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Post by Hanako Ikezawa on Apr 12, 2019 16:19:44 GMT
In your opinion. Meanwhile others think the Milky Way is the one that doesn’t really have anything to explore while Andromeda does. Then of course there is the ending issue which is honestly better left well enough alone rather than stirring up a hornet’s nest. I bet on the popularity of the OT crew, on the little tidbits of lore that exploring the planets in ME1,2 and 3 left behind and the mouthwash that a return to the Milky Way will bring to the bad after taste of the ME3 ending, not to mention Andromeda. See, there is no hornets nest. ME3's ending is one of the most disappointing endings in any game ever. There is not a single article out there about said issue that doesn't feature the ME3 ending in its top ten. Oftentimes, it even clenches that top spot. Give Bioware a chance to make it right, give the fans a chance to believe that Bioware still loves them, still cares for them, that they want this all to be water under the bridge. And what a better way to show that good will, other than waving away that "Artistic Integrity" pretense. They already did it away twice for Andromeda, already. Once with Hainly Abrams and one more with Jaal. So to earn back their trust they make the choices you make, one of the things BioWare is most famous for, irrelevant by making a canon? Yeah that’s not backwards at all. They’ll replace one hornets nest for another. You say make it right, but I see this as being the opposite. Also they didn’t change anything about Hainly other than moving the dialogue further back.
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Post by themikefest on Apr 12, 2019 16:25:58 GMT
So to earn back their trust they make the choices you make, one of the things BioWare is most famous for, irrelevant by making a canon? They did that for one of my choices I made in the trilogy.
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Post by alanc9 on Apr 12, 2019 16:39:02 GMT
My stance is, and always has been, that RPG choices should only last for as long as you're playing the same character. Later games should have one particular version of that character who made one particular set of choices.
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Post by SirSourpuss on Apr 12, 2019 16:41:35 GMT
So to earn back their trust they make the choices you make, one of the things BioWare is most famous for, irrelevant by making a canon? Yeah that’s not backwards at all. They’ll replace one hornets nest for another. You say make it right, but I see this as being the opposite. Also they didn’t change anything about Hainly other than moving the dialogue further back. On the contrary, they go back and address the ending that broke it all and make it right from there. Difficult? Not even. There's a probably tens of ways to tackle it. It's up to Bioware to act on it. I've even given a few myself. Others, that have put more thought into it, have come up with better ones than mine, in their spare time. Bioware can figure it out as well, for themselves.
And I'll give you Hainly, even though that clearly wasn't their "artistic vision" about her. But Jaal? Not even a peep?
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Post by Hanako Ikezawa on Apr 12, 2019 17:00:28 GMT
My stance is, and always has been, that RPG choices should only last for as long as you're playing the same character. Later games should have one particular version of that character who made one particular set of choices. So if the character we used to play showed up in later games, there should only be one version of that character?
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Post by dmc1001 on Apr 12, 2019 17:02:28 GMT
My opinion isn't a "chance". So you are absolutely certain that Andromeda 2 will be a sensational hit? Not at all. Nor did I say as much. What I said was, quite clearly, that the majority of players will look at promos and decided whether or not they want to play. They're not thinking about BioWare or EA.
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Post by Hanako Ikezawa on Apr 12, 2019 17:02:47 GMT
So to earn back their trust they make the choices you make, one of the things BioWare is most famous for, irrelevant by making a canon? Yeah that’s not backwards at all. They’ll replace one hornets nest for another. You say make it right, but I see this as being the opposite. Also they didn’t change anything about Hainly other than moving the dialogue further back. On the contrary, they go back and address the ending that broke it all and make it right from there. Difficult? Not even. There's a probably tens of ways to tackle it. It's up to Bioware to act on it. I've even given a few myself. Others, that have put more thought into it, have come up with better ones than mine, in their spare time. Bioware can figure it out as well, for themselves.
And I'll give you Hainly, even though that clearly wasn't their "artistic vision" about her. But Jaal? Not even a peep?
No offense, but none of the ideas suggested would work. They’d either piss off fans, be too expensive, or both. As for Jaal, I don’t like the character so don’t really follow him.
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Post by dmc1001 on Apr 12, 2019 17:07:39 GMT
And I'll give you Hainly, even though that clearly wasn't their " artistic vision" about her. But Jaal? Not even a peep? Hainly was a weird thing. She claims prejudice in the MW from people knowing she was trans. Then, as soon as she's in Andromeda, she blurts it out. It could have worked if, say, Ryder found a journal like "Thank God I'm here where it's safe for me to be myself and let go of my past as <whoever>". Even if shoehorned in it's still not as blatant as just throwing it out. Besides, it's a terminal that could be missed. Side political-ly question. Does anyone know how many trans people actually play video games? They may be out there. I don't know. I just seems like a lot inclusionary stuff is on behalf of people who aren't actually playing the games.
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Post by Hanako Ikezawa on Apr 12, 2019 17:09:22 GMT
And I'll give you Hainly, even though that clearly wasn't their " artistic vision" about her. But Jaal? Not even a peep? Hainly was a weird thing. She claims prejudice in the MW from people knowing she was trans. Then, as soon as she's in Andromeda, she blurts it out. It could have worked if, say, Ryder found a journal like "Thank God I'm here where it's safe for me to be myself and let go of my past as <whoever>". Even if shoehorned in it's still not as blatant as just throwing it out. Besides, it's a terminal that could be missed. Side political-ly question. Does anyone know how many trans people actually play video games? They may be out there. I don't know. I just seems like a lot inclusionary stuff is on behalf of people who aren't actually playing the games. I know of at least a few.
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Post by SirSourpuss on Apr 12, 2019 17:18:53 GMT
No offense, but none of the ideas suggested would work. They’d either piss off fans, be too expensive, or both. That, though, is simply your opinion.
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Post by SirSourpuss on Apr 12, 2019 17:29:01 GMT
They're not thinking about BioWare or EA. I think they do care. About EA at very least. There is a lot, a whole lot of bad blood between the gaming community and EA and they will grab any chance to stick it in to EA.
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Post by dmc1001 on Apr 12, 2019 17:29:18 GMT
Hainly was a weird thing. She claims prejudice in the MW from people knowing she was trans. Then, as soon as she's in Andromeda, she blurts it out. It could have worked if, say, Ryder found a journal like "Thank God I'm here where it's safe for me to be myself and let go of my past as <whoever>". Even if shoehorned in it's still not as blatant as just throwing it out. Besides, it's a terminal that could be missed. Side political-ly question. Does anyone know how many trans people actually play video games? They may be out there. I don't know. I just seems like a lot inclusionary stuff is on behalf of people who aren't actually playing the games. I know of at least a few. It doesn't surprise me. I'm just curious. Also curious what they thought of Hainly. The only trans people I know aren't gamers.
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Post by Hanako Ikezawa on Apr 12, 2019 17:29:37 GMT
No offense, but none of the ideas suggested would work. They’d either piss off fans, be too expensive, or both. That, though, is simply your opinion. Considering all the disagreements I’d say it is far more than just my opinion.
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Post by Kabraxal on Apr 12, 2019 17:32:05 GMT
More Andromeda. Shepherd’s story is done... let it go and build on the new foundation Andromeda set up.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Apr 12, 2019 17:32:14 GMT
They're not thinking about BioWare or EA. I think they do care. About EA at very least. There is a lot, a whole lot of bad blood between the gaming community and EA and they will grab any chance to stick it in to EA. Not the casual gamers who make up much more of the players than you like to think. When I was a casual gamer I really didn't pay attention to the studio. I know I played EA games in the past. I've been gaming since the mid-80s when everything was text based. Please don't even try to tell me I'm clueless about this stuff.
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Post by alanc9 on Apr 12, 2019 17:42:31 GMT
My stance is, and always has been, that RPG choices should only last for as long as you're playing the same character. Later games should have one particular version of that character who made one particular set of choices. So if the character we used to play showed up in later games, there should only be one version of that character? Sure. That would clear up a lot of the problems. If DAI didn't have a save import then the issue of whether they got Hawke wrong couldn't come up. What got me thinking about this in the first place was realizing that the Dark Ritual could never be as important as people thought it was going to be back when DA:O came out. Carrying it over in a save meant that, bad or good, it couldn't actually matter to Thedas.
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Post by Hanako Ikezawa on Apr 12, 2019 17:43:20 GMT
So if the character we used to play showed up in later games, there should only be one version of that character? Sure. That would clear up a lot of the problems. If DAI didn't have a save import then the issue of whether they got Hawke wrong couldn't come up. In that case I am thankful you are in no way, shape, or form involved in making these games.
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Post by SirSourpuss on Apr 12, 2019 17:43:44 GMT
That, though, is simply your opinion. Considering all the disagreements I’d say it is far more than just my opinion. Disagreements? Do you have concrete numbers?
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Post by alanc9 on Apr 12, 2019 17:46:53 GMT
Sure. That would clear up a lot of the problems. If DAI didn't have a save import then the issue of whether they got Hawke wrong couldn't come up. In that case I am thankful you are in no way, shape, or form involved in making these games. Not a problem. I take it you prefer having a bad, inaccurate version of your Hawke show up rather than a generic Hawke who isn't yours? Let me know if you still feel that way when an inaccurate version of your Inquisitor shows up in DA4.
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Post by SirSourpuss on Apr 12, 2019 17:48:08 GMT
I think they do care. About EA at very least. There is a lot, a whole lot of bad blood between the gaming community and EA and they will grab any chance to stick it in to EA. Not the casual gamers who make up much more of the players than you like to think. When I was a casual gamer I really didn't pay attention to the studio. I know I played EA games in the past. I've been gaming since the mid-80s when everything was text based. Please don't even try to tell me I'm clueless about this stuff. I played EA games in the past, too. I played Jade Empire and KotoR and I had no idea they were Bioware's. I went back and played my annual run of BG and thought "oh, wait". It's true, you're right. But BFV didn't do that good, BF2, well, Andromeda, Anthem even and if not for Apex Legends saving EA's ass, we'd be seeing a whole different story. I think some people have taken notice, even among the casual crowd. Maybe we'll see a growing anti-EA trend, even among the casuals. But I'm just speculating.
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Post by Hanako Ikezawa on Apr 12, 2019 17:50:57 GMT
In that case I am thankful you are in no way, shape, or form involved in making these games. Not a problem. I take it you prefer having a bad, inaccurate version of your Hawke show up rather than a generic Hawke who isn't yours? Let me know if you still feel that way when an inaccurate version of your Inquisitor shows up in DA4. I’d prefer they either do them right or simply not show up. But between the two to use Shepard as an example, I play usually as femshep so having Shepard always be default maleshep would be worse than even the inaccurate version of femshep.
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Post by kotoreffect3 on Apr 12, 2019 18:36:25 GMT
Just make a good ME game with linear level design, a more focused narrative, an emphasis on singleplayer, and meaningful choices. What I dont want is Anthem in space.
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Post by alanc9 on Apr 12, 2019 19:32:12 GMT
Not a problem. I take it you prefer having a bad, inaccurate version of your Hawke show up rather than a generic Hawke who isn't yours? Let me know if you still feel that way when an inaccurate version of your Inquisitor shows up in DA4. I’d prefer they either do them right or simply not show up. But between the two to use Shepard as an example, I play usually as femshep so having Shepard always be default maleshep would be worse than even the inaccurate version of femshep. Yeah, I remember what you prefer. I was talking about what you're going to get.
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Post by garrusfan1 on Apr 13, 2019 0:38:04 GMT
No more games with Shepard and the Milky Way. That story is done. NEVER!
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Post by garrusfan1 on Apr 13, 2019 0:46:32 GMT
Just make a good ME game with linear level design, a more focused narrative, an emphasis on singleplayer, and meaningful choices. What I dont want is Anthem in space. I think most people would agree with you on this. I have never played anthem so I won't comment on it.
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