper beam, the Crucible, and the relays to spread that seed, throughout the galaxy and change everyone's DNA to be part-Reaper. There was something in the Final Hours about this.
If you look at Synthesis, and you listen to what EDI says, you can tell she is not her usual self in that new ending they made. Pretty obvious the Reapers have done something to her, such as changing her personality and ideals (indoctrination).
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Post by Hanako Ikezawa on Feb 14, 2019 17:46:01 GMT
Yeah, but the Reapers needed a lot more than one body. They needed a planet full of a race, if not. One little Shepard wasn't enough. As for the green...you just made a case for Synthesis being mind control. Also, a loophole out of that ending. They also have processor ships which collect organics and render them down into paste to make more Reapers. It's all there in the codex.
Shepard is the seed from which all the stuff comes from. Then they use the Reaper beam, the Crucible, and the relays to spread that seed, throughout the galaxy and change everyone's DNA to be part-Reaper. There was something in the Final Hours about this.
If you look at Synthesis, and you listen to what EDI says, you can tell she is not her usual self in that new ending they made. Pretty obvious the Reapers have done something to her, such as changing her personality and ideals (indoctrination).
Yes, heaven forbid a person's personality changes by themselves. There's no such thing as a person evolving, especially a character whose arc in the entire game was that. It must be mind control.
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