monkeylungs
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by monkeylungs on Mar 13, 2019 2:44:48 GMT
Watching Reddit explode with boycotts and arguments about loot lead me to ask the question, who decides when the loot is acceptable? I haven't yet tried Grandmaster 2, I upgraded my Colossus to 'masterwork' category only yesterday, but the narrative I'm hearing from many players is that they are not seeing sufficient access to 'god rolls' on legendaries and therefore the game is toast. Yet the game isn't even out 3 weeks, so how can the development of the game legitimately be driven by the 1% of players who are burning through the content and wanting their maxed build and weapons 'now' !! How do you reconcile these different audiences, if that is even possible? Isn't this game supposed to develop over years, not days? It isn't even about god rolls. It's about how shit the loot is in general. Game is stingy for no reason. Bioware are technically inept, philosophically inept when it comes to the philosophy of designing a loot driven game, and crooked cowards that release broken software and take people's money without offering refunds to customers that feel ripped off.
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Camel
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
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Post by Camel on Mar 13, 2019 17:25:08 GMT
The loot drama is ridiculous and excessive. Reddit especially was an ok place to talk Anthem until the vocal ones took over and ruined it. Bioware closed their forums because of their "toxicity" and moved to Reddit because of it's "positivity". Just saying.
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Post by PapaCharlie9 on Mar 13, 2019 21:41:09 GMT
It isn't even about god rolls. It's about how shit the loot is in general. It’s not even about loot, really. I’m not even playing the game, and it’s clear from the more thoughtful commentary, backed up with data, that a fundamental game loop is broken. 1. Set a goal, like some build or godly gear 2. Grind to earn the means to achieve the goal — and the grind has to be fun 3. Use the in-game systems, like crafting or customization, to achieve the goal Rinse, repeat. Even granting that the grind is fun for most people (at least below GM2), all steps seem to have a fundamental blocking problem, or too many negatives adding friction. For example, the recent analysis that min/maxing builds hits a brick wall as soon as you get to 200% damage buff. That kills number 1 for min/mixers. Or not enough MW/ LG drops to make 2 worth the time. Or too shallow a weapon pool to make 3 worth the effort, or making the options for 1 too limited. I have played Destiny and Path of Exile, and while those games weren’t perfect, they did not have this fundamental game loop problem.
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Post by spacev3gan on Mar 15, 2019 0:40:52 GMT
Regarding this "loot-generosity-boycott-reddit-exploding-drama", I haven't really stated anything so far. Also I don't really play Anthem anymore, but I will just give my two cents.
I've played Anthem in its most vanilla state and honestly the loot drop-rate felt alright to me. 1 guaranteed masterwork drop per stronghold, plus a chance for another one or two along the way if RNGesus blesses you, it seems alright. I've put 60 hours in and I got more masterworks and legendaries than I expected to. 60 hours in on most loot-heavy games, I would still be a worthless filthy causal, but there I was, wielding two lengendary weapons and a mostly masterworked build in Anthem. So yeah, I don't get the whole complain thing, but maybe that is because I am a pretty hardcore player myself. I expect good stuff to be earned the hard way. I would say that I stand with the idea that hardcore players is the goal, they are what the game loot progression has to aim for. And loot drop-rate in its vanilla state is generous enough to me.
But whichever the case I or anyone could argue for, the truth is that Anthem's current loot progression model is just not working. It is not pleasing the players, whoever they are (casuals or hardcore). The game is failing and changes have to be implemented asap. And to support the claim that this model is not working, I will present one simple fact: throughout this week Anthem has not scored 2k viewers at peak time on Twitch yet. Anthem is sitting at 1.6k, 1.8k at peak time. For a game that is 3-week old, this is pretty bad. Anthem is far below Destiny 2 in views, a game which at some point was considered its competitor. Hell, Anthem is also below Warframe. So yes, interest in the game has fallen sharply. And if Bioware still wants to save this game, the clock is ticking.
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Post by shinobiwan on Mar 15, 2019 2:28:17 GMT
Regarding this "loot-generosity-boycott-reddit-exploding-drama", I haven't really stated anything so far. Also I don't really play Anthem anymore, but I will just give my two cents. I've played Anthem in its most vanilla state and honestly the loot drop-rate felt alright to me. 1 guaranteed masterwork drop per stronghold, plus a chance for another one or two along the way if RNGesus blesses you, it seems alright. I've put 60 hours in and I got more masterworks and legendaries than I expected to. 60 hours in on most loot-heavy games, I would still be a worthless filthy causal, but there I was, wielding two lengendary weapons and a mostly masterworked build in Anthem. So yeah, I don't get the whole complain thing, but maybe that is because I am a pretty hardcore player myself. I expect good stuff to be earned the hard way. I would say that I stand with the idea that hardcore players is the goal, they are what the game loot progression has to aim for. And loot drop-rate in its vanilla state is generous enough to me. But whichever the case I or anyone could argue for, the truth is that Anthem's current loot progression model is just not working. It is not pleasing the players, whoever they are (casuals or hardcore). The game is failing and changes have to be implemented asap. And to support the claim that this model is not working, I will present one simple fact: throughout this week Anthem has not scored 2k viewers at peak time on Twitch yet. Anthem is sitting at 1.6k, 1.8k at peak time. For a game that is 3-week old, this is pretty bad. Anthem is far below Destiny 2 in views, a game which at some point was considered its competitor. Hell, Anthem is also below Warframe. So yes, interest in the game has fallen sharply. And if Bioware still wants to save this game, the clock is ticking. It's not decking yourself out in masterworks that's the issue. It's that they're likely to roll with shit inscriptions that are almost completely irrelevant, do nothing for your build, or are in the neighborhood of 1% when they can go up to 200%. With a very low drop rate, upgrading those items is a total crapshoot and not worth it. Other games have systems in place to make sure you're progressing after this point. Diablo 3 gives you mats to reroll an item completely or reroll particular affixes, or target drops to particular items you're hunting via blood shards. Destiny 2 has you grind to masterwork up all of your gear and has interesting quests to power up your exotics. And so on. Make no mistake, Anthem's inscription system is shit and needs a total rework. The issue is we're stuck with it for at least a few months, and that coupled with low drop rates means you can go double-digit hours of gametime in this content-barren game without getting anything that improves your toon in any way whatsoever. If you kept playing and went 5+ runs scrapping every single one of your drops including the few masterworks that dropped, you'd see why people are frustrated.
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We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Mar 15, 2019 5:13:16 GMT
It's not decking yourself out in masterworks that's the issue. It's that they're likely to roll with shit inscriptions that are almost completely irrelevant, do nothing for your build, or are in the neighborhood of 1% when they can go up to 200%. With a very low drop rate, upgrading those items is a total crapshoot and not worth it. Other games have systems in place to make sure you're progressing after this point. Diablo 3 gives you mats to reroll an item completely or reroll particular affixes, or target drops to particular items you're hunting via blood shards. Destiny 2 has you grind to masterwork up all of your gear and has interesting quests to power up your exotics. And so on. Make no mistake, Anthem's inscription system is shit and needs a total rework. The issue is we're stuck with it for at least a few months, and that coupled with low drop rates means you can go double-digit hours of gametime in this content-barren game without getting anything that improves your toon in any way whatsoever. If you kept playing and went 5+ runs scrapping every single one of your drops including the few masterworks that dropped, you'd see why people are frustrated. I don't mind it for the Masterworks because their drop rates aren't bad specially if you farm strongholds using some luck equiped gear, i get a average of 3 MW from Tyrant mine or Heart of Rage 20min run (Scar stronghold is too long for this).
The problem is the legendaries. They are far to rare to come with random bonus that can make them weaker than a masterwork gear/weapon.
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Post by spacev3gan on Mar 15, 2019 7:13:36 GMT
It's not decking yourself out in masterworks that's the issue. It's that they're likely to roll with shit inscriptions that are almost completely irrelevant, do nothing for your build, or are in the neighborhood of 1% when they can go up to 200%. With a very low drop rate, upgrading those items is a total crapshoot and not worth it. Other games have systems in place to make sure you're progressing after this point. Diablo 3 gives you mats to reroll an item completely or reroll particular affixes, or target drops to particular items you're hunting via blood shards. Destiny 2 has you grind to masterwork up all of your gear and has interesting quests to power up your exotics. And so on. Make no mistake, Anthem's inscription system is shit and needs a total rework. The issue is we're stuck with it for at least a few months, and that coupled with low drop rates means you can go double-digit hours of gametime in this content-barren game without getting anything that improves your toon in any way whatsoever. If you kept playing and went 5+ runs scrapping every single one of your drops including the few masterworks that dropped, you'd see why people are frustrated. You have very good points. When it comes to the percentage for a inscription, indeed, they should not have that absurd disparity (1% vs 200%). Diablo 3 works with different percentages too, but the numbers are very close to each other, usually in the realms of a single digit (like 64% vs 68%). Anthem should have taken that route, too. Also, the possibility of re-rolling an inscription like in Diablo 3 would be a nice feature if added to Anthem. When it comes to the comparisons with Destiny 2, Bungie's game has such a wide endgame, with several worlds and different activities (strikes, raids, gambit, etc). Thus one thing they can do is to divide the loot pool: certain items goes for that world, other items for this raid, others for that raid, and so on. Even though some items require a massive amount of time invested in other to be acquired, you now are grinding for them specifically. That is a big plus, I believe. Anthem can't afford to do the same given how narrow the endgame is. If they are to take such a route if what they have, they will need to be incredibly ingenuous, something which they haven't been. The Cataclysms, the activities that promise to change the current landscape of Anthem's endgame, will firstly be released in 2 months time. Honestly I don't think Anthem can afford to remain at this current state for two more months. It has barely held together for three weeks since release, and now with The Division 2 out pretty much all the attention in the looter-shooter genre has shifted towards it. So yeah, I think Bioware has to give in and make the loot more generous even if just as a band-aid to keep Anthem going. Inscription balancing would also be beneficial. Bioware has to start taking actions before it is too late.
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Post by Pounce de León on Mar 15, 2019 12:07:44 GMT
The whole balancing is out the window. The complete gear thing doesn't work like it should right now. Right now the loot chase is ad absurdum. Without it the game loses out on a major motivator.
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Post by PapaCharlie9 on Mar 15, 2019 14:14:36 GMT
It's that they're likely to roll with shit inscriptions that are almost completely irrelevant, do nothing for your build, or are in the neighborhood of 1% when they can go up to 200%. With a very low drop rate, upgrading those items is a total crapshoot and not worth it. What I don't get is why this doesn't translate into either more generous loot drops, or a very quick ramp up in gear variety through rapid content updates, or tweaking the bell curve for Inscription rolls -- if they are rolling Incriptions on a linear table, someone needs to show them why 3d6 is 3d6 instead of 1d16+2. They can't have this wide range of Inscription types and low rate of useful rolls. It's fundamentally broken.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
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Post by correctamundo on Mar 16, 2019 23:22:09 GMT
And to support the claim that this model is not working, I will present one simple fact: throughout this week Anthem has not scored 2k viewers at peak time on Twitch yet. Anthem is sitting at 1.6k, 1.8k at peak time. For a game that is 3-week old, this is pretty bad. Anthem is far below Destiny 2 in views, a game which at some point was considered its competitor. Hell, Anthem is also below Warframe. So yes, interest in the game has fallen sharply. And if Bioware still wants to save this game, the clock is ticking. Ah yes, the ususal BS. Your imaginary numbers all made up by you to fit your "grand theory" vs the real numbers from the real world. Twitch peak 3625, 3818, 2646, 10647, 6965, 15099. Which definitely is not far behind Destiny (with new content). And might I add not less than Warframe excepting that short peak when they had the dev stream. All of this is of course waaaaay beyond earlier BioWare games.
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Post by smilesja on Mar 16, 2019 23:40:14 GMT
And to support the claim that this model is not working, I will present one simple fact: throughout this week Anthem has not scored 2k viewers at peak time on Twitch yet. Anthem is sitting at 1.6k, 1.8k at peak time. For a game that is 3-week old, this is pretty bad. Anthem is far below Destiny 2 in views, a game which at some point was considered its competitor. Hell, Anthem is also below Warframe. So yes, interest in the game has fallen sharply. And if Bioware still wants to save this game, the clock is ticking. Ah yes, the ususal BS. Your imaginary numbers all made up by you to fit your "grand theory" vs the real numbers from the real world. Twitch peak 3625, 3818, 2646, 10647, 6965, 15099. Which definitely is not far behind Destiny (with new content). And might I add not less than Warframe excepting that short peak when they had the dev stream. All of this is of course waaaaay beyond earlier BioWare games. Forget Twitch, I wonder what the playerbase is active for Anthem?
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Post by river82 on Mar 17, 2019 3:00:27 GMT
The only Twitch I know of is this fella:
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Post by spacev3gan on Mar 17, 2019 4:10:51 GMT
And to support the claim that this model is not working, I will present one simple fact: throughout this week Anthem has not scored 2k viewers at peak time on Twitch yet. Anthem is sitting at 1.6k, 1.8k at peak time. For a game that is 3-week old, this is pretty bad. Anthem is far below Destiny 2 in views, a game which at some point was considered its competitor. Hell, Anthem is also below Warframe. So yes, interest in the game has fallen sharply. And if Bioware still wants to save this game, the clock is ticking. Ah yes, the ususal BS. Your imaginary numbers all made up by you to fit your "grand theory" vs the real numbers from the real world. Twitch peak 3625, 3818, 2646, 10647, 6965, 15099. Which definitely is not far behind Destiny (with new content). And might I add not less than Warframe excepting that short peak when they had the dev stream. All of this is of course waaaaay beyond earlier BioWare games. Can you print the Twitch directory today, tomorrow or whichever other day suits you showing these many viewers? I visit Twitch pretty much every evening during peak hours here in Europe. The highest count I've seen Anthem at this week was 1.8k. Today the highest I saw was 1.4k, while Warframe had 4.3k and Destiny 2 had 6.9k. Moreover, sir, do not insinuate foolishness such as "your grand theory" coming from yours truly. The fact that Anthem has massive flaws and right now is struggling to keep its community at large interested in and playing is not my "grand theory". Such fact is being stated my most gaming media outlets, reddit, gaming influencers and, from what I can tell, most definitely backed by the Twitch viewer count. Now if you are enjoying Anthem as it is, good for you. I wish you have a fantastic time playing it. Nevertheless, do no insinuate foolishness due to your own inability to look at the facts.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Mar 17, 2019 4:15:39 GMT
Interesting that you ask for proof when yourself didn't provide any for your claims...
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Post by spacev3gan on Mar 17, 2019 4:18:14 GMT
Forget Twitch, I wonder what the playerbase is active for Anthem? It is easy to say "Forget Twitch" when the results shown does not suit your liking. If Anthem were as successful, as, for instance, Apex Legends, or maybe even an indie game such as Path of Exile, I guess you would see Twitch more objectively as a metric for a game's success. Twitch without a doubt does not tell us how many people are playing a particular game, but it tells us how many are interested in a game. Now if you want to have an idea of how many people are playing Anthem, check your own friends' list, and compare it to two weeks ago. I can tell you that mine went from 30+ people playing Anthem to 5 at most.
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Post by spacev3gan on Mar 17, 2019 4:31:03 GMT
Interesting that you ask for proof when yourself didn't provide any for your claims... Fair enough.
Destiny 2: 3.9k viewers Warframe: 2.8k viewers Anthem: 1.2k viewers Screenshot from the Twitch directory taken a few minutes ago. Peak hours on North America's West Coast (about 9:30 pm).
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Post by NotN7 on Mar 17, 2019 4:36:35 GMT
Forget Twitch, I wonder what the playerbase is active for Anthem? It is easy to say "Forget Twitch" when it does not suit your liking. If Anthem were as successful, as, for instance, Apex Legends, or maybe even an indie game such as Path of Exile, I guess you would see Twitch more objectively as a metric for a game's success. Twitch without a doubt does not tell us how many people are playing a particular game, but it tells us how many are interested in a game. Now if you want to have an idea of how many people are playing Anthem, check your own friends' list, and compare it to two weeks ago. I can tell you that mine went from 30+ people playing Anthem to 5 at most. AWWWW man and I just took my waders off, sorry to hear that you only have 5 friends (and I use that term loosely) and if you don't mind me asking but what is a Twitch?
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Post by spacev3gan on Mar 17, 2019 4:45:21 GMT
AWWWW man and I just took my waders off, sorry to hear that you only have 5 friends (and I use that term loosely) and if you don't mind me asking but what is a Twitch? I will give you the benefit of the doubt and assume you misread what I wrote. So let me be clearer: I have 5 friends who are still interested in Anthem, out of many more who used to play Anthem at first. As for " what is Twitch", here you go. en.wikipedia.org/wiki/Twitch.tv
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Post by smilesja on Mar 17, 2019 6:44:30 GMT
Forget Twitch, I wonder what the playerbase is active for Anthem? It is easy to say "Forget Twitch" when the results shown does not suit your liking. If Anthem were as successful, as, for instance, Apex Legends, or maybe even an indie game such as Path of Exile, I guess you would see Twitch more objectively as a metric for a game's success. Twitch without a doubt does not tell us how many people are playing a particular game, but it tells us how many are interested in a game. Now if you want to have an idea of how many people are playing Anthem, check your own friends' list, and compare it to two weeks ago. I can tell you that mine went from 30+ people playing Anthem to 5 at most. I probably wouldn't use it as a objective measure of success anyway . That being said my friends list still have many people playing Anthem.
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Post by spacev3gan on Mar 17, 2019 9:26:52 GMT
I probably wouldn't use it as a objective measure of success anyway . That being said my friends list still have many people playing Anthem. You wouldn't use it as an objective measure of success because... reasons? Because you don't feel like? Because you can't use the numbers to favor the game you enjoy? I am sorry, pal, but Twitch pretty much indicates how healthy a game is - specially multiplayer games. Games that draw people to watch them. Having many eyes on Twitch shows that game is interesting, relevant and popular. Apex Legends built its whole marketing on Twitch, nowhere else but Twitch (and the subsequent word of mouth). If you are saying Twitch is not an objective measure of success, I wonder if you can clarify why so. As for having many people playing Anthem on their friends' list, congratulations. Now let me repeat the part that matters, because I am not sure you've read the whole thing: are there as many people playing it as two weeks ago?
Mine sure does not. Most people have moved on from the game. And that fact of people moving is in line with what we see on Reddit and Twitch when it comes to Anthem. So yeah, if all your friends that have ever playing Anthem are still playing it, pal, you live in a bubble, literally.
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N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
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Post by correctamundo on Mar 17, 2019 9:46:51 GMT
Ah yes, the ususal BS. Your imaginary numbers all made up by you to fit your "grand theory" vs the real numbers from the real world. Twitch peak 3625, 3818, 2646, 10647, 6965, 15099. Which definitely is not far behind Destiny (with new content). And might I add not less than Warframe excepting that short peak when they had the dev stream. All of this is of course waaaaay beyond earlier BioWare games. Forget Twitch, I wonder what the playerbase is active for Anthem? Yes, but those numbers aren't available unless your name is Chad Robertson basically. Twitch statistics is an ok way of gauging it but you have to be wary of outliers, error sources and such. It is third party info though at least. Some games work on Twitch others don't.
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N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
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correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Mar 17, 2019 9:55:27 GMT
Ah yes, the ususal BS. Your imaginary numbers all made up by you to fit your "grand theory" vs the real numbers from the real world. Twitch peak 3625, 3818, 2646, 10647, 6965, 15099. Which definitely is not far behind Destiny (with new content). And might I add not less than Warframe excepting that short peak when they had the dev stream. All of this is of course waaaaay beyond earlier BioWare games. Can you print the Twitch directory today, tomorrow or whichever other day suits you showing these many viewers? I visit Twitch pretty much every evening during peak hours here in Europe. The highest count I've seen Anthem at this week was 1.8k. Today the highest I saw was 1.4k, while Warframe had 4.3k and Destiny 2 had 6.9k. Moreover, sir, do not insinuate foolishness such as "your grand theory" coming from yours truly. The fact that Anthem has massive flaws and right now is struggling to keep its community at large interested in and playing is not my "grand theory". Such fact is being stated my most gaming media outlets, reddit, gaming influencers and, from what I can tell, most definitely backed by the Twitch viewer count. Now if you are enjoying Anthem as it is, good for you. I wish you have a fantastic time playing it. Nevertheless, do no insinuate foolishness due to your own inability to look at the facts. Cherry picking is not an accepted scientific method. The inability is not on my side. You wanted to talk about peak numbers but then present som NOT peak anecdotal numbers. At best that is disingenouos. "Print the twitch directory" as data? How about just checking a tracker?
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
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Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Mar 17, 2019 9:56:59 GMT
Interesting that you ask for proof when yourself didn't provide any for your claims... Fair enough.
Destiny 2: 3.9k viewers Warframe: 2.8k viewers Anthem: 1.2k viewers Screenshot from the Twitch directory taken a few minutes ago. Peak hours on North America's West Coast (about 9:30 pm). Wow impressive cherry picking skills.
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Slartibartfast
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Snusmumriken71
Posts: 44 Likes: 80
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Slartibartfast
44
August 2016
slartibartfast
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem
Snusmumriken71
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Post by Slartibartfast on Mar 17, 2019 10:59:10 GMT
Even DAI had something close to inscription crafting, allowing you to select what "inscription" to apply when, so I'm a bit baffled that they didn't include anything similar here.
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spacev3gan
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Aug 28, 2016 22:05:52 GMT
August 2016
spacev3gan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
SpaceV3gan
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Post by spacev3gan on Mar 17, 2019 12:27:37 GMT
Cherry picking is not an accepted scientific method. The inability is not on my side. You wanted to talk about peak numbers but then present som NOT peak anecdotal numbers. At best that is disingenouos. "Print the twitch directory" as data? How about just checking a tracker? Wow impressive cherry picking skills. I check Twitch during peak hours where the viewer population is the largest for most games, which is European evenings. I also check North American evenings out of curiosity. Under 2k viewers is what can be observed by anyone during those hours. During European afternoons (North American mornings) the numbers are much lower, even under 1k. These numbers are not cherry picking. They are the numbers at large, the way they are usually presented. Thus I invited you to post a screenshot of Twitch directory showing us something different, which I am not aware to take place. Now the website Twitchtracker (which I am not sure whether it is a third party or not) present us daily peaks of over 3k viewers. These peaks, however, are very short bursts that lasts for about 1 to 1.5 hour long, and happen during European early afternoon, North American early hours and Asian evenings. These are not the numbers at large. They are short-living burst peaks that I reckon might occur because of some Asia-based twitcher or very late-night West Coaster. But even then, they last for so little time (frankly, hardly anyone streams for just 1 hour) that, in all honest, I myself don't know what is going on. Maybe some chick with a nice cleavage? I am not sure. Almost seems like an anomaly to me. Overall, the numbers I present are the numbers at large. They are what can be observed by anyone at Peak hours. I am not the one cherry picking. Your 1-hour-long-over 3k-viewers-wonder is the cherry picking here, sir. Moreover, even with this 1-hour-long-over 3k-viewers-wonder, Anthem is still significantly behind Destiny 2 and Warframe at their usual hours. And the overall viewer-base of Anthem has fallen sharply over the course of the last week. The loss of interest in the game as a fact still stands.
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