azarhal
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Post by azarhal on Sept 19, 2019 18:22:16 GMT
Chance of the game getting delayed has increased. ^^^^^ Which is honestly a good thing, IMO. Between the jankiness of the gameplay demo we've been seeing and its awkward release date sandwiched between FF7 Remake and Cyberpunk 2077, a delay is pretty much a blessing for them. It's not a good thing. Releasing after Cyberpunk 2077 is a death sentence for VTM:BL2, unless they push back the game multiple years which won't happen.
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Post by leadintea on Sept 19, 2019 20:17:07 GMT
Which is honestly a good thing, IMO. Between the jankiness of the gameplay demo we've been seeing and its awkward release date sandwiched between FF7 Remake and Cyberpunk 2077, a delay is pretty much a blessing for them. It's not a good thing. Releasing after Cyberpunk 2077 is a death sentence for VTM:BL2, unless they push back the game multiple years which won't happen. Releasing a couple of weeks before AND after 2 of the biggest games of 2020 is not a smart idea, whatsoever. It's not going to be a death sentence to wait 3 or 4 months after Cyberpunk's release before releasing VTMB2 since most people will save their money for Cyberpunk 2077 while they're still playing FF7 Remake through early April.
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Post by DragonKingReborn on Sept 19, 2019 20:32:27 GMT
It's not a good thing. Releasing after Cyberpunk 2077 is a death sentence for VTM:BL2, unless they push back the game multiple years which won't happen. Releasing a couple of weeks before AND after 2 of the biggest games of 2020 is not a smart idea, whatsoever. It's not going to be a death sentence to wait 3 or 4 months after Cyberpunk's release before releasing VTMB2 since most people will save their money for Cyberpunk 2077 while they're still playing FF7 Remake through early April. Agreed - Mitsoda probably still has nightmares about the release schedule for the original Bloodlines.
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Post by azarhal on Sept 19, 2019 21:16:09 GMT
It's not a good thing. Releasing after Cyberpunk 2077 is a death sentence for VTM:BL2, unless they push back the game multiple years which won't happen. Releasing a couple of weeks before AND after 2 of the biggest games of 2020 is not a smart idea, whatsoever. It's not going to be a death sentence to wait 3 or 4 months after Cyberpunk's release before releasing VTMB2 since most people will save their money for Cyberpunk 2077 while they're still playing FF7 Remake through early April. VTMB2 is going to get destroyed if it release after CP77 regardless of the amount of months there is between the two. People are still comparing every story action RPGs with TW3 negatively 4.5 years after it released which makes them skip them unless they are sub $15 in price. Nobody will want a bargain bin version (AA budget VTMB2) of CP77 at a new release price once they can compare the two games considering they fall in the exact same RPG genre (Bloodlines 1 and Deus Ex were used by both studios as templates on top of both deciding to go full first person). FF7 is totally irrelevant, it's a JRPG and console exclusive. The market overlap between that game and VTMB2/CP77 is small, regardless of how hyped you are for it personally. If you need to "save" money to buy a game, I suggest buying things on sales 6+ months after they released which makes release dates totally irrelevant.
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Post by Gwydden on Sept 19, 2019 21:39:06 GMT
VTMB2 is going to get destroyed if it release after CP77 regardless of the amount of months there is between the two. People are still comparing every story action RPGs with TW3 negatively 4.5 years after it released which makes them skip them unless they are sub $15 in price. Nobody will want a bargain bin version (AA budget VTMB2) of CP77 at a new release price once they can compare the two games considering they fall in the exact same RPG genre (Bloodlines 1 and Deus Ex were used by both studios as templates on top of both deciding to go full first person). That kinda assumes CP77 will get the same reception TW3 did. While possible, one can already sense public opinion wavering the more that's revealed about the game. Gamers are a fickle bunch; it wasn't that long ago that Bethesda was their darling that could do no wrong. CDPR might turn out to be a one hit wonder, which would benefit the likes of Bloodlines 2 on the long run. Time will tell.
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Post by Sanunes on Sept 19, 2019 21:55:13 GMT
Releasing a couple of weeks before AND after 2 of the biggest games of 2020 is not a smart idea, whatsoever. It's not going to be a death sentence to wait 3 or 4 months after Cyberpunk's release before releasing VTMB2 since most people will save their money for Cyberpunk 2077 while they're still playing FF7 Remake through early April. VTMB2 is going to get destroyed if it release after CP77 regardless of the amount of months there is between the two. People are still comparing every story action RPGs with TW3 negatively 4.5 years after it released which makes them skip them unless they are sub $15 in price. Nobody will want a bargain bin version (AA budget VTMB2) of CP77 at a new release price once they can compare the two games considering they fall in the exact same RPG genre (Bloodlines 1 and Deus Ex were used by both studios as templates on top of both deciding to go full first person). FF7 is totally irrelevant, it's a JRPG and console exclusive. The market overlap between that game and VTMB2/CP77 is small, regardless of how hyped you are for it personally. If you need to "save" money to buy a game, I suggest buying things on sales 6+ months after they released which makes release dates totally irrelevant. So if people are still making comparisons to The Witcher 3 what makes you think what you predict here wouldn't have given the same outcome regardless of when Cyberpunk is released because it would have been compared to The Witcher 3 versus Cyberpunk? Its an issue that we are making up which probably has very little real impact on sales. The game itself is going to be the bigger hurdle as long as they don't dump it into a major release season.
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azarhal
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Post by azarhal on Sept 19, 2019 23:20:46 GMT
VTMB2 is going to get destroyed if it release after CP77 regardless of the amount of months there is between the two. People are still comparing every story action RPGs with TW3 negatively 4.5 years after it released which makes them skip them unless they are sub $15 in price. Nobody will want a bargain bin version (AA budget VTMB2) of CP77 at a new release price once they can compare the two games considering they fall in the exact same RPG genre (Bloodlines 1 and Deus Ex were used by both studios as templates on top of both deciding to go full first person). That kinda assumes CP77 will get the same reception TW3 did. While possible, one can already sense public opinion wavering the more that's revealed about the game. Gamers are a fickle bunch; it wasn't that long ago that Bethesda was their darling that could do no wrong. CDPR might turn out to be a one hit wonder, which would benefit the likes of Bloodlines 2 on the long run. Time will tell. If CP77 is a critical flop, it will damage the genre it and VTMB2 falls in. The genre is already a poor seller as is (Deus Ex and Bloodlines are cult-classic with poor initial sales). It also doesn't help that the majority of the people interested in CP77 aren't in it because of the type of game it is but because of who is making it, which means they don't have interest in VTMB2 right now. A negative critical response of CP77 is actually worst than a positive one for VTMB2, as least with a positive reception of CP77 people might end up buying VTMB2 a year later on sales when they want to try something a bit similar.
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Post by revelationeffect on Sept 22, 2019 15:22:43 GMT
I think that's really overstating the amount of leverage CD Projekt Red has in the genre. Is it significant? Yeah. But there's no way that being a few months after CP2077 is going to result in more catastrophe for VTMB2, releasing right before it would be far worse since the hype will be at a fever pitch, many RPG enthusiasts will have eyes for nothing else, and CP2077 is far better known. It's also unlikely that VTMB2 is expecting to be a blockbuster, they're probably expecting reasonable returns in keeping with it being a relatively niche AA game. And personally I think it's unlikely that CP2077 will be either a flop or game of the century, it's more likely to be a good game that ends up deflating some of the obsession with CD Projekt Red because it was incredibly overhyped (much like Witcher 3 but with the important difference that the hype cult was going full force prior to the game instead of springing up in its wake). A delay could really only be for the better.
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Post by Kymira on Sept 26, 2019 20:04:25 GMT
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Post by Noxluxe on Sept 29, 2019 20:06:44 GMT
Am hoping for a semi-lucid Malkavian more and more. I've recently developed a tendency to go for the Perception/Insight/Investigation stats first thing in these games, and the idea of playing a confused, fearful soul so affected by the things they're noticing that it skews them towards paranoia has always appealed to me. Trying to roleplay an inconsistently omniscient lunatic with no rhyme or reason and no discernible human personality doesn't. Talking stop signs and television presenters with no sense of boundaries are cool enough, but I need to be able to express real emotion, and know what they know, to feel invested in a character. It's also just going to be interesting to see how they're going to present the clan so it might seem appealing enough for anyone to voluntarily join. Giving up your sanity is a ridiculous and terrifying prospect for any half-sane individual, and the way they're talking about the clan Malks aren't in favor with the powers that be at the moment. What sort of person would ever want to become one? I can see that playing into why they decided to cut Nosferatu as a playable clan too. It's a pretty hard sell, disfiguring yourself and exiling yourself from the civilized world to live in the sewers. But even that isn't half as scary as what becoming Malkavian entails. Besides, someone who's had a while to appreciate just how cutthroat and precarious vampire life is might really be willing to give up a lot to join the one clan that actually seems to look out for each other. By the by, having read up on events in Los Angeles following Bloodlines 1, I take back my praise for Nines. I figured his talk about not wanting to lead was just "I'm not like those Ventrue bastards" posturing, but it seems he actually kept refusing to step up and take charge even while the region went through major upheaval and he was one of the few people who could realistically clean things up. That's just further evidence that the Anarchs have their heads too far up their own asses to make the Camarilla half as obsolete as they pretend it is.
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Post by Absafraginlootly on Sept 30, 2019 11:45:43 GMT
So we've got
Camarilla - new money, old organisation but only been control of this city for 20yrs
Pioneers - old money, controlled Seattle from its beginning until just recently
The Baron - vampire mob, runs crime gang (including humans), favour dealer
In the demo the npc the thin blood does a quest for says the Pyramid will be displeased when the pc fails to complete their task. So presumably the Pyramid (tremere) is a fourth faction.
I'm guessing Anarchs are the fifth.
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Post by cuthbertbeckett on Sept 30, 2019 13:33:23 GMT
So we've got Camarilla - new money, old organisation but only been control of this city for 20yrs Pioneers - old money, controlled Seattle from its beginning until just recently The Baron - vampire mob, runs crime gang (including humans), favour dealer In the demo the npc the thin blood does a quest for says the Pyramid will be displeased when the pc fails to complete their task. So presumably the Pyramid (tremere) is a fourth faction. I'm guessing Anarchs are the fifth. Yeah Anarchs seems likely but i think they aren´t the fifth faction. Because we have the typicial (Bloodlines 1) Anarchs already. We have the passionate (Isaac) part in the Pioneers and the lot more violent (a lot more than Nines) part in the Baron. So there is the room for the Anarchs? I think the fifth faction is something new and really malkavian.
Of course every clan can be part of every of the 5 factions but in their essence they are
Camarilla = Ventrue Pioneers = Toreador Baron = Brujah Pyramid = Tremere ??? = Malkavian
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Post by Gwydden on Sept 30, 2019 18:11:27 GMT
Because we have the typicial (Bloodlines 1) Anarchs already. We have the passionate (Isaac) part in the Pioneers and the lot more violent (a lot more than Nines) part in the Baron. I don't think there's anything at all anarchist about factions that can be summarized as the old money and authoritarian gangsters, respectively.
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Post by Noxluxe on Oct 1, 2019 3:08:13 GMT
Because we have the typicial (Bloodlines 1) Anarchs already. We have the passionate (Isaac) part in the Pioneers and the lot more violent (a lot more than Nines) part in the Baron. I don't think there's anything at all anarchist about factions that can be summarized as the old money and authoritarian gangsters, respectively. It makes sense to me that the Anarch philosophies have been especially diluted in an area where the Camarilla has never had much clout, especially after most of the elders have suddenly gone out to pasture instead of continuing to manipulate the status quo to their benefit, which is one of the main things the Anarchs theoretically existed in opposition to. Also, yeah, "anarchistic" both gentlemen's clubs - and their modern equivalents - and authoritarian gangs have definitely been seen before.
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Post by Kymira on Oct 2, 2019 15:44:19 GMT
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Post by azarhal on Oct 2, 2019 16:44:45 GMT
The Newcomers sound like a music band name.
Also, credits to that person (on the Internet) who guessed their turf was the University District.
Looks like we have Baron vs Newcomers and Pioneers vs Camarilla. With The Newcomers loosely allied with the Camarilla. I guest faction #5 are going to be troublemakers.
Also, nothing in the Newcomers descriptions inspirer confidence. Promise of something greater...sure raise alarm bells.
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Post by Kymira on Oct 9, 2019 15:45:25 GMT
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Post by azarhal on Oct 9, 2019 15:56:44 GMT
The Nos get their own faction and they aren't even a playable vampire bloodline at release. Interesting.
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Post by cuthbertbeckett on Oct 9, 2019 16:56:52 GMT
The Nos get their own faction and they aren't even a playable vampire bloodline at release. Interesting. This is really weird and in my opinion another reason to delay this game. They really should polish this game and allow us to play as Nosferatu in the main game and not in a to be fair free clan DLC. Also Bloodlines 2 won´t have to face Cyberpunk directly.
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Post by LogicGunn on Oct 9, 2019 18:22:50 GMT
I was thinking I'd start with Toreador/Newcomers but hmm maybe Brujah/Unseen is the way to go...
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Post by azarhal on Oct 9, 2019 19:48:47 GMT
The Nos get their own faction and they aren't even a playable vampire bloodline at release. Interesting. This is really weird and in my opinion another reason to delay this game. They really should polish this game and allow us to play as Nosferatu in the main game and not in a to be fair free clan DLC. Also Bloodlines 2 won´t have to face Cyberpunk directly.
I don't think it's weird based on the description of the Unseen. Seems like a Nosferatu is alone (and soon the be dead, see Slugg) or a member of the Unseen in Seattle. That's not how the devs want the game to be played. It makes sens to me to have the Nossies as a DLC if they are faction limited.
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Post by davesin on Oct 11, 2019 8:09:21 GMT
The faction system seems to be pretty weird right now. At least two out of five factions seem to be limited to their respective clan (the Newcomers have Tremere and the Unseen are Nosferatu, who aren't even playable as of release), unless they simply accept other clans for more mercenary work and don't grant them that many important roles in their hierarchy (like Lasombra are treated in Camarilla).
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Post by Kymira on Oct 11, 2019 15:01:38 GMT
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Post by Fredward on Oct 12, 2019 6:26:04 GMT
The faction system seems to be pretty weird right now. At least two out of five factions seem to be limited to their respective clan (the Newcomers have Tremere and the Unseen are Nosferatu, who aren't even playable as of release), unless they simply accept other clans for more mercenary work and don't grant them that many important roles in their hierarchy (like Lasombra are treated in Camarilla). None of the factions are gated by clan. The impression I'm getting from the factions is that they've taken a more inductive approach to their creation, inductive might not be the right word but it's like they had a putative idea of what kind of factions they wanted and then thought about what kind of clans/motivated agents/individual vampires would affiliate with such a group and under which circumstances and how that would affect the faction rather than having an explicit idea of the faction they wanted and creating vampires specifically to fit that mold. It makes the factions seem more situated/organic/particular-to-the-setting. There might be particular clans at the heart of each faction (Camarilla = Ventrue, Pioneers = Toreador, Newcomers = Tremere, Baron = ? [Brujah?], Unseen = Nosferatu) but their interests are broader than that. More ideological than representing essentialist clan interests/stereotypes.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Oct 12, 2019 9:02:45 GMT
The faction system seems to be pretty weird right now. At least two out of five factions seem to be limited to their respective clan (the Newcomers have Tremere and the Unseen are Nosferatu, who aren't even playable as of release), unless they simply accept other clans for more mercenary work and don't grant them that many important roles in their hierarchy (like Lasombra are treated in Camarilla). None of the factions are gated by clan. The impression I'm getting from the factions is that they've taken a more inductive approach to their creation, inductive might not be the right word but it's like they had a putative idea of what kind of factions they wanted and then thought about what kind of clans/motivated agents/individual vampires would affiliate with such a group and under which circumstances and how that would affect the faction rather than having an explicit idea of the faction they wanted and creating vampires specifically to fit that mold. It makes the factions seem more situated/organic/particular-to-the-setting. There might be particular clans at the heart of each faction (Camarilla = Ventrue, Pioneers = Toreador, Newcomers = Tremere, Baron = ? [Brujah?], Unseen = Nosferatu) but their interests are broader than that. More ideological than representing essentialist clan interests/stereotypes. My take is similar is that the factions might have more appeal to a specific clan, but they aren't limited to that clan.
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