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Post by themikefest on Apr 11, 2019 13:06:08 GMT
1. I couldn't care less about Andromeda. 2. Remember, 10 minutes before you finished Mass Effect 3, NOBODY CARED ABOUT CONTROL, DESTROY OR SYNTHESIS!!! How did this discussion on something that nobody even cared about when playing the trilogy began an obsessive discussion that lasted for years FFS! 3. Yes. Establish a canon ending. Move forward. Tell new stories in the Post-Reaper War universe. Let us meet some of the old members of the crew please, I'd like to check on some of the long-life span dudes like Garrus and Wrex. 4. That's it. Which ending, though? It was piss me the hell off it they chose Synthesis and that seemed to be the ending BW wanted us to think was best. Also, why assume Grunt and Wrex are alive? Wrex could have been killed in ME1. Grunt could have died on the SM or even in ME3 if you didn't do his LM in ME2.
It all sounds so simple but actually put that forward and flesh out the ideas. The table of contents of a book is great but lacks any real information. You've essentially done only that in what you seek.
I believe I've mentioned before that if Bioware wanted the green to be the best why not not have it where it can be chosen no matter how low ems?
I agree with Wrex and Grunt. I'll add that Wrex doesn't have to be recruited in ME1. He could be killed in ME3, and with Grunt, he doesn't have to be let out of the tank.
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Post by Iakus on Apr 11, 2019 15:11:55 GMT
In my eyes they made two mistakes with ME3. Javik being paid dlc for those who didnt buy the Collectors Edition, and the GAW requiring MP despite them saying it didnt.
Javik being a DLC enraged me to no end. People that defend Bioware say he doesn't change or impact in the game, that's the default line of defense. Excuse me? What about story and setting, a game is not only "gameplay". As regarding GAW and MP, that's what happens when your turn your game into a "service" or chop the story to sell as DLC. If I recall correctly, for having the ending where Shepard survives you needed 4100 war assets. When the game was released you couldn't achieve this without MP. The problem is, this threshold would be achieved without MP after Omega and Leviathan release.
But since they chopped the game, this strategy backfired.
Then they released the EC and screw up the entirely war assets, because since they lowered the number for you achieving this ending without the MP, when Omega and Leviathan were released you ended with too much war assets. So now, for those that wish Shepard didn't survive in the end you were forced to skip a lot of missions and sometimes the DLC in the game.
And they did the same thing again with Anthem, chopping the story and the game to have a "roadmap with free DLC"!
If you can call being a faceless torso "surviving"
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Post by Iakus on Apr 11, 2019 15:14:17 GMT
Which ending, though? It was piss me the hell off it they chose Synthesis and that seemed to be the ending BW wanted us to think was best. Also, why assume Grunt and Wrex are alive? Wrex could have been killed in ME1. Grunt could have died on the SM or even in ME3 if you didn't do his LM in ME2.
It all sounds so simple but actually put that forward and flesh out the ideas. The table of contents of a book is great but lacks any real information. You've essentially done only that in what you seek.
I believe I've mentioned before that if Bioware wanted the green to be the best why not not have it where it can be chosen no matter how low ems?
I agree with Wrex and Grunt. I'll add that Wrex doesn't have to be recruited in ME1. He could be killed in ME3, and with Grunt, he doesn't have to be let out of the tank.
MEA and the Ryder/SAM merging sure makes it clear that they think Synthesis is AWESOME!!! Though I do think a low-EMS Green ending sure would have been "entertaining"
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Post by Deleted on Apr 11, 2019 15:58:09 GMT
If you actually don't care... then it should be acceptable if they write a sequel that causes the Initiative to return to the Milky Way, say, 700 years after they left it (using some new alien tech that shortens the journey home), and they discover a Milky Way that no longer has the visual signs of any of the endings (due to various interim events in those 700 years that equalizes each of those endings to a single-state galaxy... leaving all ME3 endings as possible. The new story beginning from that point can be about anything and in depth about anything... it just doesn't go into detail about anything that's gone on in either the Trilogy or Andromeda. You can see Wrex and Grunt (just don't talk genophage with them and just not talk about Shepard with them or Reapers... start a new conversation about something new with them. Since you don't care... it shouldn't matter that the new series of ME games would brush over anything from the old ones.
Since you don't care about Andromeda... having some resolution to the Andromeda story included in the game shouldn't anger you into not buying the game. Since you don't care about the ME3 endings, not having one declared canon and keeping the others in play shouldn't matter to you. Not having Shepard in the story shouldn't matter to you. Let them just gloss over ALL the old decisions then and let them make a new ME game about something else entirely.
I'm not angry about Andromeda at all. I just don't see reason to be excited about something that seems to have as main concern to run away from the MEU we fell in love with as much as possible. For as long as BioWare tries to do it, I believe they will fail. And the only way to do it is to take it head on, establish a canon ending - doesn't even have to be one of the 3 main endings "per se", but a derivation of them - and move the timeline forward. And I don't mean hundreds of years either. On a personal note, I don't believe Mass Effect works outside the Milky Way Galaxy. This is about that interstellar community. The people on the Citadel. The people we met along the way. The comraderie. What happened to them after the Reaper War? How was the galaxy rebuilt? What happened to the relay network? Was there an attempt to reassemble and reactivate it? How did that go? What other problems, conflicts, conspiracies arised? Is there order in the galaxy, or is it a lawless landscape out there? And what can we do about it, how can we become part of it, and who will we have by our side? There are so many freaking cool stories waiting to happen in the Mass Effect Universe, I can't believe BioWare got so burnt out from the ME3 ending debacle that they seem to feel everything surrounding the Milky Way Galaxy is toxic or something. Just deal with it. The potential for greatness is just waiting out there... Peace out. Then it's inaccurate for you to say "I don't care." People purporting to want Bioware to move forward without actually allowing them to move forward however they want to is exactly how this argument has lasted so many years. You say you have no problem with Andromeda... but your post is all about reasons you thing they can't just continue on with however they planned the story out... in a way they already said would eventually take us back to the Milky Way. You're saying you don't want a long time jump and you want the old squad. Same argument time and again. There is no proof that an Andromeda sequel can't succeed. It really just has to be a great game to do so.
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Post by dmc1001 on Apr 11, 2019 21:38:15 GMT
MEA and the Ryder/SAM merging sure makes it clear that they think Synthesis is AWESOME!!! Though I do think a low-EMS Green ending sure would have been "entertaining" This would be one where everyone's mind is uploaded to Reapers. Of course, that's not nearly enough and so a lot of people just cease to exist. A max of 20000 Reapers should have existed (based on 1 billion years divided by 50000 year cycles). I think this would be a good low-EMS Green ending.
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Post by dmc1001 on Apr 11, 2019 21:40:06 GMT
If you can call being a faceless torso "surviving" We don't really know that. We saw a helmet (which is odd since Shep wasn't in armor - but also true is that Shep's helmet kept him intact when falling to Alchera even though the helmet was on the ground) and we saw rubble. We don't actually know what we were looking at. BW says Shep survived but was that actually Shepard?
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Post by Iakus on Apr 11, 2019 21:44:29 GMT
MEA and the Ryder/SAM merging sure makes it clear that they think Synthesis is AWESOME!!! Though I do think a low-EMS Green ending sure would have been "entertaining" This would be one where everyone's mind is uploaded to Reapers. Of course, that's not nearly enough and so a lot of people just cease to exist. A max of 20000 Reapers should have existed (based on 1 billion years divided by 50000 year cycles). I think this would be a good low-EMS Green ending. I was thinking more along the lines of "everyone and everything's a husk now"...
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Post by garrusfan1 on Apr 11, 2019 21:48:12 GMT
If you can call being a faceless torso "surviving" We don't really know that. We saw a helmet (which is odd since Shep wasn't in armor - but also true is that Shep's helmet kept him intact when falling to Alchera even though the helmet was on the ground) and we saw rubble. We don't actually know what we were looking at. BW says Shep survived but was that actually Shepard? So bioware says shep survives but that's not him? Not sure what your saying
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Post by garrusfan1 on Apr 11, 2019 21:50:00 GMT
Which ending, though? It was piss me the hell off it they chose Synthesis and that seemed to be the ending BW wanted us to think was best. Also, why assume Grunt and Wrex are alive? Wrex could have been killed in ME1. Grunt could have died on the SM or even in ME3 if you didn't do his LM in ME2.
It all sounds so simple but actually put that forward and flesh out the ideas. The table of contents of a book is great but lacks any real information. You've essentially done only that in what you seek.
I believe I've mentioned before that if Bioware wanted the green to be the best why not not have it where it can be chosen no matter how low ems?
I agree with Wrex and Grunt. I'll add that Wrex doesn't have to be recruited in ME1. He could be killed in ME3, and with Grunt, he doesn't have to be let out of the tank.
I would think the "best" ending would be the one that was hardest to get
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Post by dmc1001 on Apr 11, 2019 21:55:46 GMT
We don't really know that. We saw a helmet (which is odd since Shep wasn't in armor - but also true is that Shep's helmet kept him intact when falling to Alchera even though the helmet was on the ground) and we saw rubble. We don't actually know what we were looking at. BW says Shep survived but was that actually Shepard? So bioware says shep survives but that's not him? Not sure what your saying I'm saying that while Iakus was calling Shep a faceless torso I'm saying maybe not. However, this end with Shep in armor when he wasn't at the end does lend itself to IT. Though I hate IT.
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Post by dmc1001 on Apr 11, 2019 21:56:33 GMT
This would be one where everyone's mind is uploaded to Reapers. Of course, that's not nearly enough and so a lot of people just cease to exist. A max of 20000 Reapers should have existed (based on 1 billion years divided by 50000 year cycles). I think this would be a good low-EMS Green ending. I was thinking more along the lines of "everyone and everything's a husk now"... Yeah, that probably makes more sense. Dragon's Teeth everywhere!
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Post by Hanako Ikezawa on Apr 11, 2019 22:08:24 GMT
MEA and the Ryder/SAM merging sure makes it clear that they think Synthesis is AWESOME!!! Though I do think a low-EMS Green ending sure would have been "entertaining" This would be one where everyone's mind is uploaded to Reapers. Of course, that's not nearly enough and so a lot of people just cease to exist. A max of 20000 Reapers should have existed (based on 1 billion years divided by 50000 year cycles). I think this would be a good low-EMS Green ending. Actually it's a minimum of 20,000 Reaper Dreadnoughts. They've been around for at least a billion years since that's how old the corpse found on Dis was. Then of course there are all the Reaper Destroyers and their other craft like the processing plants and troop transports.
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Post by garrusfan1 on Apr 11, 2019 22:16:26 GMT
So bioware says shep survives but that's not him? Not sure what your saying I'm saying that while Iakus was calling Shep a faceless torso I'm saying maybe not. However, this end with Shep in armor when he wasn't at the end does lend itself to IT. Though I hate IT. Took me a second to get that. I think it was just easier to show it that way. Otherwise there are a thousand variations of how shep could look. There were so many different versions of IT I stopped paying attention. I liked the idea that shep would wake up just after harbinger hit them with the beam and shep wakes up and goes to the citadel where we see the real ending. However beyond that I didn't pay attention and have given up on it a LONG time ago.
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Post by brfritos on Apr 12, 2019 10:40:43 GMT
Javik being a DLC enraged me to no end. People that defend Bioware say he doesn't change or impact in the game, that's the default line of defense. As I posted in another thread, he was suppose to have a big role in ME3. Because ME3 didn't have enough time, he ended up as a dlc. Yes, after the script leaked they changed some things, like Javik being scrapped and Cerberus attack on the Citadel not being the game's final leg anymore, replacing it for Earth's battle. I liked the original way you could've killed Kayshley in the Council stand-off, though.
I don't know about this, in a vanilla game the N7 missions are so insignificant apart from gathering equipment. Ok, to be honest a lot of them are, I only do the Lexus monastery because of the matriarch implant, otherwise I would've skipped this quest without remorse. But the asari aesthetics of the location are very nice. Also I always remember "Bram Stoker's Dracula" when starting the mission ("welcome to the Carpatians").
I liked what EGM did though, although it doesn't solved the problem of most missions still being insignificant apart from a few ones, but the flow of the game improved a lot with the mod.
Also I forgot to mention. To turn Earth into a cinder block in a vanilla game you really have to play the game to bare bones and plan a specific save, because damn! It's like the SM in ME2 on steroids!
To fail the SM you really, really have to plan for it. It's so retarded.
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Post by themikefest on Apr 12, 2019 11:27:28 GMT
I don't know about this, in a vanilla game the N7 missions are so insignificant apart from gathering equipment. Ok, to be honest a lot of them are, I only do the Lexus monastery because of the matriarch implant, otherwise I would've skipped this quest without remorse. I do. Skip Grissom mission especially if jack is in the game, and turian bomb mission. Skip the rachni mission. Skip saving Koris. It's not that hard especially if readiness is at 50%.
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Post by brfritos on Apr 12, 2019 14:54:42 GMT
It's not that hard especially if readiness is at 50%.
It's not that hard, I know.
My complain is for you to do it, you basically have to ignore almost the entire game's content.
Skip every single sidequest, only do the main acts and chose the worst outcomes on them.
Shouldn't be something more elaborated?
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Post by SirSourpuss on Apr 12, 2019 14:58:59 GMT
If you can call being a faceless torso "surviving" That's because it was a pre-rendered scene and couldn't account for custom Shepard. One video for aaaaaaall
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Post by SirSourpuss on Apr 12, 2019 15:02:21 GMT
Skip Grissom mission especially if jack is in the game You heartless, cruel man. How can you betray those eyes? Those teary, mascara bleeding eyes?
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Post by alanc9 on Apr 12, 2019 15:28:59 GMT
Which ending, though? It was piss me the hell off it they chose Synthesis and that seemed to be the ending BW wanted us to think was best. Also, why assume Grunt and Wrex are alive? Wrex could have been killed in ME1 or ME3. Grunt could have died on the SM or even in ME3 if you didn't do his LM in ME2. Minor fix above. "Best" is a bit ambiguous when applied to an ending. The best ending for the people in the galaxy and the best ending for continuing to tell stories about that galaxy aren't usually the same ending. And yeah, without canon decisions we can't rely on anyone being alive. As coddled as she is, Liara can still be vaporized during the beam run.
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Post by themikefest on Apr 12, 2019 15:41:24 GMT
Skip Grissom mission especially if jack is in the game You heartless, cruel man. How can you betray those eyes? Those teary, mascara bleeding eyes? Heartless? Cruel? No. What is heartless, cruel is choosing the green.
When skipping Grissom, the player gets a extra line of dialogue from Traynor, after the coup, mentioning that. Shepard will give a response to her comment. The other is on Cronos. For those who don't know what happens, I will put it in spoilers
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Post by Iakus on Apr 12, 2019 15:43:31 GMT
If you can call being a faceless torso "surviving" That's because it was a pre-rendered scene and couldn't account for custom Shepard. One video for aaaaaaall "Clarity and closure"
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Post by Iakus on Apr 12, 2019 15:46:34 GMT
This would be one where everyone's mind is uploaded to Reapers. Of course, that's not nearly enough and so a lot of people just cease to exist. A max of 20000 Reapers should have existed (based on 1 billion years divided by 50000 year cycles). I think this would be a good low-EMS Green ending. Actually it's a minimum of 20,000 Reaper Dreadnoughts. They've been around for at least a billion years since that's how old the corpse found on Dis was. Then of course there are all the Reaper Destroyers and their other craft like the processing plants and troop transports. Which renders the entirety of ME3 ludicrous. They had more than enough forces to absolutely devastate all of Council space in one go. The game should have ended the moment the Reapers hit Earth.
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Post by Hanako Ikezawa on Apr 12, 2019 15:47:48 GMT
Actually it's a minimum of 20,000 Reaper Dreadnoughts. They've been around for at least a billion years since that's how old the corpse found on Dis was. Then of course there are all the Reaper Destroyers and their other craft like the processing plants and troop transports. Which renders the entirety of ME3 ludicrous. They had more than enough forces to absolutely devastate all of Council space in one go. The game should have ended the moment the Reapers hit Earth. I agree with that. The Reapers could have just overwhelmed the Citadel, taken it over, and the harvest proceeds as normal. They were hit with the Idiot Ball so hard in that game.
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Post by alanc9 on Apr 12, 2019 16:17:07 GMT
I gotta go with Iakus' read here. The 20,000 dreadnought figure is simply incoherent with what actually happens in ME3. When an extrapolation fails this hard, it needs to be dumped.
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Post by themikefest on Apr 12, 2019 16:30:34 GMT
Actually it's a minimum of 20,000 Reaper Dreadnoughts. They've been around for at least a billion years since that's how old the corpse found on Dis was. Then of course there are all the Reaper Destroyers and their other craft like the processing plants and troop transports. Which renders the entirety of ME3 ludicrous. They had more than enough forces to absolutely devastate all of Council space in one go. The game should have ended the moment the Reapers hit Earth. It should have ended before ME1. When Sovereign first noticed the keepers weren't responding, it should have alerted, or rather the catalyst, since it controlled the reapers, to start flying to the Milky Way. Reapers win.
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