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Post by Deleted on May 29, 2020 7:56:33 GMT
Because BioWare can write a hell of a lot better than what they did with ME3 ending. And it is disappointing that they ruined the legacy of the franchise, because of bad writing. They done a better job with the ending on Origins, compared what they did with Mass Effect 3 ending. And I don't blame fans who are dissatisfied with the controversial ending that tarnished the franchise. Maybe you don't know the skill of Bioware's writers as well as you think you do? Writing a story isn't just about writing it and publishing it when it's done. They also edit and go back and change stuff until they believe it all makes sense and fits in with what they are doing, and that was mentioned in one of their documentaries.
People like yourself, just love to come up with conspiracy theories and other things just to hate on Bioware and feel good about yourself. Oh, some guy claiming to be Patrick Weekes came out and told the inside story of what "really" happened during the ending process. The real Patrick Weekes comes out and says that's not true. People like you believe the imposter over the real guy, because it fuels your hate. When you're angry, you're not thinking clearly.
So even if Bioware did decide to explain the ending to you, every step of the way, in order for it to make sense, I don't think you would even listen to what they had to say.
The Leviathan DLC pretty much does a good job at rehashing the ending from start to finish in various different scenes, using parodies as examples to try and explain things more. People took it way out of context. So yeah, it's fair for me to say, it's not the writer's fault they wrote it poorly. It's you guys who already decided to hate on it, because it wasn't what you wanted. They took everything said "word for word", as opposed to some stuff was just implied, but never said out loud directly. No, unless it's explicitly told to you, people won't buy into it.
People keep bringing up that "oh, but if Shepard could convince the Reapers that synthetics and organics can get along, then the Catalyst won't kill them with the destroy ending". Were those people even listening when they made that argument? The Catalyst didn't come up with the choices. The Crucible did. "The Crucible changed me, created new possibilities". But again, people ignored that and focused on hating the Catalyst, and how much they wanted an option to talk him out of killing all synthetics. Which the exact line was "all synthetics will be targeted...even you are partly synthetic". Yes, that second bit essentially says you will die too, but it's implied, as opposed to saying "you will die". That leaves no room for doubt. All synthetics is a pretty broad term, it means any kind of synthetic. Pretty much everything that isn't purely made out of only flesh and blood will be destroyed. Shepard does have some cybernetic implants in him, so it's not like it only destroys your implants, it destroys everything, including you.
However, if your EMS is high enough, you wake up and are in fact alive, despite the Catalyst telling you that you would die.
People would rather have them tear the whole thing down and start again, rather than think about it in any way. They even said as much. We don't want an explanation! We want a new ending! Ultimately Bioware didn't want to rewrite the ending, because some fans didn't like it or it wasn't what they wanted.
They call it lazy writing if Bioware doesn't explain everything to you in the most simplest way possible. Is it bad writing, or do you simply not understand what is being said? Clearly if you are one of those people who thought the Catalyst came up with the choices, then it's not the writing that is the issue, it's your comprehension.
When it comes to making games, you seem to think they write and produce the game in the exact order that you play it. This is not the case at all. The script gets written first, before anything else. Like that documentary said, they have a "high-level" document which essentially summarizes the plot of the game from start to finish. Then they start working on the side missions and stuff in the middle. The ending as it is, was pretty much set in stone, before they even made the game.
The ending to DAO is a pretty simple, straightforward ending. Doesn't require much thought, and that may be why it's so popular. They practically spoon feed everything to you. It's not just an ending slide where the player interprets it in their own way like the Extended Cut. There's actual spoon-feeding going on, telling you exactly what is going to happen. So the player just sits back and watches, as the writers hold your hand and tell you everything.
You really can't compare Dragon Age to Mass Effect. The Reapers aren't anything like the Darkspawn. They are much more advanced technology wise, and they have more numbers and brute force than the galaxy does. There was little chance of surviving them harvesting people, beyond coming up with a device, which combined with the Citadel, and the mass relays will defeat them. Some people complaining don't even like that idea. They think they can take the Reapers head on and win, but refusal ending puts that theory to shame. There's also numerous references in the game stating it's not possible, but people ignore that and focus on their "power fantasy", because this makes good storytelling to them.
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Post by The Hype Himself on May 29, 2020 14:01:48 GMT
There is no "ass magic" in the ending. That's just a stupid fan term. *Ahem* What I meant to say was bitch-ass black magic bullshit. And I'm referring to the making of the game, not the actual game. There's a better shit-related term for that. It starts with 'dog' and ends with 'shit.' The more you know folks.
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Post by KaiserShep on May 29, 2020 14:22:30 GMT
I’d be interested to see the reaction at it being much bleaker than advertised. Bleaker how? I figure you've got ideas. End it like End of Evangelion. It’s just Shepard and Liara on the beach of an ocean made of synthesized people, and Shepard chokes Liara to death. fin
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Post by Highwayman667 on May 29, 2020 16:13:10 GMT
Bleaker how? I figure you've got ideas. End it like End of Evangelion. It’s just Shepard and Liara on the beach of an ocean made of synthesized people, and Shepard chokes Liara to death. fin Terrible fucking idea. Atrocious concept and horrific execution... ... Shepard should be choking Ashely. Then it works.
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Post by KaiserShep on May 29, 2020 16:27:25 GMT
End it like End of Evangelion. It’s just Shepard and Liara on the beach of an ocean made of synthesized people, and Shepard chokes Liara to death. fin Terrible fucking idea. Atrocious concept and horrific execution... ... Shepard should be choking Ashely. Then it works. Two words: Conrad Verner.
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Post by themikefest on May 29, 2020 16:30:28 GMT
End it like End of Evangelion. It’s just Shepard and Liara on the beach of an ocean made of synthesized people, and Shepard chokes Liara to death. fin Terrible fucking idea. Atrocious concept and horrific execution... ... Shepard should be choking Ashely. Then it works. I would have Williams choke t'soni. While she's doing that, my Shepard would be sitting in a chair eating popcorn.
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Post by Highwayman667 on May 29, 2020 16:35:47 GMT
Terrible fucking idea. Atrocious concept and horrific execution... ... Shepard should be choking Ashely. Then it works. Two words: Conrad Verner. Brilliant. You're welcome Bioware. You can pay our royalties via Paypal.
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Post by SirSourpuss on May 29, 2020 16:44:20 GMT
How come you keep repeating rhetorical moves that have repeatedly failed to work for you? Because that's who I am and that's how I talk. Too late to change that now. I was home and I wasn't drunk. For once. They never actually say the "last 5 minutes of the game" will make people angry, as that would spoil the plot. So they said the entire game might upset some There were a lot of upsetting things about the game, not "just" the ending. Again, I don't want to be pandered to, I don't want a "Citadel DLC" situation. There's a difference between making something "upsetting" and fucking up. If my son came home, said he wanted to tell me something, but he didn't want me to be upset and then told me he killed a man, should I not be upset, regardless? If someone tied me up in his basement and proceeded to hack my limbs with a rusty saw, should I be OK with it, because he told me "don't be upset, bro"? There are varying degrees of upset and I've said it before, Bioware overestimated how much they could get away with. As has Neil Druckman, recently. As did Rian Johnson before him, etc. etc. Excuse me for not mindlessly consuming and having, not only an opinion, but a logical argument that has yet to be addressed by Bioware, in any capacity. You and I have had this argument about the endings before. After all, that is technically what they sold you. Mass Effect 3's story will be shaped by your previous choices, as I said before Colour coding the ending is not a sufficient way to "shape", through previous choices. You may think it is, Bioware may think it is, EA may think it is, but evidently, from the backlash, it's not.
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Post by Son of Dorn on May 29, 2020 17:15:04 GMT
Terrible fucking idea. Atrocious concept and horrific execution... ... Shepard should be choking Ashely. Then it works. I would have Williams choke t'soni. While she's doing that, my Shepard would be sitting in a chair eating popcorn. I'll buy that for a dollar! 😈👍😁
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Post by KaiserShep on May 29, 2020 17:43:04 GMT
Terrible fucking idea. Atrocious concept and horrific execution... ... Shepard should be choking Ashely. Then it works. I would have Williams choke t'soni. While she's doing that, my Shepard would be sitting in a chair eating popcorn. Too many characters. We need to go bleaker. Maybe have Shepard choking himself, going out like David Carradine.
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Post by themikefest on May 29, 2020 17:57:47 GMT
I would have Williams choke t'soni. While she's doing that, my Shepard would be sitting in a chair eating popcorn. Too many characters. We need to go bleaker. Maybe have Shepard choking himself, going out like David Carradine. Just have t'soni choke herself.
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Post by KaiserShep on May 29, 2020 17:58:59 GMT
Too many characters. We need to go bleaker. Maybe have Shepard choking himself, going out like David Carradine. Just have t'soni choke herself. I think we nailed our alternate endings.
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Post by Deleted on May 29, 2020 18:08:23 GMT
Colour coding the ending is not a sufficient way to "shape", through previous choices. You may think it is, Bioware may think it is, EA may think it is, but evidently, from the backlash, it's not. Again, you're taking what they advertised and interpreting it way out of context to suit your own needs. Bioware said, as that link I posted says, "Game choices from ME1 and ME2 will affect the war in ME3". Technically this is true, because the war against the Reapers is the entire game. The other one was "the story will be shaped by 1000 variables". The story, not the ending of the story. You guys, once again, completely misinterpreted what they said, spun it to your own interpretation, then got mad when Bioware didn't do as you wanted. If you actually expected 1000 different ending variations, then you are simply wrong. This is not what they said would happen. If you're upset at the ending because of the motives of the Reapers, as I'm reading correctly with your rusty saw analogy (synthesis maybe?). What happens at the end is exactly what the Reapers have been doing this whole time. It seems like people are upset that the Reapers can actually defeat you. People seem to think that once you say your goodbyes to Anderson, and you activate the Crucible, it destroys all the Reapers, and everything returns to normal. More or less. This is what every fan made ending essentially does.
They didn't think for a second, that maybe, just maybe, the Reapers show up right when you're about to destroy them, and try to stop you.
Based on people's posts here, they reject Bioware's ending and want them to write their own little personalized ending made just for them.
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Post by Phantom on May 29, 2020 18:16:18 GMT
Just have t'soni choke herself. I think we nailed our alternate endings. Another alternate ending is that Liara becomes a Were-Reaper Banshee that she can switch her Normal Liara and a Reaper Banshee.
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Post by Son of Dorn on May 29, 2020 18:23:26 GMT
I think we nailed our alternate endings. Another alternate ending is that Liara becomes a Were-Reaper Banshee that she can switch her Normal Liara and a Reaper Banshee. Another one would be that every time she says "by the Goddess" she blows up.
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Post by Son of Dorn on May 29, 2020 18:24:41 GMT
Too many characters. We need to go bleaker. Maybe have Shepard choking himself, going out like David Carradine. Just have t'soni choke herself. *Insert "shut up and take my money" meme here*
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Post by Phantom on May 29, 2020 18:35:10 GMT
Another alternate ending is that Liara becomes a Were-Reaper Banshee that she can switch her Normal Liara and a Reaper Banshee. Another one would be that every time she says "by the Goddess" she blows up. that would be a trigger for her to switch into a Reaper Banshee and of course there will be several triggers.
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Post by themikefest on May 29, 2020 19:03:55 GMT
Just have t'soni choke herself. I think we nailed our alternate endings. I'd be ok with that.
I would add another alternate ending. Look! Up in space. It's a bird. No it's spaceship. It's Super Shepard. Faster than FTL. More powerful than a super nova, able to leap a capital ship in a single bound. Super Shepard stands for truth, justice and the human way. As Super Shepard stands on top of the SR2, she/he sees the reapers surrounding Earth. SS tells the fleets to hold off. This is a job for Super Shepard. For the next few seconds, the player sees a red blur flying through the reapers being destroyed. The reapers are defeated.
Another one. This is for Javik. He will be required for the suicide run, I mean beam run. He Shepard and the other squadmate go up the beam. They encounter the keystone cops. Shepard runs off leaving the squadmates to deal with Cerberus. Once the arms are opened, Javik, Shepard, the other squadmate, and Anderson take the magic carpet ride up to lala land. After thing is finished talking, Javik will stand behind to shoot the tube. He says he has no place here, but he will go out knowing he avenged his species. A shuttle picks up the others. As it enters the SR2, a red light can be eseen coming from the crucible.
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Post by SirSourpuss on May 29, 2020 20:20:03 GMT
Again, you're taking what they advertised and interpreting it way out of context to suit your own needs That is irrelevant. When the effect has snowballed, evidently, out of control, no matter the context and the effort put behind it, we have to concede that it was not enough, for all intents and purposes. No matter how much you kick and scream back at the people that had the problem. Again, look at where we are today. Evidently, it wasn't enough. MVP, minimum viable product. Just like Anthem. And look what happened with Anthem. The only difference between the Andromeda and Anthem debacles to ME3's, is that ME3 was the only one that had the backing of the journalistic press, while Anthem and Andromeda didn't. "Game choices from ME1 and ME2 will affect the war in ME3". Technically this is true, because the war against the Reapers is the entire game. The other one was "the story will be shaped by 1000 variables". The story, not the ending of the story. You guys, once again, completely misinterpreted what they said, spun it to your own interpretation, then got mad when Bioware didn't do as you wanted. If you actually expected 1000 different ending variations, then you are simply wrong. This is not what they said would happen. Again, irrelevant. The customer base will react however it wants. If Bioware thought this was enough, but ultimately wasn't, it is going to remain Bioware's problem. Again, customers are perfectly happy, as evident by Andromeda, not to support Mass Effect, not to support Bioware. And in addition, insultingly/dismissively/underhandedly telling people they are wrong, tends to have the opposite effect. How many times has that happened recently? And each and every time, the companies lose revenue, good will and prestige. It doesn't matter why or how it happened, it matters that it did happened. From there, it's done. Now, you have to work to fix it. If you're upset at the ending The ending doesn't begin to make sense, because the existence of the Starkid, an essence that supposedly controls the Reapers, yet can't do shit, at the same time, cares about who you are, what you do and even helps you end its own existence. It was also incapable of figuring out the Synthesis beam on its own, but was perfectly happy to sacrifice innumerable civilizations, to harvest one, apparently, each cycle, while sacrificing hundreds or thousands of its Reapers, when the Synthesis beam could have achieved that bloodlessly. And to top it all off, some backwater town organic came up with this idea at some point and added it to the Crucible and Starkid never once thought "hey, this is actually a better plan", since it would have been a permanent solution for all organics to be developed in the future, forever, as all matter would be technorganic and I don't need to go on this tirade any longer, do I? You get the gist of it, right? Based on people's posts here, they reject Bioware's ending and want them to write their own little personalized ending made just for them.
As I said, I don't want to be pandered to, but the ending we got would have been done better and Mac himself called it a misstep, on their behalf. If Mac can admit it, people here should be able to do so, as well.
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Post by Deleted on May 29, 2020 22:03:28 GMT
That is irrelevant. When the effect has snowballed, evidently, out of control, no matter the context and the effort put behind it, we have to concede that it was not enough, for all intents and purposes. No matter how much you kick and scream back at the people that had the problem. Again, look at where we are today. Evidently, it wasn't enough. MVP, minimum viable product. Just like Anthem. And look what happened with Anthem. The only difference between the Andromeda and Anthem debacles to ME3's, is that ME3 was the only one that had the backing of the journalistic press, while Anthem and Andromeda didn't. If I were a business, and you came into my store and asked for something we don't even have or was never advertised, I would say, "we don't have anything like that, maybe you should try this store". One of my days working in retail some customer wanted 5 gas coupons, when we were technically only advertising one. Or another customer at a restaurant, who decides he can invent something that isn't on the menu and expect the cooks in the back to make it for him. That's what's going on here. Bioware sold you a game where once you import your game from ME2 into ME3, you get to see the results of those choices from the time you create that character. People ignored 30 hours worth of choices, and solely focused on the last 5 minutes, expecting everything they had done in the entire trilogy to be wrapped up there. Talk about inventing something that wasn't on the menu and expecting them to make it for you. Again, irrelevant. The customer base will react however it wants. If Bioware thought this was enough, but ultimately wasn't, it is going to remain Bioware's problem. Again, customers are perfectly happy, as evident by Andromeda, not to support Mass Effect, not to support Bioware. And in addition, insultingly/dismissively/underhandedly telling people they are wrong, tends to have the opposite effect. How many times has that happened recently? And each and every time, the companies lose revenue, good will and prestige. It doesn't matter why or how it happened, it matters that it did happened. From there, it's done. Now, you have to work to fix it. That almost sounds to me like you think games and any other thing out there is "made to order". If the company doesn't craft exactly what you want, then they will go out of business. By fixing it, this is just another ploy to get Bioware to go back and change the ending. This is exactly what pandering is, despite you denying that you don't want them to pander to you. The ending doesn't begin to make sense, because the existence of the Starkid, an essence that supposedly controls the Reapers, yet can't do shit, at the same time, cares about who you are, what you do and even helps you end its own existence. It was also incapable of figuring out the Synthesis beam on its own, but was perfectly happy to sacrifice innumerable civilizations, to harvest one, apparently, each cycle, while sacrificing hundreds or thousands of its Reapers, when the Synthesis beam could have achieved that bloodlessly. And to top it all off, some backwater town organic came up with this idea at some point and added it to the Crucible and Starkid never once thought "hey, this is actually a better plan", since it would have been a permanent solution for all organics to be developed in the future, forever, as all matter would be technorganic and I don't need to go on this tirade any longer, do I? You get the gist of it, right? It's quite simple actually. You came there to destroy the Reapers, he's trying to convince you not to do that. Making up an imaginary conflict, and pitting you and your friends against each other, and claiming your synthetics friends you recently made peace with will die in order to divert your attention away from destroying the Reapers. Clearly, some people will not choose destroy because of this fact. Classic gaslighting technique right there--a form of psychological manipulation. Sounds to me like you actually believe what it is saying to be true? The Reapers power of suggestion is working then, because this is what they want you to believe. There are no "techno-organics", that's just a stupid term you made up. They are actually Reaper-hybrids, which is essentially what the Reapers had planned for us all along. They believe themselves to be the pinnacle of evolution, and by merging all the galaxy with their own kind, then everyone becomes Reaper-hybrids and the Reapers win. As I said, I don't want to be pandered to, but the ending we got would have been done better and Mac himself called it a misstep, on their behalf. If Mac can admit it, people here should be able to do so, as well. It's clear to me you want to be pandered to, because you're still demanding they listen to you and go back and fix things according to your specific whims.
Excuse me for not mindlessly consuming and having, not only an opinion, but a logical argument that has yet to be addressed by Bioware, in any capacity. You and I have had this argument about the endings before. So just because Bioware doesn't alter their game to bend to your complaints doesn't mean they're not listening to you. Maybe they did read your complaint and realized it wasn't relevant. But here you are, still stamping your feet, demanding they listen to you or else. Never give up, never surrender.
I had a few complaints with ME3 and the other games. It just sounds like your arguments aren't very logical. Your reference to synthesis as making "techno-organics" clearly isn't logical, because there's nothing in the game that supports that argument.
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Post by SirSourpuss on May 29, 2020 22:30:37 GMT
If I were a business, and you came into my store and asked for something we don't even have or was never advertised, I would say, "we don't have anything like that, maybe you should try this store". One of my days working in retail some customer wanted 5 gas coupons, when we were technically only advertising one. Or another customer at a restaurant, who decides he can invent something that isn't on the menu and expect the cooks in the back to make it for him. That's what's going on here. Bioware sold you a game where once you import your game from ME2 into ME3, you get to see the results of those choices from the time you create that character. People ignored 30 hours worth of choices, and solely focused on the last 5 minutes, expecting everything they had done in the entire trilogy to be wrapped up there. Talk about inventing something that wasn't on the menu and expecting them to make it for you. Again, irrelevant. You can prop it up any way you want. The result is the same. People didn't like it, didn't show up for the sequel and because of that, the sequel died. You are making the equivalence that, in whatever business you worked in, it was a single unsatisfied customer. It isn't the case. That almost sounds to me like you think games and any other thing out there is "made to order". If the company doesn't craft exactly what you want, then they will go out of business. By fixing it, this is just another ploy to get Bioware to go back and change the ending. This is exactly what pandering is, despite you denying that you don't want them to pander to you. You are again denying there is anything wrong with the game and anyone saying otherwise, including the game's lead writer, is wrong. You understand why someone would say that you are in the wrong, instead? It's quite simple actually I ... I'm sorry, this is still not relevant to the conversation, I just went on a tirade, feel free to ignore me, on that. There are no "techno-organics", that's just a stupid term you made up I don't care how you call it, I am not interested in the terminology. You want to call them Reaper hybrids? Reaper hybrids it is. It's clear to me you want to be pandered to, because you're still demanding they listen to you and go back and fix things. As I've said before; there is no award for best triple A game made in 18 months. I don't want a Citadel situation either. To give you how I see the analogy of what ME3 did to ME and Bioware; Bioware is the governor, of the state of Mass Effect. Said state is going to be hit in 18 months by a natural catastrophe; the ME3 ending(s). Governor says "we're gonna implement the best anti-[insert natural disaster here] measures available to us. We'll have staff working 24/7 and allocate this much of our budget to be as best prepared as we possibly can with current tech available to us. We still expect that some people won't make it, but we're confident we'll persevere". Which is a very sensible way to express your optimistic outlook. So, 18 months later come and in spite of doing the absolute best job anyone could have done, [natural disaster] just fucking obliterates the entire state. Settlements are decimated, infrastructure, environment, everything. Even so, some people survived and tried to rebuild a new settlement, Andromeda, in the state, only to die off a little while later, due to pollution. This is the state of ME today. How do you save the state of Mass Effect? How do you recover from this? You still have some civilians available to you, but their numbers were non viable, after the natural disaster and now you have less than that. What do you do?
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Post by Deleted on May 30, 2020 0:38:42 GMT
As I've said before; there is no award for best triple A game made in 18 months. I don't want a Citadel situation either. To give you how I see the analogy of what ME3 did to ME and Bioware; Bioware is the governor, of the state of Mass Effect. Said state is going to be hit in 18 months by a natural catastrophe; the ME3 ending(s). Governor says "we're gonna implement the best anti-[insert natural disaster here] measures available to us. We'll have staff working 24/7 and allocate this much of our budget to be as best prepared as we possibly can with current tech available to us. We still expect that some people won't make it, but we're confident we'll persevere". Which is a very sensible way to express your optimistic outlook. So, 18 months later come and in spite of doing the absolute best job anyone could have done, [natural disaster] just fucking obliterates the entire state. Settlements are decimated, infrastructure, environment, everything. Even so, some people survived and tried to rebuild a new settlement, Andromeda, in the state, only to die off a little while later, due to pollution. This is the state of ME today. How do you save the state of Mass Effect? How do you recover from this? You still have some civilians available to you, but their numbers were non viable, after the natural disaster and now you have less than that. What do you do? Is this natural disaster referring to the state of the galaxy after you make your choice? There was plenty of references leading up to it during the game. I don't care how you call it, I am not interested in the terminology. You want to call them Reaper hybrids? Reaper hybrids it is. There's only one race in the entire Mass Effect universe that is a hybrid of organic and synthetic--the Reapers. You are again denying there is anything wrong with the game and anyone saying otherwise, including the game's lead writer, is wrong. You understand why someone would say that you are in the wrong, instead? Would you ever admit, maybe you are wrong? Sounds to me like that's a no, since you're still repeating yourself 8 years later. You have yet to provide any hard evidence to suggest the majority of the people who bought the game were upset. I mean, you didn't get a new ending. They didn't delete the Starchild. They didn't have Shepard bring up the peace argument. They didn't do anything else that people were upset were suggesting they do, like reversing the effects of synthesis and control. Or doing it in such a way where Shepard doesn't have to sacrifice himself, or the galaxy, when their DNA is converted into Reaper anatomy. Even the unlimited ammo pistol stayed. Now why is that? Well, in order for a problem to exist, they actually have to verify one does exist. Pretty much works this way in any business, from a game developer, to a repair shop, to a doctor's office. They don't just fix the problem, because you say there is one. People complaining the ending didn't make sense, was interpreted as "needs more clarification". People wanted more closure, so they gave more closure. They also made it so each ending slide is triggered by your previous choices. Again, irrelevant. You can prop it up any way you want. The result is the same. People didn't like it, didn't show up for the sequel and because of that, the sequel died. You are making the equivalence that, in whatever business you worked in, it was a single unsatisfied customer. It isn't the case. What sequel? You mean ME4? They didn't show up for the sequel, because it was never made. I mentioned this before. The galactic aftermath and the immediate results of control/synthesis/destroy/refuse were shown in the original ending and expanded upon in the Extended Cut. There wasn't going to be an entire game just to address resolutions, when the conflict has already been resolved.
Never said it was a single unsatisfied customer. Was just using that as an example.
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Post by cloud9 on May 30, 2020 4:08:44 GMT
Because BioWare can write a hell of a lot better than what they did with ME3 ending. And it is disappointing that they ruined the legacy of the franchise, because of bad writing. They done a better job with the ending on Origins, compared what they did with Mass Effect 3 ending. And I don't blame fans who are dissatisfied with the controversial ending that tarnished the franchise. Maybe you don't know the skill of Bioware's writers as well as you think you do? Writing a story isn't just about writing it and publishing it when it's done. They also edit and go back and change stuff until they believe it all makes sense and fits in with what they are doing, and that was mentioned in one of their documentaries.
People like yourself, just love to come up with conspiracy theories and other things just to hate on Bioware and feel good about yourself. Oh, some guy claiming to be Patrick Weekes came out and told the inside story of what "really" happened during the ending process. The real Patrick Weekes comes out and says that's not true. People like you believe the imposter over the real guy, because it fuels your hate. When you're angry, you're not thinking clearly.
So even if Bioware did decide to explain the ending to you, every step of the way, in order for it to make sense, I don't think you would even listen to what they had to say.
The Leviathan DLC pretty much does a good job at rehashing the ending from start to finish in various different scenes, using parodies as examples to try and explain things more. People took it way out of context. So yeah, it's fair for me to say, it's not the writer's fault they wrote it poorly. It's you guys who already decided to hate on it, because it wasn't what you wanted. They took everything said "word for word", as opposed to some stuff was just implied, but never said out loud directly. No, unless it's explicitly told to you, people won't buy into it.
People keep bringing up that "oh, but if Shepard could convince the Reapers that synthetics and organics can get along, then the Catalyst won't kill them with the destroy ending". Were those people even listening when they made that argument? The Catalyst didn't come up with the choices. The Crucible did. "The Crucible changed me, created new possibilities". But again, people ignored that and focused on hating the Catalyst, and how much they wanted an option to talk him out of killing all synthetics. Which the exact line was "all synthetics will be targeted...even you are partly synthetic". Yes, that second bit essentially says you will die too, but it's implied, as opposed to saying "you will die". That leaves no room for doubt. All synthetics is a pretty broad term, it means any kind of synthetic. Pretty much everything that isn't purely made out of only flesh and blood will be destroyed. Shepard does have some cybernetic implants in him, so it's not like it only destroys your implants, it destroys everything, including you.
However, if your EMS is high enough, you wake up and are in fact alive, despite the Catalyst telling you that you would die.
People would rather have them tear the whole thing down and start again, rather than think about it in any way. They even said as much. We don't want an explanation! We want a new ending! Ultimately Bioware didn't want to rewrite the ending, because some fans didn't like it or it wasn't what they wanted.
They call it lazy writing if Bioware doesn't explain everything to you in the most simplest way possible. Is it bad writing, or do you simply not understand what is being said? Clearly if you are one of those people who thought the Catalyst came up with the choices, then it's not the writing that is the issue, it's your comprehension.
When it comes to making games, you seem to think they write and produce the game in the exact order that you play it. This is not the case at all. The script gets written first, before anything else. Like that documentary said, they have a "high-level" document which essentially summarizes the plot of the game from start to finish. Then they start working on the side missions and stuff in the middle. The ending as it is, was pretty much set in stone, before they even made the game.
The ending to DAO is a pretty simple, straightforward ending. Doesn't require much thought, and that may be why it's so popular. They practically spoon feed everything to you. It's not just an ending slide where the player interprets it in their own way like the Extended Cut. There's actual spoon-feeding going on, telling you exactly what is going to happen. So the player just sits back and watches, as the writers hold your hand and tell you everything.
You really can't compare Dragon Age to Mass Effect. The Reapers aren't anything like the Darkspawn. They are much more advanced technology wise, and they have more numbers and brute force than the galaxy does. There was little chance of surviving them harvesting people, beyond coming up with a device, which combined with the Citadel, and the mass relays will defeat them. Some people complaining don't even like that idea. They think they can take the Reapers head on and win, but refusal ending puts that theory to shame. There's also numerous references in the game stating it's not possible, but people ignore that and focus on their "power fantasy", because this makes good storytelling to them. ***deep sigh***
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Post by mugwump v1 on May 30, 2020 7:10:43 GMT
The ending to the trilogy was poorly conceived and poorly received and there's just no talking around it I'm afraid.
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Post by Deleted on May 30, 2020 8:33:00 GMT
***deep sigh*** I think you missed the point of the ending entirely.
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