Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
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0
Apr 24, 2024 12:32:20 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 26, 2021 12:07:22 GMT
Of all the series to revive, they choose that piece of shit? EA studios tend to run out of ideas. Remaster, Remake is all they can do / dare do. New ideas only come in when EA take over a dev. And when they run out of popular brands they try their hands at the niche stuff. Maybe they tone down the disgusting stuff to market to a broader audience - I have better to do than cutting limbs of zombie children abominations. EA fans tend to run out of ideas, if you don't give them what they want they whine about how they were betrayed by not getting the next game in a series they feel they are owed. EA might not invest $100 million in a new IP, but there are plenty of smaller indie titles they have released over the years with the EA Original line.
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Post by Pounce de León on Jul 26, 2021 16:44:26 GMT
EA studios tend to run out of ideas. Remaster, Remake is all they can do / dare do. New ideas only come in when EA take over a dev. And when they run out of popular brands they try their hands at the niche stuff. Maybe they tone down the disgusting stuff to market to a broader audience - I have better to do than cutting limbs of zombie children abominations. EA fans tend to run out of ideas, if you don't give them what they want they whine about how they were betrayed by not getting the next game in a series they feel they are owed. EA might not invest $100 million in a new IP, but there are plenty of smaller indie titles they have released over the years with the EA Original line. Yeah, Unravel is probably a good one. But I'm kinda talking EA studios. Anthem was an attempt at new IP - we see how that can fail, so they stick to the tested stuff. The gfx bling eats up so much funds - it's hard to come up with something new in AAA.
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Post by Hier0phant on Jul 26, 2021 16:50:06 GMT
I do question the rationale behind EA remaking Dead Space after the franchise's co-creator announced that his new studio is developing The Callisto Protocol.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Jul 26, 2021 16:57:15 GMT
I do question the rationale behind EA remaking Dead Space after the franchise's co-creator announced that his new studio is developing The Callisto Protocol. Apparently, there was a lot of executive meddling in the decisions making process of the Dead Space franchise, which ultimately led to EA shutting down Visceral, for their own bad decisions. Reviving Dead Space and giving it a fresh start is one way to subset the gaming public's negativity toward EA. Regardless of what the franchise's co-creator does with the Callisto Protocol. It's all about earning some good faith back from gamers.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
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Apr 24, 2024 12:32:20 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 26, 2021 17:24:40 GMT
EA fans tend to run out of ideas, if you don't give them what they want they whine about how they were betrayed by not getting the next game in a series they feel they are owed. EA might not invest $100 million in a new IP, but there are plenty of smaller indie titles they have released over the years with the EA Original line. Yeah, Unravel is probably a good one. But I'm kinda talking EA studios. Anthem was an attempt at new IP - we see how that can fail, so they stick to the tested stuff. The gfx bling eats up so much funds - it's hard to come up with something new in AAA. I think you hit it right on the head with the costs, but its not just graphics even though that is probably a big part. The other thing is the amount of people developers required instead of just moving a handful or two of developers to a new IP like a couple of generations ago, now its 100's if not 1000's of people working on each game so there is a big personal cost and if it doesn't work out I doubt EA wants to be know for firing all those people because the game failed. Look at the narrative some tried to spin with Visceral and BioWare Montreal.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
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Apr 24, 2024 12:32:20 GMT
8,927
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Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 26, 2021 17:27:44 GMT
I do question the rationale behind EA remaking Dead Space after the franchise's co-creator announced that his new studio is developing The Callisto Protocol. I am skeptical that one has that much to do with the other. I think its more that EA sees the potential of a new Dead Space game based on the online commentary and maybe even how Mass Effect Legendary Edition did. Callisto Protocol from what I have seen is too much of a survival game then what Dead Space was, but I lost a lot of interest when they said it was going to be taking place in the PUBG universe.
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Post by Hier0phant on Jul 26, 2021 18:06:31 GMT
I do question the rationale behind EA remaking Dead Space after the franchise's co-creator announced that his new studio is developing The Callisto Protocol. Apparently, there was a lot of executive meddling in the decisions making process of the Dead Space franchise, which ultimately led to EA shutting down Visceral, for their own bad decisions. Reviving Dead Space and giving it a fresh start is one way to subset the gaming public's negativity toward EA. Regardless of what the franchise's co-creator does with the Callisto Protocol. It's all about earning some good faith back from gamers. I remember EA's meddling all too well, and i doubt EA remaking Dead Space will do much to change the gaming public's opinion of the company after nearly a decade of negative press. EA has a plethora of ips that they could have revived but they choose an ip that they mothballed because it's last installment didn't meet their goal of 5 million unit sold. With The Callisto Protocol being constantly labeled as Dead Space's spiritual successor by the gaming press the potential publicity EA can siphon off from TCP's success or flop makes me doubt the intentions behind their revival of the ip is altruistic. If EA genuinely wanted to change their image the company should address their exposure of minors to gambling, and pay for gambling addiction counseling for FIFA players.
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Post by SirSourpuss on Jul 26, 2021 18:25:43 GMT
I remember EA's meddling all too well, and i doubt EA remaking Dead Space will do much to change the gaming public's opinion of the company after nearly a decade of negative press. EA has a plethora of ips that they could have revived but they choose an ip that they mothballed because it's last installment didn't meet their goal of 5 million unit sold. With The Callisto Protocol being constantly labeled as Dead Space's spiritual successor by the gaming press the potential publicity EA can siphon off from TCP's success or flop makes me doubt the intentions behind their revival of the ip is altruistic. If EA genuinely wanted to change their image the company should address their exposure of minors to gambling, and pay for gambling addiction counseling for FIFA players. EA is making a very big change in direction, in regards to their hardcore gaming line, in order to stop gamers from focusing too much on their MTX skinner box. It is obvious to them now that the harder they push for that, the more blowback they are going to get and their string of failures have basically given free reign to Vince Zampella and Laura Mielle to greenlight whatever project they want, just so gamers will get off their ass about lootboxes. It's a bit late now, though. The UK committee that investigated the "surprise mechanics" in EA's titles came to the conclusion that the MTX are only the top of an underlying problem; the in-game mechanics and currency of these games. They are basically on track to ban all these games, if the games themselves do not become considerably more generous in their rewards towards players, through gameplay. For example, if I can open 10 player packs after each game I play, I don't need to rely on MTX for FUT. I don't know when and how the UK plans to do restrict these games, because it's been a while since gaming media has covered the issue, but the UK, as far as I am aware, is the largest MTX market for FIFA. Losing the UK, one way or the other, will be a significant blow to EA's revenue. Which is why they need to recapture the hardcore gaming crowd.
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Post by Hier0phant on Jul 26, 2021 18:26:13 GMT
I do question the rationale behind EA remaking Dead Space after the franchise's co-creator announced that his new studio is developing The Callisto Protocol. I am skeptical that one has that much to do with the other. I think its more that EA sees the potential of a new Dead Space game based on the online commentary and maybe even how Mass Effect Legendary Edition did. Callisto Protocol from what I have seen is too much of a survival game then what Dead Space was, but I lost a lot of interest when they said it was going to be taking place in the PUBG universe. I'm mentioning TCP because of the potential free publicity EA can benefit off of from TCP due to it being labelled as DS's spiritual successor. About the Legendary Edition's success, the Mass Effect franchise is far more popular than Dead Space's, and EA expecting the same level of success as ME's Legendary Edition would be folly due to how niche the tps survival horror genre has become.
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Post by Hier0phant on Jul 26, 2021 19:13:41 GMT
I remember EA's meddling all too well, and i doubt EA remaking Dead Space will do much to change the gaming public's opinion of the company after nearly a decade of negative press. EA has a plethora of ips that they could have revived but they choose an ip that they mothballed because it's last installment didn't meet their goal of 5 million unit sold. With The Callisto Protocol being constantly labeled as Dead Space's spiritual successor by the gaming press the potential publicity EA can siphon off from TCP's success or flop makes me doubt the intentions behind their revival of the ip is altruistic. If EA genuinely wanted to change their image the company should address their exposure of minors to gambling, and pay for gambling addiction counseling for FIFA players. EA is making a very big change in direction, in regards to their hardcore gaming line, in order to stop gamers from focusing too much on their MTX skinner box. It is obvious to them now that the harder they push for that, the more blowback they are going to get and their string of failures have basically given free reign to Vince Zampella and Laura Mielle to greenlight whatever project they want, just so gamers will get off their ass about lootboxes. It's a bit late now, though. The UK committee that investigated the "surprise mechanics" in EA's titles came to the conclusion that the MTX are only the top of an underlying problem; the in-game mechanics and currency of these games. They are basically on track to ban all these games, if the games themselves do not become considerably more generous in their rewards towards players, through gameplay. For example, if I can open 10 player packs after each game I play, I don't need to rely on MTX for FUT. I don't know when and how the UK plans to do restrict these games, because it's been a while since gaming media has covered the issue, but the UK, as far as I am aware, is the largest MTX market for FIFA. Losing the UK, one way or the other, will be a significant blow to EA's revenue. Which is why they need to recapture the hardcore gaming crowd. It's not just the UK EA stands to lose revenue in, but the EU too might follow suit after the Dutch fined the company for it's implementation of microtransactions and wouldn't relent unless they removed the mechanic from games that were specifically sold in the country. EA's infamy is only one roadblock the company has to address in it's campaign to fortify their loyal consumer base's numbers. Unlike two decades ago EA faces stiff competition from rival publishers/developers who have now become entrenched in the market while garnering good faith in their brand (not Blizzard). In order to compete EA needs to hire talent from top to bottom whose abilities would gain them praise instead of mockery. I only see the previously mentioned happening if the company fails to develop an alternative money making gimmick to fall back on to supplant their current microtransaction systems.
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sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Jul 26, 2021 19:19:48 GMT
It's not just the UK EA stands to lose revenue in, but the EU too might follow suit after the Dutch fined the company for it's implementation of microtransactions and wouldn't relent unless they removed the mechanic from games that were specifically sold in the country. EA's infamy is only one roadblock the company has to address in it's campaign to fortify their loyal consumer base's numbers. Unlike two decades ago EA faces stiff competition from rival publishers/developers who have now become entrenched in the market while garnering good faith in their brand (not Blizzard). In order to compete EA needs to hire talent from top to bottom whose abilities would gain them praise instead of mockery. I only see the previously mentioned happening if the company fails to develop an alternative money making gimmick to fall back on to supplant their current microtransaction systems. I think they are slowly preparing for that case, because alternative routes to revenue need to be examined, in the event of universal banning of MTX. It will take time, but Battlefield 2042 and Dead Space, in the eyes of the public, are positive moves. It remains to be seen how well these games do and how much good will they generate, but they are generally viewed as positive steps.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
inherit
1561
0
Apr 24, 2024 12:32:20 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 27, 2021 1:44:54 GMT
I am skeptical that one has that much to do with the other. I think its more that EA sees the potential of a new Dead Space game based on the online commentary and maybe even how Mass Effect Legendary Edition did. Callisto Protocol from what I have seen is too much of a survival game then what Dead Space was, but I lost a lot of interest when they said it was going to be taking place in the PUBG universe. I'm mentioning TCP because of the potential free publicity EA can benefit off of from TCP due to it being labelled as DS's spiritual successor. About the Legendary Edition's success, the Mass Effect franchise is far more popular than Dead Space's, and EA expecting the same level of success as ME's Legendary Edition would be folly due to how niche the tps survival horror genre has become. Maybe I am jaded, but I wouldn't think anyone from players to other companies are going to take a developer's word about "spiritual successor" too much to heart anymore after plenty of games have tried to use that in the past and its been from truthful to PR stunt. I could see the people at EA that see that statement would think it has about as much merit as when they make the same claim and at least for me that means its just something to generate headlines. For wasn't there a game a couple of years ago that made the claim it was the spiritual successor to Mass Effect as well?
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
inherit
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0
Apr 24, 2024 12:32:20 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 27, 2021 2:06:06 GMT
EA is making a very big change in direction, in regards to their hardcore gaming line, in order to stop gamers from focusing too much on their MTX skinner box. It is obvious to them now that the harder they push for that, the more blowback they are going to get and their string of failures have basically given free reign to Vince Zampella and Laura Mielle to greenlight whatever project they want, just so gamers will get off their ass about lootboxes. It's a bit late now, though. The UK committee that investigated the "surprise mechanics" in EA's titles came to the conclusion that the MTX are only the top of an underlying problem; the in-game mechanics and currency of these games. They are basically on track to ban all these games, if the games themselves do not become considerably more generous in their rewards towards players, through gameplay. For example, if I can open 10 player packs after each game I play, I don't need to rely on MTX for FUT. I don't know when and how the UK plans to do restrict these games, because it's been a while since gaming media has covered the issue, but the UK, as far as I am aware, is the largest MTX market for FIFA. Losing the UK, one way or the other, will be a significant blow to EA's revenue. Which is why they need to recapture the hardcore gaming crowd. It's not just the UK EA stands to lose revenue in, but the EU too might follow suit after the Dutch fined the company for it's implementation of microtransactions and wouldn't relent unless they removed the mechanic from games that were specifically sold in the country. EA's infamy is only one roadblock the company has to address in it's campaign to fortify their loyal consumer base's numbers. Unlike two decades ago EA faces stiff competition from rival publishers/developers who have now become entrenched in the market while garnering good faith in their brand (not Blizzard). In order to compete EA needs to hire talent from top to bottom whose abilities would gain them praise instead of mockery. I only see the previously mentioned happening if the company fails to develop an alternative money making gimmick to fall back on to supplant their current microtransaction systems. I think if the countries really cared about changing the laws they would have already since Belgium did it fairly quickly and the EU parliament is a mess so I wouldn't expect anything to happen there any faster then in the US. EA has been backing away from lootboxes for awhile since they have been removing them going back to Need for Speed Heat. I did love the fact how people pretended to be angry when EA didn't have lootboxes in Need for Speed Head by making complaints of "they didn't care about the long term life of the franchise" probably just wanted clicks by being angry at EA for something. Even with Anthem it didn't have lootboxes, but it had an overpriced MTX store and Battlefield has taken the pricy premium pass route. The big area where EA hasn't made any changes is just with Ultimate Team mode and they aren't slowing down with that until they are forced to, but since I haven't heard much of the lawsuits against them I don't think those are going anywhere in the near future. So if they do have to change them they are just going to implement something they have in their other titles, but staying with Ultimate Team for the next few years until maybe laws change, but it is going to require laws to change.
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Post by Hier0phant on Jul 27, 2021 5:12:06 GMT
I'm mentioning TCP because of the potential free publicity EA can benefit off of from TCP due to it being labelled as DS's spiritual successor. About the Legendary Edition's success, the Mass Effect franchise is far more popular than Dead Space's, and EA expecting the same level of success as ME's Legendary Edition would be folly due to how niche the tps survival horror genre has become. Maybe I am jaded, but I wouldn't think anyone from players to other companies are going to take a developer's word about "spiritual successor" too much to heart anymore after plenty of games have tried to use that in the past and its been from truthful to PR stunt. I could see the people at EA that see that statement would think it has about as much merit as when they make the same claim and at least for me that means its just something to generate headlines. For wasn't there a game a couple of years ago that made the claim it was the spiritual successor to Mass Effect as well? We know the label spiritual successor is only a marketing gimmick, but the constant labelling of TCP as Dead Space's spiritual successor by gaming journalists despite Glen Schofield not promoting his new ip as such only generates free marketing buzz for EA and saves the company some money by riding the wave of TCP's publicity. It's not just the UK EA stands to lose revenue in, but the EU too might follow suit after the Dutch fined the company for it's implementation of microtransactions and wouldn't relent unless they removed the mechanic from games that were specifically sold in the country. EA's infamy is only one roadblock the company has to address in it's campaign to fortify their loyal consumer base's numbers. Unlike two decades ago EA faces stiff competition from rival publishers/developers who have now become entrenched in the market while garnering good faith in their brand (not Blizzard). In order to compete EA needs to hire talent from top to bottom whose abilities would gain them praise instead of mockery. I only see the previously mentioned happening if the company fails to develop an alternative money making gimmick to fall back on to supplant their current microtransaction systems. I think if the countries really cared about changing the laws they would have already since Belgium did it fairly quickly and the EU parliament is a mess so I wouldn't expect anything to happen there any faster then in the US. EA has been backing away from lootboxes for awhile since they have been removing them going back to Need for Speed Heat. I did love the fact how people pretended to be angry when EA didn't have lootboxes in Need for Speed Head by making complaints of "they didn't care about the long term life of the franchise" probably just wanted clicks by being angry at EA for something. Even with Anthem it didn't have lootboxes, but it had an overpriced MTX store and Battlefield has taken the pricy premium pass route. The big area where EA hasn't made any changes is just with Ultimate Team mode and they aren't slowing down with that until they are forced to, but since I haven't heard much of the lawsuits against them I don't think those are going anywhere in the near future. So if they do have to change them they are just going to implement something they have in their other titles, but staying with Ultimate Team for the next few years until maybe laws change, but it is going to require laws to change. With the rising cost of videogame development publisher's like EA should increase the price of their products instead of solely relying on mtx and lootboxes to make a return on investment or profit. About FIFA, EA is trying to weasel their way out of the situation with it's adoption of the trading card system for Ultimate Team Mode's (why trading cards are legal for kids) loot box system, but the Dutch holding EA accountable for violating their gambling laws is a step in the right direction and i hope more nations follow suit. It's a shame the threat of potential lawsuits was needed to make the company reconsider it's promotion of gambling to minors. kotaku.com/judge-sides-with-dutch-government-on-fining-ea-up-to-5-1845517234
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
inherit
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0
Apr 24, 2024 12:32:20 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 27, 2021 12:47:03 GMT
Maybe I am jaded, but I wouldn't think anyone from players to other companies are going to take a developer's word about "spiritual successor" too much to heart anymore after plenty of games have tried to use that in the past and its been from truthful to PR stunt. I could see the people at EA that see that statement would think it has about as much merit as when they make the same claim and at least for me that means its just something to generate headlines. For wasn't there a game a couple of years ago that made the claim it was the spiritual successor to Mass Effect as well? We know the label spiritual successor is only a marketing gimmick, but the constant labelling of TCP as Dead Space's spiritual successor by gaming journalists despite Glen Schofield not promoting his new ip as such only generates free marketing buzz for EA and saves the company some money by riding the wave of TCP's publicity. I think if the countries really cared about changing the laws they would have already since Belgium did it fairly quickly and the EU parliament is a mess so I wouldn't expect anything to happen there any faster then in the US. EA has been backing away from lootboxes for awhile since they have been removing them going back to Need for Speed Heat. I did love the fact how people pretended to be angry when EA didn't have lootboxes in Need for Speed Head by making complaints of "they didn't care about the long term life of the franchise" probably just wanted clicks by being angry at EA for something. Even with Anthem it didn't have lootboxes, but it had an overpriced MTX store and Battlefield has taken the pricy premium pass route. The big area where EA hasn't made any changes is just with Ultimate Team mode and they aren't slowing down with that until they are forced to, but since I haven't heard much of the lawsuits against them I don't think those are going anywhere in the near future. So if they do have to change them they are just going to implement something they have in their other titles, but staying with Ultimate Team for the next few years until maybe laws change, but it is going to require laws to change. With the rising cost of videogame development publisher's like EA should increase the price of their products instead of solely relying on mtx and lootboxes to make a return on investment or profit. About FIFA, EA is trying to weasel their way out of the situation with it's adoption of the trading card system for Ultimate Team Mode's (why trading cards are legal for kids) loot box system, but the Dutch holding EA accountable for violating their gambling laws is a step in the right direction and i hope more nations follow suit. It's a shame the threat of potential lawsuits was needed to make the company reconsider it's promotion of gambling to minors. kotaku.com/judge-sides-with-dutch-government-on-fining-ea-up-to-5-1845517234 I see where you are coming from. Well time will tell in that case. The reason why they haven't increased prices is due to the PR nightmare that happened when it was first announced by other publishers. I do wish they went that route before committing to lootboxes in the past, but I feel that people that cover gaming would have just found something else to say why they shouldn't. its the DLC arguement probably where because there is DLC for a game paying more for a game isn't right because "they aren't getting the full game at launch" which I could see people wanting to use for an arguement. I had no problem is places want to ban Ultimate Team if they think it promotes gambling, I just wish they were consistent on it. To me collectible card trading games promote gambling in children just as much as the claims against TUF, but people want to think they are different. Its that kind of position why I don't think there is much hope for real change because they are specifically targeting one application instead of the entire process.
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Post by SirSourpuss on Jul 27, 2021 12:55:04 GMT
The reason why they haven't increased prices is due to the PR nightmare that happened when it was first announced by other publishers. I do wish they went that route before committing to lootboxes in the past, but I feel that people that cover gaming would have just found something else to say why they shouldn't. its the DLC arguement probably where because there is DLC for a game paying more for a game isn't right because "they aren't getting the full game at launch" which I could see people wanting to use for an arguement. EA has upped the price to $70 per title, already, for all their new games going forward. FIFA was the first one. Of course there are cheaper titles, like Star Wars Squadrons, that will sell for cheaper, but all other big titles are $70. Battlefield 2042 is $70 on current gen consoles and $60 on last gen consoles. We also know that Bioware, at least, did cut content from their games, to sell as DLC. Prothy the Prothean wasn't supposed to be DLC. To me collectible card trading games promote gambling in children just as much as the claims against TUF, but people want to think they are different. There is a specific amount of cards in packs of CCGs. You get specific numbers of rare cards, common cards etc. At least, in the card games I use to play, 10-20 years ago. In FUT, you can spend a billion dollars and not get guaranteed of a single rare card. And they don't owe you shit.
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Post by Hier0phant on Jul 27, 2021 13:54:13 GMT
We know the label spiritual successor is only a marketing gimmick, but the constant labelling of TCP as Dead Space's spiritual successor by gaming journalists despite Glen Schofield not promoting his new ip as such only generates free marketing buzz for EA and saves the company some money by riding the wave of TCP's publicity. With the rising cost of videogame development publisher's like EA should increase the price of their products instead of solely relying on mtx and lootboxes to make a return on investment or profit. About FIFA, EA is trying to weasel their way out of the situation with it's adoption of the trading card system for Ultimate Team Mode's (why trading cards are legal for kids) loot box system, but the Dutch holding EA accountable for violating their gambling laws is a step in the right direction and i hope more nations follow suit. It's a shame the threat of potential lawsuits was needed to make the company reconsider it's promotion of gambling to minors. kotaku.com/judge-sides-with-dutch-government-on-fining-ea-up-to-5-1845517234I see where you are coming from. Well time will tell in that case. The reason why they haven't increased prices is due to the PR nightmare that happened when it was first announced by other publishers. I do wish they went that route before committing to lootboxes in the past, but I feel that people that cover gaming would have just found something else to say why they shouldn't. its the DLC arguement probably where because there is DLC for a game paying more for a game isn't right because "they aren't getting the full game at launch" which I could see people wanting to use for an arguement. I had no problem is places want to ban Ultimate Team if they think it promotes gambling, I just wish they were consistent on it. To me collectible card trading games promote gambling in children just as much as the claims against TUF, but people want to think they are different. Its that kind of position why I don't think there is much hope for real change because they are specifically targeting one application instead of the entire process. Agreed trading card companies avoiding prosecution because a secondary party, and not the manufacturer had determined the value of cards is a near century old racket. I'm just surprised it took EA that long to join the bandwagon.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 27, 2021 14:21:39 GMT
The reason why they haven't increased prices is due to the PR nightmare that happened when it was first announced by other publishers. I do wish they went that route before committing to lootboxes in the past, but I feel that people that cover gaming would have just found something else to say why they shouldn't. its the DLC arguement probably where because there is DLC for a game paying more for a game isn't right because "they aren't getting the full game at launch" which I could see people wanting to use for an arguement. EA has upped the price to $70 per title, already, for all their new games going forward. FIFA was the first one. Of course there are cheaper titles, like Star Wars Squadrons, that will sell for cheaper, but all other big titles are $70. Battlefield 2042 is $70 on current gen consoles and $60 on last gen consoles. We also know that Bioware, at least, did cut content from their games, to sell as DLC. Prothy the Prothean wasn't supposed to be DLC. To me collectible card trading games promote gambling in children just as much as the claims against TUF, but people want to think they are different. There is a specific amount of cards in packs of CCGs. You get specific numbers of rare cards, common cards etc. At least, in the card games I use to play, 10-20 years ago. In FUT, you can spend a billion dollars and not get guaranteed of a single rare card. And they don't owe you shit. If you spend a billion dollar in FIFA you would because you should be the buying the packs that give the higher level payouts doing by what I am seeing. If you spend a billion dollars on the highest ranked packs with FIFA you have a 5% chance to get the highest level cards out there. Just like Magic they don't owe you a Legendary card in every pack, its about a 10% chance to get one. It looks like even with Pokemon there are very rare and valuable cards. My experience is Magic the Gathering since I have a friend who is pretty deep into it and is a Judge for it. There are plenty of cards just because they are labeled "rare" doesn't mean they are desirable which means the rarity doesn't matter for if you want that one card you might still have to open over 100 packs for it. Then you can get into the human behavior around the cards themselves where Target stopped all sales on Pokemon cards for a month citing "safety concerns" or the Walmart rush video last year when grown ass men ran through the store to buy every pack probably with the desire to make money. Neither form owes you shit, otherwise everyone who wanted a specific card from any of these systems would have it and not have to keep opening packs to try and get them. If any owed you something you could directly contact them to get the card you wanted.
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Post by SirSourpuss on Jul 27, 2021 16:30:57 GMT
Neither form owes you shit That's not entirely true. In every CCG pack, there was a guarantee of 1 rare card and if there was a, lets say, Black Lotus pack, you'd get a box of card packs and you'd have a guaranteed number of BL in the box. In FUT, you can spend a billion buying the gold Christian Ronaldo packs and there's no guarantee you'd actually get the card.
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Post by KaiserShep on Jul 27, 2021 16:59:25 GMT
Neither form owes you shit That's not entirely true. In every CCG pack, there was a guarantee of 1 rare card and if there was a, lets say, Black Lotus pack, you'd get a box of card packs and you'd have a guaranteed number of BL in the box. In FUT, you can spend a billion buying the gold Christian Ronaldo packs and there's no guarantee you'd actually get the card. This is why anyone who argues that it ain't gambling can eat shit.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 28, 2021 2:56:02 GMT
Neither form owes you shit That's not entirely true. In every CCG pack, there was a guarantee of 1 rare card and if there was a, lets say, Black Lotus pack, you'd get a box of card packs and you'd have a guaranteed number of BL in the box. In FUT, you can spend a billion buying the gold Christian Ronaldo packs and there's no guarantee you'd actually get the card. That isn't true, its purely RNG there is no guarantee that you might get your Jace Plainswalker card in opening a single box. I can only speak for Magic the Gathering for I have no idea how Pokemon or any of the other CCG packs work, but with Magic there is a Mythic card rarity and averages to finding one in every 8 packs (so three per box) according to the internet. Depending on the size of the set for Magic there can be 10 to 15 Mythic cards per set and then you have to determine your luck in one of those three cards being the one you want. No guarantee that you will get the specific Mythic card you want. You might get it in one box, but it might take many more since its only a 1:10 or 1:15 chance every 8 packs. Sounds just as shitty as getting a Christian Ronaldo in FIFA.
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Post by Hier0phant on Aug 1, 2021 19:35:58 GMT
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Post by General Mahad on Aug 2, 2021 1:14:59 GMT
Big warning sign.
But on the other hand....
I have both novels and I can say that Martyr is a decent video game novel tie-in while Catalyst is hit or miss. Credit to her for her recommendations since Martyr and Catalyst capture the atmosphere, plot, and characters of a Dead Space game pretty well despite the former taking place on Earth and under the sea.
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Post by Hier0phant on Aug 2, 2021 14:13:32 GMT
It's a relief the lead writer has familiarized themselves with the lore outside of the game but the remake's engine has me worried. It makes me wonder how well DS's strategic dismemberment system will translate under Frostbite, and the likelihood that it might be abandoned in favor of an easier to implement generic combat system.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Aug 2, 2021 15:57:25 GMT
It's a relief the lead writer has familiarized themselves with the lore outside of the game but the remake's engine has me worried. It makes me wonder how well DS's strategic dismemberment system will translate under Frostbite, and the likelihood that it might be abandoned in favor of an easier to implement generic combat system. I think too many people worry about Frostbite and what they think it can and cannot do. The only thing I have heard in the past that Frostbite really wasn't designed for was procedural content everything else is just adding some extra work. Just like with the first game which used the modified engine they used for The Godfather game and got it to work they way they wanted. If they start talking about procedural content that is when I am going to worry.
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