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Post by smilesja on Sept 26, 2020 0:12:06 GMT
Have we forgotten this quote: We haven't forgotten it, it's just not actually true. There's no guarantee that a game will ever be good, no matter how long it takes. I'm just saying be patient, if people are willing to wait for Cyberpunk we can wait for Starfield.
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Post by smilesja on Sept 26, 2020 0:12:56 GMT
We haven't forgotten it, it's just not actually true. There's no guarantee that a game will ever be good, no matter how long it takes. Also, nowadays patches and DLC make it so that even a rushed game can eventually be good, if it isn't to begin with, so I don't know why people keep brandishing that quote about. You honestly think people will change their minds. For some a game is forever tainted no matter how many improvements it recieves.
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Post by pessimistpanda on Sept 26, 2020 0:56:31 GMT
We haven't forgotten it, it's just not actually true. There's no guarantee that a game will ever be good, no matter how long it takes. I'm just saying be patient, if people are willing to wait for Cyberpunk we can wait for Starfield. To be perfectly frank, I always found CDPR's "it'll be ready when it's ready" attitude to be ridiculously self-indulgent, and for a long time I just assumed we would never see Cyberpunk. And then surprise, surprise, it still didn't save the people doing the actual work from crunch and abuse.
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Post by pessimistpanda on Sept 26, 2020 0:58:20 GMT
Also, nowadays patches and DLC make it so that even a rushed game can eventually be good, if it isn't to begin with, so I don't know why people keep brandishing that quote about. You honestly think people will change their minds. For some a game is forever tainted no matter how many improvements it recieves. Do they have any choice BUT to change their minds? The current landscape is the expansion of "games as a service" for the forseeable future.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,606 Likes: 18,403
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Post by sjsharp2010 on Sept 26, 2020 15:04:00 GMT
Also, nowadays patches and DLC make it so that even a rushed game can eventually be good, if it isn't to begin with, so I don't know why people keep brandishing that quote about. You honestly think people will change their minds. For some a game is forever tainted no matter how many improvements it recieves. Exactly Andromeda's a good example of this because in fact it's a reall ydecent game now but people still even on here bring up how it was at launch. TBH people I think these day sshoul dexpect a fwe bugs in thei rgames at launch but fo rthe experience to get better with time. I know I certainly have learnt to accept it.
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Post by SirSourpuss on Sept 26, 2020 15:14:51 GMT
people still even on here bring up how it was at launch Believe it or not, a lot of people get put off by how a game is at launch and how they feel robbed when a game that gets advertised as being a certain experience, doesn't live up to that on launch. Anthem, which was even worse, made EA completely rethink their promotion and game launch policy. Obviously, one side was overselling something that the other side wasn't getting. The promise that something might be good, some time, down the road, isn't all that alluring. You pay and you want a good experience on launch. The market is very crowded and very competitive and there are other games out there, with better and more content, so if your games make a bad first impression, then so long.
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Post by Jeremiah12LGeek on Sept 26, 2020 16:18:32 GMT
I don't think releasing an unfinished or incomplete game experience that you charge full price for is justified, regardless of what you do after launch.
I also don't buy the idea that it's necessary in the industry. Somehow, game studios continue to put out high-quality games that are a complete experience for their purchase price and are successful. Choosing not to do that is a choice to sacrifice quality or completeness for profit.
Even if I like a game or studio or franchise, it doesn't change how you're supposed to treat customers.
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Twitter Guru
ღ N-Special
More coffee...? More coffee.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
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Post by Hrungr on Sept 26, 2020 16:31:08 GMT
- I'll keep these as twitter links so the gifs will remain intact. More...
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Twitter Guru
ღ N-Special
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
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Post by Hrungr on Sept 26, 2020 16:34:43 GMT
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N7
Go Team!
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Posts: 10,606 Likes: 18,403
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Post by sjsharp2010 on Sept 26, 2020 18:01:44 GMT
I don't think releasing an unfinished or incomplete game experience that you charge full price for is justified, regardless of what you do after launch. I also don't buy the idea that it's necessary in the industry. Somehow, game studios continue to put out high-quality games that are a complete experience for their purchase price and are successful. Choosing not to do that is a choice to sacrifice quality or completeness for profit. Even if I like a game or studio or franchise, it doesn't change how you're supposed to treat customers. Depends on whether yo ufeel the yae rfinished or not most games that I play do feel like finished products to me.
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Post by UutIVvdPw7END0Ef on Sept 26, 2020 23:16:48 GMT
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Post by SirSourpuss on Sept 26, 2020 23:34:42 GMT
That's magnifico! *makes chef kissing fingers gesture*
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Post by saandrig on Sept 27, 2020 5:55:47 GMT
My brother is an electrical engineer and we talked about this. He isn't convinced it's a capacitor issue only since (and believe me, you don't want the other details) what's going on there in GPUs is close to some real black magic fuckery. It might not even be the capacitors and they could just alleviate the real issue slightly. Most likely drivers.
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Post by KaiserShep on Sept 27, 2020 7:28:47 GMT
We haven't forgotten it, it's just not actually true. There's no guarantee that a game will ever be good, no matter how long it takes. I'm just saying be patient, if people are willing to wait for Cyberpunk we can wait for Starfield. In all honesty, the emergence of the “waiting until actual 2077” jokes have served to temper my expectations for Cyberpunk a great deal. I know people are into the idea that CDPR are essentially gods among developers, crafting the finest artisan code atop the highest Polish mountains (if they have any I dunno), and worship the customers as royalty, but even they can fuck up and collapse under the weight of their ambitions. I very much want the game to be very good, and I do plan to get it, but the longer it takes, the bigger that expectation for the worst grows.
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Post by Rascoth on Sept 27, 2020 14:54:22 GMT
crafting the finest artisan code atop the highest Polish mountains (if they have any I dunno) We do, though they're not that high. If anything, I'd expect them to pick Łysa Góra (Bald Mountain) as it's known for legends about witches' sabbaths that took place there. Seems appropriate
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
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Post by Hrungr on Sept 27, 2020 15:37:42 GMT
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N6
Just a flip of the coin.
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Post by Sanunes on Sept 27, 2020 16:09:07 GMT
Glad they didn't, I wouldn't want to see all the think pieces about how EA broke a company again by just keeping it at the same level that people worshipped it at before the purchase.
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Post by Deleted on Sept 28, 2020 19:44:15 GMT
It's probably good for Bioware that this fell through.
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Post by river82 on Sept 28, 2020 22:48:39 GMT
I'm just saying be patient, if people are willing to wait for Cyberpunk we can wait for Starfield. To be perfectly frank, I always found CDPR's "it'll be ready when it's ready" attitude to be ridiculously self-indulgent, and for a long time I just assumed we would never see Cyberpunk. And then surprise, surprise, it still didn't save the people doing the actual work from crunch and abuse. The best studios had that "it'll be ready when it's ready" attitude. Blizzard, when they were a delight to work for (comparatively) and produced wonderful games, had this attitude before the corporate shirts at Activision decided if they weren't making ALL THE MONEY than it wasn't good enough. Bethesda has that attitude which is why the last Elder Scrolls game was out in 2011 with the next one not in sight. Square Enix kinda has that attitude.
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Post by slimgrin727 on Sept 29, 2020 0:49:08 GMT
CDPR is a bit like Rockstar in that they have total autonomy over the development side. But unlike RS or Bethesda they put out games on a regular basis, so they can't afford to have a single project tie the studio up for 8 years. Bethesda taking so long to put out a TES sequel is ridiculous.
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Post by pessimistpanda on Sept 29, 2020 1:34:16 GMT
To be perfectly frank, I always found CDPR's "it'll be ready when it's ready" attitude to be ridiculously self-indulgent, and for a long time I just assumed we would never see Cyberpunk. And then surprise, surprise, it still didn't save the people doing the actual work from crunch and abuse. The best studios had that "it'll be ready when it's ready" attitude. Blizzard, when they were a delight to work for (comparatively) and produced wonderful games, had this attitude before the corporate shirts at Activision decided if they weren't making ALL THE MONEY than it wasn't good enough. Bethesda has that attitude which is why the last Elder Scrolls game was out in 2011 with the next one not in sight. Square Enix kinda has that attitude. The "best" studios? Bethesda games are INVARIABLY ugly and bug-riddled, no matter how long they take. Bethesda wouldn't know a game that is "ready" if it bit them on the ass. And Square Enix doesn't have a "ready when it's ready" attitude, they have a "keep giving money to Nomura while he does no fucking work, and then crap out a sparkling turd of a game with half of it obviously fucking missing" attitude. FF XV is the shittiest game in the series thus far.
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Post by river82 on Sept 29, 2020 14:00:25 GMT
The best studios had that "it'll be ready when it's ready" attitude. Blizzard, when they were a delight to work for (comparatively) and produced wonderful games, had this attitude before the corporate shirts at Activision decided if they weren't making ALL THE MONEY than it wasn't good enough. Bethesda has that attitude which is why the last Elder Scrolls game was out in 2011 with the next one not in sight. Square Enix kinda has that attitude. The "best" studios? Bethesda games are INVARIABLY ugly and bug-riddled, no matter how long they take. Bethesda wouldn't know a game that is "ready" if it bit them on the ass. And Square Enix doesn't have a "ready when it's ready" attitude, they have a "keep giving money to Nomura while he does no fucking work, and then crap out a sparkling turd of a game with half of it obviously fucking missing" attitude. FF XV is the shittiest game in the series thus far. Bethesda's games are often buggy as hell but they're also genre advancing. They pretty much single handedly brought about the open world craze. To influence the industry to the extent they have is something few studios do. Blizzard is another one who has before they went all corporate on everyone. You raise a good point with SE but 13 was far worse than 15. 15 took a lot of steps forward for the franchise while 13 was a movie on rails that didn't incorporate any freedom in what the player could do to about halfway through. Oh and the combat system was one giant gimmick. Then 13-2 came out which felt like it was a response to every single criticism of the first game, and when Lightning Returns came out people were "lol - No!". Keep an eye out on 16 though, Square Enix has thrown some serious talent behind the creation of that game
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
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Post by Hrungr on Sept 29, 2020 14:11:10 GMT
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Post by pessimistpanda on Sept 29, 2020 14:28:17 GMT
The "best" studios? Bethesda games are INVARIABLY ugly and bug-riddled, no matter how long they take. Bethesda wouldn't know a game that is "ready" if it bit them on the ass. And Square Enix doesn't have a "ready when it's ready" attitude, they have a "keep giving money to Nomura while he does no fucking work, and then crap out a sparkling turd of a game with half of it obviously fucking missing" attitude. FF XV is the shittiest game in the series thus far. Bethesda's games are often buggy as hell but they're also genre advancing. They pretty much single handedly brought about the open world craze. To influence the industry to the extent they have is something few studios do. Blizzard is another one who has before they went all corporate on everyone. You raise a good point with SE but 13 was far worse than 15. 15 took a lot of steps forward for the franchise while 13 was a movie on rails that didn't incorporate any freedom in what the player could do to about halfway through. Oh and the combat system was one giant gimmick. Then 13-2 came out which felt like it was a response to every single criticism of the first game, and when Lightning Returns came out people were "lol - No!". Keep an eye out on 16 though, Square Enix has thrown some serious talent behind the creation of that game I don't see 15 "taking steps forward", I see it mimicking Western games and I don't think that's a good thing. There's nothing wrong with games being linear, not everything has to be open world. FFX was also almost completely linear, and is one of the most beloved games of the franchise. FF XIII may have been linear, but at least it was complete. For all its high production values, FFXV is clearly, obviously unfinished, with gaping narrative holes (some that were filled with DLC, but not all), a completely nonsensical, unexplained ending, boring characters who get no development in the main game (you want the actually good parts of a JRPG? Better buy all the dlc and watch the prequel anime and buy the prequel movie!) and boring, repetitive combat (far, far more repetitive than XIII's was), not to mention they totally sacrificed the long, epic story of a typical FF game for a beautiful but flat and empty "open world", with barely any sidequests, none of which were actually interesting. OH AND LETS NOT FORGET THE FACT THAT IT WAS STUFFED TO THE FUCKING GILLS WITH PRODUCT PLACEMENT. There are entire quests devoted to a real-life brand of cup noodles, and going to see a wedding dress designed by Vivienne Westwood, for fuck's sake. Hell, why stop there? I'm genuinely surprised the characters didn't stop in-between every single line of dialogue to have a swig of Pepsi. One of the summons should have been the Kool-Aid Man! I have no problem with a "playable movie" as long as the movie is good, FFXV's story and characters are bad, and those are the most important parts of a JRPG, not graphics or flashy action combat.
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Post by Rascoth on Sept 29, 2020 17:59:04 GMT
Just got my link to beta EA Desktop download and I am so confused. I can't even find where to uninstall games on it
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