Mobius Y
N3
The Legend Continues
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
XBL Gamertag: Mobius Y
PSN: Mobius_Y
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Post by Mobius Y on Mar 19, 2019 21:06:58 GMT
I don’t get all the pessimism. There may be some issues in the endgame and maybe they should have seen them coming but they are fixing them. Things like the connection problems and loading problems and Quickplay problems could easily be issues never encountered outside of a sizeable live user environment. In any case I see no reason to doubt that they want to fix the issues and plan to fix them and will fix them. Why would they not? How would it serve them not to fix them? In the meantime I’m enjoying the game, experiencing the story again with different choices and looking forward to more and continuous story updates. I’m still finding useful loot and growing more powerful. If I want a challenge I can play higher difficulties and if I want to dominate I can play lower difficulties. That’s going to be the same no matter what loot I get from this point on and the rarity of finding legendaries just makes it all the more sweet when I do. Right. People get mad when there's issues (understandable), but then they get mad when they're fixed, they get mad at acknowledged mistakes, get mad at upcoming changes, and then find something else that makes them mad. Those same people will demand its changed right away or theyll stop playing for the 20th time or claim to just not buy the game now "for sure" even though they never were. If people complain this much endlessly online I'd hate to see them in real life. Psh. Your loss. I’m adorable.
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Post by dropzofcrimzon on Mar 19, 2019 21:13:30 GMT
Vague. Did you have a point to make? I did, but it would be lost on you
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Post by dropzofcrimzon on Mar 19, 2019 21:14:56 GMT
Ah, a trait unique to the BSN I see. That's cool, I'll just head over to Resetera (the biggest hug box on the internet) and bathe in optimism and positivity: - This says...nothing.
- This is...pretty much nothing.
- i think the whole "toxicity makes devs not want to interact with the community" is BS. Yes, there is a LOAD of toxicity that is absolutely disgusting, but when you mess up this bad, a community manager should be on the frontlines, NOT the devs.
- Is it up to the B-team to fix this now as the core devs focus on future titles? Genuinely curious.
- Yeah okay we didn’t get anything out of this thanks BioWare
- Why bother with such a meangless statement?
- lmao, it’s literally nothing
www.resetera.com/threads/anthem-%E2%80%93-post-launch-update.106275/Okay, that didn't go as planned. Maybe Reddit, the biggest Anthem community and the one which interacts most with the devs, can lead the way to a more optimistic future. I'm EXCITED, let's go: - They needed millions of players to tell them how severely lacking/flawed/disappointing loot is. I honestly don't see the future for this game going all that well if they were THAT ignorant on very basic loot mechanics.
- I'm more surprised that they needed millions of players players to tell them that locking the gear loadout screen behind a loading screen was about the worst thing you can do in a game of this type.
- “Let’s learn to make a game we don’t know how to make and charge people for it”
- This is what happens when you take the MMORPG instance genre(which is basically this genre. Go look at Dragon Nest go, look at any other Instance base MMORPG or "looter shooter" is what the FPS version wants to be called.") and don't even follow it.
- Basically says, "you're paying to be our beta testers lol"
- "Tested and prepared" I stopped reading right there.. thats why players are still beta testers for this game.. lol.
- This game had problems that were absolutely apparent to you and your team before launch and you launched it anyways. There's no way a development team could have been ignorant to these problems, and to say that these were "unexpected issues" or that they didn't reveal themselves until it hit large scale is incredibly dishonest.
www.reddit.com/r/AnthemTheGame/comments/b2ykhk/anthem_post_launch_update/Huh ... maybe this isn't a BSN issue. cheers
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Post by SofaJockey on Mar 19, 2019 21:17:20 GMT
I did, but it would be lost on you That's a ' no' then. Good try but no cigar.
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
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Post by bladefist on Mar 19, 2019 21:17:52 GMT
"We launched a game that so many of you tell us is really fun at its core, but we also had a degree of issues that did not reveal themselves until we were operating at the scale of millions of players." Almost stopped reading there. These are not issues of scale, these are fundamental design issues that should have been readily apparent to anyone who has even glanced at previous loot games. This post smacks of the Andromeda blog post that was released shortly after launch. I seriously doubt this game is going to improve materially. I strongly suspect that Anthem is complete but it's been chopped and watered down to be drip fed to us as Games As A Service
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Post by OdanUrr on Mar 19, 2019 21:22:04 GMT
That update told me nothing I didn't already know.
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Post by midnight tea on Mar 19, 2019 21:23:19 GMT
Lol, how did I miss this nugget: "And likewise our upcoming games will be different from Anthem." Already responding to the concern DA4 will be another live service shitshow like Anthem. Hilarious. That does not make me feel any better, Casey. Er... they've been underlining that Anthem is different from their usual fare, as they simply want to do something different, and they won't stop doing RPGs ever since they announced the game. The fact that they have to underline it every time is more of a proof of people not listening to what they're saying.
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Post by KaiserShep on Mar 19, 2019 21:26:52 GMT
Lol, how did I miss this nugget: "And likewise our upcoming games will be different from Anthem." Already responding to the concern DA4 will be another live service shitshow like Anthem. Hilarious. That does not make me feel any better, Casey. Thing is, the whole concern about live service when it comes to Dragon Age is kinda serious. I know for myself I'd have to say fuck off to my favorite IP if that happens. Doesn't even matter if it's considered a "great" live service. Live service is a definite no no regardless.
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Post by shinobiwan on Mar 19, 2019 21:31:24 GMT
Lol, how did I miss this nugget: "And likewise our upcoming games will be different from Anthem." Already responding to the concern DA4 will be another live service shitshow like Anthem. Hilarious. That does not make me feel any better, Casey. Er... they've been underlining that Anthem is different from their usual fare, as they simply want to do something different, and they won't stop doing RPGs ever since they announced the game. The fact that they have to underline it every time is more of a proof of people not listening to what they're saying. Yes, you're right. The people who are concerned about DA4 being another live services game made on Frostbite are clearly just not listening to Bioware's underlining or whatever.
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Post by aglomeracja on Mar 19, 2019 21:37:56 GMT
I don’t get all the pessimism. There may be some issues in the endgame and maybe they should have seen them coming but they are fixing them. Things like the connection problems and loading problems and Quickplay problems could easily be issues never encountered outside of a sizeable live user environment. In any case I see no reason to doubt that they want to fix the issues and plan to fix them and will fix them. Why would they not? How would it serve them not to fix them? In the meantime I’m enjoying the game, experiencing the story again with different choices and looking forward to more and continuous story updates. I’m still finding useful loot and growing more powerful. If I want a challenge I can play higher difficulties and if I want to dominate I can play lower difficulties. That’s going to be the same no matter what loot I get from this point on and the rarity of finding legendaries just makes it all the more sweet when I do. I suppose we got a different game then, yours sound way better than mine
In my Anthem it's impossible to join a game using quickplay option (tried 5 times on different days, either got kicked or joined an empty game etc), with all connection problems you're likely to spend more time watching those long-ass loading screens than actually playing the game (sometimes, not always), story was short, linear and didn't include a single choice I could make.
On top of that, hardly any of game mechanics are expained in game (and if they are, then they often don't work as intended) and you have to read reddit posts made by some unbelievably patient people who are willing to test how things work for days before they write about it.
When patches come out, the notes are not representative of the actual content and often they introduce new bugs while fixing others.
Anyways, they got some things right. All Javelins play really differently and they are fun. Flying is fun. Powers/combos are fun. There's just a whole lot obstacles on the way to that fun part, disappointing loot afterwards and dull and repetitive quests in between.
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Post by samhain444 on Mar 19, 2019 21:38:32 GMT
Ah, a trait unique to the BSN I see. That's cool, I'll just head over to Resetera (the biggest hug box on the internet) and bathe in optimism and positivity: - This says...nothing.
- This is...pretty much nothing.
- i think the whole "toxicity makes devs not want to interact with the community" is BS. Yes, there is a LOAD of toxicity that is absolutely disgusting, but when you mess up this bad, a community manager should be on the frontlines, NOT the devs.
- Is it up to the B-team to fix this now as the core devs focus on future titles? Genuinely curious.
- Yeah okay we didn’t get anything out of this thanks BioWare
- Why bother with such a meangless statement?
- lmao, it’s literally nothing
www.resetera.com/threads/anthem-%E2%80%93-post-launch-update.106275/Okay, that didn't go as planned. Maybe Reddit, the biggest Anthem community and the one which interacts most with the devs, can lead the way to a more optimistic future. I'm EXCITED, let's go: - They needed millions of players to tell them how severely lacking/flawed/disappointing loot is. I honestly don't see the future for this game going all that well if they were THAT ignorant on very basic loot mechanics.
- I'm more surprised that they needed millions of players players to tell them that locking the gear loadout screen behind a loading screen was about the worst thing you can do in a game of this type.
- “Let’s learn to make a game we don’t know how to make and charge people for it”
- This is what happens when you take the MMORPG instance genre(which is basically this genre. Go look at Dragon Nest go, look at any other Instance base MMORPG or "looter shooter" is what the FPS version wants to be called.") and don't even follow it.
- Basically says, "you're paying to be our beta testers lol"
- "Tested and prepared" I stopped reading right there.. thats why players are still beta testers for this game.. lol.
- This game had problems that were absolutely apparent to you and your team before launch and you launched it anyways. There's no way a development team could have been ignorant to these problems, and to say that these were "unexpected issues" or that they didn't reveal themselves until it hit large scale is incredibly dishonest.
www.reddit.com/r/AnthemTheGame/comments/b2ykhk/anthem_post_launch_update/Huh ... maybe this isn't a BSN issue. Don't see where I claimed in my comment that pessimism is unique to BSN...but pessimism is definitely a part of BSN. That is a nice confirmation though of why devs would be less likely to want to engage the gaming community in general...
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Post by river82 on Mar 19, 2019 21:42:00 GMT
That is a nice confirmation though of why devs would be less likely to want to engage the gaming community in general... To be perfectly honest, dev engagement isn't needed. I don't engage with the makers of tv shows I watch, do people engage with the authors of books they read? The devs release a product, I will buy it if it interests me, I will discuss that product online, nowhere in this cycle of consumerism does dev engagement play an important role.
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Post by samhain444 on Mar 19, 2019 21:43:35 GMT
That is a nice confirmation though of why devs would be less likely to want to engage the gaming community in general... To be perfectly honest, dev engagement isn't needed. I don't engage with the makers of tv shows I watch, do people engage with the authors of books they read? The devs release a product, I will buy it if it interests me, I will discuss that product online, nowhere in this cycle of consumerism does dev engagement play an important role. You may not need it but there are others that definitely demand it and criticize it's absence.
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Post by midnight tea on Mar 19, 2019 21:45:15 GMT
Er... they've been underlining that Anthem is different from their usual fare, as they simply want to do something different, and they won't stop doing RPGs ever since they announced the game. The fact that they have to underline it every time is more of a proof of people not listening to what they're saying. Yes, you're right. The people who are concerned about DA4 being another live services game made on Frostbite are clearly just not listening to Bioware's underlining or whatever. DAI was made on Frostbite and had live services. In fact all DA titles had some forms of live services - and so do other successful single-player titles on the market like FFXV or two last Asassin's Creed titles. You have to try harder then oversimplifying how Anthem is different from their usual fare to "but Frostbite!" or "but live services!".
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Post by river82 on Mar 19, 2019 21:46:27 GMT
To be perfectly honest, dev engagement isn't needed. I don't engage with the makers of tv shows I watch, do people engage with the authors of books they read? The devs release a product, I will buy it if it interests me, I will discuss that product online, nowhere in this cycle of consumerism does dev engagement play an important role. You may not need it but there are others that definitely demand it and criticize it's absence. They don't need it either, they just want it. They have yet to understand that the gaming industry has grown up. When the industry was small and close knit, and games were done like indie games are these days, sure game developers could pal around with the community. "By gamers, for gamers, oh my God! You're so rad!" Game industry is no longer like that, it's corporate, and corporate doesn't encourage pal-ing around and even when they do, the community has a natural suspicion of all things corporate to discourage it. Indies still have good communication with their fans imo. AAA ... HAH! Keep dreaming.
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Post by isaidlunch on Mar 19, 2019 21:47:48 GMT
They're starting to sound like abusive spouses. I'm sorry Bioware, but I've moved on and found another man that treats me right!
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Post by midnight tea on Mar 19, 2019 21:48:22 GMT
That is a nice confirmation though of why devs would be less likely to want to engage the gaming community in general... To be perfectly honest, dev engagement isn't needed. I don't engage with the makers of tv shows I watch, do people engage with the authors of books they read? The devs release a product, I will buy it if it interests me, I will discuss that product online, nowhere in this cycle of consumerism does dev engagement play an important role. You may not - but many others do. Creator/performer engagement has become a new standard in past decade or so with growth of the Internet and social media.
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Post by river82 on Mar 19, 2019 21:51:47 GMT
To be perfectly honest, dev engagement isn't needed. I don't engage with the makers of tv shows I watch, do people engage with the authors of books they read? The devs release a product, I will buy it if it interests me, I will discuss that product online, nowhere in this cycle of consumerism does dev engagement play an important role. You may not - but many others do. Creator/performer engagement has become a new standard in past decade or so with growth of the Internet and social media. Ugh
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Post by shinobiwan on Mar 19, 2019 21:53:23 GMT
successful single-player titles on the market like FFXV Lol
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Mar 19, 2019 22:00:23 GMT
Lol, how did I miss this nugget: "And likewise our upcoming games will be different from Anthem." Already responding to the concern DA4 will be another live service shitshow like Anthem. Hilarious. That does not make me feel any better, Casey. Er... they've been underlining that Anthem is different from their usual fare, as they simply want to do something different, and they won't stop doing RPGs ever since they announced the game. The fact that they have to underline it every time is more of a proof of people not listening to what they're saying. Even more true when people here seems to do exactly that...
Anyway, i wonder what they have in this expansion (storywise).
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Post by midnight tea on Mar 19, 2019 22:03:38 GMT
successful single-player titles on the market like FFXV Lol Lol all you want - AFAIK it had its problems, but it was the biggest launch in the franchise to date, it sold about as well in first week as last God Of War and is cited to have saved Final Fantasy franchise as a whole.
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Twitter Guru
gateway beverage
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Post by midnight tea on Mar 19, 2019 22:07:17 GMT
Er... they've been underlining that Anthem is different from their usual fare, as they simply want to do something different, and they won't stop doing RPGs ever since they announced the game. The fact that they have to underline it every time is more of a proof of people not listening to what they're saying. Even more true when people here seems to do exactly that...
Anyway, i wonder what they have in this expansion (storywise). I have to wonder if they're just going to release the story content gradually and increasing volume over time or will they drop the whole/most of it at some point? Right now I'm leaning towards the former.
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Post by shinobiwan on Mar 19, 2019 22:08:31 GMT
Lol all you want - AFAIK it had its problems, but it was the biggest launch in the franchise to date, it sold about as well in first week as last God Of War and is cited to have saved Final Fantasy franchise as a whole. Took ten years of development (hell) to reach those sales and required onerous financing to complete. Drove away key talent. Recently cancelled heavily advertised DLC (concurrently with an announcement of financial difficulties). Yes, "it had its problems." GoW was a single platform game....
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Post by smilesja on Mar 19, 2019 22:12:52 GMT
Ah, a trait unique to the BSN I see. That's cool, I'll just head over to Resetera (the biggest hug box on the internet) and bathe in optimism and positivity: - This says...nothing.
- This is...pretty much nothing.
- i think the whole "toxicity makes devs not want to interact with the community" is BS. Yes, there is a LOAD of toxicity that is absolutely disgusting, but when you mess up this bad, a community manager should be on the frontlines, NOT the devs.
- Is it up to the B-team to fix this now as the core devs focus on future titles? Genuinely curious.
- Yeah okay we didn’t get anything out of this thanks BioWare
- Why bother with such a meangless statement?
- lmao, it’s literally nothing
www.resetera.com/threads/anthem-%E2%80%93-post-launch-update.106275/Okay, that didn't go as planned. Maybe Reddit, the biggest Anthem community and the one which interacts most with the devs, can lead the way to a more optimistic future. I'm EXCITED, let's go: - They needed millions of players to tell them how severely lacking/flawed/disappointing loot is. I honestly don't see the future for this game going all that well if they were THAT ignorant on very basic loot mechanics.
- I'm more surprised that they needed millions of players players to tell them that locking the gear loadout screen behind a loading screen was about the worst thing you can do in a game of this type.
- “Let’s learn to make a game we don’t know how to make and charge people for it”
- This is what happens when you take the MMORPG instance genre(which is basically this genre. Go look at Dragon Nest go, look at any other Instance base MMORPG or "looter shooter" is what the FPS version wants to be called.") and don't even follow it.
- Basically says, "you're paying to be our beta testers lol"
- "Tested and prepared" I stopped reading right there.. thats why players are still beta testers for this game.. lol.
- This game had problems that were absolutely apparent to you and your team before launch and you launched it anyways. There's no way a development team could have been ignorant to these problems, and to say that these were "unexpected issues" or that they didn't reveal themselves until it hit large scale is incredibly dishonest.
www.reddit.com/r/AnthemTheGame/comments/b2ykhk/anthem_post_launch_update/Huh ... maybe this isn't a BSN issue. Don't see where I claimed in my comment that pessimism is unique to BSN...but pessimism is definitely a part of BSN. That is a nice confirmation though of why devs would be less likely to want to engage the gaming community in general... Besides there are some subreddit excited for future changes.
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Post by smilesja on Mar 19, 2019 22:13:37 GMT
They're starting to sound like abusive spouses. I'm sorry Bioware, but I've moved on and found another man that treats me right! That’s not funny.
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