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Post by Terminator Force on Mar 9, 2019 12:52:34 GMT
Means nothing if you don't have enough insight into the development of Anthem. Insight? Are you trying to imply the Bioware A team was incompetent to take advantage of 6 years of development? Come on now, you used that excuse for MEA, are we using that again with Anthem? So until reports comes out that Anthem had a shaky development.... .....6 years of development..... That's a burden of proof fallacy. In other words, absence of evidence is not proof.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Mar 9, 2019 16:22:34 GMT
Insight? Are you trying to imply the Bioware A team was incompetent to take advantage of 6 years of development? Come on now, you used that excuse for MEA, are we using that again with Anthem? So until reports comes out that Anthem had a shaky development.... .....6 years of development..... That's a burden of proof fallacy. In other words, absence of evidence is not proof. Lol so are you implying that the Bioware A team was unable to use 6 years of development time in a competent manner? Wasnt that excuse used for MEA because it was the Bioware B team and that things would be different for Anthem since it was the A team and all the resources was being pulled to work on Anthem? 6 years of development....
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Terminator Force
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August 2016
terminatorforce
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
TerminatorForce2
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Post by Terminator Force on Mar 9, 2019 16:44:57 GMT
That's a burden of proof fallacy. In other words, absence of evidence is not proof. Lol so are you implying that the Bioware A team was unable to use 6 years of development time in a competent manner? Wasnt that excuse used for MEA because it was the Bioware B team and that things would be different for Anthem since it was the A team and all the resources was being pulled to work on Anthem? 6 years of development.... Just saying I don't know the details of Anthems development. And neither do you.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Mar 9, 2019 16:56:20 GMT
Lol so are you implying that the Bioware A team was unable to use 6 years of development time in a competent manner? Wasnt that excuse used for MEA because it was the Bioware B team and that things would be different for Anthem since it was the A team and all the resources was being pulled to work on Anthem? 6 years of development.... Just saying I don't know the details of Anthems development. And neither do you. Details, I know that it was made by the supposedly "A team" and thus the reception and quality was supposed to be top notch. And if we are yet again talking about Bioware changing scope mid development for the 2nd time, changing leadership, miscommunicatio, and conflicting goals....now the question must be asked about the currently talent and competency of Bioware cause this would be the 2nd time in a row. 6 years of development....
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Post by Terminator Force on Mar 9, 2019 17:08:07 GMT
Just saying I don't know the details of Anthems development. And neither do you. Details, I know that it was made by the supposedly "A team" and thus the reception and quality was supposed to be top notch. And if we are yet again talking about Bioware changing scope mid development for the 2nd time, changing leadership, miscommunicatio, and conflicting goals....now the question must be asked about the currently talent and competency of Bioware cause this would be the 2nd time in a row. 6 years of development.... Your own words.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Mar 9, 2019 17:11:32 GMT
Details, I know that it was made by the supposedly "A team" and thus the reception and quality was supposed to be top notch. And if we are yet again talking about Bioware changing scope mid development for the 2nd time, changing leadership, miscommunicatio, and conflicting goals....now the question must be asked about the currently talent and competency of Bioware cause this would be the 2nd time in a row. 6 years of development.... Your own words. My point exactly....which would laugh at all that talk about how MEA was in the state that it was because it WASNT the A tean but rather a ragtag B team. Now that it was the All Star A team working on Anthem and still had many issues, it just makes the whole situation funny and even sad in a way because now it shows a potential problem within Bioware itself and not something that could be just thrown on EA.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Terminator Force on Mar 9, 2019 18:18:29 GMT
My point exactly....which would laugh at all that talk about how MEA was in the state that it was because it WASNT the A tean but rather a ragtag B team. Now that it was the All Star A team working on Anthem and still had many issues, it just makes the whole situation funny and even sad in a way because now it shows a potential problem within Bioware itself and not something that could be just thrown on EA. Saying A Team or B Team is not sufficient insight into game development.
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Fan from 2003 - 2020
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August 2016
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Post by Hanako Ikezawa on Mar 9, 2019 18:29:57 GMT
Considering it was a completely new IP with a completely new style of game, I’m not surprised it took 6 years. Mass Effect and Dragon Age also took a few years to develop if I recall correctly.
Plus remember some of that time they were all hands on deck for DAI and later helping with MEA.
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Aug 22, 2016 19:29:11 GMT
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These pretzels are making me thirsty!!!
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Mass Effect Trilogy, Jade Empire
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Post by Kenny Bania on Mar 9, 2019 18:38:32 GMT
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January 2017
majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Mar 9, 2019 18:46:44 GMT
My point exactly....which would laugh at all that talk about how MEA was in the state that it was because it WASNT the A tean but rather a ragtag B team. Now that it was the All Star A team working on Anthem and still had many issues, it just makes the whole situation funny and even sad in a way because now it shows a potential problem within Bioware itself and not something that could be just thrown on EA. Saying A Team or B Team is not sufficient insight into game development. Oh it isnt? Because this whole A team/B team stuff is and was the exact terminology used by those who defended MEA. When claims that Bioware created a flop in MEA and how this could have repercussions for Anthem....people claimed that Anthem is in good hands and that the ONLY reason why MEA was in the state that it was in was because it was a "secondary group" of less talented and less experienced developers or B team at Montreal that worked on MEA where all the top talent, most experienced group with better resources and support from EA...or A team was focused in Edmonton working on the new IP which we all know today was Dylan/Anthem. So either 3 scenarios can play out: Scenario A - Anthem, like MEA had a troubled development with many changing ideas, concepts and goals. This lead to much internal debate, conflicts which lead to most of the 6 years of development not being fully utilized and instead of a pure 6 years of development, it was more like 4, 3, or even 2 years of development. If this scenario is true, then this shows that there is a leadership problem at Bioware and that they need to do a better job at driving projects and keeping them on track. Scenario B - There was no changing of ideas, concepts and goals. The scope was set from the very beginning and everything was on full cruise control. The direction was there, the communication was there and the leadership was there. If this is the case, then it shows that even when everything was done right and efficiently, Bioware still dropped the ball. Scenario C: Similar to Scenario B, Bioware was on track to make a hit with Anthem but EA forced Bioware to release Anthem at the time they did for financial reasons. If EA would have allowed Bioware to release the game in say....fall 2019 or even spring 2020, we would be having a different conversation about Anthem and the game would have definitely been an industry game changer. If this is the case, it just shows how EA is and remains the true roadblock for Bioware.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,466 Likes: 18,006
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2309
0
Mar 29, 2024 14:13:39 GMT
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sjsharp2010
Go Team!
10,466
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Mar 9, 2019 19:35:05 GMT
And it may still be. Rambo lone wolfing Freeplay to get certain challenges done (like the 2nd set of challenges on that wall) might be the most fun I've been having past 2 days. Yeah, my routine right now is to complete the three legendary contracts and then get lost exploring in Freeplay. It's challenging but not impossible to solo on GM1 and you can take out Scar encampments, raid and clear the various "dungeons", do World Events, or drop in on the battles of the other three randoms on the server to change it up. I'm always finding something to do... Yeah I'm mostly doing all my stuff solo I've done a couple of freeplay world events with a few randoms but that's it. I plan on going back in and doing some more eventually but have been to busy with other things so haven't had the time. But what I've experienced I've enjoyed.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
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269
0
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We destroy them or they destroy us.
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August 2016
bshep
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by bshep on Mar 9, 2019 20:30:32 GMT
This is just wild especulation on your part majesticjazz. There is not a piece of evidence backing up any of those scenarios you came up with.
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The Smiling Knight
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0
Mar 28, 2024 17:20:59 GMT
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13,712
August 2016
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Post by smilesja on Mar 9, 2019 20:31:31 GMT
This is just wild especulation on your part majesticjazz . There is not a piece of evidence backing up any of those scenarios you came up with. 6 years though.......
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Terminator Force
4,311
August 2016
terminatorforce
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
TerminatorForce2
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Post by Terminator Force on Mar 9, 2019 20:33:33 GMT
Saying A Team or B Team is not sufficient insight into game development. Oh it isnt? Because this whole A team/B team stuff is and was the exact terminology used by those who defended MEA. When claims that Bioware created a flop in MEA and how this could have repercussions for Anthem....people claimed that Anthem is in good hands and that the ONLY reason why MEA was in the state that it was in was because it was a "secondary group" of less talented and less experienced developers or B team at Montreal that worked on MEA where all the top talent, most experienced group with better resources and support from EA...or A team was focused in Edmonton working on the new IP which we all know today was Dylan/Anthem. So either 3 scenarios can play out: Scenario A - Anthem, like MEA had a troubled development with many changing ideas, concepts and goals. This lead to much internal debate, conflicts which lead to most of the 6 years of development not being fully utilized and instead of a pure 6 years of development, it was more like 4, 3, or even 2 years of development. If this scenario is true, then this shows that there is a leadership problem at Bioware and that they need to do a better job at driving projects and keeping them on track. Scenario B - There was no changing of ideas, concepts and goals. The scope was set from the very beginning and everything was on full cruise control. The direction was there, the communication was there and the leadership was there. If this is the case, then it shows that even when everything was done right and efficiently, Bioware still dropped the ball. Scenario C: Similar to Scenario B, Bioware was on track to make a hit with Anthem but EA forced Bioware to release Anthem at the time they did for financial reasons. If EA would have allowed Bioware to release the game in say....fall 2019 or even spring 2020, we would be having a different conversation about Anthem and the game would have definitely been an industry game changer. If this is the case, it just shows how EA is and remains the true roadblock for Bioware. Lets not complicate things. You've made a 6 year development claim in relation to quality of Anthem and were asked if you can back this claim.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Mar 9, 2019 21:23:19 GMT
This is just wild especulation on your part majesticjazz. There is not a piece of evidence backing up any of those scenarios you came up with. Care to offer up any other viable scenarios? Sounds to me like you're just deflecting anything that could appear to be negative towards Bioware or EA
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majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Mar 9, 2019 21:42:53 GMT
Oh it isnt? Because this whole A team/B team stuff is and was the exact terminology used by those who defended MEA. When claims that Bioware created a flop in MEA and how this could have repercussions for Anthem....people claimed that Anthem is in good hands and that the ONLY reason why MEA was in the state that it was in was because it was a "secondary group" of less talented and less experienced developers or B team at Montreal that worked on MEA where all the top talent, most experienced group with better resources and support from EA...or A team was focused in Edmonton working on the new IP which we all know today was Dylan/Anthem. So either 3 scenarios can play out: Scenario A - Anthem, like MEA had a troubled development with many changing ideas, concepts and goals. This lead to much internal debate, conflicts which lead to most of the 6 years of development not being fully utilized and instead of a pure 6 years of development, it was more like 4, 3, or even 2 years of development. If this scenario is true, then this shows that there is a leadership problem at Bioware and that they need to do a better job at driving projects and keeping them on track. Scenario B - There was no changing of ideas, concepts and goals. The scope was set from the very beginning and everything was on full cruise control. The direction was there, the communication was there and the leadership was there. If this is the case, then it shows that even when everything was done right and efficiently, Bioware still dropped the ball. Scenario C: Similar to Scenario B, Bioware was on track to make a hit with Anthem but EA forced Bioware to release Anthem at the time they did for financial reasons. If EA would have allowed Bioware to release the game in say....fall 2019 or even spring 2020, we would be having a different conversation about Anthem and the game would have definitely been an industry game changer. If this is the case, it just shows how EA is and remains the true roadblock for Bioware. Lets not complicate things. You've made a 6 year development claim in relation to quality of Anthem and were asked if you can back this claim. Sounds like an omission of defeat since you cannot offer up any other logical scenarios as to why a 6 year development from top Bioware talent led to the launch quality of Anthem.
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Terminator Force
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August 2016
terminatorforce
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
TerminatorForce2
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Post by Terminator Force on Mar 9, 2019 22:41:04 GMT
Lets not complicate things. You've made a 6 year development claim in relation to quality of Anthem and were asked if you can back this claim. Sounds like an omission of defeat since you cannot offer up any other logical scenarios as to why a 6 year development from top Bioware talent led to the launch quality of Anthem. I didn't make any claims, you did.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
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We destroy them or they destroy us.
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Post by bshep on Mar 9, 2019 23:19:22 GMT
This is just wild especulation on your part majesticjazz . There is not a piece of evidence backing up any of those scenarios you came up with. Care to offer up any other viable scenarios? Sounds to me like you're just deflecting anything that could appear to be negative towards Bioware or EA There is reason for me to do. First i don't have evidence (and neither have you) and i don't feel the need to create scenarios just to feed a need like you constantly do.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Mar 9, 2019 23:32:25 GMT
Care to offer up any other viable scenarios? Sounds to me like you're just deflecting anything that could appear to be negative towards Bioware or EA There is reason for me to do. First i don't have evidence (and neither have you) and i don't feel the need to create scenarios just to feed a need like you constantly do. Sounds like avoidance to me on the basis that inside you know there arent any other logical scenarios that explains why a 6 year development cycle by a developers top talent with full support from a wealthy publisher produced such a product in the end state that it was in. But thats ok. 6 years development....
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terminatorforce
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Terminator Force on Mar 10, 2019 0:51:21 GMT
There is reason for me to do. First i don't have evidence (and neither have you) and i don't feel the need to create scenarios just to feed a need like you constantly do. Sounds like avoidance to me on the basis that inside you know there arent any other logical scenarios that explains why a 6 year development cycle by a developers top talent with full support from a wealthy publisher produced such a product in the end state that it was in. But thats ok. 6 years development.... You're asking to prove a negative, very hard if not impossible to proof a negative. Because how are you going to prove there's no other outcome?
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4,136
samhain444
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samhain444
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by samhain444 on Mar 10, 2019 1:28:47 GMT
Sounds like avoidance to me on the basis that inside you know there arent any other logical scenarios that explains why a 6 year development cycle by a developers top talent with full support from a wealthy publisher produced such a product in the end state that it was in. But thats ok. 6 years development.... You're asking to prove a negative, very hard if not impossible to proof a negative. Because how are you going to prove there's no other outcome? This is SpasticJazz's schtick...makes up something and asks you to disprove it...when you can't disprove something he made up, you're wrong...foolproof... "bUt 6 yEaRs ThOugH!"
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Fan from 2003 - 2020
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August 2016
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Post by Hanako Ikezawa on Mar 10, 2019 1:32:49 GMT
I remember when I heard it took them 6 years. I was on the Moon. You can’t prove that I wasn’t.
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NotN7
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April 2017
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by NotN7 on Mar 10, 2019 1:44:42 GMT
Hehe I know that they need to speed things up well.....? lets just say I'm no spring chicken and if Bioware is lucky I'll be able to buy DA4 and the next ME game before I pass on and after that i don't really care.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
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269
0
7,936
bshep
We destroy them or they destroy us.
4,444
August 2016
bshep
Top
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Post by bshep on Mar 10, 2019 1:50:23 GMT
And i was watching season 1 of Young Justice. Now prove that i wasn't.
Hehe I know that they need to speed things up well.....? lets just say I'm no spring chicken and if Bioware is lucky I'll be able to buy DA4 and the next ME game before I pass on and after that i don't really care. Don't talk like that you still are going to live a lot, probably.
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April 2017
notn7
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by NotN7 on Mar 10, 2019 1:54:24 GMT
And i was watching season 1 of Young Justice. Now prove that i wasn't.
Hehe I know that they need to speed things up well.....? lets just say I'm no spring chicken and if Bioware is lucky I'll be able to buy DA4 and the next ME game before I pass on and after that i don't really care. Don't talk like that you still are going to live a lot, probably. lol! THANK YOU
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