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Post by linksocarina on Aug 30, 2019 4:04:56 GMT
Jos Hendriks @sjoszOne last team meeting... That is a lot of pizza there...
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Post by PillarBiter on Aug 30, 2019 6:17:58 GMT
Jos Hendriks @sjoszOne last team meeting... That is a lot of pizza there... Why are they eating?! Get back to work on anthem!!
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Post by linksocarina on Aug 30, 2019 12:12:59 GMT
That is a lot of pizza there... Why are they eating?! Get back to work on anthem!! I bet the cataclysm was planned for during the move to the new offices, so they can not worry about doing too much work that week .
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Post by biggydx on Sept 2, 2019 1:53:32 GMT
I'm kinda wondering what the next update they release will be. Considering that they haven't dropped a new one since June (I think), I'm kinda curious what they have planned once the Cataclysm is up. I don't expect vast, sweeping changes, but they'll have had two months to do something other than purely focus on the Cataclysm.
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Post by midnight tea on Sept 2, 2019 2:25:13 GMT
I'm kinda wondering what the next update they release will be. Considering that they haven't dropped a new one since June (I think), I'm kinda curious what they have planned once the Cataclysm is up. I don't expect vast, sweeping changes, but they'll have had two months to do something other than purely focus on the Cataclysm. Two months... is not much. In ESO we have 4 major updates in a year (so one every 3 months) - one big, one medium and two smaller ones. And that's after years of the dev team getting the main game where they wanted it to be and settling into the pace of development. Anthem's still a baby, barely 6 months out, so there's probably still a lot of adjustments behind the scenes.
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Post by biggydx on Sept 2, 2019 3:03:06 GMT
I'm kinda wondering what the next update they release will be. Considering that they haven't dropped a new one since June (I think), I'm kinda curious what they have planned once the Cataclysm is up. I don't expect vast, sweeping changes, but they'll have had two months to do something other than purely focus on the Cataclysm. Two months... is not much. In ESO we have 4 major updates in a year (so one every 3 months) - one big, one medium and two smaller ones. And that's after years of the dev team getting the main game where they wanted it to be and settling into the pace of development. Anthem's still a baby, barely 6 months out, so there's probably still a lot of adjustments behind the scenes. I'm not expecting something large like a Cataclysm. I'm thinking more along the lines of balance changes and technical bug squashing.
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Post by PillarBiter on Sept 2, 2019 7:30:33 GMT
I'm kinda wondering what the next update they release will be. Considering that they haven't dropped a new one since June (I think), I'm kinda curious what they have planned once the Cataclysm is up. I don't expect vast, sweeping changes, but they'll have had two months to do something other than purely focus on the Cataclysm. My guess - or hope - would be: - some balance changes - a strongholdized version of the cataclysm while they work on reworking loot/inscriptions. After the loot 2.0, they'll probably work towards act 2.
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Post by Hrungr on Sept 2, 2019 17:37:51 GMT
Andrew Johnson @untdrew Update: No Community Cortex today. You’ll get at least an extra day with the current War Chests, Inversions, etc.
I’ll post the Cortex as soon as it’s ready. I have a feeling you’re going to like it. 😉
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Post by PillarBiter on Sept 2, 2019 20:26:37 GMT
Andrew Johnson @untdrewUpdate: No Community Cortex today. You’ll get at least an extra day with the current War Chests, Inversions, etc. I’ll post the Cortex as soon as it’s ready. I have a feeling you’re going to like it. 😉 Hmm... end of cata and javelin specific boxes?
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Post by biggydx on Sept 2, 2019 20:36:13 GMT
Andrew Johnson @untdrewUpdate: No Community Cortex today. You’ll get at least an extra day with the current War Chests, Inversions, etc. I’ll post the Cortex as soon as it’s ready. I have a feeling you’re going to like it. 😉 Hmm... end of cata and javelin specific boxes? I doubt its the end of the Cataclysm, since it's supposed to last for two months. Either there's going to be a shakeup in the actual activity, or their doing something with regards to loot.
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Post by PillarBiter on Sept 3, 2019 6:31:22 GMT
Hmm... end of cata and javelin specific boxes? I doubt its the end of the Cataclysm, since it's supposed to last for two months. Either there's going to be a shakeup in the actual activity, or their doing something with regards to loot. End of cataclysm, as in: the final area revealed and the story will be finishable.
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Post by biggydx on Sept 3, 2019 14:46:29 GMT
I doubt its the end of the Cataclysm, since it's supposed to last for two months. Either there's going to be a shakeup in the actual activity, or their doing something with regards to loot. End of cataclysm, as in: the final area revealed and the story will be finishable. Ah, my bad. Not sure honestly. I would think that Austin would still be in the process of working on whatever is to come next, considering the Edmonton devs are moving into their new digs.
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Post by Hrungr on Sept 3, 2019 19:36:17 GMT
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Post by Deleted on Sept 3, 2019 23:13:17 GMT
Greetings once again Freelancers,
Welcome to Week 5 of the Cataclysm. I hope you all enjoyed the new weapons added last week to the War Chests and experimenting with various combinations to maximize your DPS and various builds. Or, maybe you just liked shooting Wyverns in the face with lighting bolts… that’s cool too.
This week, we are not taking away the Weapon War Chests… or the Melee War Chests… And we’re adding back in all the other previous War Chests (Gear and Support) plus adding 4 brand new War Chests, detailed below. We think this will give you the freedom to spend Crystals however you want. We know many of you were hoping to have another chance at those War Chests, and now you will! So let’s jump into this week’s update details …
Cataclysm “Echoes of Reality” Changes: “Sea of Takaro” Event
This week, we introduce the final arena into the Cataclysm, which is located in the “Dark Passage” district. The main goal of the “Sea of Takaro” event is to carry 3 echoes to the echo consoles at the top of the water tunnel to disable the emitter field. Similar to other events, you’ll want to keep an eye on the light solutions in the puzzle to see if you’re going about it the right way. Pressure plates, echoes, a water tunnel and spawns of Wolves and Dominion Soldiers are all part of this one. These arenas are all optional before you take on Vara, but you’ll definitely need to complete them if you’re looking to put up a high score and top the leaderboards.
Inversions Changes - You’ll want to take to the skies with this week’s Inversion changes: •From the Skies: Heat build-up while hovering is decreased. •Air Support: Defeating an enemy while hovering grants increased damage while on the ground for a short time; stacks up to 5 times.
Seasonal Store Refresh: War Chest: Ranger, War Chest: Interceptor, War Chest: Storm & War Chest: Colossus (New)
These new War Chests will cost you more Crystals to open (2 Major + 100 Minor), but eliminate the possibility of getting a piece for a non preferred suit by granting a javelin specific item. Each chest will include 1 Gear, Support or Melee piece for the javelin of that War Chest. As a reminder, all War Chests allow you to trade in Crystals for a Masterwork item (with a chance to roll Legendary). The chests are also the only way to acquire the lvl 66 MW and lvl 80 LEG items.
•War Chest: Weapon (Returning) - Grants one item from the new pool of weapons (which include MW and LEG variants): Pulse Accelerators, Volt Casters and Blade Slingers. These weapons are not javelin specific, so they can be used across all suits. (If you’re just jumping in or want more details on the new weapons, check out the 1.3.0 Update Notes) •War Chest: Gear (Returning) - Grants one Gear piece for a random javelin. •War Chest: Melee (Returning) - Grants one Melee weapon for a random javelin. •War Chest: Support (Returning) - Grants one Support gear piece for a random javelin.
Also Returning to the Seasonal Store: •Fragmenter Armor Pack (Ranger) •Piercer Armor Pack (Interceptor) •Shatter Armor Pack (Colossus) •Shard Torrent Armor Pack (Storm) •Drummer Boy (Ranger Arrival Emote) •Kung Fu Bring It (Interceptor Arrival Emote) •Triple Axel (Storm Arrival Emote) •Entry Roar (Colossus Arrival Emote) •Wrap: Royal Fragment •Wrap: Fractured Twilight •Graphic: Radiant Burst •Graphic: Emerald Husk •Graphic: Harmonic Crest •Graphic: Night Lattice •Decal: Crystal's Rage •Decal: Crystal's Strength •Decal: Crystal's Grace •Decal: Guard Sheen •Decal: Parry Sheen •Decal: Strike Sheen •Leather: Shark Skin •Painted: Shiny Acrylic
Daily Cataclysm Challenge: Daily Cataclysm Arenas Challenge: Javelin War Chest - These challenges granted a Weapon in week four, and now they will reward you with a new javelin specific War Chest (Storm, Ranger, Colossus and Interceptor). Once again, these items within the Chests will be Masterwork (lvl 66) with a chance to roll Legendary (lvl 80). Each one of these can be repeated daily.
•Power of the Storm (Daily) - Complete 3 Cataclysm arenas using the Storm javelin and be rewarded with one Storm War Chest. •Heart of the Ranger (Daily) - Complete 3 Cataclysm arenas using the Ranger javelin and be rewarded with one Ranger War Chest. •Strength of the Colossus (Daily) - Complete 3 Cataclysm arenas using the Colossus javelin and be rewarded with one Colossus War Chest •Speed of the Interceptor (Daily) - Complete 3 Cataclysm arenas using the Interceptor javelin and be rewarded with one Interceptor War Chest.
NOTE: These are in addition to the other rotating Daily, Weekly and Monthly challenges, so keep an eye on your Path to Glory tab in the Challenges menu.
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Post by Hrungr on Sept 3, 2019 23:43:32 GMT
Anthem @anthemgame Hey Freelancers: you might want to check out the landmarks around Emerald Abyss. You never know what tomorrow holds...
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Post by Hrungr on Sept 4, 2019 3:13:07 GMT
Andrew Johnson @untdrew Reminder about the following scheduled (approx.) downtime tomorrow for Anthem servers :
NA: 8am - 11am EDT, 7am - 10am CDT, 5am - 8am PDT EU: 1pm - 4pm BST, 2pm - 5pm CEST Japan: 9pm - 12am JST
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Post by Hrungr on Sept 4, 2019 14:17:04 GMT
ANTHEM 1.4.0 PATCH NOTESGeneral Bug Fixes and Improvements www.ea.com/games/anthem/news/update-140Andrew Johnson @untdrewOne highlight I think most of you Freelancers will be excited about: "We’ve increasing Vault limit to 350 items." 👀
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Post by PillarBiter on Sept 4, 2019 16:53:15 GMT
Apparently, steam vent got a stealth nerf.
Seriously?! Why?! Goddammit bioware WHY?!
How in the name of anything holy can you suck ao bad at balancing? It’s like you’re TRYING to suck.
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Post by Hrungr on Sept 4, 2019 17:10:06 GMT
Jonathan Warner @bio_Warner Hi friends. I've been away dealing with a family member fighting cancer and will continue to be away from Anthem, maybe for the long run. Thanks to all of you who have helped and supported me during this time, you rock. #Thankful #FuckCancer #StrongerTogether
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Post by Hrungr on Sept 4, 2019 17:13:53 GMT
Anthem @anthemgameNew Arena, new war chests, and increased vault size: Patch 1.4 is now live! Tal Peleg @the_Ur_QuanAnd a little cine nugget somewhere around in the Emerald Abyss. 👀
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Post by PillarBiter on Sept 4, 2019 17:44:58 GMT
Jonathan Warner @bio_WarnerHi friends. I've been away dealing with a family member fighting cancer and will continue to be away from Anthem, maybe for the long run. Thanks to all of you who have helped and supported me during this time, you rock. #Thankful #FuckCancer #StrongerTogether Man, this kind of puts my previous post in perspective...
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Post by Hrungr on Sept 5, 2019 15:11:44 GMT
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Post by Deleted on Sept 5, 2019 15:17:40 GMT
Wait, wut?
No bunny grabbit ears?!?!?!
BioWare, I am so disappoint.
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Post by Hrungr on Sept 5, 2019 17:12:23 GMT
September Updateby Author -Casey HudsonPosted on - September 5, 2019 blog.bioware.com/2019/09/05/september-update/Humans! It’s been a super busy summer at the studio, but I wanted to get a note out to share some of the things we’ve been up to. AnthemOver the last few weeks we’ve been ramping up our Cataclysm events in Anthem – a season-long event with new arenas, enemies, challenges, and rewards. We have a big team working on Anthem in both Austin and Edmonton, and while it’s been great to see the community response to Cataclysm, I know there’s a lot more work to do to bring out the full potential of the game. We have plans for those more fundamental improvements, but they’ll take time. While the team works towards the longer-term vision of the game, they will also continue to deliver updates to features and content. I believe in Anthem and would love to see its world grow, evolve, and thrive for years to come. Thanks for your patience and support as we do the work of constantly improving and expanding the experience. static.cdn.ea.com/blog.bioware.com/wp-content/uploads/2019/09/Anthem_1920x1080-1024x576.jpgCataclysm, happening now in Anthem. Star WarsTM: The Old RepublicTMI was in our Austin studio recently, where I was able to check out the update our SWTOR team is working on. Star WarsTM: The Old RepublicTMOnslaught is coming this fall, and delivers an adventure spanning several new areas including two new planets, a return to Corellia, plus a new and updated itemization system. I love seeing the team’s enthusiasm and passion for SWTOR, where nearly 8 years after the initial launch, they are demonstrating their long-term commitment to the game with an ambitious update. static.cdn.ea.com/blog.bioware.com/wp-content/uploads/2019/09/SWTOR_1920x1080-1-1024x576.jpgCorellia – Return to this classic Old Republic planet for the Onslaught finale Other Stuff Going OnWe have several other big projects in the works. I wish I could tell you more about them, but they’re mostly super-secret right now. I can say however that one of our projects has a large and growing team in Edmonton working through pre-production, and based on the progress I’m seeing, I can confirm that indeed the Dread Wolf rises. static.cdn.ea.com/blog.bioware.com/wp-content/uploads/2019/09/CaseyBlog_2019-09-04_1920x1080-13-1024x576.jpgWhat are they planning? Moving to New DigsOne of the things I’m most excited about is that after almost 15 years in our previous Edmonton location we have moved to a brand-new state-of-the-art facility in the thriving ICE District downtown. We’ve been very fortunate to have EA’s support in building out three large floors of amazing new office space, custom-designed from the ground up for the future of game development. This represents a tremendous investment in the future of our studio, and I can’t wait to see what we create here. static.cdn.ea.com/blog.bioware.com/wp-content/uploads/2019/09/CaseyBlog_2019-09-04_1920x1080-7-1024x576.jpgstatic.cdn.ea.com/blog.bioware.com/wp-content/uploads/2019/09/CaseyBlog_2019-09-04_1920x1080-8-1024x576.jpgstatic.cdn.ea.com/blog.bioware.com/wp-content/uploads/2019/09/CaseyBlog_2019-09-04_1920x1080-12-1024x576.jpgJoin Us! With these big projects ahead of us, we’re going to need some help, so we’re looking for amazing people to join our teams in both Edmonton and Austin. Have a look at our jobs page and see if there’s something there for you! Ultimately what makes me happiest is working with talented teams on games I know players will love, and having the time and resources to make them amazing. When I look at all of the things going on around BioWare I’m more excited about our future than ever. Thanks for checking out the update and thank you for your continued support! Casey
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 29,473 Likes: 104,086
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104,086
Hrungr
More coffee...? More coffee.
29,473
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Hrungr
18,258
65,767
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Post by Hrungr on Sept 5, 2019 20:04:44 GMT
Tal Peleg @the_Ur_Quan Our team @bioware created the cinematic in the Emerald Abyss, north-east side of Bastion, for Anthem's Cataclysm's 1.4. update. The scene was crafted from the ground up in 4 weeks! Shaper ruins live up to their name. #AnthemGame
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