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Post by river82 on Feb 10, 2019 13:56:02 GMT
If anyone wants to complain about ME:A's harsh treatment, check out Matt Peckham's review of NWN2 for 1up:
But issues exist, and defining them is really no more complex than saying, “Hello D&D superchrome, buh-bye storytelling and character development (you know, those things you’re supposed to “immerse” yourself in).” The idea seems to be that we’re meant to rah-rah about a superabundance of feats, spells, races, prestige (advanced) classes, and math-equation tickers full of the usual “I attack you with a +4 sword of –” booooooring. Fine, sure, dandy…but when is a “role” not a “role”? Simple: when it’s a rule to a fault.
I’m cruising for a bruising (don’t I know it), but NWN2 is a splash of cold water to the face: A revelatory, polarizing experience that — in the wake of newer, better alternatives — makes you question the very notion of “RPG by numbers.” It foists Wizards of the Coast’s latest v3.5 D&D system (a molehill that’s become a mountain at this point) onto your hard drive with stunning fidelity, then tacks on dozens of artificial-looking areas vaguely linked by forget-table plot points you check off like grocery to-do’s.
Sure, the interface is sleeker with context-sensitive menus and a smart little bar that lets you more intuitively toggle modes like “power attack” and “stealth,” but with all the added rule-shuffling, NWN2 seems like it’s working twice as hard to accomplish half as much. Worse — and blame this on games like Oblivion — NWN2’s levels feel pint-sized: Peewee zones inhabited by pull-string NPCs with no existence to speak of beyond their little playpens. Wander and you’ll wonder why the forests, towns, and dungeons are like movie lots with lay-about monsters waiting patiently for you to trip their arbitrary triggers. As if the pencil and paper “module” approach were a virtue that computers — by now demonstrably capable of simulating entire worlds with considerably more depth — should emulate. It’s like we’re supposed to park half our brain in feature mania and the rest in nostalgic slush, and somehow call bingo.
The dungeons feel especially stale, so linear and inorganic they might as well be graph-paper lifts filled with room after room of pop-up bogeymen (Doom put them in closets; NWN2 just makes the closets bigger). Maybe you’d rather chat with the dumb NPCs that speak and sound like extras in a bad Saturday morning cartoon? Oh, boy — there’s the portrait “plus” sign! Time to shuffle another party member (improved to four simultaneous) through the level-up grinder, which you can click “recommend” to zip past…but then, what’s the point?
In all fairness, it’s not entirely developer Obsidian’s fault. D&D certainly puts the “rule” in role-playing, and a madcap base of D&D aficionados is no doubt ready to string me up for suggesting that faithful is here tantamount to folly (to these people, I say: “Go for it, NWN2’s all you’ve ever wanted and more”). Call me crazy — I guess I’m just finally weary of being led around on a pencil-and-paper leash and batting numbers around a glorified three-dimensional spreadsheet in a computer translation that should have synthesized, not forklifted.
That five-of-10 is actually a hedge, by the way. For D&D fans who want to play an amazingly thorough PC translation of the system they’re carting around in book form, it’s proba-bly closer an eight or nine. But if, like me, you want less “rules for rule’s sake” and more depth and beauty to your simulated game worlds, you can certainly find more exciting prospects. Part of the reason we call them “the good old days” and think fondly of games past is that it’s always easier to love what we don’t have to play anymore.
Fuck you too, Matt.
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LogicGunn
N3
I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LogicGunn
PSN: LogicGunn
Posts: 868 Likes: 1,715
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I'll relinquish one bullet. Where do you want it?
868
November 2016
logicgunn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by LogicGunn on Feb 10, 2019 14:20:25 GMT
I'm thinking 8ish, assuming they play something more polished than the demo.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
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370
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Teaching Mode Activated
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by linksocarina on Feb 10, 2019 14:43:41 GMT
If anyone wants to complain about ME:A's harsh treatment, check out Matt Peckham's review of NWN2 for 1up: But issues exist, and defining them is really no more complex than saying, “Hello D&D superchrome, buh-bye storytelling and character development (you know, those things you’re supposed to “immerse” yourself in).” The idea seems to be that we’re meant to rah-rah about a superabundance of feats, spells, races, prestige (advanced) classes, and math-equation tickers full of the usual “I attack you with a +4 sword of –” booooooring. Fine, sure, dandy…but when is a “role” not a “role”? Simple: when it’s a rule to a fault.
I’m cruising for a bruising (don’t I know it), but NWN2 is a splash of cold water to the face: A revelatory, polarizing experience that — in the wake of newer, better alternatives — makes you question the very notion of “RPG by numbers.” It foists Wizards of the Coast’s latest v3.5 D&D system (a molehill that’s become a mountain at this point) onto your hard drive with stunning fidelity, then tacks on dozens of artificial-looking areas vaguely linked by forget-table plot points you check off like grocery to-do’s.
Sure, the interface is sleeker with context-sensitive menus and a smart little bar that lets you more intuitively toggle modes like “power attack” and “stealth,” but with all the added rule-shuffling, NWN2 seems like it’s working twice as hard to accomplish half as much. Worse — and blame this on games like Oblivion — NWN2’s levels feel pint-sized: Peewee zones inhabited by pull-string NPCs with no existence to speak of beyond their little playpens. Wander and you’ll wonder why the forests, towns, and dungeons are like movie lots with lay-about monsters waiting patiently for you to trip their arbitrary triggers. As if the pencil and paper “module” approach were a virtue that computers — by now demonstrably capable of simulating entire worlds with considerably more depth — should emulate. It’s like we’re supposed to park half our brain in feature mania and the rest in nostalgic slush, and somehow call bingo.
The dungeons feel especially stale, so linear and inorganic they might as well be graph-paper lifts filled with room after room of pop-up bogeymen (Doom put them in closets; NWN2 just makes the closets bigger). Maybe you’d rather chat with the dumb NPCs that speak and sound like extras in a bad Saturday morning cartoon? Oh, boy — there’s the portrait “plus” sign! Time to shuffle another party member (improved to four simultaneous) through the level-up grinder, which you can click “recommend” to zip past…but then, what’s the point?
In all fairness, it’s not entirely developer Obsidian’s fault. D&D certainly puts the “rule” in role-playing, and a madcap base of D&D aficionados is no doubt ready to string me up for suggesting that faithful is here tantamount to folly (to these people, I say: “Go for it, NWN2’s all you’ve ever wanted and more”). Call me crazy — I guess I’m just finally weary of being led around on a pencil-and-paper leash and batting numbers around a glorified three-dimensional spreadsheet in a computer translation that should have synthesized, not forklifted.
That five-of-10 is actually a hedge, by the way. For D&D fans who want to play an amazingly thorough PC translation of the system they’re carting around in book form, it’s proba-bly closer an eight or nine. But if, like me, you want less “rules for rule’s sake” and more depth and beauty to your simulated game worlds, you can certainly find more exciting prospects. Part of the reason we call them “the good old days” and think fondly of games past is that it’s always easier to love what we don’t have to play anymore.Fuck you too, Matt. I mean to be fair, neverwinter nights 2 was basically obsidian copying bioware style, at a time that was going stale. And that game was a bit rough at the edges. It's still better than neverwinter nights though.
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Post by majesticjazz on Feb 10, 2019 17:07:11 GMT
So when will the review embargo be lifted?
Will it be off of the 15 Feb release or 22nd?
If the embargo goes off the 22nd release....then what about those PC players who gets it on the 15th and begins to stream and post videos about it....videos that may or may not be ideal for EA?
Or if they go off the 15th release....what if the reviews are less than ideal (getting a bunch of 7s) and having this affect the sales numbers for the 22nd release?
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Post by biggydx on Feb 10, 2019 19:17:31 GMT
So when will the review embargo be lifted? Will it be off of the 15 Feb release or 22nd? If the embargo goes off the 22nd release....then what about those PC players who gets it on the 15th and begins to stream and post videos about it....videos that may or may not be ideal for EA? Or if they go off the 15th release....what if the reviews are less than ideal (getting a bunch of 7s) and having this affect the sales numbers for the 22nd release? That's actually a really interesting question. I would think the week of the 22nd. Since Anthem doesn't have a raid that releases shortly after the game launches, I don't know if review outlets will give the game an extra week or two before final review; like they did with Destiny. Has BioWare/EA ever implemented a streaming embargo on gameplay (prior to launch)?
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Post by SofaJockey on Feb 10, 2019 19:32:47 GMT
Has BioWare/EA ever implemented a streaming embargo on gameplay (prior to launch)? The only people who could be liable to an embargo are those given review copies, so games media sites and game changers, presumably. But anyone else can fill their boots with no restraint from the 15th, something that really damaged Mass Effect Andromeda.
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N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
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Post by helios969 on Feb 10, 2019 19:54:42 GMT
It sure would be helpful if there were concrete guidelines to rating a VG (or anything for that matter). All I know there's a big disconnect when I can have a reviewer tell me FO4 is a 9/10 (a game I managed to squeeze 20 hours out of before getting bored to death) and then trashes MEA with a 6/10. I guess it's all just subjectivity because I'll take a "bad" Bioware game to the best Bethesda has ever managed. Nowadays there's too much agenda and ax-grinding so I just try to remain objective and learn about the game and see if it ticks boxes of what I'm looking for in a game. Probably all any of us can do. Some sites do that sure, but not all games are created equal in those guidelines. I can say from personal experience that fallout 4 gets a higher grade because it has a stronger tie to mechanics, game lore, and fun factor, coupled with new mechanics such as base building, to really set it apart. Where it fumbles for some is being a real fallout game thats not van buren. But a weak fallout game is still a good overall game package. You don't always base it on what came before as being the major influencer of your decision, you base it on all aspects to judge it, and while its ultimately subjective it's where we get higher grades from. That's why I tried to qualify all that with subjectivity. Everyone was telling me how awesome FO3, FO4, and Skyrim were...but collectively I managed fewer hours than the fewest (by a wide margin) than anything Bioware has crafted. Many people love the Bethesda experience, but it's just not for me...and because of that it wouldn't even be appropriate for me to do any sort of official review. And it's all that subjectivity I've come to distrust. I consider myself a huge Bioware fan, but I still would rate all their games between the high 70's to high 80's...above average but not really fully achieving excellence. So when "critics/reviewers" start throwing around 10/10...5/10 it's not particularly helpful to someone like me who loves gaming...but gravitates to a particular type of experience...one that doesn't fit easily into rigid criteria of a given genre.
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Post by lennybusker on Feb 10, 2019 21:31:16 GMT
Has BioWare/EA ever implemented a streaming embargo on gameplay (prior to launch)? The only people who could be liable to an embargo are those given review copies, so games media sites and game changers, presumably. But anyone else can fill their boots with no restraint from the 15th, something that really damaged Mass Effect Andromeda. The poor state of Andromeda at launch is what damaged Andromeda.
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Post by aglomeracja on Feb 10, 2019 21:58:24 GMT
The only people who could be liable to an embargo are those given review copies, so games media sites and game changers, presumably. But anyone else can fill their boots with no restraint from the 15th, something that really damaged Mass Effect Andromeda. The poor state of Andromeda at launch is what damaged Andromeda. The poor state of Andromeda at launch is what enabled memes and covered more complex criticism of the game. If, apart from wonky animations, MEA were a good game, then it would have been successful anyway. There were meme-worthy moments in all MET games, but they made up for it in other ways and hardly anyone remembers about it now. The Witcher 3 had shitload of bugs on release and it also didn't affect people's opinion about it. The fact that despite 5 years of development everything in Andromeda feels rushed (with honorable exceptions like Nomad), that quests are less refined than in average MMO (SWTOR did them better), that the main story is generic and as safely written as possible, that our companions are also generic and barely even tied to the plot, that the Pathfinder doesn't get to visit a single place where other humans didn't get to long ago, that the new dialogue system for the most part has 2-4 ways of saying the exactly same thing (which usually is a platitude of sorts), that some of the dialogue has been written by 18yo interns, that it includes Krogan slapfest, etc.- those are the reasons why it didn't do well.
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Post by clips7 on Feb 11, 2019 1:55:28 GMT
The poor state of Andromeda at launch is what damaged Andromeda. The poor state of Andromeda at launch is what enabled memes and covered more complex criticism of the game. If, apart from wonky animations, MEA were a good game, then it would have been successful anyway. There were meme-worthy moments in all MET games, but they made up for it in other ways and hardly anyone remembers about it now. The Witcher 3 had shitload of bugs on release and it also didn't affect people's opinion about it. The fact that despite 5 years of development everything in Andromeda feels rushed (with honorable exceptions like Nomad), that quests are less refined than in average MMO (SWTOR did them better), that the main story is generic and as safely written as possible, that our companions are also generic and barely even tied to the plot, that the Pathfinder doesn't get to visit a single place where other humans didn't get to long ago, that the new dialogue system for the most part has 2-4 ways of saying the exactly same thing (which usually is a platitude of sorts), that some of the dialogue has been written by 18yo interns, that it includes Krogan slapfest, etc.- those are the reasons why it didn't do well. Preach!..... media.giphy.com/media/FBzqZGthkW6KQ/giphy.gif
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Post by river82 on Feb 11, 2019 1:58:37 GMT
that some of the dialogue has been written by 18yo interns, that it includes Krogan slapfest, etc.- those are the reasons why it didn't do well. That was one of the cringiest scenes in recent memory. Not just the fight, but the righteous preaching at the end. Holy shit it was bad 0.0
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Finished Dissertation long ago lol. Now happily employed :D
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Post by biggydx on Feb 11, 2019 21:33:30 GMT
that some of the dialogue has been written by 18yo interns, that it includes Krogan slapfest, etc.- those are the reasons why it didn't do well. That was one of the cringiest scenes in recent memory. Not just the fight, but the righteous preaching at the end. Holy shit it was bad 0.0 I laughed my ass off at that fight. That leg sweep was fucking hilarious
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Post by SofaJockey on Feb 11, 2019 21:52:51 GMT
that it includes Krogan slapfest, etc.- those are the reasons why it didn't do well If you mean the Krogan chief's "fight" that was certainly unconvincing. I guess there may be more than one unconvincing fight to pick from. I've already seen an Anthem cutscene with a faction leader punching someone 10x more convincingly.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
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We destroy them or they destroy us.
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Top
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Post by bshep on Feb 11, 2019 22:28:01 GMT
that it includes Krogan slapfest, etc.- those are the reasons why it didn't do well If you mean the Krogan chief's "fight" that was certainly unconvincing. I guess there may be more than one unconvincing fight to pick from. I've already seen an Anthem cutscene with a faction leader punching someone 10x more convincingly. That fighting scene was really horrible. It would have be simple and prettier if Morda had just shot the guy instead rather than that clumsy thing.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,362 Likes: 6,910
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Post by saandrig on Feb 12, 2019 7:54:16 GMT
If you mean the Krogan chief's "fight" that was certainly unconvincing. I guess there may be more than one unconvincing fight to pick from. I've already seen an Anthem cutscene with a faction leader punching someone 10x more convincingly. That fighting scene was really horrible. It would have be simple and prettier if Morda had just shot the guy instead rather than that clumsy thing. Why they had to reuse the asset of Shepard/Vega training fight in the cargo hold from ME3 is beyond me. It looked ok with humans that don't try to hurt each other too much. With krogans in a fight for dominance... seriously now...they could have just headbutted each other in turns and it would have been better.
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Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
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Post by tatann on Feb 12, 2019 17:38:55 GMT
That fighting scene was really horrible. It would have be simple and prettier if Morda had just shot the guy instead rather than that clumsy thing. Why they had to reuse the asset of Shepard/Vega training fight in the cargo hold from ME3 is beyond me. It looked ok with humans that don't try to hurt each other too much. With krogans in a fight for dominance... seriously now...they could have just headbutted each other in turns and it would have been better. You're assuming the people who wrote this scene knew anything about Krogans, and their "fighting style"
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giubba
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Origin: Giubba
PSN: Giubba1985
Posts: 543 Likes: 554
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Post by giubba on Feb 12, 2019 17:55:56 GMT
I'm not really seeing how people are convinced the endgame is going to be lacking, when they've said next to nothing about it. So far what I've heard is - 3 strongholds at launch - the 3 grandmaster difficulties (gearing up for them will take time in itself) - Some type of unannounced raid activities - Freeplay and world events - Crafting - Shaper storms, cataclysms and firestorms (whatever they are..) Am I missing something? It looks like quite a bit to do at launch. I mean, I'm not quite sure what the "Sweet spot" is on the arbitrary content scale of "enough vs "not enough." Contracts and legendary Contracts
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Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Psychevore on Feb 12, 2019 19:30:09 GMT
Some sites do that sure, but not all games are created equal in those guidelines. I can say from personal experience that fallout 4 gets a higher grade because it has a stronger tie to mechanics, game lore, and fun factor, coupled with new mechanics such as base building, to really set it apart. Where it fumbles for some is being a real fallout game thats not van buren. But a weak fallout game is still a good overall game package. You don't always base it on what came before as being the major influencer of your decision, you base it on all aspects to judge it, and while its ultimately subjective it's where we get higher grades from. That's why I tried to qualify all that with subjectivity. Everyone was telling me how awesome FO3, FO4, and Skyrim were...but collectively I managed fewer hours than the fewest (by a wide margin) than anything Bioware has crafted. Many people love the Bethesda experience, but it's just not for me...and because of that it wouldn't even be appropriate for me to do any sort of official review. And it's all that subjectivity I've come to distrust. I consider myself a huge Bioware fan, but I still would rate all their games between the high 70's to high 80's...above average but not really fully achieving excellence. So when "critics/reviewers" start throwing around 10/10...5/10 it's not particularly helpful to someone like me who loves gaming...but gravitates to a particular type of experience...one that doesn't fit easily into rigid criteria of a given genre. Fallout 3 and 4, Skyrim, the Witcher 1,2,3. I have bought them all. I think I have a combined total of about 30 hours for all those games together. The games do nothing for me. So I feel ya.
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Post by shinobiwan on Feb 12, 2019 19:49:33 GMT
The only people who could be liable to an embargo are those given review copies, so games media sites and game changers, presumably. But anyone else can fill their boots with no restraint from the 15th, something that really damaged Mass Effect Andromeda. The poor state of Andromeda at launch is what damaged Andromeda. It amazes me that people to this day refuse to accept the obvious explanation and will come up with ridiculous shit to try to justify an alternative theory.
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Post by shinobiwan on Feb 12, 2019 19:51:29 GMT
That fighting scene was really horrible. It would have be simple and prettier if Morda had just shot the guy instead rather than that clumsy thing. Why they had to reuse the asset of Shepard/Vega training fight in the cargo hold from ME3 is beyond me. It looked ok with humans that don't try to hurt each other too much. With krogans in a fight for dominance... seriously now...they could have just headbutted each other in turns and it would have been better. That actually would have worked great.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Andrew Lucas on Feb 15, 2019 5:14:47 GMT
The only people who could be liable to an embargo are those given review copies, so games media sites and game changers, presumably. But anyone else can fill their boots with no restraint from the 15th, something that really damaged Mass Effect Andromeda. The poor state of Andromeda at launch is what damaged Andromeda. Are you telling me that... Andromeda got mediocre reviews because it was a mediocre game? Anyways, Anthem will probably struggle to reach the 80s on metacritic. It seems the case with looters shooters. I'm really interested as to how this is gonna turn out. Can't be another Andromeda.
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Post by smilesja on Feb 15, 2019 5:38:02 GMT
One thing I would love to see is BioWare's "internal mock review" scores, assuming they do that process for Anthem. They were quite public about the fact that they expected mid 80s for Andromeda, and well... lol. Andromeda...why do i feel RAGE everytime i hear that game? the mediorce writing, un-interesting characters and a sjw checkoff list?...that game was a steaming pile of..... media1.giphy.com/media/an9qRijFlThiE/giphy.gifahhh you know what? i will keep that to myself.... .....Anthem will probably fare well against it's competitors (Warframe/ Destiny)......it has potential for what it has and what they want to produce for it in the future....i think as a looter shooter, it will have solid scores/reviews.... SJW checklist? Sigh.... Anyway I think Anthem will get an range between mid 80s and 70s. i do wonder if I’m the only one who actually feels that ME: A is under appreciated.
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maximusarael020
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August 2016
maximusarael020
Mass Effect Trilogy, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by maximusarael020 on Feb 15, 2019 5:59:21 GMT
Andromeda...why do i feel RAGE everytime i hear that game? the mediorce writing, un-interesting characters and a sjw checkoff list?...that game was a steaming pile of..... media1.giphy.com/media/an9qRijFlThiE/giphy.gifahhh you know what? i will keep that to myself.... .....Anthem will probably fare well against it's competitors (Warframe/ Destiny)......it has potential for what it has and what they want to produce for it in the future....i think as a looter shooter, it will have solid scores/reviews.... SJW checklist? Sigh.... Anyway I think Anthem will get an range between mid 80s and 70s. i do wonder if I’m the only one who actually feels that ME: A is under appreciated. Very much underappreciated. For me, as good as the trilogy? No. Then again, the trilogy has the advantage of being three games. I have a major urge to go back and do another playthrough, but I've been mostly limited to one game at a time, and with finishing out The Witcher 3 (blech), Red Dead Redemption 2, Horizon Zero Dawn, Spiderman PS4, etc, just haven't had time. Usually every summer I do a Mass Effect run, so I'll do the OT and ME:A then. As for review scores, I imagine it will fair fairly better than Andromeda. No past-games to live up to, the animations are not an issue (so far) and everyone in the gaming journalism arena I care about has said the gameplay is awesome and they are (cautiously) optimistic for launch. 80's is a minimum for Anthem, I'd say mid to high for sure. I'd be surprised if it gets less than a 85. As long as bugs and issues from the demo are sorted. Main complaints will be: Lack of endgame content (I disagree). Any residual connection issues. Clunky interface. Same-y enemies. This is all my opinion, of course.
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alanc9
Old Scientist Contrarian
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February 2017
alanc9
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Post by alanc9 on Feb 15, 2019 7:19:19 GMT
That AV Club review's kinda brutal, though. If that's at all typical...
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4,136
samhain444
1,669
April 2017
samhain444
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by samhain444 on Feb 15, 2019 7:56:12 GMT
That AV Club review's kinda brutal, though. If that's at all typical... He's talking about the demo though (ex: "all the content that is not accessible in Tarsus")...seriously, what a terrible article
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