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Post by cmdrshep2183 on Jan 7, 2019 2:23:08 GMT
At this point I don't care what Bioware does as long as we get another ME game. That being said I think there is still a lot of interesting stuff in the Milky Way.
If one Prothean could survive that doesn't mean there aren't other stasis pods out there. Would Cerberus or some other third party want to find them and use them to create a slave army? What would the Council do?
Post Reaper War Cerberus is discredited and hated. Does another human group takes its place or should we put the next ME game so far in the future that people forgotten about them and another Cerberus rises? Does the Reaper war kill racism between the Council races making an engaging political intrigue story impossible? Would the Council or the Alliance want to clone Shepard making him the Captain America of the ME universe? Would the governments of the Council want to make the Normandy crew the Avengers of this universe? The clone in the Citadel DLC proves that cloning will not give you an exact replica of Paragon Shepard. Perhaps the Council wouldn't but some dark shadowy group would want to do it.
The Citadel is over Earth. Would some factions want to fight for control over it and move it to their homeworlds? What are the Krogan and Quarians like as proper intergalactic superpowers? I actually enjoyed the Ryder character and it was refreshing to play as an idealistic compassionate explorer rather than badass soldier.
Shepard got better in ME3. I loved when during the assault on Minutemen Station Shepard doubted himself.
If ME4 is made would you be fine with Bioware making Shepard compassionate like Ryder while still remaining as a more mature military leader? The Citadel is over Earth? Would some factions want to fight for control over it and move it to their homeworlds? What are the Krogan and Quarians like as proper intergalactic superpowers?
With the way the world is today would a plot line involving refugees be alienating and controversial? Imagine an alien race or group of alien races fleeing some calamity in their home cluster discovering Citadel space with a Council that is in crisis and is unable to help them. Or has that theme already been covered with the Quarians and the Geth? During Andromeda's development I also heard space nuns. Could learning more about an ancient Asari religious military organization be compelling?
Are there cults that worship Shepard and the Reapers?
I hear less than 1 percent of the Milky way has been explored? Would there be factions and organizations pressuring the Citadel to allow them to be opened?
I wouldn't mind if they retconned all three endings altogether. I wouldn't mine if they gave us a destroy ending that spares EDI and the Geth.
What do you think of these ideas?
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Post by maximusarael020 on Jan 7, 2019 4:07:25 GMT
I don't think they are bad ideas, per se. They could all lead to interesting stories. However, I don't feel like going back to the Milky Way, especially for a direct sequel to ME3 with Shepard. It causes too many issues with canon endings to include Shepard at all. Going really far into the future to avoid all that or going to places in the Milky Way that have not yet been explored, such as through an unopened Relay or something, just begs the question "Why not do it in Andromeda?" Many of those same types of stories/themes could be done in Andromeda without having to come up with a canon ending, etc. You could even potentially have a bio-ship of Protheans in stasis make it to Andromeda if you want to deal with them! They could have been going at basically just lightspeed or something so you wouldn't have to worry about the need for the new FTL drive, and then you could have them in Andromeda.
You want a story talking about refugees? Andromeda is it, my friend! Humans/MW species are the refugees! There are other clusters to explore, the mystery of the Benefactor and the Remnant and the Kett... there's just so much already in Andromeda that's already seeded for exploration rather than starting over in a new, unexplored section of the Milky Way.
I like the creativity, and they sound like cool stories that could be explored in Fan Fiction or something, but as for a new AAA Mass Effect game, I think the best decision is to leave the contents of the Original Trilogy alone and move forward, not backward, with Andromeda.
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Post by Phantom on Jan 7, 2019 12:39:31 GMT
I do like your idea of Cults worshiping Shepard and the Reapers
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Post by Sanunes on Jan 7, 2019 12:57:00 GMT
Not sure why, but I found your post to be harder to read then others OP.
I don't think your opinion is unpopular, but I don't think its the approach BioWare should make. My stance will always be that BioWare should make the games they want and not have to cater to what the online community says one way or the other. If they want to go back to The Milky Way fine, if they want to stay in Andromeda fine, but if they want to back everything up and move to the center of the galaxy and play with a super massive black hole more power to them. My biggest complaint with BioWare games over the years is that they try to accommodate what the people didn't like about the games say and incorporate changes based on those things in the next game. Which leads to so many of the complaints people are making now such as problems with the story and such.
Andromeda was a bump in the road, but dropping what is going on in Andromeda to make the people who are upset because they didn't get what they wanted by having the game stay in the Milky Way means they are taking a big risk on trying to make people that prove they will get upset if they don't get what they want while possibly alienating the people that stuck through a less then perfect game with Andromeda.
The other catch is that what you suggest cannot be also approached in Andromeda. You could make the same story around a cloned Ryder that the Benefactor had created during status, people that created a cult around Alex Ryder, or even having Ryder become more experienced and have them become a more mature military leader. Just because there was a large amount of the Milky Way left unexplored doesn't mean BioWare wants to tell a story there for they felt what they set out with The Reaper storyline has left them stuck in a corner with what they can do.
Edit:
So I think an approach needs to be more then just having recognizable characters and locations to make is mean more then trying to appease the critics. I was tired of Shepard after three games, I was attached to the characters and at the same time everything felt the same for they were stuck in a corner trying to keep within all the presets of the prior games. You couldn't really make Garrus start to act differently or have Grunt be more like Drack for with Anders and I wouldn't want to have them create yet another super powerful shadow organization or a race that nobody knew about after having access to the Relays for that long. We saw that people were upset and making petitions for Mass Effect 3 to make sure their favorite characters returned instead of just a handful BioWare originally talked about.
Edit #2.
The other thing I just thought of is that people aren't accepting of retcons they don't like and people want to think they are, for aren't thermal clips a retcon due to what BioWare considered a problem in Mass Effect 1? I keep seeing people saying how stupid they are and how BioWare should go back.
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Post by cmdrshep2183 on Jan 7, 2019 16:04:25 GMT
I don't think they are bad ideas, per se. They could all lead to interesting stories. However, I don't feel like going back to the Milky Way, especially for a direct sequel to ME3 with Shepard. It causes too many issues with canon endings to include Shepard at all. Going really far into the future to avoid all that or going to places in the Milky Way that have not yet been explored, such as through an unopened Relay or something, just begs the question "Why not do it in Andromeda?" Many of those same types of stories/themes could be done in Andromeda without having to come up with a canon ending, etc. You could even potentially have a bio-ship of Protheans in stasis make it to Andromeda if you want to deal with them! They could have been going at basically just lightspeed or something so you wouldn't have to worry about the need for the new FTL drive, and then you could have them in Andromeda. You want a story talking about refugees? Andromeda is it, my friend! Humans/MW species are the refugees! There are other clusters to explore, the mystery of the Benefactor and the Remnant and the Kett... there's just so much already in Andromeda that's already seeded for exploration rather than starting over in a new, unexplored section of the Milky Way. I like the creativity, and they sound like cool stories that could be explored in Fan Fiction or something, but as for a new AAA Mass Effect game, I think the best decision is to leave the contents of the Original Trilogy alone and move forward, not backward, with Andromeda. I agree but while I loved Ryder and the more optimistic tone I would want to see something that is on the same level as the OT. I loved the Tempest crew but I find the Kett so boring.
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Post by themikefest on Jan 8, 2019 12:55:32 GMT
I do like your idea of Cults worshiping Shepard and the Reapers ME: Clash of the Cults
The Cult of Shepard vs The Cult of Harbinger
Shepard's cult will have the members wearing the Shepard mask with their motto being 'I should go' and Harbinger's cult will have members wearing a mask with yellow eyes with their motto being 'ASSUMING DIRECT CONTROL'
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Post by Ieldra on Jan 8, 2019 14:29:03 GMT
In general, I do not think any setting prevents the existence of something interesting. I found some ideas in MEA quite fascinating, for instance dealing with that unknown tech and what it could do eventually, and starting to decipher the mysteries of its creators. The Kett were ultra-boring, and in general design and presentation in MEA tended towards the lacklustre and workmanlike IMO, but that's what you need inspired artists and writers for, after the basic premises have been decided. With regard to the Milky Way, since by any data we have, calling the setting of the original MET "the galaxy" was almost infinitely pretentious, since Citadel space and its surroundings could've covered about 1% of the galaxy even if you're very, very generous, yes, I agree that there is, for all practical purposes, the same space in which to create something interesting in the MW and the Andromeda. In both cases, it's basically unlimited. About 5% of the stars of a MW-type galaxy could have life-carrying planets, and that's if you're conservative. That's several billion stars. Nobody can tell me the MW is exhausted as a setting, people are just blind to the size we're dealing with here. What I do not agree is that Citadel civilization itself should be revisited as a setting, simply because of continuity problems. That area has served its purpose, it's time for something new, unless they want to canonize an ME3 ending after all. Which at this point, I really don't care about all that much. ME3's ending pretty much disconnected me from the whole setting, and MEA failed to reignite my interest significantly enough to make me anticipate more ME content. I have an opinion, but Bioware will do what it will do, and that's that.
BTW, reading your post, OP, is frustrating, with its black script on a dark brown background. I ended up reading not much more than the title for that reason, and my answer is to the basic idea.
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Post by dmc1001 on Jan 8, 2019 16:13:10 GMT
I do like your idea of Cults worshiping Shepard and the Reapers ME: Clash of the Cults
The Cult of Shepard vs The Cult of Harbinger
Shepard's cult will have the members wearing the Shepard mask with their motto being 'I should go' and Harbinger's cult will have members wearing a mask with yellow eyes with their motto being 'ASSUMING DIRECT CONTROL'
I assume the Cult of Harbinger would be those who had been indoctrinated. Why else worship a thing that wants to annihilate all life in the galaxy?
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Post by Phantom on Jan 8, 2019 16:29:37 GMT
ME: Clash of the Cults
The Cult of Shepard vs The Cult of Harbinger
Shepard's cult will have the members wearing the Shepard mask with their motto being 'I should go' and Harbinger's cult will have members wearing a mask with yellow eyes with their motto being 'ASSUMING DIRECT CONTROL'
I assume the Cult of Harbinger would be those who had been indoctrinated. Why else worship a thing that wants to annihilate all life in the galaxy? well Lets say that all Reaper technology that could indoctrinate others was removed, (yes i am pulling a page from Dead space) that Reaper Inspired Cults believes that Reapers wear trying to unite us into a universal harmony and balance and trying to elevate the species to a higher level of conscience. In Dead Space, Unitology worships the Markers and believes that the Marker unite the Humanity. Reaper Psychosis: a Belief that Reapers are a good thing for the universe despite not having a means of Classical Reaper Indoctrination. Using Insane Troll Logic to persuade yourself that a bad idea is actually a good idea.
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Post by dmc1001 on Jan 8, 2019 17:13:00 GMT
Reaper Psychosis: a Belief that Reapers are a good thing for the universe despite not having a means of Classical Reaper Indoctrination. Using Insane Troll Logic to persuade yourself that a bad idea is actually a good idea. I've always wondered how indoctrination really worked. Is it possible that indoctrinated people are still following their programming even with the Reapers being dead? I can imagine the indoctrinated still engaging in sabotage on behalf of beings that no longer exist.
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Post by wright1978 on Jan 8, 2019 18:00:35 GMT
Hated shep in me3. Went away from my character into being a horrible auto dialogues monster. I certainly don’t want more of that character assassination if shep did make a return.
The problem with any post me3 ending is the car crash ending to me3. It’s certainly possible to take one of the ending states and create something but that requires going back on their word that they wouldn’t canonize an ending. A pre reaper Milky Way game seems pretty pointless to me, as it’s like playing with an ant hill in full knowledge that short afterwards it’s going to be stomped on and most of people killed.
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Post by Deleted on Jan 8, 2019 18:05:40 GMT
Hated shep in me3. Went away from my character into being a horrible auto dialogues monster. I certainly don’t want more of that character assassination if shep did make a return. The problem with any post me3 ending is the car crash ending to me3. It’s certainly possible to take one of the ending states and create something but that requires going back on their word that they wouldn’t canonize an ending. A pre reaper Milky Way game seems pretty pointless to me, as it’s like playing with an ant hill in full knowledge that short afterwards it’s going to be stomped on and most of people killed. That right there is my #1 gripe about ME3. My main Shep was a hardcore, get shit done by any means soldier. He wouldn't have given a damn about one of the crew getting hurt as long as the job got accomplished. Then he starts crying over the people lost when the shuttle explodes. Of course I'm not like that IRL but was my favorite Shep to play. It really just screwed the immersion for me.
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Post by Phantom on Jan 8, 2019 18:15:32 GMT
Reaper Psychosis: a Belief that Reapers are a good thing for the universe despite not having a means of Classical Reaper Indoctrination. Using Insane Troll Logic to persuade yourself that a bad idea is actually a good idea. I've always wondered how indoctrination really worked. Is it possible that indoctrinated people are still following their programming even with the Reapers being dead? I can imagine the indoctrinated still engaging in sabotage on behalf of beings that no longer exist. Look at Flat Earth Theory, A fictional idea that enrapture supposed sane people completely to the point of being irrational. I know that people that do want peace, unity and harmony and using Reaper as Catalyst as a means to have the idea of peace unity and harmony. Having more of a subdue form of irrational behavior and thought patterns with this Reaper Inspired cult. And I have same thought about Indoctrination as well.
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Post by Deleted on Jan 8, 2019 18:31:25 GMT
Reaper Psychosis: a Belief that Reapers are a good thing for the universe despite not having a means of Classical Reaper Indoctrination. Using Insane Troll Logic to persuade yourself that a bad idea is actually a good idea. I've always wondered how indoctrination really worked. Is it possible that indoctrinated people are still following their programming even with the Reapers being dead? I can imagine the indoctrinated still engaging in sabotage on behalf of beings that no longer exist. To me it seems to fall more inline with a broadcast radio station signal. I'd assume (based off of in game / book-comic material) that once the reapers died people over time would go back to normal. The only ones that would be permanently screwed over would be those that are full on indoctrinated and husk. I do remember Vigil saying something along the lines of the protheans dying from exposure and starvation when the reapers left back for dark space.
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Post by themikefest on Jan 8, 2019 18:40:17 GMT
Reaper Psychosis: a Belief that Reapers are a good thing for the universe despite not having a means of Classical Reaper Indoctrination. Using Insane Troll Logic to persuade yourself that a bad idea is actually a good idea. I've always wondered how indoctrination really worked. Is it possible that indoctrinated people are still following their programming even with the Reapers being dead? I can imagine the indoctrinated still engaging in sabotage on behalf of beings that no longer exist. I would guess they would no longer follow their programming. Would they be able to return to the person they were before? Look at the people in the Leviathan dlc. Once the orb was destroyed, they seem to return back to who they were. Of course I could be wrong, but there's nothing that says they didn't. I would also guess that the longer the person has been indoctrinated, the less chance they would return to who they were.
It would be something to consider when Bioware makes a sequel to ME3 after the reapers are destroyed.
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Post by maximusarael020 on Jan 8, 2019 22:03:39 GMT
ME: Clash of the Cults
The Cult of Shepard vs The Cult of Harbinger
Shepard's cult will have the members wearing the Shepard mask with their motto being 'I should go' and Harbinger's cult will have members wearing a mask with yellow eyes with their motto being 'ASSUMING DIRECT CONTROL'
I assume the Cult of Harbinger would be those who had been indoctrinated. Why else worship a thing that wants to annihilate all life in the galaxy? I actually find that idea quite normal. They could worship the Reapers because they are opposed to Artificial Intelligence and feel that it will lead to the destruction of the Galaxy, and thus worship the beings who are trying to stop that from happening. Is that logical? Not really any less logical than worshiping a being that says "Whoa, whoa, you didn't get baptized before you died as an infant? Guess you are damned to hell!" (I'm sure the specifics of that are off a bit, but you get the general idea). The Reapers could be seen as the saviors of the galaxy because they stop the annihilation of all life by sacrificing some of it. And they (skewed way of looking at this) uplift some of those species into eternal life through the creation of a new Reaper using their genetic material (I guess?). So I don't think Reaper worship outside of indoctrination is unbelievable at all.
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Post by natetrace on Jan 8, 2019 22:52:47 GMT
As I said in the twitter thread we need 3 games to please everyone: MEA2 MEContact ME4 We need Assassin's Creed levels of output here. Also I think the citadel should remain close to earth because it would cause controversy.
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Post by Deleted on Jan 8, 2019 23:06:16 GMT
As I said in the twitter thread we need 3 games to please everyone: MEA2 MEContact ME4 We need Assassin's Creed levels of output here. Also I think the citadel should remain close to earth because it would cause controversy. Personally I'd like Bioware to get away from their trilogy type mentality. Come out with a nice single player, self contained story with some DLC to tie it off. I'd truly be happy with that. A lot of these games now a days are pushing 1-2 hundred hours of game play. It shouldn't be that hard to put a trilogies worth of content in one game and not have it feel rushed.
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Post by Deleted on Jan 8, 2019 23:11:51 GMT
I assume the Cult of Harbinger would be those who had been indoctrinated. Why else worship a thing that wants to annihilate all life in the galaxy? I actually find that idea quite normal. They could worship the Reapers because they are opposed to Artificial Intelligence and feel that it will lead to the destruction of the Galaxy, and thus worship the beings who are trying to stop that from happening. Is that logical? Not really any less logical than worshiping a being that says "Whoa, whoa, you didn't get baptized before you died as an infant? Guess you are damned to hell!" (I'm sure the specifics of that are off a bit, but you get the general idea). The Reapers could be seen as the saviors of the galaxy because they stop the annihilation of all life by sacrificing some of it. And they (skewed way of looking at this) uplift some of those species into eternal life through the creation of a new Reaper using their genetic material (I guess?). So I don't think Reaper worship outside of indoctrination is unbelievable at all. As an Atheist myself I'd like to give you a word of warning not to inject religion into a discussion. It's a rabbit whole nobody wants to go down...
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Post by natetrace on Jan 8, 2019 23:32:12 GMT
As I said in the twitter thread we need 3 games to please everyone: MEA2 MEContact ME4 We need Assassin's Creed levels of output here. Also I think the citadel should remain close to earth because it would cause controversy. Personally I'd like Bioware to get away from their trilogy type mentality. Come out with a nice single player, self contained story with some DLC to tie it off. I'd truly be happy with that. A lot of these games now a days are pushing 1-2 hundred hours of game play. It shouldn't be that hard to put a trilogies worth of content in one game and not have it feel rushed. The trilogy nowadays is the length of one full game. It's crazy, but it's how things are. I suppose they could easily have a sprawling sci fi epic that has over 200 hours of content and a 70 hour or more main story. I don't have the time I used to but I'd make time for new Mass Effect.
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Post by Deleted on Jan 8, 2019 23:36:52 GMT
Personally I'd like Bioware to get away from their trilogy type mentality. Come out with a nice single player, self contained story with some DLC to tie it off. I'd truly be happy with that. A lot of these games now a days are pushing 1-2 hundred hours of game play. It shouldn't be that hard to put a trilogies worth of content in one game and not have it feel rushed. The trilogy nowadays is the length of one full game. It's crazy, but it's how things are. I suppose they could easily have a sprawling sci fi epic that has over 200 hours of content and a 70 hour or more main story. I don't have the time I used to but I'd make time for new Mass Effect. Hey man I understand. My main problem is I'm 42 and if they don't start putting the whole story in one game I may not live long enough to see the finale...
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Post by Deleted on Jan 8, 2019 23:41:36 GMT
I wouldn't mind if they retconned all three endings altogether. I wouldn't mine if they gave us a destroy ending that spares EDI and the Geth.
Better to play the cards you've been dealt than to ask for a completely new hand.
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Post by newnation on Jan 9, 2019 2:42:40 GMT
There are many stories that could be told in the Milky Way galaxy. Stories can take place around the first contact timeline, sometime between or during the trilogy, and right after the trilogy. You don't even have to focus on the reapers. I would actually prefer not to focus on them since their story is told.
I really wish the ending of 3 was better done because the citedal dlc would have been a great end for Shepard. It could have been a great stopping point and left it open to continue their adventures or begin a new series with completely new characters.
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Jul 17, 2022 15:59:28 GMT
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sassafrassa
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January 2019
sassafrassa
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Post by sassafrassa on Jan 9, 2019 3:15:19 GMT
You could tell many different stories taking place in just one star cluster or solar system, planet, or even space station, in the Milky Way. Space is BIG.
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Apr 18, 2024 10:41:14 GMT
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Son of Dorn
Fortifying everything.
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Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Jan 9, 2019 3:19:53 GMT
You could tell many different stories taking place in just one star cluster or solar system, planet, or even space station, in the Milky Way. Space is BIG. Indeed, there could be a whole empire that did not advance itself with Mass Effect technology in the unexplored areas of the Milky-way.
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