Little Bengel
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Little Bengel
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Little Bengel on Feb 17, 2019 21:14:48 GMT
This is a writing-focused thread meant to discuss our hopes and expectations regarding the tone and feel of the story of the Dragon Age world and of the upcoming Dragon Age 4. When Dragon Age Origins was released in 2009 (almost 10 years! How time flies...), it was marketed as a new form of dark fantasy, taking place in a country at risk of succumbing to a horde of vile and corrupt creatures, the darkspawn we have come to know and hate. Our goal: unite the various disparate groups present in Ferelden to fight the darkspawn. When described like that, it sounds like your typical 'save the world' story. And maybe it is, but it still captivated people, and drew them in to this world, to all of its beauty and ugliness. It gave us a look into the various societies found in Fereldan territory alone, both the good and the bad, be it in regular human nobility, the oppressed city elves and dwarven casteless, the shrewd and proud dwarven nobility, the mages closely watched by the Chantry's templars, the Dalish elves fallen from grace, and (in a minor way) the strict, organized, well-oiled machine that the Qunari constitute. And it did so by showing us the good and the bad. From a more virtuous nobility in the Couslands to the sheer walking sacks of garbage that are Arl Howe and that f**ker Vaughan, seeing the horror of the Broodmothers up close and personal and the depths people like Branka can descend to in order to fulfill their goals, or giving us the possibility to secure a near-perfect future for Ferelden by putting Alistair and Anora on the throne. It didn't shy from presenting morally grey issues (the best kind of issues) either: the Mage VS Templar debate persisting to this day, or whether or not Loghain's betrayal was justified. Dragon Age 2 kept the train going with a more personal story, and while it went in a darker direction overall, the same things I said of Origins could be said of Hawke's adventure. Admittedly, the ugly parts (such as the sheer abundance of blood magic and Quentin... in fact, just Quentin) are more prevalent, it helped flesh out the world by showing us more of it (a deeper look into the Qunari, in particular, and into the deeper history of the world in Legacy), and it also fleshed out other issues such as the Mage-Templar debate. And then came Inquisition. The biggest dive into the world of Thedas so far. Ironically, in spite of the Mage-Templar conflicts, the Orlesian civil war, and the Veil basically ripping itself apart, Inquisition proved to be a more light-hearted story, a more idealistic version of Origins. It showed us more of the beauty in Thedas, it gave us relatively clear-cut good guys and bad guys, and (more importantly) expanded on our knowledge of the world beyond what we could even imagine. And then the DLCs took it a good five steps further. This is what drove me to create this thread. I hope you can all contribute to discussing something which I, honestly, feel like it should take a bigger role in our talks about Dragon Age and the world of Thedas.
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Post by colfoley on Feb 17, 2019 21:37:36 GMT
First off I do object to the idea that Inquisition was inherently light hearted. Especially the DLCs. The only real difference between Origins and Inquisition is A. the color pallet was brighter and more varied and B. Inquisition wasn't as in your face or gratitious about the 'maturity' and 'moral grayness'. It was still there, in spades, but they really didn't revel in it...by and large. You had piles of skeletons and skulls in various parts of the map, carcasses of dead animals strewn across the land, hoards of undead, Lyrium growing out of people, etc. As far as morally gray issues pretty much every single moral decision in Inquisition, at least the big ones, was gray. There wasn't a single clear cut issue in the game (I mean keep in mind you cold be complicate in assassinating an Empress for crying out loud). And while Corypheus didn't get the attention he deserved he did have an element of grayness to him, not entirely clear cut...at least imo. Then you have Solas which there have been a lot of debates on him which show...also not a clear cut issue (Solas was introduced as a villain in DLC). Also might I just say that almost none of the villains in DA O was nuanced. Arl Howe, the Archdemon, Uldred, and that one guy in the Elf Origin you referenced were utter bastards. And then Loghain was pretty mustache twirley himself. Only one I felt any real interest in was Branka and Zathrian.
So now that I got that out of the way these debates always come down to two things for me. A. What I expect and B. what I want. I expect them to go in a much darker in your face direction primarily because it seems that's what audiences want and the Witcher. It will probably a be a lot 'darker' in terms of literal color pallet. Greyer. Etc. I hope that's not universally true but I can almost see them doing Minrathous as a very dark and crumbling city. With all sorts of juicy gratitious violence and horrible attrocities comitted by the Tevinters and Qunari in the name of their ideologies. Also the descriptions of Sehron that place is going to be a positive shit show. Now as for what I want, I may be weird and it seems by most people's judgement I am in this regard...I don't mind darkness and I don't mind gritty 'shit show' stories. I didn't mind Origins and I didn't mind DA 2...though I think Witcher 3 Wild Hunt took it way too far. What I want tone wise is for them to have a very down in the mud story line with horrible attrocities comitted left and right...but balance it out with some moments of humor, levity, and the game (or at least the characters) can make fun of it. I think for what I want people should look at Blood and Wine and Assassin's Creed Odyssey as good places to begin.
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Frost
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Post by Frost on Feb 17, 2019 22:03:26 GMT
The tone from any of the Dragon Age games would work for me, so I guess I should vote for either way?
I didn't like Andromeda's tone. It was too light/immature, especially for the pc. Dark and gritty often means juvenile, which I wouldn't like, either. However, I would like a serious and/or melancholy tone (if it fits the story).
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Post by colfoley on Feb 17, 2019 22:09:34 GMT
The tone from any of the Dragon Age games would work for me, so I guess I should vote for either way? I didn't like Andromeda's tone. It was too light/immature, especially for the pc. Dark and gritty often means juvenile, which I wouldn't like, either. However, I would like a serious and/or melancholy tone (if it fits the story). I agree, people just assume that if a story is mature it automatically means it is good or...well mature. Which is the mistake TW 3 Wild Hunt made, so much so it seemed like a self parody at times.
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Little Bengel
N3
Partying like it's 1999
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Little Bengel on Feb 17, 2019 22:11:25 GMT
First off I do object to the idea that Inquisition was inherently light hearted. Especially the DLCs. The only real difference between Origins and Inquisition is A. the color pallet was brighter and more varied and B. Inquisition wasn't as in your face or gratitious about the 'maturity' and 'moral grayness'. It was still there, in spades, but they really didn't revel in it...by and large. You had piles of skeletons and skulls in various parts of the map, carcasses of dead animals strewn across the land, hoards of undead, Lyrium growing out of people, etc. As far as morally gray issues pretty much every single moral decision in Inquisition, at least the big ones, was gray. There wasn't a single clear cut issue in the game (I mean keep in mind you cold be complicate in assassinating an Empress for crying out loud). And while Corypheus didn't get the attention he deserved he did have an element of grayness to him, not entirely clear cut...at least imo. Then you have Solas which there have been a lot of debates on him which show...also not a clear cut issue (Solas was introduced as a villain in DLC). Also might I just say that almost none of the villains in DA O was nuanced. Arl Howe, the Archdemon, Uldred, and that one guy in the Elf Origin you referenced were utter bastards. And then Loghain was pretty mustache twirley himself. Only one I felt any real interest in was Branka and Zathrian. True, I was speaking in comparison to the previous 2 games, which can certainly color perceptions. I do agree that Inquisition isn't light-hearted as a whole. It wasn't even the most light-hearted game in Bioware's repertoire - that honor should go to Andromeda by virtue of most of its dialogue alone. Although Corypheus certainly suffered from the lack of attention. People easily fall for the trap of dismissing him as a generic "DOOM UPON ALL THE WORLD" doomsday villain. Solas definitely has a lot of potential associated to him, so I have high expectations. The writing needs to convey his immense power, and it needs to portray him as a competent adversary. now that I got that out of the way these debates always come down to two things for me. A. What I expect and B. what I want. I expect them to go in a much darker in your face direction primarily because it seems that's what audiences want and the Witcher. It will probably a be a lot 'darker' in terms of literal color pallet. Greyer. Etc. I hope that's not universally true but I can almost see them doing Minrathous as a very dark and crumbling city. With all sorts of juicy gratitious violence and horrible attrocities comitted by the Tevinters and Qunari in the name of their ideologies. Also the descriptions of Sehron that place is going to be a positive shit show. Now as for what I want, I may be weird and it seems by most people's judgement I am in this regard...I don't mind darkness and I don't mind gritty 'shit show' stories. I didn't mind Origins and I didn't mind DA 2...though I think Witcher 3 Wild Hunt took it way too far. What I want tone wise is for them to have a very down in the mud story line with horrible attrocities comitted left and right...but balance it out with some moments of humor, levity, and the game (or at least the characters) can make fun of it. I think for what I want people should look at Blood and Wine and Assassin's Creed Odyssey as good places to begin. I certainly don't want DA4 to be TW3: Thedas Edition. The Witcher universe always felt like ASOIAF with more fantasy elements thrown in, which I do like, but that definition never quite felt like it fit Dragon Age to me... in spite of all the darkspawn stuff in Origins and Awakening, and the blood magic in 2. I myself feel like a return to the ugliness of Origins and 2 may be necessary because, like you said, Tevinter and Qunari clashing on the battlefield imply that both sides will have to resort to less than admirable methods: Tevinter with the blood magic and all the associated atrocities that come with it, and the Qunari with anything involving the Saarebas. Plus conversion of anyone they may capture. That said, humor definitely has its place. For all I said in the original post, part of the charm does lie in the wit and the comedy. Alistair and Morrigan are walking jars of the former, and then we also have SarcastiHawke. To shun it for the next game removes a major part of the experience. Sadly, I never had the privilege to try TW3 or Odyssey, as my laptop can't run either of them. But I'll have to watch some playthroughs and check them out for myself, thanks. EDIT: The tone from any of the Dragon Age games would work for me, so I guess I should vote for either way? I didn't like Andromeda's tone. It was too light/immature, especially for the pc. Dark and gritty often means juvenile, which I wouldn't like, either. However, I would like a serious and/or melancholy tone (if it fits the story). Neither do I, but I've talked with people who honestly enjoyed Andromeda over the trilogy, so I didn't take any risks when making the poll.
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Post by pessimistpanda on Feb 17, 2019 22:19:00 GMT
I consider DA's tone to have been consistent across all three games so far. DAO and DA2 had plenty of jokes and light-hearted moments. The only reason I can think of for someone calling them "dark" is that they weren't paying any attention.
And as for being morally grey, well that's up to the individual, isn't it? I don't perceive the majority of the dilemmas in any of the games to be "grey" at all. I'm almost never confused or unsure about what I think is the right thing to do.
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Post by colfoley on Feb 17, 2019 22:19:34 GMT
First off I do object to the idea that Inquisition was inherently light hearted. Especially the DLCs. The only real difference between Origins and Inquisition is A. the color pallet was brighter and more varied and B. Inquisition wasn't as in your face or gratitious about the 'maturity' and 'moral grayness'. It was still there, in spades, but they really didn't revel in it...by and large. You had piles of skeletons and skulls in various parts of the map, carcasses of dead animals strewn across the land, hoards of undead, Lyrium growing out of people, etc. As far as morally gray issues pretty much every single moral decision in Inquisition, at least the big ones, was gray. There wasn't a single clear cut issue in the game (I mean keep in mind you cold be complicate in assassinating an Empress for crying out loud). And while Corypheus didn't get the attention he deserved he did have an element of grayness to him, not entirely clear cut...at least imo. Then you have Solas which there have been a lot of debates on him which show...also not a clear cut issue (Solas was introduced as a villain in DLC). Also might I just say that almost none of the villains in DA O was nuanced. Arl Howe, the Archdemon, Uldred, and that one guy in the Elf Origin you referenced were utter bastards. And then Loghain was pretty mustache twirley himself. Only one I felt any real interest in was Branka and Zathrian. True, I was speaking in comparison to the previous 2 games, which can certainly color perceptions. I do agree that Inquisition isn't light-hearted as a whole. It wasn't even the most light-hearted game in Bioware's repertoire - that honor should go to Andromeda by virtue of most of its dialogue alone. Although Corypheus certainly suffered from the lack of attention. People easily fall for the trap of dismissing him as a generic "DOOM UPON ALL THE WORLD" doomsday villain. Solas definitely has a lot of potential associated to him, so I have high expectations. The writing needs to convey his immense power, and it needs to portray him as a competent adversary. now that I got that out of the way these debates always come down to two things for me. A. What I expect and B. what I want. I expect them to go in a much darker in your face direction primarily because it seems that's what audiences want and the Witcher. It will probably a be a lot 'darker' in terms of literal color pallet. Greyer. Etc. I hope that's not universally true but I can almost see them doing Minrathous as a very dark and crumbling city. With all sorts of juicy gratitious violence and horrible attrocities comitted by the Tevinters and Qunari in the name of their ideologies. Also the descriptions of Sehron that place is going to be a positive shit show. Now as for what I want, I may be weird and it seems by most people's judgement I am in this regard...I don't mind darkness and I don't mind gritty 'shit show' stories. I didn't mind Origins and I didn't mind DA 2...though I think Witcher 3 Wild Hunt took it way too far. What I want tone wise is for them to have a very down in the mud story line with horrible attrocities comitted left and right...but balance it out with some moments of humor, levity, and the game (or at least the characters) can make fun of it. I think for what I want people should look at Blood and Wine and Assassin's Creed Odyssey as good places to begin. I certainly don't want DA4 to be TW3: Thedas Edition. The Witcher universe always felt like ASOIAF with more fantasy elements thrown in, which I do like, but that definition never quite felt like it fit Dragon Age to me... in spite of all the darkspawn stuff in Origins and Awakening, and the blood magic in 2. I myself feel like a return to the ugliness of Origins and 2 may be necessary because, like you said, Tevinter and Qunari clashing on the battlefield imply that both sides will have to resort to less than admirable methods: Tevinter with the blood magic and all the associated atrocities that come with it, and the Qunari with anything involving the Saarebas. Plus conversion of anyone they may capture. That said, humor definitely has its place. For all I said in the original post, part of the charm does lie in the wit and the comedy. Alistair and Morrigan are walking jars of the former, and then we also have SarcastiHawke. To shun it for the next game removes a major part of the experience. Sadly, I never had the privilege to try TW3 or Odyssey, as my laptop can't run either of them. But I'll have to watch some playthroughs and check them out for myself, thanks. EDIT: The tone from any of the Dragon Age games would work for me, so I guess I should vote for either way? I didn't like Andromeda's tone. It was too light/immature, especially for the pc. Dark and gritty often means juvenile, which I wouldn't like, either. However, I would like a serious and/or melancholy tone (if it fits the story). Neither do I, but I've talked with people who honestly enjoyed Andromeda over the trilogy, so I didn't take any risks when making the poll. Oh yeah, sarcastic Hawke was a bit much at times and I kind of preferred the more mild sense of humor that they gave the Inquisitor at times but then I did appreciate in DA 2 that given how shity Hawke's life was that she would just mock it incessently. Sarcastic Hawke would be the type of character to mock the smell of someone's breath WHILE they were getting eaten. Now not sure how much of a sense of humor I will give my DA 4 protags, especially the male I plan on running, but I hope the option exists. And I do agree with Andromeda. As much as I did like the game and loved its story I can appreciate the criticism when it comes to the tone of the game.
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Post by Catilina on Feb 17, 2019 22:24:03 GMT
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Post by colfoley on Feb 17, 2019 22:26:25 GMT
I consider DA's tone to have been consistent across all three games so far. DAO and DA2 had plenty of jokes and light-hearted moments. The only reason I can think of for someone calling them "dark" is that they weren't paying any attention. And as for being morally grey, well that's up to the individual, isn't it? I don't perceive the majority of the dilemmas in any of the games to be "grey" at all. I'm almost never confused or unsure about what I think is the right thing to do. Its an interesting point you bring up but I don't think it comes down to confusion in making decisions is an indicator of moral grayness... To me moral grayness comes from neither option having to do with what is 'right' or what is 'wrong' but that each situation can be right or wrong depending on the context of the situation. So, my favorite example is the Warden situation and what you do with them. Neither choice is morally right or wrong (at least imo) both choices have merits and both choices have flaws. Especially depending on A. what does your character value? Do they like the Wardens or think them a blight? and B. what did your character do throughout the quest? If your character got most of the Wardens killed to that point then suddenly it might make more sense to exile them.
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wright1978
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by wright1978 on Feb 17, 2019 22:28:52 GMT
Oh yeah, sarcastic Hawke was a bit much at times and I kind of preferred the more mild sense of humor that they gave the Inquisitor at times but then I did appreciate in DA 2 that given how shity Hawke's life was that she would just mock it incessently. Sarcastic Hawke would be the type of character to mock the smell of someone's breath WHILE they were getting eaten. Now not sure how much of a sense of humor I will give my DA 4 protags, especially the male I plan on running, but I hope the option exists. And I do agree with Andromeda. As much as I did like the game and loved its story I can appreciate the criticism when it comes to the tone of the game. Give me the breadth of characterization possibilities of da2 over the blandiquisitor.
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Post by colfoley on Feb 17, 2019 22:31:55 GMT
Oh yeah, sarcastic Hawke was a bit much at times and I kind of preferred the more mild sense of humor that they gave the Inquisitor at times but then I did appreciate in DA 2 that given how shity Hawke's life was that she would just mock it incessently. Sarcastic Hawke would be the type of character to mock the smell of someone's breath WHILE they were getting eaten. Now not sure how much of a sense of humor I will give my DA 4 protags, especially the male I plan on running, but I hope the option exists. And I do agree with Andromeda. As much as I did like the game and loved its story I can appreciate the criticism when it comes to the tone of the game. Give me the breadth of characterization possibilities of da2 over the blandiquisitor. It may be asking too much but I want both. I loved Hawk as a protag, in fact Hawk is my favorite RPG protagonist ever, but sometimes they came off as a bit...bi polar. I kind of want the ability for the DA 4 protagonist to have a varied vibrant personality but also the nuance of the Inquisitor.
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Little Bengel
N3
Partying like it's 1999
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 943 Likes: 2,595
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Post by Little Bengel on Feb 17, 2019 22:39:50 GMT
Oh yeah, sarcastic Hawke was a bit much at times and I kind of preferred the more mild sense of humor that they gave the Inquisitor at times but then I did appreciate in DA 2 that given how shity Hawke's life was that she would just mock it incessently. Sarcastic Hawke would be the type of character to mock the smell of someone's breath WHILE they were getting eaten. Now not sure how much of a sense of humor I will give my DA 4 protags, especially the male I plan on running, but I hope the option exists. And I do agree with Andromeda. As much as I did like the game and loved its story I can appreciate the criticism when it comes to the tone of the game. Give me the breadth of characterization possibilities of da2 over the blandiquisitor. Yeah, I love what we got with Hawke. I still think that we can strike a balance between Hawke and the Inquisitor in terms of characterization, though. Even better if they allow us to flesh out our protagonist's origins.
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Post by Nightscrawl on Feb 18, 2019 0:44:26 GMT
I hope that's not universally true but I can almost see them doing Minrathous as a very dark and crumbling city. Regarding visuals only, I hope this isn't true; it would be a disservice to Minrathous and Tevinter use of magic. Yes, there will be ruins, but there should also be fantastical displays of magic. There are hanging gardens and the proving arena...
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Post by colfoley on Feb 18, 2019 0:48:18 GMT
I hope that's not universally true but I can almost see them doing Minrathous as a very dark and crumbling city. Regarding visuals only, I hope this isn't true; it would be a disservice to Minrathous and Tevinter use of magic. Yes, there will be ruins, but there should also be fantastical displays of magic. There are hanging gardens and the proving arena... I almost expect them to have more then one city in there. Some of the others can have the more prominent displays of magic while Minrathous is the crumbling ruin. Or they could do it where Minrauthous has an 'old' corner and then a more modern one. Dorian did say 'you can walk down a street and find nothing built during the Modern Ages'.
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Post by pessimistpanda on Feb 18, 2019 0:53:09 GMT
Dorian did say 'you can walk down a street and find nothing built during the Modern Ages'. Well the same is true of Rome today, but I don't think the people living there would appreciate the city being called a 'ruin'. Lol.
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Post by Nightscrawl on Feb 18, 2019 0:53:31 GMT
I almost expect them to have more then one city in there. Some of the others can have the more prominent displays of magic while Minrathous is the crumbling ruin. Or they could do it where Minrauthous has an 'old' corner and then a more modern one. Dorian did say 'you can walk down a street and find nothing built during the Modern Ages'. Sure, if you don't share my cynical view that they allowed Qarinus to be destroyed in the comics so they don't have to render more than one major city. There are more cities, of course, but Qarinus was the most widely known and associated with both Dorian and Maevaris. It was one of the oldest cities in the Imperium. I'm pretty pissed they sacrificed it that way without letting us go there in a game.
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Post by colfoley on Feb 18, 2019 0:57:25 GMT
I almost expect them to have more then one city in there. Some of the others can have the more prominent displays of magic while Minrathous is the crumbling ruin. Or they could do it where Minrauthous has an 'old' corner and then a more modern one. Dorian did say 'you can walk down a street and find nothing built during the Modern Ages'. Sure, if you don't share my cynical view that they allowed Qarinus to be destroyed in the comics so they don't have to render more than one major city. There are more cities, of course, but Qarinus was the most widely known and associated with both Dorian and Maevaris. It was one of the oldest cities in the Imperium. I'm pretty pissed they sacrificed it that way without letting us go there in a game. They did what?!
Feck there goes like ninety percent of my fan theories and hopes. Grumble. I am not happy about that at all. I mean I don't read the comics so I am not pissed about the spoiler but my comment was predicated on the fact that I thought Qarinus would be that 'other' city.
What happened did the Qunari invade and wipe it off the map or did something Solas related happen?
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Post by Nightscrawl on Feb 18, 2019 1:21:42 GMT
What happened did the Qunari invade and wipe it off the map or did something Solas related happen? Qunari. There's no room for doubt because at the end there is a wide shot of the entire city in flames. I'm pissed and extremely disappointed. [edit] Fixed spoiler tag.
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Post by colfoley on Feb 18, 2019 1:25:59 GMT
What happened did the Qunari invade and wipe it off the map or did something Solas related happen? Qunari.
There's no room for doubt because at the end there is a wide shot of the entire city in flames.
I'm pissed and extremely disappointed. Aye. I mean its really too early to tell obviously what this means for DA 4 but it kind of changes a lot of where I was hoping they'd go with this...maybe...it just indicates that DA 4 could go the route of Inquisition then not...which I loved Inquisition's story so I don't think I'd mind a retread or an escalation just I was hoping for some extra twist.
At the very least it seems like they're going to start DA 4 in the middle of the freaking war and that it will be our job as the protagonist to stop it to fight the greater threat, blablabla like we did in DAI.
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Post by Nightscrawl on Feb 18, 2019 1:35:07 GMT
At the very least it seems like they're going to start DA 4 in the middle of the freaking war and that it will be our job as the protagonist to stop it to fight the greater threat, blablabla like we did in DAI. Damn... I didn't even think of that. DAO as well. Not too pleased at the possibility of retreading that ground.
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Post by Hanako Ikezawa on Feb 18, 2019 1:37:17 GMT
Oh yeah, sarcastic Hawke was a bit much at times and I kind of preferred the more mild sense of humor that they gave the Inquisitor at times but then I did appreciate in DA 2 that given how shity Hawke's life was that she would just mock it incessently. Sarcastic Hawke would be the type of character to mock the smell of someone's breath WHILE they were getting eaten. Now not sure how much of a sense of humor I will give my DA 4 protags, especially the male I plan on running, but I hope the option exists. And I do agree with Andromeda. As much as I did like the game and loved its story I can appreciate the criticism when it comes to the tone of the game. Give me the breadth of characterization possibilities of da2 over the blandiquisitor. Ugh, please no. Hawke is my least favorite Bioware protagonist while the Inquisitor is my favorite.
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Post by colfoley on Feb 18, 2019 2:22:00 GMT
I just realized something in regards to the spoiler convo me and Nightscrawl are having. If Qarinus fell in 9:44 that means it fell in the same year as Tresspasser happened. Now this means that A. the end slide about tensions between the Qunari and the Imperium getting worse was accurate obviously but more importantly B. given the distances involved and the fact that they couldn't be sure Vidisaala's plan failed it would seem to suggest they were going to hit both places relatively simultaneously.
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Post by copper on Feb 18, 2019 2:46:33 GMT
I agree that dark and gritty doesn't necessarily mean deep and mature. However, the next game will likely heavily feature Tevinter and Qunari politics, both of which have dark elements to them that I don't want to see whitewashed. And if the protagonist ends up choosing between the two I don't want it to be obvious which choice the writers prefer, like the geth over the quarians in mass effect.
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Post by arvaarad on Feb 18, 2019 3:57:16 GMT
Agree with colfoley, the color palette of Inquisition seems to have really bamboozled people. Lyrium that’s candy-apple red is still red lyrium. A corpse lying in sun-dappled ferns is still a corpse. The blue-and-gold finery of Orlais is still built on oppression — Leliana even says as much in Trespasser. I really hope they won’t have to tone down the color to get taken seriously. The “serious” vomit/poop color palette that plagued 90s-00s games was really obnoxious.
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Post by Catilina on Feb 18, 2019 4:11:06 GMT
Agree with colfoley, the color palette of Inquisition seems to have really bamboozled people. Lyrium that’s candy-apple red is still red lyrium. A corpse lying in sun-dappled ferns is still a corpse. The blue-and-gold finery of Orlais is still built on oppression — Leliana even says as much in Trespasser. I really hope they won’t have to tone down the color to get taken seriously. The “serious” vomit/poop color palette that plagued 90s-00s games was really obnoxious. I think the horror in a peaceful, charming little village, where live smiling, always kind people can be the creepiest horror. But the Inquisition's problem was not the colourfulness. The Inquisition's story was not dark, because the Chosen One saved the world, just like in the fairy tales. The story arc was not dark – while in DA2, the story arc was dark. Eeven if there was the hope of the freedom, the rebellion just started, and caused chaos. And Hawke paid a great cost.
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